mirror of https://github.com/Icinga/icinga2.git
262 lines
6.3 KiB
C++
262 lines
6.3 KiB
C++
/******************************************************************************
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* Icinga 2 *
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* Copyright (C) 2012-2018 Icinga Development Team (https://www.icinga.com/) *
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* *
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* This program is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU General Public License *
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* as published by the Free Software Foundation; either version 2 *
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* of the License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the Free Software Foundation *
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
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******************************************************************************/
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#ifndef CLASSCOMPILER_H
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#define CLASSCOMPILER_H
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#include <string>
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#include <istream>
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#include <utility>
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#include <vector>
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#include <algorithm>
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#include <map>
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namespace icinga
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{
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struct ClassDebugInfo
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{
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std::string path;
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int first_line;
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int first_column;
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int last_line;
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int last_column;
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};
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enum FieldAccessorType
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{
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FTGet,
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FTSet,
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FTDefault,
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FTTrack,
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FTNavigate
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};
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struct FieldAccessor
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{
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FieldAccessorType Type;
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std::string Accessor;
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bool Pure;
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FieldAccessor(FieldAccessorType type, std::string accessor, bool pure)
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: Type(type), Accessor(std::move(accessor)), Pure(pure)
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{ }
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};
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/* keep this in sync with lib/base/type.hpp */
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enum FieldAttribute
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{
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FAEphemeral = 1,
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FAConfig = 2,
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FAState = 4,
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FAEnum = 8,
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FAGetProtected = 16,
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FASetProtected = 32,
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FANoStorage = 64,
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FALoadDependency = 128,
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FARequired = 256,
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FANavigation = 512,
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FANoUserModify = 1024,
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FANoUserView = 2048,
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FADeprecated = 4096,
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FAGetVirtual = 8192,
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FASetVirtual = 16384,
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FAActivationPriority = 32768
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};
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struct FieldType
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{
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bool IsName{false};
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std::string TypeName;
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int ArrayRank{0};
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inline std::string GetRealType() const
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{
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if (ArrayRank > 0)
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return "Array::Ptr";
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if (IsName)
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return "String";
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return TypeName;
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}
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inline std::string GetArgumentType() const
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{
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std::string realType = GetRealType();
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if (realType == "bool" || realType == "double" || realType == "int")
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return realType;
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else
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return "const " + realType + "&";
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}
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};
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struct Field
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{
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int Attributes{0};
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FieldType Type;
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std::string Name;
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std::string AlternativeName;
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std::string GetAccessor;
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bool PureGetAccessor{false};
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std::string SetAccessor;
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bool PureSetAccessor{false};
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std::string DefaultAccessor;
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std::string TrackAccessor;
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std::string NavigationName;
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std::string NavigateAccessor;
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bool PureNavigateAccessor{false};
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int Priority{0};
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inline std::string GetFriendlyName() const
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{
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if (!AlternativeName.empty())
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return AlternativeName;
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bool cap = true;
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std::string name = Name;
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for (char& ch : name) {
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if (ch == '_') {
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cap = true;
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continue;
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}
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if (cap) {
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ch = toupper(ch);
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cap = false;
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}
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}
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name.erase(
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std::remove(name.begin(), name.end(), '_'),
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name.end()
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);
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/* TODO: figure out name */
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return name;
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}
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};
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enum TypeAttribute
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{
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TAAbstract = 1,
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TAVarArgConstructor = 2
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};
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struct Klass
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{
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std::string Name;
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std::string Parent;
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std::string TypeBase;
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int Attributes;
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std::vector<Field> Fields;
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std::vector<std::string> LoadDependencies;
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int ActivationPriority{0};
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};
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enum RuleAttribute
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{
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RARequired = 1
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};
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struct Rule
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{
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int Attributes;
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bool IsName;
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std::string Type;
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std::string Pattern;
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std::vector<Rule> Rules;
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};
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enum ValidatorType
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{
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ValidatorField,
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ValidatorArray,
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ValidatorDictionary
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};
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struct Validator
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{
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std::string Name;
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std::vector<Rule> Rules;
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};
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class ClassCompiler
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{
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public:
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ClassCompiler(std::string path, std::istream& input, std::ostream& oimpl, std::ostream& oheader);
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~ClassCompiler();
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void Compile();
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std::string GetPath() const;
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void InitializeScanner();
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void DestroyScanner();
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void *GetScanner();
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size_t ReadInput(char *buffer, size_t max_size);
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void HandleInclude(const std::string& path, const ClassDebugInfo& locp);
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void HandleAngleInclude(const std::string& path, const ClassDebugInfo& locp);
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void HandleImplInclude(const std::string& path, const ClassDebugInfo& locp);
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void HandleAngleImplInclude(const std::string& path, const ClassDebugInfo& locp);
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void HandleClass(const Klass& klass, const ClassDebugInfo& locp);
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void HandleValidator(const Validator& validator, const ClassDebugInfo& locp);
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void HandleNamespaceBegin(const std::string& name, const ClassDebugInfo& locp);
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void HandleNamespaceEnd(const ClassDebugInfo& locp);
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void HandleCode(const std::string& code, const ClassDebugInfo& locp);
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void HandleLibrary(const std::string& library, const ClassDebugInfo& locp);
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void HandleMissingValidators();
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void CodeGenValidator(const std::string& name, const std::string& klass, const std::vector<Rule>& rules, const std::string& field, const FieldType& fieldType, ValidatorType validatorType);
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void CodeGenValidatorSubrules(const std::string& name, const std::string& klass, const std::vector<Rule>& rules);
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static void CompileFile(const std::string& inputpath, const std::string& implpath,
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const std::string& headerpath);
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static void CompileStream(const std::string& path, std::istream& input,
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std::ostream& oimpl, std::ostream& oheader);
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static void OptimizeStructLayout(std::vector<Field>& fields);
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private:
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std::string m_Path;
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std::istream& m_Input;
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std::ostream& m_Impl;
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std::ostream& m_Header;
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void *m_Scanner;
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std::string m_Library;
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std::map<std::pair<std::string, std::string>, Field> m_MissingValidators;
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static unsigned long SDBM(const std::string& str, size_t len);
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static std::string BaseName(const std::string& path);
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static std::string FileNameToGuardName(const std::string& path);
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};
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}
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#endif /* CLASSCOMPILER_H */
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