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This makes freezing a namespace an irrevocable operation but in return allows omitting further lock operations. This results in a performance improvement as reading an atomic bool is faster than acquiring and releasing a shared lock. ObjectLocks on namespaces remain untouched as these mostly affect write operations which there should be none of after freezing (if there are some, they will throw exceptions anyways).
190 lines
4.3 KiB
C++
190 lines
4.3 KiB
C++
/* Icinga 2 | (c) 2012 Icinga GmbH | GPLv2+ */
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#include "base/namespace.hpp"
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#include "base/objectlock.hpp"
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#include "base/debug.hpp"
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#include "base/primitivetype.hpp"
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#include "base/debuginfo.hpp"
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#include "base/exception.hpp"
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#include <sstream>
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using namespace icinga;
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template class std::map<icinga::String, std::shared_ptr<icinga::NamespaceValue> >;
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REGISTER_PRIMITIVE_TYPE(Namespace, Object, Namespace::GetPrototype());
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/**
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* Creates a new namespace.
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*
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* @param constValues If true, all values inserted into the namespace are treated as constants and can't be updated.
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*/
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Namespace::Namespace(bool constValues)
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: m_ConstValues(constValues), m_Frozen(false)
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{ }
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Value Namespace::Get(const String& field) const
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{
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Value value;
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if (!Get(field, &value))
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BOOST_THROW_EXCEPTION(ScriptError("Namespace does not contain field '" + field + "'"));
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return value;
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}
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bool Namespace::Get(const String& field, Value *value) const
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{
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auto lock(ReadLockUnlessFrozen());
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auto nsVal = m_Data.find(field);
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if (nsVal == m_Data.end()) {
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return false;
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}
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*value = nsVal->second.Val;
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return true;
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}
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void Namespace::Set(const String& field, const Value& value, bool isConst, const DebugInfo& debugInfo)
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{
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ObjectLock olock(this);
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if (m_Frozen) {
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BOOST_THROW_EXCEPTION(ScriptError("Namespace is read-only and must not be modified.", debugInfo));
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}
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std::unique_lock<decltype(m_DataMutex)> dlock (m_DataMutex);
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auto nsVal = m_Data.find(field);
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if (nsVal == m_Data.end()) {
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m_Data[field] = NamespaceValue{value, isConst};
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} else {
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if (nsVal->second.Const) {
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BOOST_THROW_EXCEPTION(ScriptError("Constant must not be modified.", debugInfo));
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}
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nsVal->second.Val = value;
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}
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}
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/**
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* Returns the number of elements in the namespace.
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*
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* @returns Number of elements.
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*/
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size_t Namespace::GetLength() const
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{
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auto lock(ReadLockUnlessFrozen());
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return m_Data.size();
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}
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bool Namespace::Contains(const String& field) const
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{
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auto lock (ReadLockUnlessFrozen());
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return m_Data.find(field) != m_Data.end();
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}
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void Namespace::Remove(const String& field)
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{
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ObjectLock olock(this);
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if (m_Frozen) {
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BOOST_THROW_EXCEPTION(ScriptError("Namespace is read-only and must not be modified."));
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}
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std::unique_lock<decltype(m_DataMutex)> dlock (m_DataMutex);
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auto it = m_Data.find(field);
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if (it == m_Data.end()) {
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return;
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}
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if (it->second.Const) {
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BOOST_THROW_EXCEPTION(ScriptError("Constants must not be removed."));
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}
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m_Data.erase(it);
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}
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/**
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* Freeze the namespace, preventing further updates.
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*
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* This only prevents inserting, replacing or deleting values from the namespace. This operation has no effect on
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* objects referenced by the values, these remain mutable if they were before.
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*/
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void Namespace::Freeze() {
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ObjectLock olock(this);
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m_Frozen = true;
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}
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std::shared_lock<std::shared_timed_mutex> Namespace::ReadLockUnlessFrozen() const
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{
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if (m_Frozen.load(std::memory_order_relaxed)) {
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return std::shared_lock<std::shared_timed_mutex>();
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} else {
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return std::shared_lock<std::shared_timed_mutex>(m_DataMutex);
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}
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}
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Value Namespace::GetFieldByName(const String& field, bool, const DebugInfo& debugInfo) const
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{
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auto lock (ReadLockUnlessFrozen());
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auto nsVal = m_Data.find(field);
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if (nsVal != m_Data.end())
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return nsVal->second.Val;
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else
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return GetPrototypeField(const_cast<Namespace *>(this), field, false, debugInfo); /* Ignore indexer not found errors similar to the Dictionary class. */
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}
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void Namespace::SetFieldByName(const String& field, const Value& value, bool overrideFrozen, const DebugInfo& debugInfo)
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{
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// The override frozen parameter is mandated by the interface but ignored here. If the namespace is frozen, this
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// disables locking for read operations, so it must not be modified again to ensure the consistency of the internal
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// data structures.
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(void) overrideFrozen;
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Set(field, value, false, debugInfo);
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}
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bool Namespace::HasOwnField(const String& field) const
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{
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return Contains(field);
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}
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bool Namespace::GetOwnField(const String& field, Value *result) const
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{
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return Get(field, result);
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}
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Namespace::Iterator Namespace::Begin()
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{
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ASSERT(OwnsLock());
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return m_Data.begin();
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}
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Namespace::Iterator Namespace::End()
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{
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ASSERT(OwnsLock());
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return m_Data.end();
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}
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Namespace::Iterator icinga::begin(const Namespace::Ptr& x)
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{
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return x->Begin();
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}
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Namespace::Iterator icinga::end(const Namespace::Ptr& x)
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{
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return x->End();
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}
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