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			545 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			545 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/******************************************************************************
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 * Icinga 2                                                                   *
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 * Copyright (C) 2012-2018 Icinga Development Team (https://www.icinga.com/)  *
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 *                                                                            *
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 * This program is free software; you can redistribute it and/or              *
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 * modify it under the terms of the GNU General Public License                *
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 * as published by the Free Software Foundation; either version 2             *
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 * of the License, or (at your option) any later version.                     *
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 *                                                                            *
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 * This program is distributed in the hope that it will be useful,            *
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of             *
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the              *
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 * GNU General Public License for more details.                               *
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 *                                                                            *
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 * You should have received a copy of the GNU General Public License          *
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 * along with this program; if not, write to the Free Software Foundation     *
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA.             *
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 ******************************************************************************/
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#include "icinga/checkable.hpp"
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#include "icinga/service.hpp"
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#include "icinga/host.hpp"
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#include "icinga/checkcommand.hpp"
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#include "icinga/icingaapplication.hpp"
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#include "icinga/cib.hpp"
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#include "icinga/clusterevents.hpp"
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#include "remote/messageorigin.hpp"
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#include "remote/apilistener.hpp"
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#include "base/objectlock.hpp"
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#include "base/logger.hpp"
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#include "base/convert.hpp"
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#include "base/utility.hpp"
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#include "base/context.hpp"
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using namespace icinga;
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boost::signals2::signal<void (const Checkable::Ptr&, const CheckResult::Ptr&, const MessageOrigin::Ptr&)> Checkable::OnNewCheckResult;
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boost::signals2::signal<void (const Checkable::Ptr&, const CheckResult::Ptr&, StateType, const MessageOrigin::Ptr&)> Checkable::OnStateChange;
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boost::signals2::signal<void (const Checkable::Ptr&, const CheckResult::Ptr&, std::set<Checkable::Ptr>, const MessageOrigin::Ptr&)> Checkable::OnReachabilityChanged;
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boost::signals2::signal<void (const Checkable::Ptr&, NotificationType, const CheckResult::Ptr&, const String&, const String&, const MessageOrigin::Ptr&)> Checkable::OnNotificationsRequested;
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boost::signals2::signal<void (const Checkable::Ptr&)> Checkable::OnNextCheckUpdated;
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boost::mutex Checkable::m_StatsMutex;
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int Checkable::m_PendingChecks = 0;
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CheckCommand::Ptr Checkable::GetCheckCommand() const
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{
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	return dynamic_pointer_cast<CheckCommand>(NavigateCheckCommandRaw());
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}
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TimePeriod::Ptr Checkable::GetCheckPeriod() const
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{
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	return TimePeriod::GetByName(GetCheckPeriodRaw());
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}
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void Checkable::SetSchedulingOffset(long offset)
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{
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	m_SchedulingOffset = offset;
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}
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long Checkable::GetSchedulingOffset()
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{
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	return m_SchedulingOffset;
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}
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void Checkable::UpdateNextCheck(const MessageOrigin::Ptr& origin)
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{
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	double interval;
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	if (GetStateType() == StateTypeSoft && GetLastCheckResult() != nullptr)
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		interval = GetRetryInterval();
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	else
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		interval = GetCheckInterval();
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	double now = Utility::GetTime();
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	double adj = 0;
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	if (interval > 1)
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		adj = fmod(now * 100 + GetSchedulingOffset(), interval * 100) / 100.0;
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	adj = std::min(0.5 + fmod(GetSchedulingOffset(), interval * 5) / 100.0, adj);
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	SetNextCheck(now - adj + interval, false, origin);
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}
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bool Checkable::HasBeenChecked() const
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{
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	return GetLastCheckResult() != nullptr;
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}
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double Checkable::GetLastCheck() const
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{
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	CheckResult::Ptr cr = GetLastCheckResult();
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	double schedule_end = -1;
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	if (cr)
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		schedule_end = cr->GetScheduleEnd();
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	return schedule_end;
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}
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void Checkable::ProcessCheckResult(const CheckResult::Ptr& cr, const MessageOrigin::Ptr& origin)
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{
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	{
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		ObjectLock olock(this);
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		m_CheckRunning = false;
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	}
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	if (!cr)
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		return;
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	double now = Utility::GetTime();
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	if (cr->GetScheduleStart() == 0)
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		cr->SetScheduleStart(now);
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	if (cr->GetScheduleEnd() == 0)
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		cr->SetScheduleEnd(now);
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	if (cr->GetExecutionStart() == 0)
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		cr->SetExecutionStart(now);
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	if (cr->GetExecutionEnd() == 0)
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		cr->SetExecutionEnd(now);
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	if (!origin || origin->IsLocal())
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		cr->SetCheckSource(IcingaApplication::GetInstance()->GetNodeName());
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	Endpoint::Ptr command_endpoint = GetCommandEndpoint();
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	/* override check source if command_endpoint was defined */
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	if (command_endpoint && !GetExtension("agent_check"))
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		cr->SetCheckSource(command_endpoint->GetName());
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	/* agent checks go through the api */
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	if (command_endpoint && GetExtension("agent_check")) {
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		ApiListener::Ptr listener = ApiListener::GetInstance();
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		if (listener) {
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			/* send message back to its origin */
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			Dictionary::Ptr message = ClusterEvents::MakeCheckResultMessage(this, cr);
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			listener->SyncSendMessage(command_endpoint, message);
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		}
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		return;
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	}
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	bool reachable = IsReachable();
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	bool notification_reachable = IsReachable(DependencyNotification);
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	ObjectLock olock(this);
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	CheckResult::Ptr old_cr = GetLastCheckResult();
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	ServiceState old_state = GetStateRaw();
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	StateType old_stateType = GetStateType();
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	long old_attempt = GetCheckAttempt();
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	bool recovery = false;
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	/* Ignore check results older than the current one. */
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	if (old_cr && cr->GetExecutionStart() < old_cr->GetExecutionStart())
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		return;
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	/* The ExecuteCheck function already sets the old state, but we need to do it again
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	 * in case this was a passive check result. */
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	SetLastStateRaw(old_state);
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	SetLastStateType(old_stateType);
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	SetLastReachable(reachable);
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	Host::Ptr host;
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	Service::Ptr service;
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	tie(host, service) = GetHostService(this);
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	CheckableType checkableType = CheckableHost;
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	if (service)
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		checkableType = CheckableService;
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	long attempt = 1;
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	std::set<Checkable::Ptr> children = GetChildren();
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	if (IsStateOK(cr->GetState())) {
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		SetStateType(StateTypeHard); // NOT-OK -> HARD OK
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		if (!IsStateOK(old_state))
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			recovery = true;
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		ResetNotificationNumbers();
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		SaveLastState(ServiceOK, Utility::GetTime());
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		/* update reachability for child objects in OK state */
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		if (!children.empty())
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			OnReachabilityChanged(this, cr, children, origin);
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	} else {
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		/* OK -> NOT-OK change, first SOFT state. Reset attempt counter. */
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		if (IsStateOK(old_state)) {
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			SetStateType(StateTypeSoft);
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			attempt = 1;
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		}
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		/* SOFT state change, increase attempt counter. */
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		if (old_stateType == StateTypeSoft && !IsStateOK(old_state)) {
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			SetStateType(StateTypeSoft);
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			attempt = old_attempt + 1;
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		}
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		/* HARD state change (e.g. previously 2/3 and this next attempt). Reset attempt counter. */
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		if (attempt >= GetMaxCheckAttempts()) {
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			SetStateType(StateTypeHard);
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			attempt = 1;
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		}
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		if (!IsStateOK(cr->GetState())) {
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			SaveLastState(cr->GetState(), Utility::GetTime());
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		}
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		/* update reachability for child objects in NOT-OK state */
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		if (!children.empty())
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			OnReachabilityChanged(this, cr, children, origin);
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	}
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	if (!reachable)
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		SetLastStateUnreachable(Utility::GetTime());
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	SetCheckAttempt(attempt);
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	ServiceState new_state = cr->GetState();
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	SetStateRaw(new_state);
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	bool stateChange;
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	/* Exception on state change calculation for hosts. */
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	if (checkableType == CheckableService)
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		stateChange = (old_state != new_state);
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	else
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		stateChange = (Host::CalculateState(old_state) != Host::CalculateState(new_state));
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	if (stateChange) {
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		SetLastStateChange(now);
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		/* remove acknowledgements */
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		if (GetAcknowledgement() == AcknowledgementNormal ||
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			(GetAcknowledgement() == AcknowledgementSticky && IsStateOK(new_state))) {
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			ClearAcknowledgement();
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		}
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		/* reschedule direct parents */
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		for (const Checkable::Ptr& parent : GetParents()) {
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			if (parent.get() == this)
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				continue;
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			ObjectLock olock(parent);
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			parent->SetNextCheck(Utility::GetTime());
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		}
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	}
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	bool remove_acknowledgement_comments = false;
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	if (GetAcknowledgement() == AcknowledgementNone)
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		remove_acknowledgement_comments = true;
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	bool hardChange = (GetStateType() == StateTypeHard && old_stateType == StateTypeSoft);
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	if (stateChange && old_stateType == StateTypeHard && GetStateType() == StateTypeHard)
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		hardChange = true;
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	bool is_volatile = GetVolatile();
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	if (hardChange || is_volatile) {
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		SetLastHardStateRaw(new_state);
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		SetLastHardStateChange(now);
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	}
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	if (!IsStateOK(new_state))
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		TriggerDowntimes();
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	/* statistics for external tools */
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	Checkable::UpdateStatistics(cr, checkableType);
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	bool in_downtime = IsInDowntime();
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	bool send_notification = false;
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	if (notification_reachable && !in_downtime && !IsAcknowledged()) {
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		/* Send notifications whether when a hard state change occured. */
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		if (hardChange && !(old_stateType == StateTypeSoft && IsStateOK(new_state)))
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			send_notification = true;
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		/* Or if the checkable is volatile and in a HARD state. */
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		else if (is_volatile && GetStateType() == StateTypeHard)
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			send_notification = true;
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	}
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	if (IsStateOK(old_state) && old_stateType == StateTypeSoft)
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		send_notification = false; /* Don't send notifications for SOFT-OK -> HARD-OK. */
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	if (is_volatile && IsStateOK(old_state) && IsStateOK(new_state))
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		send_notification = false; /* Don't send notifications for volatile OK -> OK changes. */
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	olock.Unlock();
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	if (remove_acknowledgement_comments)
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		RemoveCommentsByType(CommentAcknowledgement);
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	Dictionary::Ptr vars_after = new Dictionary();
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	vars_after->Set("state", new_state);
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	vars_after->Set("state_type", GetStateType());
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	vars_after->Set("attempt", GetCheckAttempt());
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	vars_after->Set("reachable", reachable);
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	if (old_cr)
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		cr->SetVarsBefore(old_cr->GetVarsAfter());
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	cr->SetVarsAfter(vars_after);
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	olock.Lock();
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	SetLastCheckResult(cr);
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	bool was_flapping = IsFlapping();
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	UpdateFlappingStatus(old_state != cr->GetState());
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	bool is_flapping = IsFlapping();
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	if (cr->GetActive()) {
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		UpdateNextCheck(origin);
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	} else {
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		/* Reschedule the next check for passive check results. The side effect of
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		 * this is that for as long as we receive passive results for a service we
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		 * won't execute any active checks. */
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		SetNextCheck(Utility::GetTime() + GetCheckInterval(), false, origin);
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	}
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	olock.Unlock();
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#ifdef I2_DEBUG /* I2_DEBUG */
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	Log(LogDebug, "Checkable")
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		<< "Flapping: Checkable " << GetName()
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		<< " was: " << was_flapping
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		<< " is: " << is_flapping
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		<< " threshold low: " << GetFlappingThresholdLow()
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		<< " threshold high: " << GetFlappingThresholdHigh()
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		<< "% current: " << GetFlappingCurrent() << "%.";
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#endif /* I2_DEBUG */
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	OnNewCheckResult(this, cr, origin);
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	/* signal status updates to for example db_ido */
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	OnStateChanged(this);
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	String old_state_str = (service ? Service::StateToString(old_state) : Host::StateToString(Host::CalculateState(old_state)));
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	String new_state_str = (service ? Service::StateToString(new_state) : Host::StateToString(Host::CalculateState(new_state)));
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	/* Whether a hard state change or a volatile state change except OK -> OK happened. */
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	if (hardChange || (is_volatile && !(IsStateOK(old_state) && IsStateOK(new_state)))) {
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		OnStateChange(this, cr, StateTypeHard, origin);
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		Log(LogNotice, "Checkable")
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			<< "State Change: Checkable '" << GetName() << "' hard state change from " << old_state_str << " to " << new_state_str << " detected." << (is_volatile ? " Checkable is volatile." : "");
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	}
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	/* Whether a state change happened or the state type is SOFT (must be logged too). */
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	else if (stateChange || GetStateType() == StateTypeSoft) {
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		OnStateChange(this, cr, StateTypeSoft, origin);
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		Log(LogNotice, "Checkable")
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			<< "State Change: Checkable '" << GetName() << "' soft state change from " << old_state_str << " to " << new_state_str << " detected.";
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	}
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	if (GetStateType() == StateTypeSoft || hardChange || recovery ||
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		(is_volatile && !(IsStateOK(old_state) && IsStateOK(new_state))))
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		ExecuteEventHandler();
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	/* Flapping start/end notifications */
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	if (!in_downtime && !was_flapping && is_flapping) {
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		/* FlappingStart notifications happen on state changes, not in downtimes */
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		if (!IsPaused())
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			OnNotificationsRequested(this, NotificationFlappingStart, cr, "", "", nullptr);
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		Log(LogNotice, "Checkable")
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			<< "Flapping Start: Checkable '" << GetName() << "' started flapping (Current flapping value "
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			<< GetFlappingCurrent() << "% > high threshold " << GetFlappingThresholdHigh() << "%).";
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		NotifyFlapping(origin);
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	} else if (!in_downtime && was_flapping && !is_flapping) {
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		/* FlappingEnd notifications are independent from state changes, must not happen in downtine */
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		if (!IsPaused())
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			OnNotificationsRequested(this, NotificationFlappingEnd, cr, "", "", nullptr);
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		Log(LogNotice, "Checkable")
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			<< "Flapping Stop: Checkable '" << GetName() << "' stopped flapping (Current flapping value "
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			<< GetFlappingCurrent() << "% < low threshold " << GetFlappingThresholdLow() << "%).";
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		NotifyFlapping(origin);
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	}
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	if (send_notification && !is_flapping) {
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		if (!IsPaused())
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			OnNotificationsRequested(this, recovery ? NotificationRecovery : NotificationProblem, cr, "", "", nullptr);
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	}
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}
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void Checkable::ExecuteRemoteCheck(const Dictionary::Ptr& resolvedMacros)
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{
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	CONTEXT("Executing remote check for object '" + GetName() + "'");
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	double scheduled_start = GetNextCheck();
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	double before_check = Utility::GetTime();
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	CheckResult::Ptr cr = new CheckResult();
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	cr->SetScheduleStart(scheduled_start);
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	cr->SetExecutionStart(before_check);
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	GetCheckCommand()->Execute(this, cr, resolvedMacros, true);
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}
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void Checkable::ExecuteCheck()
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{
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	CONTEXT("Executing check for object '" + GetName() + "'");
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	/* keep track of scheduling info in case the check type doesn't provide its own information */
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	double scheduled_start = GetNextCheck();
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	double before_check = Utility::GetTime();
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	UpdateNextCheck();
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	bool reachable = IsReachable();
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	{
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		ObjectLock olock(this);
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		/* don't run another check if there is one pending */
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		if (m_CheckRunning)
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			return;
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		m_CheckRunning = true;
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		SetLastStateRaw(GetStateRaw());
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		SetLastStateType(GetLastStateType());
 | 
						|
		SetLastReachable(reachable);
 | 
						|
	}
 | 
						|
 | 
						|
	CheckResult::Ptr cr = new CheckResult();
 | 
						|
 | 
						|
	cr->SetScheduleStart(scheduled_start);
 | 
						|
	cr->SetExecutionStart(before_check);
 | 
						|
 | 
						|
	Endpoint::Ptr endpoint = GetCommandEndpoint();
 | 
						|
	bool local = !endpoint || endpoint == Endpoint::GetLocalEndpoint();
 | 
						|
 | 
						|
	if (local) {
 | 
						|
		GetCheckCommand()->Execute(this, cr, nullptr, false);
 | 
						|
	} else {
 | 
						|
		Dictionary::Ptr macros = new Dictionary();
 | 
						|
		GetCheckCommand()->Execute(this, cr, macros, false);
 | 
						|
 | 
						|
		if (endpoint->GetConnected()) {
 | 
						|
			/* perform check on remote endpoint */
 | 
						|
			Dictionary::Ptr message = new Dictionary();
 | 
						|
			message->Set("jsonrpc", "2.0");
 | 
						|
			message->Set("method", "event::ExecuteCommand");
 | 
						|
 | 
						|
			Host::Ptr host;
 | 
						|
			Service::Ptr service;
 | 
						|
			tie(host, service) = GetHostService(this);
 | 
						|
 | 
						|
			Dictionary::Ptr params = new Dictionary();
 | 
						|
			message->Set("params", params);
 | 
						|
			params->Set("command_type", "check_command");
 | 
						|
			params->Set("command", GetCheckCommand()->GetName());
 | 
						|
			params->Set("host", host->GetName());
 | 
						|
 | 
						|
			if (service)
 | 
						|
				params->Set("service", service->GetShortName());
 | 
						|
 | 
						|
			params->Set("macros", macros);
 | 
						|
 | 
						|
			ApiListener::Ptr listener = ApiListener::GetInstance();
 | 
						|
 | 
						|
			if (listener)
 | 
						|
				listener->SyncSendMessage(endpoint, message);
 | 
						|
 | 
						|
			/* Re-schedule the check so we don't run it again until after we've received
 | 
						|
			 * a check result from the remote instance. The check will be re-scheduled
 | 
						|
			 * using the proper check interval once we've received a check result.
 | 
						|
			 */
 | 
						|
			SetNextCheck(Utility::GetTime() + GetCheckCommand()->GetTimeout() + 30);
 | 
						|
		} else if (!endpoint->GetSyncing() && Application::GetInstance()->GetStartTime() < Utility::GetTime() - 300) {
 | 
						|
			/* fail to perform check on unconnected endpoint */
 | 
						|
			cr->SetState(ServiceUnknown);
 | 
						|
 | 
						|
			String output = "Remote Icinga instance '" + endpoint->GetName() + "' is not connected to ";
 | 
						|
 | 
						|
			Endpoint::Ptr localEndpoint = Endpoint::GetLocalEndpoint();
 | 
						|
 | 
						|
			if (localEndpoint)
 | 
						|
				output += "'" + localEndpoint->GetName() + "'";
 | 
						|
			else
 | 
						|
				output += "this instance";
 | 
						|
 | 
						|
			cr->SetOutput(output);
 | 
						|
 | 
						|
			ProcessCheckResult(cr);
 | 
						|
		}
 | 
						|
 | 
						|
		{
 | 
						|
			ObjectLock olock(this);
 | 
						|
			m_CheckRunning = false;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void Checkable::UpdateStatistics(const CheckResult::Ptr& cr, CheckableType type)
 | 
						|
{
 | 
						|
	time_t ts = cr->GetScheduleEnd();
 | 
						|
 | 
						|
	if (type == CheckableHost) {
 | 
						|
		if (cr->GetActive())
 | 
						|
			CIB::UpdateActiveHostChecksStatistics(ts, 1);
 | 
						|
		else
 | 
						|
			CIB::UpdatePassiveHostChecksStatistics(ts, 1);
 | 
						|
	} else if (type == CheckableService) {
 | 
						|
		if (cr->GetActive())
 | 
						|
			CIB::UpdateActiveServiceChecksStatistics(ts, 1);
 | 
						|
		else
 | 
						|
			CIB::UpdatePassiveServiceChecksStatistics(ts, 1);
 | 
						|
	} else {
 | 
						|
		Log(LogWarning, "Checkable", "Unknown checkable type for statistic update.");
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void Checkable::IncreasePendingChecks()
 | 
						|
{
 | 
						|
	boost::mutex::scoped_lock lock(m_StatsMutex);
 | 
						|
	m_PendingChecks++;
 | 
						|
}
 | 
						|
 | 
						|
void Checkable::DecreasePendingChecks()
 | 
						|
{
 | 
						|
	boost::mutex::scoped_lock lock(m_StatsMutex);
 | 
						|
	m_PendingChecks--;
 | 
						|
}
 | 
						|
 | 
						|
int Checkable::GetPendingChecks()
 | 
						|
{
 | 
						|
	boost::mutex::scoped_lock lock(m_StatsMutex);
 | 
						|
	return m_PendingChecks;
 | 
						|
}
 |