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	Boost only implements it iself starting from version 1.74, but a specialization of std::hash<> can be added trivially to allow the use of std::unordered_set<boost::intrusive_ptr<T>> and std::unordered_map<boost::intrusive_ptr<K>, V>. Being unable to use such types already came up a few types in the past, often resulting in the use of raw pointer instead which always involves an additional "is this safe?"/"could the object go out of scope?" discussion. This commit simply solves this for the future by simply allowing the use of intrusive_ptr in unordered containers.
		
			
				
	
	
		
			227 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			227 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* Icinga 2 | (c) 2012 Icinga GmbH | GPLv2+ */
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#ifndef OBJECT_H
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#define OBJECT_H
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#include "base/i2-base.hpp"
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#include "base/debug.hpp"
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#include "base/intrusive-ptr.hpp"
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#include <boost/smart_ptr/intrusive_ptr.hpp>
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#include <atomic>
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#include <cstddef>
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#include <cstdint>
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#include <mutex>
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#include <thread>
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#include <vector>
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using boost::intrusive_ptr;
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using boost::dynamic_pointer_cast;
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using boost::static_pointer_cast;
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namespace icinga
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{
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class Value;
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class Object;
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class Type;
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class String;
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struct DebugInfo;
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class ValidationUtils;
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extern const Value Empty;
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#define DECLARE_PTR_TYPEDEFS(klass) \
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	typedef intrusive_ptr<klass> Ptr
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#define IMPL_TYPE_LOOKUP_SUPER() 					\
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#define IMPL_TYPE_LOOKUP() 							\
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	static intrusive_ptr<Type> TypeInstance;				\
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	virtual intrusive_ptr<Type> GetReflectionType() const override		\
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	{									\
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		return TypeInstance;						\
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	}
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#define DECLARE_OBJECT(klass) \
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	DECLARE_PTR_TYPEDEFS(klass); \
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	IMPL_TYPE_LOOKUP();
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#define REQUIRE_NOT_NULL(ptr) RequireNotNullInternal(ptr, #ptr)
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void RequireNotNullInternal(const intrusive_ptr<Object>& object, const char *description);
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void DefaultObjectFactoryCheckArgs(const std::vector<Value>& args);
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template<typename T>
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intrusive_ptr<Object> DefaultObjectFactory(const std::vector<Value>& args)
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{
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	DefaultObjectFactoryCheckArgs(args);
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	return new T();
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}
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template<typename T>
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intrusive_ptr<Object> DefaultObjectFactoryVA(const std::vector<Value>& args)
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{
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	return new T(args);
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}
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typedef intrusive_ptr<Object> (*ObjectFactory)(const std::vector<Value>&);
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template<typename T, bool VA>
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struct TypeHelper
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{
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};
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template<typename T>
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struct TypeHelper<T, false>
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{
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	static ObjectFactory GetFactory()
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	{
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		return DefaultObjectFactory<T>;
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	}
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};
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template<typename T>
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struct TypeHelper<T, true>
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{
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	static ObjectFactory GetFactory()
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	{
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		return DefaultObjectFactoryVA<T>;
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	}
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};
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template<typename T>
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struct Lazy
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{
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	using Accessor = std::function<T ()>;
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	explicit Lazy(T value)
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		: m_Cached(true), m_Value(value)
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 	{ }
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	explicit Lazy(Accessor accessor)
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		: m_Accessor(accessor)
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	{ }
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	template<typename U>
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	explicit Lazy(const Lazy<U>& other)
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	{
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		if (other.m_Cached) {
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			m_Accessor = Accessor();
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			m_Value = static_cast<T>(other.m_Value);
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			m_Cached = true;
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		} else {
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			auto accessor = other.m_Accessor;
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			m_Accessor = [accessor]() { return static_cast<T>(accessor()); };
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			m_Cached = false;
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		}
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	}
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	template<typename U>
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	operator Lazy<U>() const
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	{
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		if (m_Cached)
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			return Lazy<U>(static_cast<U>(m_Value));
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		else {
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			Accessor accessor = m_Accessor;
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			return Lazy<U>(static_cast<typename Lazy<U>::Accessor>([accessor]() { return static_cast<U>(accessor()); }));
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		}
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	}
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	const T& operator()() const
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	{
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		if (!m_Cached) {
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			m_Value = m_Accessor();
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			m_Cached = true;
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		}
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		return m_Value;
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	}
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private:
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	Accessor m_Accessor;
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	mutable bool m_Cached{false};
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	mutable T m_Value;
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	template<typename U>
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	friend struct Lazy;
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};
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/**
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 * Base class for all heap-allocated objects. At least one of its methods
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 * has to be virtual for RTTI to work.
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 *
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 * @ingroup base
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 */
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class Object
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{
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public:
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	DECLARE_PTR_TYPEDEFS(Object);
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	Object();
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	virtual ~Object();
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	virtual String ToString() const;
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	virtual intrusive_ptr<Type> GetReflectionType() const;
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	virtual void Validate(int types, const ValidationUtils& utils);
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	virtual void SetField(int id, const Value& value, bool suppress_events = false, const Value& cookie = Empty);
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	virtual Value GetField(int id) const;
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	virtual Value GetFieldByName(const String& field, bool sandboxed, const DebugInfo& debugInfo) const;
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	virtual void SetFieldByName(const String& field, const Value& value, bool overrideFrozen, const DebugInfo& debugInfo);
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	virtual bool HasOwnField(const String& field) const;
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	virtual bool GetOwnField(const String& field, Value *result) const;
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	virtual void ValidateField(int id, const Lazy<Value>& lvalue, const ValidationUtils& utils);
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	virtual void NotifyField(int id, const Value& cookie = Empty);
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	virtual Object::Ptr NavigateField(int id) const;
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#ifdef I2_DEBUG
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	bool OwnsLock() const;
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#endif /* I2_DEBUG */
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	static Object::Ptr GetPrototype();
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	virtual Object::Ptr Clone() const;
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	static intrusive_ptr<Type> TypeInstance;
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private:
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	Object(const Object& other) = delete;
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	Object& operator=(const Object& rhs) = delete;
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	std::atomic<uint_fast64_t> m_References;
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	mutable std::recursive_mutex m_Mutex;
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#ifdef I2_DEBUG
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	mutable std::atomic<std::thread::id> m_LockOwner;
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	mutable size_t m_LockCount = 0;
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#endif /* I2_DEBUG */
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	friend struct ObjectLock;
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	friend void intrusive_ptr_add_ref(Object *object);
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	friend void intrusive_ptr_release(Object *object);
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};
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Value GetPrototypeField(const Value& context, const String& field, bool not_found_error, const DebugInfo& debugInfo);
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void TypeAddObject(Object *object);
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void TypeRemoveObject(Object *object);
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void intrusive_ptr_add_ref(Object *object);
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void intrusive_ptr_release(Object *object);
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template<typename T>
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class ObjectImpl
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{
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};
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}
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#endif /* OBJECT_H */
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#include "base/type.hpp"
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