mirror of https://github.com/Icinga/icinga2.git
72 lines
2.5 KiB
C++
72 lines
2.5 KiB
C++
/******************************************************************************
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* Icinga 2 *
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* Copyright (C) 2012 Icinga Development Team (http://www.icinga.org/) *
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* *
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* This program is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU General Public License *
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* as published by the Free Software Foundation; either version 2 *
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* of the License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the Free Software Foundation *
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
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******************************************************************************/
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#ifndef DYNAMICOBJECT_H
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#define DYNAMICOBJECT_H
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namespace icinga
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{
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class DynamicObject : public Object
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{
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public:
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typedef shared_ptr<DynamicObject> Ptr;
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typedef weak_ptr<DynamicObject> WeakPtr;
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void AddParentObject(DynamicObject::Ptr parent);
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void RemoveParentObject(DynamicObject::Ptr parent);
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void AddChildObject(DynamicObject::WeakPtr parent);
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void RemoveChildObject(DynamicObject::WeakPtr parent);
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DynamicDictionary::Ptr GetProperties(void) const;
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void SetProperties(DynamicDictionary::Ptr properties);
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Dictionary::Ptr GetResolvedProperties(void) const;
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string GetName(void) const;
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string GetType(void) const;
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bool IsLocal(void) const;
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bool IsAbstract(void) const;
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void Commit(void);
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protected:
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virtual void Reload(Dictionary::Ptr resolvedProperties);
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private:
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set<DynamicObject::Ptr> m_Parents;
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set<DynamicObject::WeakPtr> m_Children;
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DynamicDictionary::Ptr m_Properties;
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string m_Type;
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string m_Name;
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bool m_Local;
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bool m_Abstract;
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void SetName(string name);
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void SetType(string type);
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void SetLocal(bool local);
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void SetAbstract(bool abstract);
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};
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}
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#endif /* DYNAMICOBJECT_H */
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