mirror of https://github.com/Icinga/icinga2.git
542 lines
17 KiB
C++
542 lines
17 KiB
C++
/******************************************************************************
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* Icinga 2 *
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* Copyright (C) 2012-2017 Icinga Development Team (https://www.icinga.com/) *
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* *
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* This program is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU General Public License *
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* as published by the Free Software Foundation; either version 2 *
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* of the License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the Free Software Foundation *
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
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******************************************************************************/
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#include "icinga/checkable.hpp"
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#include "icinga/service.hpp"
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#include "icinga/host.hpp"
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#include "icinga/checkcommand.hpp"
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#include "icinga/icingaapplication.hpp"
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#include "icinga/cib.hpp"
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#include "icinga/clusterevents.hpp"
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#include "remote/messageorigin.hpp"
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#include "remote/apilistener.hpp"
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#include "base/objectlock.hpp"
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#include "base/logger.hpp"
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#include "base/convert.hpp"
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#include "base/utility.hpp"
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#include "base/context.hpp"
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using namespace icinga;
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boost::signals2::signal<void (const Checkable::Ptr&, const CheckResult::Ptr&, const MessageOrigin::Ptr&)> Checkable::OnNewCheckResult;
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boost::signals2::signal<void (const Checkable::Ptr&, const CheckResult::Ptr&, StateType, const MessageOrigin::Ptr&)> Checkable::OnStateChange;
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boost::signals2::signal<void (const Checkable::Ptr&, const CheckResult::Ptr&, std::set<Checkable::Ptr>, const MessageOrigin::Ptr&)> Checkable::OnReachabilityChanged;
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boost::signals2::signal<void (const Checkable::Ptr&, NotificationType, const CheckResult::Ptr&, const String&, const String&, const MessageOrigin::Ptr&)> Checkable::OnNotificationsRequested;
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boost::signals2::signal<void (const Checkable::Ptr&)> Checkable::OnNextCheckUpdated;
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boost::mutex Checkable::m_StatsMutex;
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int Checkable::m_PendingChecks = 0;
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CheckCommand::Ptr Checkable::GetCheckCommand(void) const
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{
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return dynamic_pointer_cast<CheckCommand>(NavigateCheckCommandRaw());
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}
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TimePeriod::Ptr Checkable::GetCheckPeriod(void) const
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{
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return TimePeriod::GetByName(GetCheckPeriodRaw());
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}
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void Checkable::SetSchedulingOffset(long offset)
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{
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m_SchedulingOffset = offset;
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}
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long Checkable::GetSchedulingOffset(void)
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{
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return m_SchedulingOffset;
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}
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void Checkable::UpdateNextCheck(const MessageOrigin::Ptr& origin)
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{
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double interval;
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if (GetStateType() == StateTypeSoft && GetLastCheckResult() != NULL)
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interval = GetRetryInterval();
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else
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interval = GetCheckInterval();
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double now = Utility::GetTime();
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double adj = 0;
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if (interval > 1)
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adj = fmod(now * 100 + GetSchedulingOffset(), interval * 100) / 100.0;
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adj = std::min(0.5 + fmod(GetSchedulingOffset(), interval * 5) / 100.0, adj);
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SetNextCheck(now - adj + interval, false, origin);
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}
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bool Checkable::HasBeenChecked(void) const
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{
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return GetLastCheckResult() != NULL;
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}
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double Checkable::GetLastCheck(void) const
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{
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CheckResult::Ptr cr = GetLastCheckResult();
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double schedule_end = -1;
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if (cr)
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schedule_end = cr->GetScheduleEnd();
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return schedule_end;
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}
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void Checkable::ProcessCheckResult(const CheckResult::Ptr& cr, const MessageOrigin::Ptr& origin)
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{
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{
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ObjectLock olock(this);
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m_CheckRunning = false;
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}
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if (!cr)
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return;
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double now = Utility::GetTime();
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if (cr->GetScheduleStart() == 0)
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cr->SetScheduleStart(now);
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if (cr->GetScheduleEnd() == 0)
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cr->SetScheduleEnd(now);
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if (cr->GetExecutionStart() == 0)
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cr->SetExecutionStart(now);
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if (cr->GetExecutionEnd() == 0)
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cr->SetExecutionEnd(now);
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if (!origin || origin->IsLocal())
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cr->SetCheckSource(IcingaApplication::GetInstance()->GetNodeName());
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Endpoint::Ptr command_endpoint = GetCommandEndpoint();
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/* override check source if command_endpoint was defined */
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if (command_endpoint && !GetExtension("agent_check"))
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cr->SetCheckSource(command_endpoint->GetName());
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/* agent checks go through the api */
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if (command_endpoint && GetExtension("agent_check")) {
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ApiListener::Ptr listener = ApiListener::GetInstance();
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if (listener) {
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/* send message back to its origin */
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Dictionary::Ptr message = ClusterEvents::MakeCheckResultMessage(this, cr);
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listener->SyncSendMessage(command_endpoint, message);
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}
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return;
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}
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bool reachable = IsReachable();
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bool notification_reachable = IsReachable(DependencyNotification);
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ObjectLock olock(this);
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CheckResult::Ptr old_cr = GetLastCheckResult();
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ServiceState old_state = GetStateRaw();
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StateType old_stateType = GetStateType();
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long old_attempt = GetCheckAttempt();
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bool recovery = false;
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/* Ignore check results older than the current one. */
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if (old_cr && cr->GetExecutionStart() < old_cr->GetExecutionStart())
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return;
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/* The ExecuteCheck function already sets the old state, but we need to do it again
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* in case this was a passive check result. */
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SetLastStateRaw(old_state);
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SetLastStateType(old_stateType);
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SetLastReachable(reachable);
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Host::Ptr host;
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Service::Ptr service;
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tie(host, service) = GetHostService(this);
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CheckableType checkableType = CheckableHost;
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if (service)
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checkableType = CheckableService;
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long attempt = 1;
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std::set<Checkable::Ptr> children = GetChildren();
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if (IsStateOK(cr->GetState())) {
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SetStateType(StateTypeHard); // NOT-OK -> HARD OK
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if (!IsStateOK(old_state))
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recovery = true;
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ResetNotificationNumbers();
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SaveLastState(ServiceOK, Utility::GetTime());
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/* update reachability for child objects in OK state */
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if (!children.empty())
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OnReachabilityChanged(this, cr, children, origin);
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} else {
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/* OK -> NOT-OK change, first SOFT state. Reset attempt counter. */
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if (IsStateOK(old_state)) {
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SetStateType(StateTypeSoft);
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attempt = 1;
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}
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/* SOFT state change, increase attempt counter. */
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if (old_stateType == StateTypeSoft && !IsStateOK(old_state)) {
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SetStateType(StateTypeSoft);
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attempt = old_attempt + 1;
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}
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/* HARD state change (e.g. previously 2/3 and this next attempt). Reset attempt counter. */
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if (attempt >= GetMaxCheckAttempts()) {
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SetStateType(StateTypeHard);
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attempt = 1;
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}
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if (!IsStateOK(cr->GetState())) {
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SaveLastState(cr->GetState(), Utility::GetTime());
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}
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/* update reachability for child objects in NOT-OK state */
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if (!children.empty())
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OnReachabilityChanged(this, cr, children, origin);
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}
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if (!reachable)
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SetLastStateUnreachable(Utility::GetTime());
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SetCheckAttempt(attempt);
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ServiceState new_state = cr->GetState();
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SetStateRaw(new_state);
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bool stateChange;
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/* Exception on state change calculation for hosts. */
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if (checkableType == CheckableService)
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stateChange = (old_state != new_state);
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else
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stateChange = (Host::CalculateState(old_state) != Host::CalculateState(new_state));
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if (stateChange) {
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SetLastStateChange(now);
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/* remove acknowledgements */
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if (GetAcknowledgement() == AcknowledgementNormal ||
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(GetAcknowledgement() == AcknowledgementSticky && IsStateOK(new_state))) {
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ClearAcknowledgement();
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}
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/* reschedule direct parents */
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for (const Checkable::Ptr& parent : GetParents()) {
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if (parent.get() == this)
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continue;
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ObjectLock olock(parent);
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parent->SetNextCheck(Utility::GetTime());
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}
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}
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bool remove_acknowledgement_comments = false;
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if (GetAcknowledgement() == AcknowledgementNone)
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remove_acknowledgement_comments = true;
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bool hardChange = (GetStateType() == StateTypeHard && old_stateType == StateTypeSoft);
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if (stateChange && old_stateType == StateTypeHard && GetStateType() == StateTypeHard)
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hardChange = true;
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bool is_volatile = GetVolatile();
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if (hardChange || is_volatile) {
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SetLastHardStateRaw(new_state);
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SetLastHardStateChange(now);
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}
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if (!IsStateOK(new_state))
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TriggerDowntimes();
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/* statistics for external tools */
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Checkable::UpdateStatistics(cr, checkableType);
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bool in_downtime = IsInDowntime();
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bool send_notification = false;
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if (notification_reachable && !in_downtime && !IsAcknowledged()) {
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/* Send notifications whether when a hard state change occured. */
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if (hardChange && !(old_stateType == StateTypeSoft && IsStateOK(new_state)))
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send_notification = true;
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/* Or if the checkable is volatile and in a HARD state. */
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else if (is_volatile && GetStateType() == StateTypeHard)
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send_notification = true;
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}
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if (IsStateOK(old_state) && old_stateType == StateTypeSoft)
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send_notification = false; /* Don't send notifications for SOFT-OK -> HARD-OK. */
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if (is_volatile && IsStateOK(old_state) && IsStateOK(new_state))
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send_notification = false; /* Don't send notifications for volatile OK -> OK changes. */
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olock.Unlock();
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if (remove_acknowledgement_comments)
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RemoveCommentsByType(CommentAcknowledgement);
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Dictionary::Ptr vars_after = new Dictionary();
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vars_after->Set("state", new_state);
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vars_after->Set("state_type", GetStateType());
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vars_after->Set("attempt", GetCheckAttempt());
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vars_after->Set("reachable", reachable);
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if (old_cr)
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cr->SetVarsBefore(old_cr->GetVarsAfter());
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cr->SetVarsAfter(vars_after);
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olock.Lock();
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SetLastCheckResult(cr);
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bool was_flapping, is_flapping;
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was_flapping = IsFlapping();
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if (GetStateType() == StateTypeHard)
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UpdateFlappingStatus(stateChange);
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is_flapping = IsFlapping();
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if (cr->GetActive()) {
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UpdateNextCheck(origin);
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} else {
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/* Reschedule the next check for passive check results. The side effect of
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* this is that for as long as we receive passive results for a service we
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* won't execute any active checks. */
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SetNextCheck(Utility::GetTime() + GetCheckInterval(), false, origin);
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}
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olock.Unlock();
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// Log(LogDebug, "Checkable")
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// << "Flapping: Checkable " << GetName()
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// << " was: " << (was_flapping)
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// << " is: " << is_flapping)
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// << " threshold: " << GetFlappingThreshold()
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// << "% current: " + GetFlappingCurrent()) << "%.";
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OnNewCheckResult(this, cr, origin);
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/* signal status updates to for example db_ido */
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OnStateChanged(this);
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String old_state_str = (service ? Service::StateToString(old_state) : Host::StateToString(Host::CalculateState(old_state)));
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String new_state_str = (service ? Service::StateToString(new_state) : Host::StateToString(Host::CalculateState(new_state)));
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/* Whether a hard state change or a volatile state change except OK -> OK happened. */
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if (hardChange || (is_volatile && !(IsStateOK(old_state) && IsStateOK(new_state)))) {
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OnStateChange(this, cr, StateTypeHard, origin);
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Log(LogNotice, "Checkable")
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<< "State Change: Checkable " << GetName() << " hard state change from " << old_state_str << " to " << new_state_str << " detected." << (is_volatile ? " Checkable is volatile." : "");
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}
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/* Whether a state change happened or the state type is SOFT (must be logged too). */
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else if (stateChange || GetStateType() == StateTypeSoft) {
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OnStateChange(this, cr, StateTypeSoft, origin);
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Log(LogNotice, "Checkable")
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<< "State Change: Checkable " << GetName() << " soft state change from " << old_state_str << " to " << new_state_str << " detected.";
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}
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if (GetStateType() == StateTypeSoft || hardChange || recovery ||
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(is_volatile && !(IsStateOK(old_state) && IsStateOK(new_state))))
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ExecuteEventHandler();
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/* Flapping start/end notifications */
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if (send_notification && !was_flapping && is_flapping) {
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/* FlappingStart notifications happen on state changes, not in downtimes */
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if (!IsPaused())
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OnNotificationsRequested(this, NotificationFlappingStart, cr, "", "", MessageOrigin::Ptr());
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Log(LogNotice, "Checkable")
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<< "Flapping: Checkable " << GetName() << " started flapping (" << GetFlappingThreshold() << "% < " << GetFlappingCurrent() << "%).";
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NotifyFlapping(origin);
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} else if (!in_downtime && was_flapping && !is_flapping) {
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/* FlappingEnd notifications are independent from state changes, must not happen in downtine */
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if (!IsPaused())
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OnNotificationsRequested(this, NotificationFlappingEnd, cr, "", "", MessageOrigin::Ptr());
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Log(LogNotice, "Checkable")
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<< "Flapping: Checkable " << GetName() << " stopped flapping (" << GetFlappingThreshold() << "% >= " << GetFlappingCurrent() << "%).";
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NotifyFlapping(origin);
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}
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if (send_notification && !is_flapping) {
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if (!IsPaused())
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OnNotificationsRequested(this, recovery ? NotificationRecovery : NotificationProblem, cr, "", "", MessageOrigin::Ptr());
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}
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}
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void Checkable::ExecuteRemoteCheck(const Dictionary::Ptr& resolvedMacros)
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{
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CONTEXT("Executing remote check for object '" + GetName() + "'");
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double scheduled_start = GetNextCheck();
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double before_check = Utility::GetTime();
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CheckResult::Ptr cr = new CheckResult();
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cr->SetScheduleStart(scheduled_start);
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cr->SetExecutionStart(before_check);
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GetCheckCommand()->Execute(this, cr, resolvedMacros, true);
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}
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void Checkable::ExecuteCheck(void)
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{
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CONTEXT("Executing check for object '" + GetName() + "'");
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/* keep track of scheduling info in case the check type doesn't provide its own information */
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double scheduled_start = GetNextCheck();
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double before_check = Utility::GetTime();
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UpdateNextCheck();
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bool reachable = IsReachable();
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{
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ObjectLock olock(this);
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/* don't run another check if there is one pending */
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if (m_CheckRunning)
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return;
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m_CheckRunning = true;
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SetLastStateRaw(GetStateRaw());
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SetLastStateType(GetLastStateType());
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SetLastReachable(reachable);
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}
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CheckResult::Ptr cr = new CheckResult();
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cr->SetScheduleStart(scheduled_start);
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cr->SetExecutionStart(before_check);
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Endpoint::Ptr endpoint = GetCommandEndpoint();
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bool local = !endpoint || endpoint == Endpoint::GetLocalEndpoint();
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if (local) {
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GetCheckCommand()->Execute(this, cr, NULL, false);
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} else {
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Dictionary::Ptr macros = new Dictionary();
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GetCheckCommand()->Execute(this, cr, macros, false);
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if (endpoint->GetConnected()) {
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/* perform check on remote endpoint */
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Dictionary::Ptr message = new Dictionary();
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message->Set("jsonrpc", "2.0");
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message->Set("method", "event::ExecuteCommand");
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Host::Ptr host;
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Service::Ptr service;
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tie(host, service) = GetHostService(this);
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Dictionary::Ptr params = new Dictionary();
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message->Set("params", params);
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params->Set("command_type", "check_command");
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params->Set("command", GetCheckCommand()->GetName());
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params->Set("host", host->GetName());
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if (service)
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params->Set("service", service->GetShortName());
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params->Set("macros", macros);
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ApiListener::Ptr listener = ApiListener::GetInstance();
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if (listener)
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listener->SyncSendMessage(endpoint, message);
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/* Re-schedule the check so we don't run it again until after we've received
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a check result from the remote instance. The check will be re-scheduled
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using the proper check interval once we've received a check result. */
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SetNextCheck(Utility::GetTime() + GetCheckCommand()->GetTimeout() + 30);
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} else if (!endpoint->GetSyncing() && Application::GetInstance()->GetStartTime() < Utility::GetTime() - 300) {
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/* fail to perform check on unconnected endpoint */
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cr->SetState(ServiceUnknown);
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String output = "Remote Icinga instance '" + endpoint->GetName() + "' is not connected to ";
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Endpoint::Ptr localEndpoint = Endpoint::GetLocalEndpoint();
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if (localEndpoint)
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output += "'" + localEndpoint->GetName() + "'";
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else
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output += "this instance";
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cr->SetOutput(output);
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ProcessCheckResult(cr);
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}
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{
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ObjectLock olock(this);
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m_CheckRunning = false;
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}
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}
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}
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void Checkable::UpdateStatistics(const CheckResult::Ptr& cr, CheckableType type)
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{
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time_t ts = cr->GetScheduleEnd();
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if (type == CheckableHost) {
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if (cr->GetActive())
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CIB::UpdateActiveHostChecksStatistics(ts, 1);
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else
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CIB::UpdatePassiveHostChecksStatistics(ts, 1);
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} else if (type == CheckableService) {
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if (cr->GetActive())
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CIB::UpdateActiveServiceChecksStatistics(ts, 1);
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else
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CIB::UpdatePassiveServiceChecksStatistics(ts, 1);
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} else {
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Log(LogWarning, "Checkable", "Unknown checkable type for statistic update.");
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}
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}
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void Checkable::IncreasePendingChecks(void)
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{
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boost::mutex::scoped_lock lock(m_StatsMutex);
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m_PendingChecks++;
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|
}
|
|
|
|
void Checkable::DecreasePendingChecks(void)
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|
{
|
|
boost::mutex::scoped_lock lock(m_StatsMutex);
|
|
m_PendingChecks--;
|
|
}
|
|
|
|
int Checkable::GetPendingChecks(void)
|
|
{
|
|
boost::mutex::scoped_lock lock(m_StatsMutex);
|
|
return m_PendingChecks;
|
|
}
|