icinga2/cib/service.cpp

349 lines
7.2 KiB
C++

#include "i2-cib.h"
using namespace icinga;
bool Service::m_DependencyCacheValid = false;
string Service::GetAlias(void) const
{
string value;
if (GetConfigObject()->GetProperty("alias", &value))
return value;
return GetName();
}
bool Service::Exists(const string& name)
{
return (ConfigObject::GetObject("service", name));
}
Service Service::GetByName(const string& name)
{
ConfigObject::Ptr configObject = ConfigObject::GetObject("service", name);
if (!configObject)
throw invalid_argument("Service '" + name + "' does not exist.");
return configObject;
}
Host Service::GetHost(void) const
{
string hostname;
if (!GetConfigObject()->GetProperty("host_name", &hostname))
throw runtime_error("Service object is missing the 'host_name' property.");
return Host::GetByName(hostname);
}
Dictionary::Ptr Service::GetMacros(void) const
{
Dictionary::Ptr macros;
GetConfigObject()->GetProperty("macros", &macros);
return macros;
}
string Service::GetCheckType(void) const
{
string value = "nagios";
GetConfigObject()->GetProperty("check_type", &value);
return value;
}
string Service::GetCheckCommand(void) const
{
string value;
GetConfigObject()->GetProperty("check_command", &value);
return value;
}
long Service::GetMaxCheckAttempts(void) const
{
long value = 3;
GetConfigObject()->GetProperty("max_check_attempts", &value);
return value;
}
long Service::GetCheckInterval(void) const
{
long value = 300;
GetConfigObject()->GetProperty("check_interval", &value);
if (value < 15)
value = 15;
return value;
}
long Service::GetRetryInterval(void) const
{
long value;
if (!GetConfigObject()->GetProperty("retry_interval", &value))
value = GetCheckInterval() / 5;
return value;
}
Dictionary::Ptr Service::GetDependencies(void) const
{
Dictionary::Ptr value;
GetConfigObject()->GetProperty("dependencies", &value);
return value;
}
Dictionary::Ptr Service::GetGroups(void) const
{
Dictionary::Ptr value;
GetConfigObject()->GetProperty("servicegroups", &value);
return value;
}
Dictionary::Ptr Service::GetCheckers(void) const
{
Dictionary::Ptr value;
GetConfigObject()->GetProperty("checkers", &value);
return value;
}
bool Service::IsReachable(void) const
{
Dictionary::Ptr dependencies = GetDependencies();
if (dependencies) {
Dictionary::Iterator it;
for (it = dependencies->Begin(); it != dependencies->End(); it++) {
Service service = Service::GetByName(it->second);
/* ignore ourselves */
if (service.GetName() == GetName())
continue;
if (!service.IsReachable())
return false;
if (service.GetStateType() == StateTypeHard && service.GetState() != StateOK &&
service.GetState() != StateWarning)
return false;
}
}
return true;
}
void Service::SetNextCheck(time_t nextCheck)
{
GetConfigObject()->SetTag("next_check", (long)nextCheck);
}
time_t Service::GetNextCheck(void)
{
long value;
if (!GetConfigObject()->GetTag("next_check", &value)) {
value = time(NULL) + rand() % GetCheckInterval();
SetNextCheck(value);
}
return value;
}
void Service::UpdateNextCheck(void)
{
time_t now;
time(&now);
if (GetStateType() == StateTypeSoft)
SetNextCheck(now + GetRetryInterval());
else
SetNextCheck(now + GetCheckInterval());
}
void Service::SetChecker(const string& checker)
{
GetConfigObject()->SetTag("checker", checker);
}
string Service::GetChecker(void) const
{
string value;
GetConfigObject()->GetTag("checker", &value);
return value;
}
void Service::SetCurrentCheckAttempt(long attempt)
{
GetConfigObject()->SetTag("check_attempt", attempt);
}
long Service::GetCurrentCheckAttempt(void) const
{
long value = 1;
GetConfigObject()->GetTag("check_attempt", &value);
return value;
}
void Service::SetState(ServiceState state)
{
GetConfigObject()->SetTag("state", static_cast<long>(state));
}
ServiceState Service::GetState(void) const
{
long value = StateUnknown;
GetConfigObject()->GetTag("state", &value);
return static_cast<ServiceState>(value);
}
void Service::SetStateType(ServiceStateType type)
{
GetConfigObject()->SetTag("state_type", static_cast<long>(type));
}
ServiceStateType Service::GetStateType(void) const
{
long value = StateTypeHard;
GetConfigObject()->GetTag("state_type", &value);
return static_cast<ServiceStateType>(value);
}
void Service::SetLastCheckResult(const CheckResult& result)
{
GetConfigObject()->SetTag("last_result", result.GetDictionary());
}
bool Service::HasLastCheckResult(void) const
{
Dictionary::Ptr value;
return GetConfigObject()->GetTag("last_result", &value) && value;
}
CheckResult Service::GetLastCheckResult(void) const
{
Dictionary::Ptr value;
if (!GetConfigObject()->GetTag("last_result", &value))
throw invalid_argument("Service has no last check result.");
return CheckResult(value);
}
void Service::SetLastStateChange(time_t ts)
{
GetConfigObject()->SetTag("last_state_change", static_cast<long>(ts));
}
time_t Service::GetLastStateChange(void) const
{
long value;
if (!GetConfigObject()->GetTag("last_state_change", &value))
value = IcingaApplication::GetInstance()->GetStartTime();
return value;
}
void Service::SetLastHardStateChange(time_t ts)
{
GetConfigObject()->SetTag("last_hard_state_change", static_cast<long>(ts));
}
time_t Service::GetLastHardStateChange(void) const
{
long value;
if (!GetConfigObject()->GetTag("last_hard_state_change", &value))
value = IcingaApplication::GetInstance()->GetStartTime();
return value;
}
void Service::ApplyCheckResult(const CheckResult& cr)
{
long attempt = GetCurrentCheckAttempt();
if (cr.GetState() == StateOK) {
if (GetState() == StateOK)
SetStateType(StateTypeHard);
attempt = 1;
} else {
if (attempt >= GetMaxCheckAttempts()) {
SetStateType(StateTypeHard);
attempt = 1;
} else if (GetStateType() == StateTypeSoft || GetState() == StateOK) {
SetStateType(StateTypeSoft);
attempt++;
}
}
SetCurrentCheckAttempt(attempt);
SetState(cr.GetState());
}
ServiceState Service::StateFromString(const string& state)
{
/* TODO: make this thread-safe */
static map<string, ServiceState> stateLookup;
if (stateLookup.empty()) {
stateLookup["ok"] = StateOK;
stateLookup["warning"] = StateWarning;
stateLookup["critical"] = StateCritical;
stateLookup["uncheckable"] = StateUncheckable;
stateLookup["unknown"] = StateUnknown;
}
map<string, ServiceState>::iterator it;
it = stateLookup.find(state);
if (it == stateLookup.end())
return StateUnknown;
else
return it->second;
}
string Service::StateToString(ServiceState state)
{
switch (state) {
case StateOK:
return "ok";
case StateWarning:
return "warning";
case StateCritical:
return "critical";
case StateUncheckable:
return "uncheckable";
case StateUnknown:
default:
return "unknown";
}
}
ServiceStateType Service::StateTypeFromString(const string& type)
{
if (type == "soft")
return StateTypeSoft;
else
return StateTypeHard;
}
string Service::StateTypeToString(ServiceStateType type)
{
if (type == StateTypeSoft)
return "soft";
else
return "hard";
}
bool Service::IsAllowedChecker(const string& checker) const
{
Dictionary::Ptr checkers = GetCheckers();
if (!checkers)
return true;
Dictionary::Iterator it;
for (it = checkers->Begin(); it != checkers->End(); it++) {
string pattern = it->second;
if (Utility::Match(pattern, checker))
return true;
}
return false;
}