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			319 lines
		
	
	
		
			7.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			319 lines
		
	
	
		
			7.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* Icinga 2 | (c) 2012 Icinga GmbH | GPLv2+ */
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#include "base/workqueue.hpp"
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#include "base/utility.hpp"
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#include "base/logger.hpp"
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#include "base/convert.hpp"
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#include "base/application.hpp"
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#include "base/exception.hpp"
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#include <boost/thread/tss.hpp>
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#include <math.h>
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using namespace icinga;
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std::atomic<int> WorkQueue::m_NextID(1);
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boost::thread_specific_ptr<WorkQueue *> l_ThreadWorkQueue;
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WorkQueue::WorkQueue(size_t maxItems, int threadCount)
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	: m_ID(m_NextID++), m_ThreadCount(threadCount), m_MaxItems(maxItems),
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	m_TaskStats(15 * 60)
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{
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	/* Initialize logger. */
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	m_StatusTimerTimeout = Utility::GetTime();
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	m_StatusTimer = new Timer();
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	m_StatusTimer->SetInterval(10);
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	m_StatusTimer->OnTimerExpired.connect(std::bind(&WorkQueue::StatusTimerHandler, this));
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	m_StatusTimer->Start();
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}
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WorkQueue::~WorkQueue()
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{
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	m_StatusTimer->Stop(true);
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	Join(true);
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}
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void WorkQueue::SetName(const String& name)
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{
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	m_Name = name;
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}
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String WorkQueue::GetName() const
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{
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	return m_Name;
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}
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boost::mutex::scoped_lock WorkQueue::AcquireLock()
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{
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	return boost::mutex::scoped_lock(m_Mutex);
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}
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/**
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 * Enqueues a task. Tasks are guaranteed to be executed in the order
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 * they were enqueued in except if there is more than one worker thread.
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 */
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void WorkQueue::EnqueueUnlocked(boost::mutex::scoped_lock& lock, std::function<void ()>&& function, WorkQueuePriority priority)
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{
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	if (!m_Spawned) {
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		Log(LogNotice, "WorkQueue")
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			<< "Spawning WorkQueue threads for '" << m_Name << "'";
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		for (int i = 0; i < m_ThreadCount; i++) {
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			m_Threads.create_thread(std::bind(&WorkQueue::WorkerThreadProc, this));
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		}
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		m_Spawned = true;
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	}
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	bool wq_thread = IsWorkerThread();
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	if (!wq_thread) {
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		while (m_Tasks.size() >= m_MaxItems && m_MaxItems != 0)
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			m_CVFull.wait(lock);
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	}
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	m_Tasks.emplace(std::move(function), priority, ++m_NextTaskID);
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	m_CVEmpty.notify_one();
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}
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/**
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 * Enqueues a task. Tasks are guaranteed to be executed in the order
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 * they were enqueued in except if there is more than one worker thread or when
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 * allowInterleaved is true in which case the new task might be run
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 * immediately if it's being enqueued from within the WorkQueue thread.
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 */
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void WorkQueue::Enqueue(std::function<void ()>&& function, WorkQueuePriority priority,
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	bool allowInterleaved)
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{
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	bool wq_thread = IsWorkerThread();
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	if (wq_thread && allowInterleaved) {
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		function();
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		return;
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	}
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	auto lock = AcquireLock();
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	EnqueueUnlocked(lock, std::move(function), priority);
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}
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/**
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 * Waits until all currently enqueued tasks have completed. This only works reliably
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 * when no other thread is enqueuing new tasks when this method is called.
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 *
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 * @param stop Whether to stop the worker threads
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 */
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void WorkQueue::Join(bool stop)
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{
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	boost::mutex::scoped_lock lock(m_Mutex);
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	while (m_Processing || !m_Tasks.empty())
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		m_CVStarved.wait(lock);
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	if (stop) {
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		m_Stopped = true;
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		m_CVEmpty.notify_all();
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		lock.unlock();
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		m_Threads.join_all();
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		m_Spawned = false;
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		Log(LogNotice, "WorkQueue")
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			<< "Stopped WorkQueue threads for '" << m_Name << "'";
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	}
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}
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/**
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 * Checks whether the calling thread is one of the worker threads
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 * for this work queue.
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 *
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 * @returns true if called from one of the worker threads, false otherwise
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 */
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bool WorkQueue::IsWorkerThread() const
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{
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	WorkQueue **pwq = l_ThreadWorkQueue.get();
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	if (!pwq)
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		return false;
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	return *pwq == this;
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}
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void WorkQueue::SetExceptionCallback(const ExceptionCallback& callback)
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{
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	m_ExceptionCallback = callback;
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}
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/**
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 * Checks whether any exceptions have occurred while executing tasks for this
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 * work queue. When a custom exception callback is set this method will always
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 * return false.
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 */
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bool WorkQueue::HasExceptions() const
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{
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	boost::mutex::scoped_lock lock(m_Mutex);
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	return !m_Exceptions.empty();
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}
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/**
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 * Returns all exceptions which have occurred for tasks in this work queue. When a
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 * custom exception callback is set this method will always return an empty list.
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 */
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std::vector<boost::exception_ptr> WorkQueue::GetExceptions() const
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{
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	boost::mutex::scoped_lock lock(m_Mutex);
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	return m_Exceptions;
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}
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void WorkQueue::ReportExceptions(const String& facility) const
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{
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	std::vector<boost::exception_ptr> exceptions = GetExceptions();
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	for (const auto& eptr : exceptions) {
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		Log(LogCritical, facility)
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			<< DiagnosticInformation(eptr);
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	}
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	Log(LogCritical, facility)
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		<< exceptions.size() << " error" << (exceptions.size() != 1 ? "s" : "");
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}
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size_t WorkQueue::GetLength() const
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{
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	boost::mutex::scoped_lock lock(m_Mutex);
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	return m_Tasks.size();
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}
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void WorkQueue::StatusTimerHandler()
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{
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	boost::mutex::scoped_lock lock(m_Mutex);
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	ASSERT(!m_Name.IsEmpty());
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	size_t pending = m_Tasks.size();
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	double now = Utility::GetTime();
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	double gradient = (pending - m_PendingTasks) / (now - m_PendingTasksTimestamp);
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	double timeToZero = pending / gradient;
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	String timeInfo;
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	if (pending > GetTaskCount(5)) {
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		timeInfo = " empty in ";
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		if (timeToZero < 0 || std::isinf(timeToZero))
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			timeInfo += "infinite time, your task handler isn't able to keep up";
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		else
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			timeInfo += Utility::FormatDuration(timeToZero);
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	}
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	m_PendingTasks = pending;
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	m_PendingTasksTimestamp = now;
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	/* Log if there are pending items, or 5 minute timeout is reached. */
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	if (pending > 0 || m_StatusTimerTimeout < now) {
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		Log(LogInformation, "WorkQueue")
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			<< "#" << m_ID << " (" << m_Name << ") "
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			<< "items: " << pending << ", "
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			<< "rate: " << std::setw(2) << GetTaskCount(60) / 60.0 << "/s "
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			<< "(" << GetTaskCount(60) << "/min " << GetTaskCount(60 * 5) << "/5min " << GetTaskCount(60 * 15) << "/15min);"
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			<< timeInfo;
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	}
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	/* Reschedule next log entry in 5 minutes. */
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	if (m_StatusTimerTimeout < now) {
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		m_StatusTimerTimeout = now + 60 * 5;
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	}
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}
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void WorkQueue::RunTaskFunction(const TaskFunction& func)
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{
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	try {
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		func();
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	} catch (const std::exception&) {
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		boost::exception_ptr eptr = boost::current_exception();
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		{
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			boost::mutex::scoped_lock mutex(m_Mutex);
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			if (!m_ExceptionCallback)
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				m_Exceptions.push_back(eptr);
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		}
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		if (m_ExceptionCallback)
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			m_ExceptionCallback(eptr);
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	}
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}
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void WorkQueue::WorkerThreadProc()
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{
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	std::ostringstream idbuf;
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	idbuf << "WQ #" << m_ID;
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	Utility::SetThreadName(idbuf.str());
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	l_ThreadWorkQueue.reset(new WorkQueue *(this));
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	boost::mutex::scoped_lock lock(m_Mutex);
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	for (;;) {
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		while (m_Tasks.empty() && !m_Stopped)
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			m_CVEmpty.wait(lock);
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		if (m_Stopped)
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			break;
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		if (m_Tasks.size() >= m_MaxItems && m_MaxItems != 0)
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			m_CVFull.notify_all();
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		Task task = m_Tasks.top();
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		m_Tasks.pop();
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		m_Processing++;
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		lock.unlock();
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		RunTaskFunction(task.Function);
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		/* clear the task so whatever other resources it holds are released _before_ we re-acquire the mutex */
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		task = Task();
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		IncreaseTaskCount();
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		lock.lock();
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		m_Processing--;
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		if (m_Tasks.empty())
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			m_CVStarved.notify_all();
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	}
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}
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void WorkQueue::IncreaseTaskCount()
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{
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	m_TaskStats.InsertValue(Utility::GetTime(), 1);
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}
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size_t WorkQueue::GetTaskCount(RingBuffer::SizeType span)
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{
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	return m_TaskStats.UpdateAndGetValues(Utility::GetTime(), span);
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}
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bool icinga::operator<(const Task& a, const Task& b)
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{
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	if (a.Priority < b.Priority)
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		return true;
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	if (a.Priority == b.Priority) {
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		if (a.ID > b.ID)
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			return true;
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		else
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			return false;
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	}
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	return false;
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}
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