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			77 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			77 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/******************************************************************************
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 * Icinga 2                                                                   *
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 * Copyright (C) 2012-2014 Icinga Development Team (http://www.icinga.org)    *
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 *                                                                            *
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 * This program is free software; you can redistribute it and/or              *
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 * modify it under the terms of the GNU General Public License                *
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 * as published by the Free Software Foundation; either version 2             *
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 * of the License, or (at your option) any later version.                     *
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 *                                                                            *
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 * This program is distributed in the hope that it will be useful,            *
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of             *
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the              *
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 * GNU General Public License for more details.                               *
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 *                                                                            *
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 * You should have received a copy of the GNU General Public License          *
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 * along with this program; if not, write to the Free Software Foundation     *
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA.             *
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 ******************************************************************************/
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#include "base/objectlock.hpp"
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#include "base/debug.hpp"
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using namespace icinga;
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ObjectLock::ObjectLock(void)
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	: m_Object(NULL), m_Lock()
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{ }
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ObjectLock::~ObjectLock(void)
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{
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	Unlock();
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}
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ObjectLock::ObjectLock(const Object::Ptr& object)
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	: m_Object(object.get()), m_Lock()
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{
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	if (m_Object)
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		Lock();
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}
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ObjectLock::ObjectLock(const Object *object)
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	: m_Object(object), m_Lock()
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{
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	if (m_Object)
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		Lock();
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}
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void ObjectLock::Lock(void)
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{
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	ASSERT(!m_Lock.owns_lock() && m_Object != NULL);
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	ASSERT(!m_Object->OwnsLock());
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	m_Lock = Object::MutexType::scoped_lock(m_Object->m_Mutex);
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#ifdef _DEBUG
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	{
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		boost::mutex::scoped_lock lock(Object::m_DebugMutex);
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		m_Object->m_Locked = true;
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		m_Object->m_LockOwner = boost::this_thread::get_id();
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	}
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#endif /* _DEBUG */
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}
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void ObjectLock::Unlock(void)
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{
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#ifdef _DEBUG
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	{
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		boost::mutex::scoped_lock lock(Object::m_DebugMutex);
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		if (m_Lock.owns_lock())
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			m_Object->m_Locked = false;
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	}
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#endif /* _DEBUG */
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	m_Lock = Object::MutexType::scoped_lock();
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}
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