icinga2/lib/remote/httpmessage.hpp
2025-07-14 10:36:59 +02:00

318 lines
9.2 KiB
C++

/* Icinga 2 | (c) 2025 Icinga GmbH | GPLv2+ */
#ifndef HTTPMESSAGE_H
#define HTTPMESSAGE_H
#include "base/dictionary.hpp"
#include "base/tlsstream.hpp"
#include "remote/url.hpp"
#include "remote/apiuser.hpp"
#include <boost/beast/http.hpp>
#include <boost/version.hpp>
namespace icinga
{
/**
* A custom body_type for a @c boost::beast::http::message
*
* It combines the memory management of @c boost::beast::http::dynamic_body,
* which uses a multi_buffer, with the ability to continue serialization when
* new data arrives of the @c boost::beast::http::buffer_body.
*
* @tparam DynamicBuffer A buffer conforming to the boost::beast interface of the same name
*
* @ingroup remote
*/
template<class DynamicBuffer>
struct SerializableBody
{
class reader;
class writer;
class value_type
{
public:
template <typename T>
value_type& operator<<(T && right)
{
/* Preferably, we would return an ostream object here instead. However
* there seems to be a bug in boost::beast where if the ostream, or rather its
* streambuf object is moved into the return value, the chunked encoding gets
* mangled, leading to the client disconnecting.
*
* A workaround would have been to construct the boost::beast::detail::ostream_helper
* with the last parameter set to false, indicating that the streambuf object is not
* movable, but that is an implementation detail we'd rather not use directly in our
* code.
*
* This version has a certain overhead of the ostream being constructed on every call
* to the operator, which leads to an individual append for each time, whereas if the
* object could be kept until the entire chain of output operators is finished, only
* a single call to prepare()/commit() would have been needed.
*
* However, since this operator is mostly used for small error messages and the big
* responses are handled via a reader instance, this shouldn't be too much of a
* problem.
*/
boost::beast::ostream(buffer) << std::forward<T>(right);
return *this;
}
std::size_t Size() const { return buffer.size(); }
void Finish() { more = false; }
void Begin() { more = true; }
friend class reader;
friend class writer;
private:
/* This defaults to false so the body does not require any special handling
* for simple messages and can still be written with http::async_write().
*/
bool more = false;
DynamicBuffer buffer;
};
static std::uint64_t size(const value_type& body) { return body.Size(); }
/**
* Implement the boost::beast BodyReader interface for this body type
*
* This is used by the @c boost::beast::http::parser (which we don't use for responses)
* or in the @c BeastHttpMessageAdapter for our own @c JsonEncoder to write JSON directly
* into the body of a HTTP response message.
*
* The reader automatically sets the body's `more` flag on the call to its init() function
* and resets it when its finish() function is called. Regarding the usage in the
* @c JsonEncoder above, this means that the message is automatically marked as complete
* when the encoder object is destroyed.
*/
class reader
{
public:
template <bool isRequest, class Fields>
explicit reader(boost::beast::http::header<isRequest, Fields>& h, value_type& b) : body(b)
{
}
void init(const boost::optional<std::uint64_t>& n, boost::beast::error_code& ec)
{
ec = {};
body.Begin();
#if BOOST_VERSION >= 107000
if (n) {
body.buffer.reserve(*n);
}
#endif /* BOOST_VERSION */
}
template <class ConstBufferSequence>
std::size_t put(const ConstBufferSequence& buffers, boost::beast::error_code& ec)
{
auto size = boost::asio::buffer_size(buffers);
if (size > body.buffer.max_size() - body.Size()) {
ec = boost::beast::http::error::buffer_overflow;
return 0;
}
auto const wBuf = body.buffer.prepare(size);
boost::asio::buffer_copy(wBuf, buffers);
body.buffer.commit(size);
return size;
}
void finish(boost::beast::error_code& ec)
{
ec = {};
body.Finish();
}
private:
value_type& body;
};
/**
* Implement the boost::beast BodyWriter interface for this body type
*
* This is used (for example) by the @c boost::beast::http::serializer to write out the
* message over the TLS stream. The logic is similar to the writer of the
* @c boost::beast::http::buffer_body.
*
* On the every call, it will free up the buffer range that has previously been written,
* then return a buffer containing data the has become available in the meantime. Otherwise,
* if there is more data expected in the future, for example because a corresponding reader
* has not yet finished filling the body, a `need_buffer` error is returned, to inform the
* serializer to abort writing for now, which in turn leads to the outer call to
* `http::async_write` to call their completion handlers with a `need_buffer` error, to
* notify that more data is required for another call to `http::async_write`.
*/
class writer
{
public:
using const_buffers_type = typename decltype(value_type::buffer)::const_buffers_type;
template <bool isRequest, class Fields>
explicit writer(const boost::beast::http::header<isRequest, Fields>& h, value_type& b)
: body(b)
{
}
/**
* This constructor is needed specifically for boost-1.66, which was the first version
* the beast library was introduced and is still used on older (supported) distros.
*/
template <bool isRequest, class Fields>
explicit writer(const boost::beast::http::message<isRequest, SerializableBody, Fields>& msg)
: body(const_cast<value_type &>(msg.body()))
{
}
void init(boost::beast::error_code& ec) { ec = {}; }
boost::optional<std::pair<const_buffers_type, bool>> get(boost::beast::error_code& ec)
{
using namespace boost::beast::http;
if (sizeWritten > 0) {
body.buffer.consume(std::exchange(sizeWritten, 0));
}
if (body.buffer.size()) {
ec = {};
sizeWritten = body.buffer.size();
return {{body.buffer.data(), body.more}};
}
if (body.more) {
ec = {make_error_code(error::need_buffer)};
} else {
ec = {};
}
return boost::none;
}
private:
value_type& body;
std::size_t sizeWritten = 0;
};
};
/**
* A wrapper class for a boost::beast HTTP request
*
* @ingroup remote
*/
class HttpRequest: public boost::beast::http::request<boost::beast::http::string_body>
{
public:
using ParserType = boost::beast::http::request_parser<body_type>;
HttpRequest(Shared<AsioTlsStream>::Ptr stream);
/**
* Parse the header of the repsonse using the internal parser object.
*
* This first performs an @f async_read_header() into the parser, then copies
* the parsed header into this object.
*/
void ParseHeader(boost::beast::flat_buffer& buf, boost::asio::yield_context yc);
/**
* Parse the body of the repsonse using the internal parser object.
*
* This first performs an async_read() into the parser, then moves the parsed body
* into this object.
*
* @param buf The buffer used to track the state of the connection
* @param yc The yield_context for this operation
*/
void ParseBody(boost::beast::flat_buffer& buf, boost::asio::yield_context yc);
ParserType& Parser() { return m_Parser; }
const ApiUser::Ptr& User();
void User(const ApiUser::Ptr& user);
const icinga::Url::Ptr& Url();
const Dictionary::Ptr& Params() const;
void DecodeParams();
Value GetLastParameter(const String& key) const;
/**
* Return true if pretty printing was requested.
*/
bool IsPretty() const;
/**
* Return true if a verbose response was requested.
*/
bool IsVerbose() const;
private:
ApiUser::Ptr m_User;
Url::Ptr m_Url;
Dictionary::Ptr m_Params;
ParserType m_Parser;
Shared<AsioTlsStream>::Ptr m_Stream;
};
/**
* A wrapper class for a boost::beast HTTP response
*
* @ingroup remote
*/
class HttpResponse: public boost::beast::http::response<SerializableBody<boost::beast::multi_buffer>>
{
public:
using string_view = boost::beast::string_view;
HttpResponse(Shared<AsioTlsStream>::Ptr stream);
/**
* Writes as much of the response as is currently available.
*
* Uses chunk-encoding if the content_length has not been set by the time this is called
* for the first time.
*
* The caller needs to ensure that the header is finished before calling this for the
* first time as changes to the header afterwards will not have any effect.
*
* @param yc The yield_context for this operation
*/
void Write(boost::asio::yield_context yc);
bool IsWritable() const { return m_Stream->lowest_layer().is_open(); }
/**
* Resets the serializer of this message, so that it can be changed and written again.
*/
void Reset();
/**
* Enables chunked encoding.
*/
void StartStreaming();
void SendJsonBody(const Value& val, bool pretty = false);
void SendJsonError(const int code, String info = String(), String diagInfo = String(),
bool pretty = false, bool verbose = false);
void SendJsonError(const Dictionary::Ptr& params, const int code,
String info = String(), String diagInfo = String());
private:
using Serializer = boost::beast::http::response_serializer<HttpResponse::body_type>;
std::unique_ptr<Serializer> m_Serializer{new Serializer{*this}};
bool m_HeaderDone = false;
Shared<AsioTlsStream>::Ptr m_Stream;
};
}
#endif /* HTTPUTILITY_H */