icinga2/base/tcpclient.cpp

223 lines
5.2 KiB
C++

/******************************************************************************
* Icinga 2 *
* Copyright (C) 2012 Icinga Development Team (http://www.icinga.org/) *
* *
* This program is free software; you can redistribute it and/or *
* modify it under the terms of the GNU General Public License *
* as published by the Free Software Foundation; either version 2 *
* of the License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the Free Software Foundation *
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
******************************************************************************/
#include "i2-base.h"
using namespace icinga;
/**
* Constructor for the TcpClient class.
*
* @param role The role of the TCP client socket.
*/
TcpClient::TcpClient(TcpClientRole role)
{
m_Role = role;
m_SendQueue = boost::make_shared<FIFO>();
m_RecvQueue = boost::make_shared<FIFO>();
}
/**
* Retrieves the role of the socket.
*
* @returns The role.
*/
TcpClientRole TcpClient::GetRole(void) const
{
return m_Role;
}
/**
* Registers the socket and starts processing events for it.
*/
void TcpClient::Start(void)
{
TcpSocket::Start();
OnReadable.connect(boost::bind(&TcpClient::ReadableEventHandler, this));
OnWritable.connect(boost::bind(&TcpClient::WritableEventHandler, this));
}
/**
* Creates a socket and connects to the specified node and service.
*
* @param node The node.
* @param service The service.
*/
void TcpClient::Connect(const string& node, const string& service)
{
m_Role = RoleOutbound;
addrinfo hints;
addrinfo *result;
memset(&hints, 0, sizeof(hints));
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
int rc = getaddrinfo(node.c_str(), service.c_str(), &hints, &result);
if (rc < 0) {
HandleSocketError(SocketException(
"getaddrinfo() failed", GetLastSocketError()));
return;
}
int fd = INVALID_SOCKET;
for (addrinfo *info = result; info != NULL; info = info->ai_next) {
fd = socket(info->ai_family, info->ai_socktype, info->ai_protocol);
if (fd == INVALID_SOCKET)
continue;
SetFD(fd);
rc = connect(fd, info->ai_addr, info->ai_addrlen);
#ifdef _WIN32
if (rc < 0 && WSAGetLastError() != WSAEWOULDBLOCK) {
#else /* _WIN32 */
if (rc < 0 && errno != EINPROGRESS) {
#endif /* _WIN32 */
closesocket(fd);
SetFD(INVALID_SOCKET);
continue;
}
break;
}
freeaddrinfo(result);
if (fd == INVALID_SOCKET)
HandleSocketError(runtime_error(
"Could not create a suitable socket."));
}
/**
* Retrieves the send queue for the socket.
*
* @returns The send queue.
*/
FIFO::Ptr TcpClient::GetSendQueue(void)
{
return m_SendQueue;
}
size_t TcpClient::FlushSendQueue(void)
{
int rc;
rc = send(GetFD(), (const char *)m_SendQueue->GetReadBuffer(), m_SendQueue->GetSize(), 0);
if (rc <= 0) {
HandleSocketError(SocketException("send() failed", GetError()));
return 0;
}
m_SendQueue->Read(NULL, rc);
}
/**
* Retrieves the recv queue for the socket.
*
* @returns The recv queue.
*/
FIFO::Ptr TcpClient::GetRecvQueue(void)
{
return m_RecvQueue;
}
size_t TcpClient::FillRecvQueue(void)
{
int rc;
size_t bufferSize = FIFO::BlockSize / 2;
char *buffer = (char *)m_RecvQueue->GetWriteBuffer(&bufferSize);
rc = recv(GetFD(), buffer, bufferSize, 0);
#ifdef _WIN32
if (rc < 0 && WSAGetLastError() == WSAEWOULDBLOCK)
#else /* _WIN32 */
if (rc < 0 && errno == EAGAIN)
#endif /* _WIN32 */
return 0;
if (rc <= 0) {
HandleSocketError(SocketException("recv() failed", GetError()));
return 0;
}
m_RecvQueue->Write(NULL, rc);
return rc;
}
/**
* Processes data that is available for this socket.
*/
void TcpClient::ReadableEventHandler(void)
{
if (FillRecvQueue() > 0)
OnDataAvailable(GetSelf());
}
/**
* Processes data that can be written for this socket.
*/
void TcpClient::WritableEventHandler(void)
{
FlushSendQueue();
}
/**
* Checks whether data should be read for this socket.
*
* @returns true
*/
bool TcpClient::WantsToRead(void) const
{
return true;
}
/**
* Checks whether data should be written for this socket.
*
* @returns true if data should be written, false otherwise.
*/
bool TcpClient::WantsToWrite(void) const
{
return (m_SendQueue->GetSize() > 0);
}
/**
* Default factory function for TCP clients.
*
* @param role The role of the new client.
* @returns The new client.
*/
TcpClient::Ptr icinga::TcpClientFactory(TcpClientRole role)
{
return boost::make_shared<TcpClient>(role);
}