icinga2/lib/base/typetype-script.cpp

57 lines
2.4 KiB
C++

/******************************************************************************
* Icinga 2 *
* Copyright (C) 2012-2016 Icinga Development Team (https://www.icinga.org/) *
* *
* This program is free software; you can redistribute it and/or *
* modify it under the terms of the GNU General Public License *
* as published by the Free Software Foundation; either version 2 *
* of the License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the Free Software Foundation *
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
******************************************************************************/
#include "base/type.hpp"
#include "base/dictionary.hpp"
#include "base/function.hpp"
#include "base/functionwrapper.hpp"
#include "base/scriptframe.hpp"
using namespace icinga;
static void InvokeAttributeHandlerHelper(const Function::Ptr& callback,
const Object::Ptr& object, const Value& cookie)
{
std::vector<Value> arguments;
arguments.push_back(object);
callback->Invoke(arguments);
}
static void TypeRegisterAttributeHandler(const String& fieldName, const Function::Ptr& callback)
{
ScriptFrame *vframe = ScriptFrame::GetCurrentFrame();
Type::Ptr self = static_cast<Type::Ptr>(vframe->Self);
int fid = self->GetFieldId(fieldName);
self->RegisterAttributeHandler(fid, boost::bind(&InvokeAttributeHandlerHelper, callback, _1, _2));
}
Object::Ptr TypeType::GetPrototype(void)
{
static Dictionary::Ptr prototype;
if (!prototype) {
prototype = new Dictionary();
prototype->Set("register_attribute_handler", new Function("Type#register_attribute_handler", WrapFunction(TypeRegisterAttributeHandler), false));
}
return prototype;
}