icinga2/lib/config/configcompilercontext.cpp

141 lines
3.8 KiB
C++

/******************************************************************************
* Icinga 2 *
* Copyright (C) 2012 Icinga Development Team (http://www.icinga.org/) *
* *
* This program is free software; you can redistribute it and/or *
* modify it under the terms of the GNU General Public License *
* as published by the Free Software Foundation; either version 2 *
* of the License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the Free Software Foundation *
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
******************************************************************************/
#include "i2-config.h"
using std::ifstream;
using namespace icinga;
ConfigCompilerContext *ConfigCompilerContext::m_Context = NULL;
ConfigCompilerContext::ConfigCompilerContext(void)
: m_Unit(Utility::NewUUID()), m_Flags(0)
{ }
void ConfigCompilerContext::AddItem(const ConfigItem::Ptr& item)
{
m_Items.push_back(item);
m_ItemsMap[make_pair(item->GetType(), item->GetName())] = item;
}
ConfigItem::Ptr ConfigCompilerContext::GetItem(const String& type, const String& name) const
{
map<pair<String, String>, ConfigItem::Ptr>::const_iterator it;
it = m_ItemsMap.find(make_pair(type, name));
if (it == m_ItemsMap.end())
return ConfigItem::Ptr();
return it->second;
}
vector<ConfigItem::Ptr> ConfigCompilerContext::GetItems(void) const
{
return m_Items;
}
void ConfigCompilerContext::AddType(const ConfigType::Ptr& type)
{
m_Types[type->GetName()] = type;
}
ConfigType::Ptr ConfigCompilerContext::GetType(const String& name) const
{
map<String, ConfigType::Ptr>::const_iterator it;
it = m_Types.find(name);
if (it == m_Types.end())
return ConfigType::Ptr();
return it->second;
}
void ConfigCompilerContext::AddError(bool warning, const String& message)
{
m_Errors.push_back(ConfigCompilerError(warning, message));
}
vector<ConfigCompilerError> ConfigCompilerContext::GetErrors(void) const
{
return m_Errors;
}
void ConfigCompilerContext::SetFlags(int flags)
{
m_Flags = flags;
}
int ConfigCompilerContext::GetFlags(void) const
{
return m_Flags;
}
void ConfigCompilerContext::SetContext(ConfigCompilerContext *context)
{
ASSERT(m_Context == NULL || context == NULL);
m_Context = context;
}
ConfigCompilerContext *ConfigCompilerContext::GetContext(void)
{
return m_Context;
}
String ConfigCompilerContext::GetUnit(void) const
{
return m_Unit;
}
void ConfigCompilerContext::Validate(void)
{
SetContext(this);
BOOST_FOREACH(const ConfigItem::Ptr& item, m_Items) {
ConfigType::Ptr ctype;
{
ctype = GetType(item->GetType());
if (!ctype) {
AddError(true, "No validation type found for object '" + item->GetName() + "' of type '" + item->GetType() + "'");
continue;
}
}
ctype->ValidateItem(item);
}
SetContext(NULL);
}
void ConfigCompilerContext::ActivateItems(void)
{
ASSERT(m_Context == NULL);
Logger::Write(LogInformation, "config", "Activating config items in compilation unit '" + m_Unit + "'");
BOOST_FOREACH(const ConfigItem::Ptr& item, m_Items) {
item->Commit();
}
}