icinga2/lib/icinga/service-check.cpp

554 lines
13 KiB
C++

/******************************************************************************
* Icinga 2 *
* Copyright (C) 2012 Icinga Development Team (http://www.icinga.org/) *
* *
* This program is free software; you can redistribute it and/or *
* modify it under the terms of the GNU General Public License *
* as published by the Free Software Foundation; either version 2 *
* of the License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the Free Software Foundation *
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
******************************************************************************/
#include "i2-icinga.h"
using namespace icinga;
const int Service::DefaultMaxCheckAttempts = 3;
const int Service::DefaultCheckInterval = 5 * 60;
const int Service::CheckIntervalDivisor = 5;
boost::signal<void (const Service::Ptr&, const String&)> Service::OnCheckerChanged;
boost::signal<void (const Service::Ptr&, const Value&)> Service::OnNextCheckChanged;
String Service::GetCheckCommand(void) const
{
return Get("check_command");
}
long Service::GetMaxCheckAttempts(void) const
{
Value value = Get("max_check_attempts");
if (value.IsEmpty())
return DefaultMaxCheckAttempts;
return value;
}
double Service::GetCheckInterval(void) const
{
Value value = Get("check_interval");
if (value.IsEmpty())
return DefaultCheckInterval;
return value;
}
double Service::GetRetryInterval(void) const
{
Value value = Get("retry_interval");
if (value.IsEmpty())
return GetCheckInterval() / CheckIntervalDivisor;
return value;
}
Dictionary::Ptr Service::GetCheckers(void) const
{
return Get("checkers");
}
void Service::SetSchedulingOffset(long offset)
{
Set("scheduling_offset", offset);
}
long Service::GetSchedulingOffset(void)
{
Value value = Get("scheduling_offset");
if (value.IsEmpty()) {
value = rand();
SetSchedulingOffset(value);
}
return value;
}
void Service::SetFirstCheck(bool first)
{
Set("first_check", first ? 1 : 0);
}
bool Service::GetFirstCheck(void) const
{
Value value = Get("first_check");
if (value.IsEmpty())
return true;
return static_cast<long>(value);
}
void Service::SetNextCheck(double nextCheck)
{
Set("next_check", nextCheck);
}
double Service::GetNextCheck(void)
{
Value value = Get("next_check");
if (value.IsEmpty()) {
UpdateNextCheck();
value = Get("next_check");
if (value.IsEmpty())
BOOST_THROW_EXCEPTION(runtime_error("Failed to schedule next check."));
}
return value;
}
void Service::UpdateNextCheck(void)
{
double interval;
if (GetStateType() == StateTypeSoft)
interval = GetRetryInterval();
else
interval = GetCheckInterval();
double now = Utility::GetTime();
double adj = 0;
if (interval > 1)
adj = fmod(now + GetSchedulingOffset(), interval);
SetNextCheck(now - adj + interval);
}
void Service::SetChecker(const String& checker)
{
Set("checker", checker);
}
String Service::GetChecker(void) const
{
return Get("checker");
}
void Service::SetCurrentCheckAttempt(long attempt)
{
Set("check_attempt", attempt);
}
long Service::GetCurrentCheckAttempt(void) const
{
Value value = Get("check_attempt");
if (value.IsEmpty())
return 1;
return value;
}
void Service::SetState(ServiceState state)
{
Set("state", static_cast<long>(state));
}
ServiceState Service::GetState(void) const
{
Value value = Get("state");
if (value.IsEmpty())
return StateUnknown;
int ivalue = static_cast<int>(value);
return static_cast<ServiceState>(ivalue);
}
void Service::SetStateType(ServiceStateType type)
{
Set("state_type", static_cast<long>(type));
}
ServiceStateType Service::GetStateType(void) const
{
Value value = Get("state_type");
if (value.IsEmpty())
return StateTypeSoft;
int ivalue = static_cast<int>(value);
return static_cast<ServiceStateType>(ivalue);
}
void Service::SetLastCheckResult(const Dictionary::Ptr& result)
{
Set("last_result", result);
}
Dictionary::Ptr Service::GetLastCheckResult(void) const
{
return Get("last_result");
}
void Service::SetLastStateChange(double ts)
{
Set("last_state_change", static_cast<long>(ts));
}
double Service::GetLastStateChange(void) const
{
Value value = Get("last_state_change");
if (value.IsEmpty())
return IcingaApplication::GetInstance()->GetStartTime();
return value;
}
void Service::SetLastHardStateChange(double ts)
{
Set("last_hard_state_change", ts);
}
double Service::GetLastHardStateChange(void) const
{
Value value = Get("last_hard_state_change");
if (value.IsEmpty())
value = IcingaApplication::GetInstance()->GetStartTime();
return value;
}
bool Service::GetEnableActiveChecks(void) const
{
Value value = Get("enable_active_checks");
if (value.IsEmpty())
return true;
return static_cast<bool>(value);
}
void Service::SetEnableActiveChecks(bool enabled)
{
Set("enable_active_checks", enabled ? 1 : 0);
}
bool Service::GetEnablePassiveChecks(void) const
{
Value value = Get("enable_passive_checks");
if (value.IsEmpty())
return true;
return static_cast<bool>(value);
}
void Service::SetEnablePassiveChecks(bool enabled)
{
Set("enable_passive_checks", enabled ? 1 : 0);
}
bool Service::GetForceNextCheck(void) const
{
Value value = Get("force_next_check");
if (value.IsEmpty())
return false;
return static_cast<bool>(value);
}
void Service::SetForceNextCheck(bool forced)
{
Set("force_next_check", forced ? 1 : 0);
}
void Service::ApplyCheckResult(const Dictionary::Ptr& cr)
{
ServiceState old_state = GetState();
ServiceStateType old_stateType = GetStateType();
bool hardChange = false;
long attempt = GetCurrentCheckAttempt();
if (cr->Get("state") == StateOK) {
if (old_state != StateOK && old_stateType == StateTypeHard)
hardChange = true; // hard recovery
if (old_state == StateOK)
SetStateType(StateTypeHard);
attempt = 1;
} else {
if (attempt >= GetMaxCheckAttempts()) {
SetStateType(StateTypeHard);
attempt = 1;
hardChange = true;
} else if (GetStateType() == StateTypeSoft || GetState() == StateOK) {
SetStateType(StateTypeSoft);
attempt++;
}
}
SetCurrentCheckAttempt(attempt);
int state = cr->Get("state");
SetState(static_cast<ServiceState>(state));
SetLastCheckResult(cr);
double now = Utility::GetTime();
if (old_state != GetState()) {
SetLastStateChange(now);
/* remove acknowledgements */
if (GetAcknowledgement() == AcknowledgementNormal ||
(GetAcknowledgement() == AcknowledgementSticky && GetStateType() == StateTypeHard && GetState() == StateOK)) {
SetAcknowledgement(AcknowledgementNone);
SetAcknowledgementExpiry(0);
}
/* reschedule service dependencies */
BOOST_FOREACH(const Service::Ptr& parent, GetParentServices()) {
parent->SetNextCheck(Utility::GetTime());
}
/* reschedule host dependencies */
BOOST_FOREACH(const Host::Ptr& parent, GetParentHosts()) {
Service::Ptr service = parent->GetHostCheckService();
if (service)
service->SetNextCheck(Utility::GetTime());
}
}
if (GetState() != StateOK)
TriggerDowntimes();
if (hardChange) {
SetLastHardStateChange(now);
/* Make sure the notification component sees the updated
* state/state_type attributes. */
DynamicObject::FlushTx();
if (IsReachable() && !IsInDowntime() && !IsAcknowledged())
RequestNotifications(NotificationStateChange);
}
}
ServiceState Service::StateFromString(const String& state)
{
if (state == "ok")
return StateOK;
else if (state == "warning")
return StateWarning;
else if (state == "critical")
return StateCritical;
else if (state == "uncheckable")
return StateUncheckable;
else
return StateUnknown;
}
String Service::StateToString(ServiceState state)
{
switch (state) {
case StateOK:
return "ok";
case StateWarning:
return "warning";
case StateCritical:
return "critical";
case StateUncheckable:
return "uncheckable";
case StateUnknown:
default:
return "unknown";
}
}
ServiceStateType Service::StateTypeFromString(const String& type)
{
if (type == "soft")
return StateTypeSoft;
else
return StateTypeHard;
}
String Service::StateTypeToString(ServiceStateType type)
{
if (type == StateTypeSoft)
return "soft";
else
return "hard";
}
bool Service::IsAllowedChecker(const String& checker) const
{
Dictionary::Ptr checkers = GetCheckers();
if (!checkers)
return true;
Value pattern;
BOOST_FOREACH(tie(tuples::ignore, pattern), checkers) {
if (Utility::Match(pattern, checker))
return true;
}
return false;
}
void Service::BeginExecuteCheck(const function<void (void)>& callback)
{
/* don't run another check if there is one pending */
if (!Get("current_task").IsEmpty()) {
/* we need to call the callback anyway */
callback();
return;
}
/* keep track of scheduling info in case the check type doesn't provide its own information */
Dictionary::Ptr scheduleInfo = boost::make_shared<Dictionary>();
scheduleInfo->Set("schedule_start", GetNextCheck());
scheduleInfo->Set("execution_start", Utility::GetTime());
try {
vector<Value> arguments;
arguments.push_back(static_cast<Service::Ptr>(GetSelf()));
ScriptTask::Ptr task;
task = InvokeMethod("check", arguments, boost::bind(&Service::CheckCompletedHandler, this, scheduleInfo, _1, callback));
if (!task->IsFinished())
Set("current_task", task);
} catch (...) {
/* something went wrong while setting up the method call -
* reschedule the service and call the callback anyway. */
UpdateNextCheck();
callback();
throw;
}
}
void Service::CheckCompletedHandler(const Dictionary::Ptr& scheduleInfo,
const ScriptTask::Ptr& task, const function<void (void)>& callback)
{
Set("current_task", Empty);
scheduleInfo->Set("execution_end", Utility::GetTime());
scheduleInfo->Set("schedule_end", Utility::GetTime());
Dictionary::Ptr result;
try {
Value vresult = task->GetResult();
if (vresult.IsObjectType<Dictionary>())
result = vresult;
} catch (const exception& ex) {
stringstream msgbuf;
msgbuf << "Exception occured during check for service '"
<< GetName() << "': " << diagnostic_information(ex);
String message = msgbuf.str();
Logger::Write(LogWarning, "icinga", message);
result = boost::make_shared<Dictionary>();
result->Set("state", StateUnknown);
result->Set("output", message);
}
if (result) {
if (!result->Contains("schedule_start"))
result->Set("schedule_start", scheduleInfo->Get("schedule_start"));
if (!result->Contains("schedule_end"))
result->Set("schedule_end", scheduleInfo->Get("schedule_end"));
if (!result->Contains("execution_start"))
result->Set("execution_start", scheduleInfo->Get("execution_start"));
if (!result->Contains("execution_end"))
result->Set("execution_end", scheduleInfo->Get("execution_end"));
if (!result->Contains("active"))
result->Set("active", 1);
if (!result->Contains("checker"))
result->Set("checker", EndpointManager::GetInstance()->GetIdentity());
ProcessCheckResult(result);
}
/* figure out when the next check is for this service; the call to
* ApplyCheckResult() should've already done this but lets do it again
* just in case there was no check result. */
UpdateNextCheck();
callback();
}
void Service::ProcessCheckResult(const Dictionary::Ptr& cr)
{
ApplyCheckResult(cr);
Service::UpdateStatistics(cr);
/* flush the current transaction so other instances see the service's
* new state when they receive the CheckResult message */
DynamicObject::FlushTx();
RequestMessage rm;
rm.SetMethod("checker::CheckResult");
/* TODO: add _old_ state to message */
CheckResultMessage params;
params.SetService(GetName());
params.SetCheckResult(cr);
rm.SetParams(params);
EndpointManager::GetInstance()->SendMulticastMessage(rm);
}
void Service::UpdateStatistics(const Dictionary::Ptr& cr)
{
time_t ts;
Value schedule_end = cr->Get("schedule_end");
if (!schedule_end.IsEmpty())
ts = static_cast<time_t>(schedule_end);
else
ts = static_cast<time_t>(Utility::GetTime());
Value active = cr->Get("active");
if (active.IsEmpty() || static_cast<long>(active))
CIB::UpdateActiveChecksStatistics(ts, 1);
else
CIB::UpdatePassiveChecksStatistics(ts, 1);
}