mirror of https://github.com/Icinga/icinga2.git
66 lines
1.2 KiB
C++
66 lines
1.2 KiB
C++
#include "i2-base.h"
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using namespace icinga;
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void ConfigCollection::SetHive(const ConfigHive::WeakPtr& hive)
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{
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m_Hive = hive;
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}
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ConfigHive::WeakPtr ConfigCollection::GetHive(void) const
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{
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return m_Hive;
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}
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void ConfigCollection::AddObject(const ConfigObject::Ptr& object)
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{
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RemoveObject(object);
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Objects[object->GetName()] = object;
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EventArgs ea;
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ea.Source = object;
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OnObjectCreated(ea);
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ConfigHive::Ptr hive = m_Hive.lock();
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if (hive)
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hive->OnObjectCreated(ea);
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}
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void ConfigCollection::RemoveObject(const ConfigObject::Ptr& object)
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{
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ObjectIterator oi = Objects.find(object->GetName());
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if (oi != Objects.end()) {
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Objects.erase(oi);
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EventArgs ea;
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ea.Source = object;
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OnObjectRemoved(ea);
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ConfigHive::Ptr hive = m_Hive.lock();
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if (hive)
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hive->OnObjectRemoved(ea);
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}
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}
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ConfigObject::Ptr ConfigCollection::GetObject(const string& name)
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{
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ObjectIterator oi = Objects.find(name);
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if (oi == Objects.end())
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return ConfigObject::Ptr();
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return oi->second;
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}
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void ConfigCollection::ForEachObject(function<int (const EventArgs&)> callback)
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{
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EventArgs ea;
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for (ObjectIterator oi = Objects.begin(); oi != Objects.end(); oi++) {
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ea.Source = oi->second;
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callback(ea);
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}
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}
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