mirror of https://github.com/Icinga/icinga2.git
108 lines
3.0 KiB
C++
108 lines
3.0 KiB
C++
/******************************************************************************
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* Icinga 2 *
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* Copyright (C) 2012 Icinga Development Team (http://www.icinga.org/) *
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* *
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* This program is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU General Public License *
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* as published by the Free Software Foundation; either version 2 *
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* of the License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the Free Software Foundation *
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
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******************************************************************************/
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#include "i2-base.h"
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using namespace icinga;
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/**
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* Constructor for the TcpServer class.
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*/
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TcpServer::TcpServer(void)
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{
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m_ClientFactory = boost::bind(&TcpClientFactory, RoleInbound);
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}
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/**
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* Sets the client factory.
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*
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* @param clientFactory The client factory function.
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*/
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void TcpServer::SetClientFactory(function<TcpClient::Ptr()> clientFactory)
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{
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m_ClientFactory = clientFactory;
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}
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/**
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* Retrieves the client factory.
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*
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* @returns The client factory function.
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*/
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function<TcpClient::Ptr()> TcpServer::GetFactoryFunction(void) const
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{
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return m_ClientFactory;
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}
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/**
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* Registers the TCP server and starts processing events for it.
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*/
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void TcpServer::Start(void)
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{
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TcpSocket::Start();
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OnReadable.connect(boost::bind(&TcpServer::ReadableEventHandler, this));
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}
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/**
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* Starts listening for incoming client connections.
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*/
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void TcpServer::Listen(void)
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{
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if (listen(GetFD(), SOMAXCONN) < 0) {
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HandleSocketError(SocketException(
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"listen() failed", GetError()));
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return;
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}
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}
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/**
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* Accepts a new client and creates a new client object for it
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* using the client factory function.
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*/
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void TcpServer::ReadableEventHandler(void)
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{
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int fd;
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sockaddr_storage addr;
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socklen_t addrlen = sizeof(addr);
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fd = accept(GetFD(), (sockaddr *)&addr, &addrlen);
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if (fd < 0) {
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HandleSocketError(SocketException(
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"accept() failed", GetError()));
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return;
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}
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TcpClient::Ptr client = m_ClientFactory();
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client->SetFD(fd);
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client->Start();
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OnNewClient(GetSelf(), client);
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}
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/**
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* Checks whether the TCP server wants to read (i.e. accept new clients).
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*
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* @returns true
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*/
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bool TcpServer::WantsToRead(void) const
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{
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return true;
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}
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