icinga2/lib/base/primitivetype.cpp

82 lines
2.5 KiB
C++

/******************************************************************************
* Icinga 2 *
* Copyright (C) 2012-2017 Icinga Development Team (https://www.icinga.com/) *
* *
* This program is free software; you can redistribute it and/or *
* modify it under the terms of the GNU General Public License *
* as published by the Free Software Foundation; either version 2 *
* of the License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the Free Software Foundation *
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
******************************************************************************/
#include "base/primitivetype.hpp"
#include "base/dictionary.hpp"
using namespace icinga;
PrimitiveType::PrimitiveType(const String& name, const String& base, const ObjectFactory& factory)
: m_Name(name), m_Base(base), m_Factory(factory)
{ }
String PrimitiveType::GetName(void) const
{
return m_Name;
}
Type::Ptr PrimitiveType::GetBaseType(void) const
{
if (m_Base == "None")
return Type::Ptr();
else
return Type::GetByName(m_Base);
}
int PrimitiveType::GetAttributes(void) const
{
return 0;
}
int PrimitiveType::GetFieldId(const String& name) const
{
Type::Ptr base = GetBaseType();
if (base)
return base->GetFieldId(name);
else
return -1;
}
Field PrimitiveType::GetFieldInfo(int id) const
{
Type::Ptr base = GetBaseType();
if (base)
return base->GetFieldInfo(id);
else
throw std::runtime_error("Invalid field ID.");
}
int PrimitiveType::GetFieldCount(void) const
{
Type::Ptr base = GetBaseType();
if (base)
return Object::TypeInstance->GetFieldCount();
else
return 0;
}
ObjectFactory PrimitiveType::GetFactory(void) const
{
return m_Factory;
}