mirror of https://github.com/Icinga/icinga2.git
212 lines
5.2 KiB
C++
212 lines
5.2 KiB
C++
/* Icinga 2 | (c) 2012 Icinga GmbH | GPLv2+ */
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#include "livestatus/livestatuslistener.hpp"
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#include "livestatus/livestatuslistener-ti.cpp"
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#include "base/utility.hpp"
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#include "base/perfdatavalue.hpp"
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#include "base/objectlock.hpp"
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#include "base/configtype.hpp"
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#include "base/logger.hpp"
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#include "base/exception.hpp"
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#include "base/tcpsocket.hpp"
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#include "base/unixsocket.hpp"
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#include "base/networkstream.hpp"
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#include "base/application.hpp"
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#include "base/function.hpp"
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#include "base/statsfunction.hpp"
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#include "base/convert.hpp"
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using namespace icinga;
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REGISTER_TYPE(LivestatusListener);
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static int l_ClientsConnected = 0;
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static int l_Connections = 0;
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static std::mutex l_ComponentMutex;
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REGISTER_STATSFUNCTION(LivestatusListener, &LivestatusListener::StatsFunc);
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void LivestatusListener::StatsFunc(const Dictionary::Ptr& status, const Array::Ptr& perfdata)
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{
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DictionaryData nodes;
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for (const LivestatusListener::Ptr& livestatuslistener : ConfigType::GetObjectsByType<LivestatusListener>()) {
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nodes.emplace_back(livestatuslistener->GetName(), new Dictionary({
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{ "connections", l_Connections }
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}));
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perfdata->Add(new PerfdataValue("livestatuslistener_" + livestatuslistener->GetName() + "_connections", l_Connections));
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}
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status->Set("livestatuslistener", new Dictionary(std::move(nodes)));
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}
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/**
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* Starts the component.
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*/
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void LivestatusListener::Start(bool runtimeCreated)
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{
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ObjectImpl<LivestatusListener>::Start(runtimeCreated);
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Log(LogInformation, "LivestatusListener")
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<< "'" << GetName() << "' started.";
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if (GetSocketType() == "tcp") {
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TcpSocket::Ptr socket = new TcpSocket();
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try {
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socket->Bind(GetBindHost(), GetBindPort(), AF_UNSPEC);
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} catch (std::exception&) {
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Log(LogCritical, "LivestatusListener")
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<< "Cannot bind TCP socket on host '" << GetBindHost() << "' port '" << GetBindPort() << "'.";
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return;
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}
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m_Listener = socket;
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m_Thread = std::thread([this]() { ServerThreadProc(); });
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Log(LogInformation, "LivestatusListener")
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<< "Created TCP socket listening on host '" << GetBindHost() << "' port '" << GetBindPort() << "'.";
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}
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else if (GetSocketType() == "unix") {
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#ifndef _WIN32
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UnixSocket::Ptr socket = new UnixSocket();
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try {
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socket->Bind(GetSocketPath());
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} catch (std::exception&) {
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Log(LogCritical, "LivestatusListener")
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<< "Cannot bind UNIX socket to '" << GetSocketPath() << "'.";
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return;
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}
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/* group must be able to write */
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mode_t mode = S_IRUSR | S_IWUSR | S_IRGRP | S_IWGRP;
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if (chmod(GetSocketPath().CStr(), mode) < 0) {
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Log(LogCritical, "LivestatusListener")
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<< "chmod() on unix socket '" << GetSocketPath() << "' failed with error code " << errno << ", \"" << Utility::FormatErrorNumber(errno) << "\"";
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return;
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}
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m_Listener = socket;
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m_Thread = std::thread([this]() { ServerThreadProc(); });
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Log(LogInformation, "LivestatusListener")
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<< "Created UNIX socket in '" << GetSocketPath() << "'.";
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#else
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/* no UNIX sockets on windows */
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Log(LogCritical, "LivestatusListener", "Unix sockets are not supported on Windows.");
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return;
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#endif
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}
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}
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void LivestatusListener::Stop(bool runtimeRemoved)
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{
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ObjectImpl<LivestatusListener>::Stop(runtimeRemoved);
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Log(LogInformation, "LivestatusListener")
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<< "'" << GetName() << "' stopped.";
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m_Listener->Close();
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if (m_Thread.joinable())
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m_Thread.join();
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}
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int LivestatusListener::GetClientsConnected()
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{
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std::unique_lock<std::mutex> lock(l_ComponentMutex);
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return l_ClientsConnected;
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}
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int LivestatusListener::GetConnections()
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{
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std::unique_lock<std::mutex> lock(l_ComponentMutex);
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return l_Connections;
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}
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void LivestatusListener::ServerThreadProc()
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{
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m_Listener->Listen();
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try {
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for (;;) {
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timeval tv = { 0, 500000 };
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if (m_Listener->Poll(true, false, &tv)) {
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Socket::Ptr client = m_Listener->Accept();
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Log(LogNotice, "LivestatusListener", "Client connected");
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Utility::QueueAsyncCallback([this, client]() { ClientHandler(client); }, LowLatencyScheduler);
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}
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if (!IsActive())
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break;
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}
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} catch (std::exception&) {
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Log(LogCritical, "LivestatusListener", "Cannot accept new connection.");
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}
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m_Listener->Close();
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}
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void LivestatusListener::ClientHandler(const Socket::Ptr& client)
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{
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{
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std::unique_lock<std::mutex> lock(l_ComponentMutex);
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l_ClientsConnected++;
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l_Connections++;
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}
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Stream::Ptr stream = new NetworkStream(client);
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StreamReadContext context;
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for (;;) {
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String line;
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std::vector<String> lines;
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for (;;) {
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StreamReadStatus srs = stream->ReadLine(&line, context);
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if (srs == StatusEof)
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break;
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if (srs != StatusNewItem)
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continue;
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if (line.GetLength() > 0)
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lines.push_back(line);
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else
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break;
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}
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if (lines.empty())
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break;
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LivestatusQuery::Ptr query = new LivestatusQuery(lines, GetCompatLogPath());
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if (!query->Execute(stream))
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break;
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}
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{
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std::unique_lock<std::mutex> lock(l_ComponentMutex);
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l_ClientsConnected--;
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}
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}
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void LivestatusListener::ValidateSocketType(const Lazy<String>& lvalue, const ValidationUtils& utils)
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{
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ObjectImpl<LivestatusListener>::ValidateSocketType(lvalue, utils);
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if (lvalue() != "unix" && lvalue() != "tcp")
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BOOST_THROW_EXCEPTION(ValidationError(this, { "socket_type" }, "Socket type '" + lvalue() + "' is invalid."));
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}
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