mirror of https://github.com/Icinga/icinga2.git
335 lines
8.4 KiB
C++
335 lines
8.4 KiB
C++
/******************************************************************************
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* Icinga 2 *
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* Copyright (C) 2012-2018 Icinga Development Team (https://www.icinga.com/) *
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* *
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* This program is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU General Public License *
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* as published by the Free Software Foundation; either version 2 *
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* of the License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the Free Software Foundation *
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
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******************************************************************************/
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#include "base/workqueue.hpp"
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#include "base/utility.hpp"
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#include "base/logger.hpp"
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#include "base/convert.hpp"
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#include "base/application.hpp"
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#include "base/exception.hpp"
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#include <boost/thread/tss.hpp>
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using namespace icinga;
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std::atomic<int> WorkQueue::m_NextID(1);
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boost::thread_specific_ptr<WorkQueue *> l_ThreadWorkQueue;
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WorkQueue::WorkQueue(size_t maxItems, int threadCount)
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: m_ID(m_NextID++), m_ThreadCount(threadCount), m_MaxItems(maxItems),
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m_TaskStats(15 * 60)
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{
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/* Initialize logger. */
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m_StatusTimerTimeout = Utility::GetTime();
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m_StatusTimer = new Timer();
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m_StatusTimer->SetInterval(10);
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m_StatusTimer->OnTimerExpired.connect(std::bind(&WorkQueue::StatusTimerHandler, this));
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m_StatusTimer->Start();
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}
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WorkQueue::~WorkQueue()
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{
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m_StatusTimer->Stop(true);
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Join(true);
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}
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void WorkQueue::SetName(const String& name)
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{
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m_Name = name;
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}
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String WorkQueue::GetName() const
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{
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return m_Name;
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}
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boost::mutex::scoped_lock WorkQueue::AcquireLock()
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{
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return boost::mutex::scoped_lock(m_Mutex);
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}
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/**
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* Enqueues a task. Tasks are guaranteed to be executed in the order
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* they were enqueued in except if there is more than one worker thread.
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*/
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void WorkQueue::EnqueueUnlocked(boost::mutex::scoped_lock& lock, std::function<void ()>&& function, WorkQueuePriority priority)
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{
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if (!m_Spawned) {
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Log(LogNotice, "WorkQueue")
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<< "Spawning WorkQueue threads for '" << m_Name << "'";
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for (int i = 0; i < m_ThreadCount; i++) {
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m_Threads.create_thread(std::bind(&WorkQueue::WorkerThreadProc, this));
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}
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m_Spawned = true;
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}
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bool wq_thread = IsWorkerThread();
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if (!wq_thread) {
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while (m_Tasks.size() >= m_MaxItems && m_MaxItems != 0)
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m_CVFull.wait(lock);
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}
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m_Tasks.emplace(std::move(function), priority, ++m_NextTaskID);
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m_CVEmpty.notify_one();
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}
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/**
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* Enqueues a task. Tasks are guaranteed to be executed in the order
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* they were enqueued in except if there is more than one worker thread or when
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* allowInterleaved is true in which case the new task might be run
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* immediately if it's being enqueued from within the WorkQueue thread.
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*/
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void WorkQueue::Enqueue(std::function<void ()>&& function, WorkQueuePriority priority,
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bool allowInterleaved)
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{
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bool wq_thread = IsWorkerThread();
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if (wq_thread && allowInterleaved) {
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function();
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return;
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}
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auto lock = AcquireLock();
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EnqueueUnlocked(lock, std::move(function), priority);
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}
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/**
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* Waits until all currently enqueued tasks have completed. This only works reliably
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* when no other thread is enqueuing new tasks when this method is called.
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*
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* @param stop Whether to stop the worker threads
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*/
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void WorkQueue::Join(bool stop)
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{
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boost::mutex::scoped_lock lock(m_Mutex);
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while (m_Processing || !m_Tasks.empty())
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m_CVStarved.wait(lock);
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if (stop) {
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m_Stopped = true;
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m_CVEmpty.notify_all();
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lock.unlock();
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m_Threads.join_all();
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m_Spawned = false;
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Log(LogNotice, "WorkQueue")
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<< "Stopped WorkQueue threads for '" << m_Name << "'";
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}
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}
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/**
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* Checks whether the calling thread is one of the worker threads
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* for this work queue.
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*
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* @returns true if called from one of the worker threads, false otherwise
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*/
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bool WorkQueue::IsWorkerThread() const
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{
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WorkQueue **pwq = l_ThreadWorkQueue.get();
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if (!pwq)
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return false;
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return *pwq == this;
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}
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void WorkQueue::SetExceptionCallback(const ExceptionCallback& callback)
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{
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m_ExceptionCallback = callback;
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}
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/**
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* Checks whether any exceptions have occurred while executing tasks for this
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* work queue. When a custom exception callback is set this method will always
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* return false.
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*/
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bool WorkQueue::HasExceptions() const
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{
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boost::mutex::scoped_lock lock(m_Mutex);
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return !m_Exceptions.empty();
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}
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/**
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* Returns all exceptions which have occurred for tasks in this work queue. When a
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* custom exception callback is set this method will always return an empty list.
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*/
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std::vector<boost::exception_ptr> WorkQueue::GetExceptions() const
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{
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boost::mutex::scoped_lock lock(m_Mutex);
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return m_Exceptions;
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}
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void WorkQueue::ReportExceptions(const String& facility) const
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{
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std::vector<boost::exception_ptr> exceptions = GetExceptions();
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for (const auto& eptr : exceptions) {
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Log(LogCritical, facility)
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<< DiagnosticInformation(eptr);
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}
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Log(LogCritical, facility)
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<< exceptions.size() << " error" << (exceptions.size() != 1 ? "s" : "");
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}
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size_t WorkQueue::GetLength() const
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{
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boost::mutex::scoped_lock lock(m_Mutex);
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return m_Tasks.size();
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}
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void WorkQueue::StatusTimerHandler()
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{
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boost::mutex::scoped_lock lock(m_Mutex);
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ASSERT(!m_Name.IsEmpty());
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size_t pending = m_Tasks.size();
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double now = Utility::GetTime();
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double gradient = (pending - m_PendingTasks) / (now - m_PendingTasksTimestamp);
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double timeToZero = pending / gradient;
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String timeInfo;
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if (pending > GetTaskCount(5)) {
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timeInfo = " empty in ";
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if (timeToZero < 0)
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timeInfo += "infinite time, your task handler isn't able to keep up";
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else
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timeInfo += Utility::FormatDuration(timeToZero);
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}
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m_PendingTasks = pending;
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m_PendingTasksTimestamp = now;
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/* Log if there are pending items, or 5 minute timeout is reached. */
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if (pending > 0 || m_StatusTimerTimeout < now) {
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Log(LogInformation, "WorkQueue")
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<< "#" << m_ID << " (" << m_Name << ") "
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<< "items: " << pending << ", "
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<< "rate: " << std::setw(2) << GetTaskCount(60) / 60.0 << "/s "
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<< "(" << GetTaskCount(60) << "/min " << GetTaskCount(60 * 5) << "/5min " << GetTaskCount(60 * 15) << "/15min);"
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<< timeInfo;
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}
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/* Reschedule next log entry in 5 minutes. */
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if (m_StatusTimerTimeout < now) {
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m_StatusTimerTimeout = now + 60 * 5;
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}
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}
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void WorkQueue::RunTaskFunction(const TaskFunction& func)
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{
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try {
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func();
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} catch (const std::exception&) {
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boost::exception_ptr eptr = boost::current_exception();
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{
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boost::mutex::scoped_lock mutex(m_Mutex);
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if (!m_ExceptionCallback)
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m_Exceptions.push_back(eptr);
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}
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if (m_ExceptionCallback)
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m_ExceptionCallback(eptr);
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}
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}
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void WorkQueue::WorkerThreadProc()
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{
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std::ostringstream idbuf;
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idbuf << "WQ #" << m_ID;
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Utility::SetThreadName(idbuf.str());
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l_ThreadWorkQueue.reset(new WorkQueue *(this));
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boost::mutex::scoped_lock lock(m_Mutex);
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for (;;) {
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while (m_Tasks.empty() && !m_Stopped)
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m_CVEmpty.wait(lock);
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if (m_Stopped)
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break;
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if (m_Tasks.size() >= m_MaxItems && m_MaxItems != 0)
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m_CVFull.notify_all();
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Task task = m_Tasks.top();
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m_Tasks.pop();
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m_Processing++;
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lock.unlock();
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RunTaskFunction(task.Function);
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/* clear the task so whatever other resources it holds are released _before_ we re-acquire the mutex */
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task = Task();
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IncreaseTaskCount();
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lock.lock();
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m_Processing--;
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if (m_Tasks.empty())
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m_CVStarved.notify_all();
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}
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}
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void WorkQueue::IncreaseTaskCount()
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{
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m_TaskStats.InsertValue(Utility::GetTime(), 1);
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}
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size_t WorkQueue::GetTaskCount(RingBuffer::SizeType span)
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{
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return m_TaskStats.UpdateAndGetValues(Utility::GetTime(), span);
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}
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bool icinga::operator<(const Task& a, const Task& b)
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{
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if (a.Priority < b.Priority)
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return true;
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if (a.Priority == b.Priority) {
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if (a.ID > b.ID)
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return true;
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else
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return false;
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}
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return false;
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}
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