mirror of https://github.com/Icinga/icinga2.git
260 lines
6.6 KiB
C++
260 lines
6.6 KiB
C++
/******************************************************************************
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* Icinga 2 *
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* Copyright (C) 2012-2016 Icinga Development Team (https://www.icinga.org/) *
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* *
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* This program is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU General Public License *
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* as published by the Free Software Foundation; either version 2 *
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* of the License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the Free Software Foundation *
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
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******************************************************************************/
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#include "base/workqueue.hpp"
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#include "base/utility.hpp"
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#include "base/logger.hpp"
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#include "base/convert.hpp"
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#include "base/application.hpp"
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#include "base/exception.hpp"
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#include <boost/bind.hpp>
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#include <boost/foreach.hpp>
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#include <boost/thread/tss.hpp>
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using namespace icinga;
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int WorkQueue::m_NextID = 1;
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boost::thread_specific_ptr<WorkQueue *> l_ThreadWorkQueue;
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WorkQueue::WorkQueue(size_t maxItems, int threadCount)
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: m_ID(m_NextID++), m_ThreadCount(threadCount), m_Spawned(false), m_MaxItems(maxItems), m_Stopped(false),
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m_Processing(0)
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{
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m_StatusTimer = new Timer();
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m_StatusTimer->SetInterval(10);
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m_StatusTimer->OnTimerExpired.connect(boost::bind(&WorkQueue::StatusTimerHandler, this));
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m_StatusTimer->Start();
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}
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WorkQueue::~WorkQueue(void)
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{
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m_StatusTimer->Stop(true);
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Join(true);
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}
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void WorkQueue::SetName(const String& name)
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{
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m_Name = name;
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}
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String WorkQueue::GetName(void) const
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{
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return m_Name;
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}
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/**
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* Enqueues a task. Tasks are guaranteed to be executed in the order
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* they were enqueued in except if there is more than one worker thread or when
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* allowInterleaved is true in which case the new task might be run
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* immediately if it's being enqueued from within the WorkQueue thread.
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*/
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void WorkQueue::Enqueue(const boost::function<void (void)>& function, WorkQueuePriority priority,
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bool allowInterleaved)
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{
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bool wq_thread = IsWorkerThread();
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if (wq_thread && allowInterleaved) {
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function();
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return;
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}
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boost::mutex::scoped_lock lock(m_Mutex);
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if (!m_Spawned) {
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Log(LogNotice, "WorkQueue")
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<< "Spawning WorkQueue threads for '" << m_Name << "'";
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for (int i = 0; i < m_ThreadCount; i++) {
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m_Threads.create_thread(boost::bind(&WorkQueue::WorkerThreadProc, this));
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}
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m_Spawned = true;
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}
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if (!wq_thread) {
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while (m_Tasks.size() >= m_MaxItems && m_MaxItems != 0)
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m_CVFull.wait(lock);
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}
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m_Tasks.push(Task(function, priority, ++m_NextTaskID));
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m_CVEmpty.notify_one();
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}
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/**
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* Waits until all currently enqueued tasks have completed. This only works reliably
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* when no other thread is enqueuing new tasks when this method is called.
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*
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* @param stop Whether to stop the worker threads
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*/
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void WorkQueue::Join(bool stop)
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{
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boost::mutex::scoped_lock lock(m_Mutex);
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while (m_Processing || !m_Tasks.empty())
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m_CVStarved.wait(lock);
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if (stop) {
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m_Stopped = true;
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m_CVEmpty.notify_all();
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lock.unlock();
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m_Threads.join_all();
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m_Spawned = false;
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Log(LogNotice, "WorkQueue")
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<< "Stopped WorkQueue threads for '" << m_Name << "'";
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}
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}
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/**
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* Checks whether the calling thread is one of the worker threads
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* for this work queue.
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*
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* @returns true if called from one of the worker threads, false otherwise
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*/
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bool WorkQueue::IsWorkerThread(void) const
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{
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WorkQueue **pwq = l_ThreadWorkQueue.get();
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if (!pwq)
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return false;
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return *pwq == this;
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}
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void WorkQueue::SetExceptionCallback(const ExceptionCallback& callback)
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{
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m_ExceptionCallback = callback;
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}
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/**
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* Checks whether any exceptions have occurred while executing tasks for this
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* work queue. When a custom exception callback is set this method will always
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* return false.
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*/
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bool WorkQueue::HasExceptions(void) const
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{
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boost::mutex::scoped_lock lock(m_Mutex);
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return !m_Exceptions.empty();
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}
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/**
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* Returns all exceptions which have occurred for tasks in this work queue. When a
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* custom exception callback is set this method will always return an empty list.
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*/
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std::vector<boost::exception_ptr> WorkQueue::GetExceptions(void) const
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{
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boost::mutex::scoped_lock lock(m_Mutex);
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return m_Exceptions;
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}
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void WorkQueue::ReportExceptions(const String& facility) const
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{
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std::vector<boost::exception_ptr> exceptions = GetExceptions();
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BOOST_FOREACH(const boost::exception_ptr& eptr, exceptions) {
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Log(LogCritical, facility)
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<< DiagnosticInformation(eptr);
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}
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Log(LogCritical, facility)
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<< exceptions.size() << " error" << (exceptions.size() != 1 ? "s" : "");
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}
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size_t WorkQueue::GetLength(void) const
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{
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boost::mutex::scoped_lock lock(m_Mutex);
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return m_Tasks.size();
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}
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void WorkQueue::StatusTimerHandler(void)
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{
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boost::mutex::scoped_lock lock(m_Mutex);
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Log log(LogNotice, "WorkQueue");
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log << "#" << m_ID;
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if (!m_Name.IsEmpty())
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log << " (" << m_Name << ")";
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log << " tasks: " << m_Tasks.size();
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}
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void WorkQueue::WorkerThreadProc(void)
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{
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std::ostringstream idbuf;
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idbuf << "WQ #" << m_ID;
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Utility::SetThreadName(idbuf.str());
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l_ThreadWorkQueue.reset(new WorkQueue *(this));
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boost::mutex::scoped_lock lock(m_Mutex);
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for (;;) {
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while (m_Tasks.empty() && !m_Stopped)
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m_CVEmpty.wait(lock);
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if (m_Stopped)
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break;
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if (m_Tasks.size() >= m_MaxItems && m_MaxItems != 0)
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m_CVFull.notify_all();
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Task task = m_Tasks.top();
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m_Tasks.pop();
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m_Processing++;
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lock.unlock();
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try {
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task.Function();
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} catch (const std::exception&) {
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lock.lock();
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if (!m_ExceptionCallback)
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m_Exceptions.push_back(boost::current_exception());
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lock.unlock();
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if (m_ExceptionCallback)
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m_ExceptionCallback(boost::current_exception());
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}
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/* clear the task so whatever other resources it holds are released
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_before_ we re-acquire the mutex */
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task = Task();
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lock.lock();
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m_Processing--;
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if (m_Tasks.empty())
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m_CVStarved.notify_all();
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}
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}
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