mirror of https://github.com/Icinga/icinga2.git
71 lines
2.4 KiB
C++
71 lines
2.4 KiB
C++
/******************************************************************************
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* Icinga 2 *
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* Copyright (C) 2012-2014 Icinga Development Team (http://www.icinga.org) *
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* *
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* This program is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU General Public License *
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* as published by the Free Software Foundation; either version 2 *
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* of the License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the Free Software Foundation *
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
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******************************************************************************/
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#include "base/scriptfunction.hpp"
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#include "base/scriptvariable.hpp"
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#include "base/primitivetype.hpp"
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#include "base/dictionary.hpp"
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using namespace icinga;
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static Object::Ptr GetScriptFunctionPrototype(void)
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{
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static Dictionary::Ptr prototype;
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if (!prototype) {
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prototype = new Dictionary();
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}
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return prototype;
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}
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REGISTER_PRIMITIVE_TYPE(ScriptFunction, GetScriptFunctionPrototype());
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ScriptFunction::ScriptFunction(const Callback& function)
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: m_Callback(function)
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{ }
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Value ScriptFunction::Invoke(const std::vector<Value>& arguments)
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{
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return m_Callback(arguments);
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}
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ScriptFunction::Ptr ScriptFunction::GetByName(const String& name)
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{
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ScriptVariable::Ptr sv = ScriptVariable::GetByName(name);
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if (!sv)
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return ScriptFunction::Ptr();
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return sv->GetData();
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}
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void ScriptFunction::Register(const String& name, const ScriptFunction::Ptr& function)
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{
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ScriptVariable::Ptr sv = ScriptVariable::Set(name, function);
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sv->SetConstant(true);
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}
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void ScriptFunction::Unregister(const String& name)
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{
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ScriptVariable::Unregister(name);
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}
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