icinga2/mmatch/mmatch.c

307 lines
7.3 KiB
C

/*
* IRC - Internet Relay Chat, common/match.c
* Copyright (C) 1990 Jarkko Oikarinen
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id: Match.cpp,v 1.2 2005/08/15 10:08:50 shroud23 Exp $
*/
#include <ctype.h>
#include "mmatch.h"
#define ToLower tolower
/*
* mmatch()
*
* Written by Run (carlo@runaway.xs4all.nl), 25-10-96
*
*
* From: Carlo Wood <carlo@runaway.xs4all.nl>
* Message-Id: <199609021026.MAA02393@runaway.xs4all.nl>
* Subject: [C-Com] Analysis for `mmatch' (was: gline4 problem)
* To: coder-com@mail.undernet.org (coder committee)
* Date: Mon, 2 Sep 1996 12:26:01 +0200 (MET DST)
*
* We need a new function `mmatch(const char *old_mask, const char *new_mask)'
* which returns `true' likewise the current `match' (start with copying it),
* but which treats '*' and '?' in `new_mask' differently (not "\*" and "\?" !)
* as follows: a '*' in `new_mask' does not match a '?' in `old_mask' and
* a '?' in `new_mask' does not match a '\?' in `old_mask'.
* And ofcourse... a '*' in `new_mask' does not match a '\*' in `old_mask'...
* And last but not least, '\?' and '\*' in `new_mask' now become one character.
*/
int mmatch(const char *old_mask, const char *new_mask)
{
const char *m = old_mask;
const char *n = new_mask;
const char *ma = m;
const char *na = n;
int wild = 0;
int mq = 0, nq = 0;
while (1)
{
if (*m == '*')
{
while (*m == '*')
m++;
wild = 1;
ma = m;
na = n;
}
if (!*m)
{
if (!*n)
return 0;
for (m--; (m > old_mask) && (*m == '?'); m--)
;
if ((*m == '*') && (m > old_mask) && (m[-1] != '\\'))
return 0;
if (!wild)
return 1;
m = ma;
/* Added to `mmatch' : Because '\?' and '\*' now is one character: */
if ((*na == '\\') && ((na[1] == '*') || (na[1] == '?')))
++na;
n = ++na;
}
else if (!*n)
{
while (*m == '*')
m++;
return (*m != 0);
}
if ((*m == '\\') && ((m[1] == '*') || (m[1] == '?')))
{
m++;
mq = 1;
}
else
mq = 0;
/* Added to `mmatch' : Because '\?' and '\*' now is one character: */
if ((*n == '\\') && ((n[1] == '*') || (n[1] == '?')))
{
n++;
nq = 1;
}
else
nq = 0;
/*
* This `if' has been changed compared to match() to do the following:
* Match when:
* old (m) new (n) boolean expression
* * any (*m == '*' && !mq) ||
* ? any except '*' (*m == '?' && !mq && (*n != '*' || nq)) ||
* any except * or ? same as m (!((*m == '*' || *m == '?') && !mq) &&
* ToLower(*m) == ToLower(*n) &&
* !((mq && !nq) || (!mq && nq)))
*
* Here `any' also includes \* and \? !
*
* After reworking the boolean expressions, we get:
* (Optimized to use boolean shortcircuits, with most frequently occuring
* cases upfront (which took 2 hours!)).
*/
if ((*m == '*' && !mq) ||
((!mq || nq) && ToLower(*m) == ToLower(*n)) ||
(*m == '?' && !mq && (*n != '*' || nq)))
{
if (*m)
m++;
if (*n)
n++;
}
else
{
if (!wild)
return 1;
m = ma;
/* Added to `mmatch' : Because '\?' and '\*' now is one character: */
if ((*na == '\\') && ((na[1] == '*') || (na[1] == '?')))
++na;
n = ++na;
}
}
}
/*
* Compare if a given string (name) matches the given
* mask (which can contain wild cards: '*' - match any
* number of chars, '?' - match any single character.
*
* return 0, if match
* 1, if no match
*/
/*
* match
*
* Rewritten by Andrea Cocito (Nemesi), November 1998.
*
*/
/****************** Nemesi's match() ***************/
int match(const char *mask, const char *string)
{
const char *m = mask, *s = string;
char ch;
const char *bm, *bs; /* Will be reg anyway on a decent CPU/compiler */
/* Process the "head" of the mask, if any */
while ((ch = *m++) && (ch != '*'))
switch (ch)
{
case '\\':
if (*m == '?' || *m == '*')
ch = *m++;
default:
if (ToLower(*s) != ToLower(ch))
return 1;
case '?':
if (!*s++)
return 1;
};
if (!ch)
return *s;
/* We got a star: quickly find if/where we match the next char */
got_star:
bm = m; /* Next try rollback here */
while ((ch = *m++))
switch (ch)
{
case '?':
if (!*s++)
return 1;
case '*':
bm = m;
continue; /* while */
case '\\':
if (*m == '?' || *m == '*')
ch = *m++;
default:
goto break_while; /* C is structured ? */
};
break_while:
if (!ch)
return 0; /* mask ends with '*', we got it */
ch = ToLower(ch);
if (!*s) /* String is already empty, don't continue */
return 1; /* This fixes the #quakenet access denied bug */
while (ToLower(*s++) != ch)
if (!*s)
return 1;
bs = s; /* Next try start from here */
/* Check the rest of the "chunk" */
while ((ch = *m++))
{
switch (ch)
{
case '*':
goto got_star;
case '\\':
if (*m == '?' || *m == '*')
ch = *m++;
default:
if (ToLower(*s) != ToLower(ch))
{
/* If we've run out of string, give up */
if (!*bs)
return 1;
m = bm;
s = bs;
goto got_star;
};
case '?':
if (!*s++)
return 1;
};
};
if (*s)
{
m = bm;
s = bs;
goto got_star;
};
return 0;
}
/*
* collapse()
* Collapse a pattern string into minimal components.
* This particular version is "in place", so that it changes the pattern
* which is to be reduced to a "minimal" size.
*
* (C) Carlo Wood - 6 Oct 1998
* Speedup rewrite by Andrea Cocito, December 1998.
* Note that this new optimized alghoritm can *only* work in place.
*/
char *collapse(char *mask)
{
int star = 0;
char *m = mask;
char *b;
if (m)
{
do
{
if ((*m == '*') && ((m[1] == '*') || (m[1] == '?')))
{
b = m;
do
{
if (*m == '*')
star = 1;
else
{
if (star && (*m != '?'))
{
*b++ = '*';
star = 0;
};
*b++ = *m;
if ((*m == '\\') && ((m[1] == '*') || (m[1] == '?')))
*b++ = *++m;
};
}
while (*m++);
break;
}
else
{
if ((*m == '\\') && ((m[1] == '*') || (m[1] == '?')))
m++;
};
}
while (*m++);
};
return mask;
}