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40 lines
1.2 KiB
C++
40 lines
1.2 KiB
C++
/* Icinga 2 | (c) 2022 Icinga GmbH | GPLv2+ */
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#include "remote/configobjectslock.hpp"
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using namespace icinga;
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std::mutex ObjectNameLock::m_Mutex;
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std::condition_variable ObjectNameLock::m_CV;
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std::map<Type*, std::set<String>> ObjectNameLock::m_LockedObjectNames;
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/**
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* Locks the specified object name of the given type and unlocks it upon destruction of the instance of this class.
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*
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* If it is already locked, the call blocks until the lock is released.
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*
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* @param Type::Ptr ptype The type of the object you want to lock
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* @param String objName The object name you want to lock
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*/
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ObjectNameLock::ObjectNameLock(const Type::Ptr& ptype, const String& objName): m_ObjectName{objName}, m_Type{ptype}
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{
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std::unique_lock<std::mutex> lock(m_Mutex);
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m_CV.wait(lock, [this]{
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auto& locked = m_LockedObjectNames[m_Type.get()];
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return locked.find(m_ObjectName) == locked.end();
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});
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// Add the object name to the locked list to block all other threads that try
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// to process a message affecting the same object.
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m_LockedObjectNames[ptype.get()].emplace(objName);
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}
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ObjectNameLock::~ObjectNameLock()
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{
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{
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std::unique_lock<std::mutex> lock(m_Mutex);
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m_LockedObjectNames[m_Type.get()].erase(m_ObjectName);
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}
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m_CV.notify_all();
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}
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