mirror of https://github.com/Icinga/icinga2.git
615 lines
13 KiB
C++
615 lines
13 KiB
C++
/******************************************************************************
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* Icinga 2 *
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* Copyright (C) 2012 Icinga Development Team (http://www.icinga.org/) *
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* *
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* This program is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU General Public License *
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* as published by the Free Software Foundation; either version 2 *
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* of the License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the Free Software Foundation *
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
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******************************************************************************/
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#include "i2-base.h"
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using namespace icinga;
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boost::mutex Application::m_Mutex;
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Application *Application::m_Instance = NULL;
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bool Application::m_ShuttingDown = false;
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bool Application::m_Debugging = false;
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boost::thread::id Application::m_MainThreadID;
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String Application::m_PrefixDir;
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String Application::m_LocalStateDir;
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String Application::m_PkgLibDir;
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String Application::m_PkgDataDir;
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int Application::m_ArgC;
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char **Application::m_ArgV;
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EventQueue Application::m_EQ;
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/**
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* Constructor for the Application class.
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*/
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Application::Application(const Dictionary::Ptr& serializedUpdate)
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: DynamicObject(serializedUpdate), m_PidFile(NULL)
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{
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if (!IsLocal())
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BOOST_THROW_EXCEPTION(runtime_error("Application objects must be local."));
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#ifdef _WIN32
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/* disable GUI-based error messages for LoadLibrary() */
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SetErrorMode(SEM_FAILCRITICALERRORS);
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WSADATA wsaData;
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if (WSAStartup(MAKEWORD(1, 1), &wsaData) != 0)
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BOOST_THROW_EXCEPTION(Win32Exception("WSAStartup failed", WSAGetLastError()));
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#endif /* _WIN32 */
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#ifdef _WIN32
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if (IsDebuggerPresent())
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m_Debugging = true;
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#endif /* _WIN32 */
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assert(m_Instance == NULL);
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m_Instance = this;
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}
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/**
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* Destructor for the application class.
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*/
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Application::~Application(void)
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{
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m_Instance = NULL;
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m_ShuttingDown = true;
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#ifdef _WIN32
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WSACleanup();
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#endif /* _WIN32 */
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ClosePidFile();
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}
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/**
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* Retrieves a pointer to the application singleton object.
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*
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* @returns The application object.
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*/
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Application::Ptr Application::GetInstance(void)
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{
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if (m_Instance)
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return m_Instance->GetSelf();
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else
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return Application::Ptr();
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}
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int Application::GetArgC(void)
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{
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return m_ArgC;
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}
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void Application::SetArgC(int argc)
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{
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m_ArgC = argc;
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}
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char **Application::GetArgV(void)
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{
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return m_ArgV;
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}
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void Application::SetArgV(char **argv)
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{
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m_ArgV = argv;
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}
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/**
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* Runs one iteration of the event loop.
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*
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* @returns false if we're shutting down, true otherwise.
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*/
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bool Application::ProcessEvents(void)
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{
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Object::ClearHeldObjects();
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double sleep = Timer::ProcessTimers();
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if (m_ShuttingDown)
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return false;
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GetEQ().ProcessEvents(m_Mutex, boost::posix_time::milliseconds(sleep * 1000));
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DynamicObject::FlushTx();
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return true;
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}
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/**
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* Processes events for registered sockets and timers and calls whatever
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* handlers have been set up for these events.
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*/
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void Application::RunEventLoop(void) const
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{
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boost::mutex::scoped_lock lock(m_Mutex);
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#ifdef _DEBUG
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double nextProfile = 0;
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#endif /* _DEBUG */
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/* Start the system time watch thread. */
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thread t(&Application::TimeWatchThreadProc);
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t.detach();
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while (!m_ShuttingDown) {
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if (!ProcessEvents())
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break;
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#ifdef _DEBUG
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if (nextProfile < Utility::GetTime()) {
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stringstream msgbuf;
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msgbuf << "Active objects: " << Object::GetAliveObjectsCount();
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Logger::Write(LogInformation, "base", msgbuf.str());
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Object::PrintMemoryProfile();
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nextProfile = Utility::GetTime() + 15.0;
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}
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#endif /* _DEBUG */
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}
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}
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/**
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* Watches for changes to the system time. Adjusts timers if necessary.
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*/
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void Application::TimeWatchThreadProc(void)
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{
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double lastLoop = Utility::GetTime();
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for (;;) {
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Utility::Sleep(5);
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double now = Utility::GetTime();
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double timeDiff = lastLoop - now;
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if (abs(timeDiff) > 15) {
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/* We made a significant jump in time. */
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stringstream msgbuf;
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msgbuf << "We jumped "
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<< (timeDiff < 0 ? "forward" : "backward")
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<< " in time: " << abs(timeDiff) << " seconds";
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Logger::Write(LogInformation, "base", msgbuf.str());
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/* in addition to rescheduling the timers this
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* causes the event loop to wake up thereby
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* solving the problem that timed_wait()
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* uses an absolute timestamp for the timeout */
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GetEQ().Post(boost::bind(&Timer::AdjustTimers,
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-timeDiff));
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}
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lastLoop = now;
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}
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}
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/**
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* Signals the application to shut down during the next
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* execution of the event loop.
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*/
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void Application::RequestShutdown(void)
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{
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m_ShuttingDown = true;
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}
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/**
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* Terminates the application.
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*/
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void Application::Terminate(int exitCode)
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{
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_exit(exitCode);
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}
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/**
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* Retrieves the full path of the executable.
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*
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* @param argv0 The first command-line argument.
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* @returns The path.
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*/
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String Application::GetExePath(const String& argv0)
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{
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String executablePath;
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#ifndef _WIN32
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char buffer[MAXPATHLEN];
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if (getcwd(buffer, sizeof(buffer)) == NULL)
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BOOST_THROW_EXCEPTION(PosixException("getcwd failed", errno));
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String workingDirectory = buffer;
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if (argv0[0] != '/')
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executablePath = workingDirectory + "/" + argv0;
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else
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executablePath = argv0;
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bool foundSlash = false;
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for (size_t i = 0; i < argv0.GetLength(); i++) {
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if (argv0[i] == '/') {
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foundSlash = true;
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break;
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}
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}
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if (!foundSlash) {
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const char *pathEnv = getenv("PATH");
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if (pathEnv != NULL) {
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vector<String> paths;
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boost::algorithm::split(paths, pathEnv, boost::is_any_of(":"));
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bool foundPath = false;
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BOOST_FOREACH(String& path, paths) {
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String pathTest = path + "/" + argv0;
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if (access(pathTest.CStr(), X_OK) == 0) {
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executablePath = pathTest;
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foundPath = true;
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break;
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}
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}
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if (!foundPath) {
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executablePath.Clear();
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BOOST_THROW_EXCEPTION(runtime_error("Could not determine executable path."));
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}
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}
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}
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if (realpath(executablePath.CStr(), buffer) == NULL)
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BOOST_THROW_EXCEPTION(PosixException("realpath failed", errno));
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return buffer;
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#else /* _WIN32 */
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char FullExePath[MAXPATHLEN];
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if (!GetModuleFileName(NULL, FullExePath, sizeof(FullExePath)))
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BOOST_THROW_EXCEPTION(Win32Exception("GetModuleFileName() failed", GetLastError()));
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return FullExePath;
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#endif /* _WIN32 */
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}
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/**
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* Sets whether debugging is enabled.
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*
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* @param debug Whether to enable debugging.
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*/
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void Application::SetDebugging(bool debug)
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{
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m_Debugging = debug;
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}
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/**
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* Retrieves the debugging mode of the application.
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*
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* @returns true if the application is being debugged, false otherwise
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*/
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bool Application::IsDebugging(void)
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{
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return m_Debugging;
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}
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/**
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* Checks whether we're currently on the main thread.
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*
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* @returns true if this is the main thread, false otherwise
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*/
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bool Application::IsMainThread(void)
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{
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return (boost::this_thread::get_id() == m_MainThreadID);
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}
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/**
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* Sets the main thread to the currently running thread.
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*/
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void Application::SetMainThread(void)
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{
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m_MainThreadID = boost::this_thread::get_id();
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m_EQ.SetOwner(m_MainThreadID);
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}
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/**
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* Displays a message that tells users what to do when they encounter a bug.
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*/
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void Application::DisplayBugMessage(void)
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{
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std::cerr << "***" << std::endl
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<< "*** This would indicate a bug in Icinga 2. Please submit a bug report at https://dev.icinga.org/ and include" << std::endl
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<< "*** this stack trace as well as any other information that might be useful in order to reproduce this problem." << std::endl
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<< "***" << std::endl
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<< std::endl;
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}
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#ifndef _WIN32
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/**
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* Signal handler for SIGINT. Prepares the application for cleanly
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* shutting down during the next execution of the event loop.
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*
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* @param signum The signal number.
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*/
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void Application::SigIntHandler(int signum)
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{
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assert(signum == SIGINT);
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Application::Ptr instance = Application::GetInstance();
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if (!instance)
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return;
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instance->RequestShutdown();
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struct sigaction sa;
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memset(&sa, 0, sizeof(sa));
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sa.sa_handler = SIG_DFL;
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sigaction(SIGINT, &sa, NULL);
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}
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/**
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* Signal handler for SIGABRT. Helps with debugging assert()s.
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*
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* @param signum The signal number.
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*/
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void Application::SigAbrtHandler(int signum)
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{
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assert(signum == SIGABRT);
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std::cerr << "Caught SIGABRT." << std::endl;
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Utility::PrintStacktrace(std::cerr, 1);
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DisplayBugMessage();
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}
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#else /* _WIN32 */
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/**
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* Console control handler. Prepares the application for cleanly
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* shutting down during the next execution of the event loop.
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*/
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BOOL WINAPI Application::CtrlHandler(DWORD type)
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{
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Application::Ptr instance = Application::GetInstance();
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if (!instance)
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return TRUE;
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instance->GetInstance()->RequestShutdown();
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SetConsoleCtrlHandler(NULL, FALSE);
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return TRUE;
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}
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#endif /* _WIN32 */
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/**
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* Handler for unhandled exceptions.
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*/
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void Application::ExceptionHandler(void)
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{
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try {
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throw;
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} catch (const std::exception& ex) {
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std::cerr << std::endl
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<< diagnostic_information(ex)
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<< std::endl;
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}
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Utility::PrintStacktrace(std::cerr, 1);
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DisplayBugMessage();
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#ifndef _WIN32
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struct sigaction sa;
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memset(&sa, 0, sizeof(sa));
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sa.sa_handler = SIG_DFL;
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sigaction(SIGABRT, &sa, NULL);
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#endif /* _WIN32 */
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abort();
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}
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/**
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* Installs the exception handlers.
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*/
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void Application::InstallExceptionHandlers(void)
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{
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std::set_terminate(&Application::ExceptionHandler);
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#ifndef _WIN32
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struct sigaction sa;
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memset(&sa, 0, sizeof(sa));
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sa.sa_handler = &Application::SigAbrtHandler;
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sigaction(SIGABRT, &sa, NULL);
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#endif /* _WIN32 */
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}
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/**
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* Runs the application.
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*
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* @returns The application's exit code.
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*/
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int Application::Run(void)
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{
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int result;
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#ifndef _WIN32
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struct sigaction sa;
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memset(&sa, 0, sizeof(sa));
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sa.sa_handler = &Application::SigIntHandler;
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sigaction(SIGINT, &sa, NULL);
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sa.sa_handler = SIG_IGN;
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sigaction(SIGPIPE, &sa, NULL);
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#else /* _WIN32 */
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SetConsoleCtrlHandler(&Application::CtrlHandler, TRUE);
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#endif /* _WIN32 */
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DynamicObject::BeginTx();
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result = Main();
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DynamicObject::FinishTx();
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DynamicObject::DeactivateObjects();
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return result;
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}
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/**
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* Grabs the PID file lock and updates the PID. Terminates the application
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* if the PID file is already locked by another instance of the application.
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*
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* @param filename The name of the PID file.
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*/
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void Application::UpdatePidFile(const String& filename)
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{
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ClosePidFile();
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/* There's just no sane way of getting a file descriptor for a
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* C++ ofstream which is why we're using FILEs here. */
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m_PidFile = fopen(filename.CStr(), "w");
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if (m_PidFile == NULL)
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BOOST_THROW_EXCEPTION(runtime_error("Could not open PID file '" + filename + "'"));
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#ifndef _WIN32
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Utility::SetCloExec(fileno(m_PidFile));
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#endif /* _WIN32 */
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fprintf(m_PidFile, "%d", Utility::GetPid());
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fflush(m_PidFile);
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}
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/**
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* Closes the PID file. Does nothing if the PID file is not currently open.
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*/
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void Application::ClosePidFile(void)
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{
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if (m_PidFile != NULL)
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fclose(m_PidFile);
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m_PidFile = NULL;
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}
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/**
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* Retrieves the path of the installation prefix.
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*
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* @returns The path.
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*/
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String Application::GetPrefixDir(void)
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{
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if (m_PrefixDir.IsEmpty())
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return ".";
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else
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return m_PrefixDir;
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}
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/**
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* Sets the path for the installation prefix.
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*
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* @param path The new path.
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*/
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void Application::SetPrefixDir(const String& path)
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{
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m_PrefixDir = path;
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}
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/**
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* Retrieves the path for the local state dir.
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*
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* @returns The path.
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*/
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String Application::GetLocalStateDir(void)
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{
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if (m_LocalStateDir.IsEmpty())
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return "./var";
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else
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return m_LocalStateDir;
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}
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/**
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* Sets the path for the local state dir.
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*
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* @param path The new path.
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*/
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void Application::SetLocalStateDir(const String& path)
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{
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m_LocalStateDir = path;
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}
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/**
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* Retrieves the path for the package lib dir.
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*
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* @returns The path.
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*/
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String Application::GetPkgLibDir(void)
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{
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if (m_PkgLibDir.IsEmpty())
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return ".";
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else
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return m_PkgLibDir;
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}
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/**
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* Sets the path for the package lib dir.
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*
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* @param path The new path.
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*/
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void Application::SetPkgLibDir(const String& path)
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{
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m_PkgLibDir = path;
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}
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/**
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* Retrieves the path for the package data dir.
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*
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* @returns The path.
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*/
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String Application::GetPkgDataDir(void)
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{
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if (m_PkgDataDir.IsEmpty())
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return ".";
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else
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return m_PkgDataDir;
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}
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/**
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* Sets the path for the package data dir.
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*
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* @param path The new path.
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*/
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void Application::SetPkgDataDir(const String& path)
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{
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m_PkgDataDir = path;
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}
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/**
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* Returns the global mutex for the main thread.
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*
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* @returns The mutex.
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*/
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boost::mutex& Application::GetMutex(void)
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{
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return m_Mutex;
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}
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/**
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* Returns the main thread's event queue.
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*
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* @returns The event queue.
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*/
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EventQueue& Application::GetEQ(void)
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{
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return m_EQ;
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|
}
|