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			50 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			50 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/******************************************************************************
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* Icinga 2                                                                   *
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* Copyright (C) 2012-2018 Icinga Development Team (https://icinga.com/)      *
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*                                                                            *
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* This program is free software; you can redistribute it and/or              *
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* modify it under the terms of the GNU General Public License                *
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* as published by the Free Software Foundation; either version 2             *
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* of the License, or (at your option) any later version.                     *
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*                                                                            *
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* This program is distributed in the hope that it will be useful,            *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of             *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the              *
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* GNU General Public License for more details.                               *
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*                                                                            *
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* You should have received a copy of the GNU General Public License          *
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* along with this program; if not, write to the Free Software Foundation     *
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA.             *
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******************************************************************************/
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#include "icingaapplication-fixture.hpp"
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using namespace icinga;
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static bool IcingaInitialized = false;
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IcingaApplicationFixture::IcingaApplicationFixture()
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{
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	if (!IcingaInitialized)
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		InitIcingaApplication();
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}
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void IcingaApplicationFixture::InitIcingaApplication()
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{
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	BOOST_TEST_MESSAGE("Initializing Application...");
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	Application::InitializeBase();
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	BOOST_TEST_MESSAGE("Initializing IcingaApplication...");
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	IcingaApplication::Ptr appInst = new IcingaApplication();
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	static_pointer_cast<ConfigObject>(appInst)->OnConfigLoaded();
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	IcingaInitialized = true;
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}
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IcingaApplicationFixture::~IcingaApplicationFixture()
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{
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	IcingaApplication::GetInstance().reset();
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}
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BOOST_GLOBAL_FIXTURE(IcingaApplicationFixture);
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