icinga2/icinga/icingaapplication.cpp

75 lines
1.9 KiB
C++

#include <cstdio>
#include <iostream>
#include "i2-icinga.h"
#ifndef _WIN32
# include "icinga-version.h"
# define ICINGA_VERSION GIT_MESSAGE
#endif /* _WIN32 */
using namespace icinga;
IcingaApplication::IcingaApplication(void)
{
m_ConnectionManager = new_object<ConnectionManager>();
}
int IcingaApplication::Main(const vector<string>& args)
{
#ifdef _WIN32
cout << "Icinga component loader" << endl;
#else /* _WIN32 */
cout << "Icinga component loader (version: " << ICINGA_VERSION << ")" << endl;
#endif /* _WIN32 */
GetConfigHive()->OnObjectCreated.bind(bind_weak(&IcingaApplication::ConfigObjectCreatedHandler, shared_from_this()));
GetConfigHive()->OnObjectRemoved.bind(bind_weak(&IcingaApplication::ConfigObjectRemovedHandler, shared_from_this()));
ConfigObject::RefType fileComponentConfig = new_object<ConfigObject>();
fileComponentConfig->SetName("configfilecomponent");
fileComponentConfig->SetType("component");
fileComponentConfig->SetProperty("configFilename", "icinga.conf");
GetConfigHive()->AddObject(fileComponentConfig);
RunEventLoop();
return 0;
}
ConnectionManager::RefType IcingaApplication::GetConnectionManager(void)
{
return m_ConnectionManager;
}
int IcingaApplication::ConfigObjectCreatedHandler(ConfigHiveEventArgs::RefType ea)
{
if (ea->Object->GetType() == "component") {
string path;
if (!ea->Object->GetProperty("path", &path)) {
#ifdef _WIN32
path = ea->Object->GetName() + ".dll";
#else /* _WIN32 */
path = "lib" + ea->Object->GetName() + ".la";
#endif /* _WIN32 */
// TODO: try to figure out where the component is located */
}
LoadComponent(path, ea->Object);
}
return 0;
}
int IcingaApplication::ConfigObjectRemovedHandler(ConfigHiveEventArgs::RefType ea)
{
if (ea->Object->GetType() == "component") {
UnloadComponent(ea->Object->GetName());
}
return 0;
}
SET_START_CLASS(icinga::IcingaApplication);