icinga2/lib/icinga/service-downtime.cpp

299 lines
7.7 KiB
C++

/******************************************************************************
* Icinga 2 *
* Copyright (C) 2012 Icinga Development Team (http://www.icinga.org/) *
* *
* This program is free software; you can redistribute it and/or *
* modify it under the terms of the GNU General Public License *
* as published by the Free Software Foundation; either version 2 *
* of the License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the Free Software Foundation *
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
******************************************************************************/
#include "i2-icinga.h"
using namespace icinga;
int Service::m_NextDowntimeID = 1;
map<int, String> Service::m_LegacyDowntimesCache;
map<String, Service::WeakPtr> Service::m_DowntimesCache;
bool Service::m_DowntimesCacheValid;
Timer::Ptr Service::m_DowntimesExpireTimer;
int Service::GetNextDowntimeID(void)
{
return m_NextDowntimeID;
}
Dictionary::Ptr Service::GetDowntimes(void) const
{
Service::ValidateDowntimesCache();
return Get("downtimes");
}
String Service::AddDowntime(const String& author, const String& comment,
double startTime, double endTime, bool fixed,
const String& triggeredBy, double duration)
{
Dictionary::Ptr downtime = boost::make_shared<Dictionary>();
downtime->Set("entry_time", Utility::GetTime());
downtime->Set("author", author);
downtime->Set("comment", comment);
downtime->Set("start_time", startTime);
downtime->Set("end_time", endTime);
downtime->Set("fixed", fixed);
downtime->Set("duration", duration);
downtime->Set("triggered_by", triggeredBy);
downtime->Set("triggers", boost::make_shared<Dictionary>());
downtime->Set("trigger_time", 0);
downtime->Set("legacy_id", m_NextDowntimeID++);
if (!triggeredBy.IsEmpty()) {
Service::Ptr otherOwner = GetOwnerByDowntimeID(triggeredBy);
Dictionary::Ptr otherDowntimes = otherOwner->Get("downtimes");
Dictionary::Ptr otherDowntime = otherDowntimes->Get(triggeredBy);
Dictionary::Ptr triggers = otherDowntime->Get("triggers");
triggers->Set(triggeredBy, triggeredBy);
otherOwner->Touch("downtimes");
}
Dictionary::Ptr downtimes = Get("downtimes");
if (!downtimes)
downtimes = boost::make_shared<Dictionary>();
String id = Utility::NewUUID();
downtimes->Set(id, downtime);
Set("downtimes", downtimes);
return id;
}
void Service::RemoveDowntime(const String& id)
{
Service::Ptr owner = GetOwnerByDowntimeID(id);
if (!owner)
return;
Dictionary::Ptr downtimes = owner->Get("downtimes");
if (!downtimes)
return;
downtimes->Remove(id);
owner->Touch("downtimes");
}
void Service::TriggerDowntimes(void)
{
Dictionary::Ptr downtimes = Get("downtimes");
if (!downtimes)
return;
String id;
BOOST_FOREACH(tie(id, tuples::ignore), downtimes) {
TriggerDowntime(id);
}
}
void Service::TriggerDowntime(const String& id)
{
Service::Ptr owner = GetOwnerByDowntimeID(id);
Dictionary::Ptr downtime = GetDowntimeByID(id);
double now = Utility::GetTime();
if (now < downtime->Get("start_time") ||
now > downtime->Get("end_time"))
return;
if (downtime->Get("trigger_time") == 0)
downtime->Set("trigger_time", now);
Dictionary::Ptr triggers = downtime->Get("triggers");
String tid;
BOOST_FOREACH(tie(tid, tuples::ignore), triggers) {
TriggerDowntime(tid);
}
owner->Touch("downtimes");
}
String Service::GetDowntimeIDFromLegacyID(int id)
{
ValidateDowntimesCache();
map<int, String>::iterator it = m_LegacyDowntimesCache.find(id);
if (it == m_LegacyDowntimesCache.end())
return Empty;
return it->second;
}
Service::Ptr Service::GetOwnerByDowntimeID(const String& id)
{
ValidateDowntimesCache();
return m_DowntimesCache[id].lock();
}
Dictionary::Ptr Service::GetDowntimeByID(const String& id)
{
Service::Ptr owner = GetOwnerByDowntimeID(id);
if (!owner)
return Dictionary::Ptr();
Dictionary::Ptr downtimes = owner->Get("downtimes");
if (downtimes) {
Dictionary::Ptr downtime = downtimes->Get(id);
return downtime;
}
return Dictionary::Ptr();
}
bool Service::IsDowntimeActive(const Dictionary::Ptr& downtime)
{
double now = Utility::GetTime();
if (now < downtime->Get("start_time") ||
now > downtime->Get("end_time"))
return false;
if (static_cast<bool>(downtime->Get("fixed")))
return true;
double triggerTime = downtime->Get("trigger_time");
if (triggerTime == 0)
return false;
return (triggerTime + downtime->Get("duration") < now);
}
bool Service::IsDowntimeExpired(const Dictionary::Ptr& downtime)
{
return (downtime->Get("end_time") < Utility::GetTime());
}
void Service::InvalidateDowntimesCache(void)
{
m_DowntimesCacheValid = false;
m_DowntimesCache.clear();
m_LegacyDowntimesCache.clear();
}
void Service::AddDowntimesToCache(void)
{
Dictionary::Ptr downtimes = Get("downtimes");
if (!downtimes)
return;
String id;
Dictionary::Ptr downtime;
BOOST_FOREACH(tie(id, downtime), downtimes) {
int legacy_id = downtime->Get("legacy_id");
if (legacy_id >= m_NextDowntimeID)
m_NextDowntimeID = legacy_id + 1;
if (m_LegacyDowntimesCache.find(legacy_id) != m_LegacyDowntimesCache.end()) {
/* The legacy_id is already in use by another downtime;
* this shouldn't usually happen - assign it a new ID. */
legacy_id = m_NextDowntimeID++;
downtime->Set("legacy_id", legacy_id);
Touch("downtimes");
}
m_LegacyDowntimesCache[legacy_id] = id;
m_DowntimesCache[id] = GetSelf();
}
}
void Service::ValidateDowntimesCache(void)
{
if (m_DowntimesCacheValid)
return;
m_DowntimesCache.clear();
m_LegacyDowntimesCache.clear();
BOOST_FOREACH(const DynamicObject::Ptr& object, DynamicType::GetObjects("Service")) {
Service::Ptr service = dynamic_pointer_cast<Service>(object);
service->AddDowntimesToCache();
}
m_DowntimesCacheValid = true;
if (!m_DowntimesExpireTimer) {
m_DowntimesExpireTimer = boost::make_shared<Timer>();
m_DowntimesExpireTimer->SetInterval(300);
m_DowntimesExpireTimer->OnTimerExpired.connect(boost::bind(&Service::DowntimesExpireTimerHandler));
m_DowntimesExpireTimer->Start();
}
}
void Service::RemoveExpiredDowntimes(void)
{
Dictionary::Ptr downtimes = Get("downtimes");
if (!downtimes)
return;
vector<String> expiredDowntimes;
String id;
Dictionary::Ptr downtime;
BOOST_FOREACH(tie(id, downtime), downtimes) {
if (IsDowntimeExpired(downtime))
expiredDowntimes.push_back(id);
}
if (expiredDowntimes.size() > 0) {
BOOST_FOREACH(id, expiredDowntimes) {
downtimes->Remove(id);
}
Touch("downtimes");
}
}
void Service::DowntimesExpireTimerHandler(void)
{
BOOST_FOREACH(const DynamicObject::Ptr& object, DynamicType::GetObjects("Service")) {
Service::Ptr service = dynamic_pointer_cast<Service>(object);
ObjectLock slock(service);
service->RemoveExpiredDowntimes();
}
}
bool Service::IsInDowntime(void) const
{
Dictionary::Ptr downtimes = GetDowntimes();
if (!downtimes)
return false;
Dictionary::Ptr downtime;
BOOST_FOREACH(tie(tuples::ignore, downtime), downtimes) {
if (Service::IsDowntimeActive(downtime))
return true;
}
return false;
}