mirror of
https://github.com/Icinga/icinga2.git
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318 lines
9.2 KiB
C++
318 lines
9.2 KiB
C++
/* Icinga 2 | (c) 2025 Icinga GmbH | GPLv2+ */
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#ifndef HTTPMESSAGE_H
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#define HTTPMESSAGE_H
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#include "base/dictionary.hpp"
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#include "base/tlsstream.hpp"
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#include "remote/url.hpp"
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#include "remote/apiuser.hpp"
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#include <boost/beast/http.hpp>
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#include <boost/version.hpp>
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namespace icinga
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{
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/**
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* A custom body_type for a @c boost::beast::http::message
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*
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* It combines the memory management of @c boost::beast::http::dynamic_body,
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* which uses a multi_buffer, with the ability to continue serialization when
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* new data arrives of the @c boost::beast::http::buffer_body.
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*
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* @tparam DynamicBuffer A buffer conforming to the boost::beast interface of the same name
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*
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* @ingroup remote
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*/
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template<class DynamicBuffer>
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struct SerializableBody
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{
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class reader;
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class writer;
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class value_type
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{
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public:
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template <typename T>
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value_type& operator<<(T && right)
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{
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/* Preferably, we would return an ostream object here instead. However
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* there seems to be a bug in boost::beast where if the ostream, or rather its
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* streambuf object is moved into the return value, the chunked encoding gets
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* mangled, leading to the client disconnecting.
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*
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* A workaround would have been to construct the boost::beast::detail::ostream_helper
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* with the last parameter set to false, indicating that the streambuf object is not
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* movable, but that is an implementation detail we'd rather not use directly in our
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* code.
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*
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* This version has a certain overhead of the ostream being constructed on every call
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* to the operator, which leads to an individual append for each time, whereas if the
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* object could be kept until the entire chain of output operators is finished, only
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* a single call to prepare()/commit() would have been needed.
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*
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* However, since this operator is mostly used for small error messages and the big
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* responses are handled via a reader instance, this shouldn't be too much of a
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* problem.
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*/
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boost::beast::ostream(buffer) << std::forward<T>(right);
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return *this;
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}
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std::size_t Size() const { return buffer.size(); }
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void Finish() { more = false; }
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void Begin() { more = true; }
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friend class reader;
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friend class writer;
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private:
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/* This defaults to false so the body does not require any special handling
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* for simple messages and can still be written with http::async_write().
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*/
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bool more = false;
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DynamicBuffer buffer;
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};
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static std::uint64_t size(const value_type& body) { return body.Size(); }
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/**
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* Implement the boost::beast BodyReader interface for this body type
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*
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* This is used by the @c boost::beast::http::parser (which we don't use for responses)
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* or in the @c BeastHttpMessageAdapter for our own @c JsonEncoder to write JSON directly
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* into the body of a HTTP response message.
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*
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* The reader automatically sets the body's `more` flag on the call to its init() function
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* and resets it when its finish() function is called. Regarding the usage in the
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* @c JsonEncoder above, this means that the message is automatically marked as complete
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* when the encoder object is destroyed.
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*/
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class reader
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{
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public:
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template <bool isRequest, class Fields>
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explicit reader(boost::beast::http::header<isRequest, Fields>& h, value_type& b) : body(b)
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{
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}
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void init(const boost::optional<std::uint64_t>& n, boost::beast::error_code& ec)
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{
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ec = {};
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body.Begin();
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#if BOOST_VERSION >= 107000
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if (n) {
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body.buffer.reserve(*n);
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}
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#endif /* BOOST_VERSION */
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}
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template <class ConstBufferSequence>
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std::size_t put(const ConstBufferSequence& buffers, boost::beast::error_code& ec)
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{
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auto size = boost::asio::buffer_size(buffers);
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if (size > body.buffer.max_size() - body.Size()) {
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ec = boost::beast::http::error::buffer_overflow;
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return 0;
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}
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auto const wBuf = body.buffer.prepare(size);
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boost::asio::buffer_copy(wBuf, buffers);
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body.buffer.commit(size);
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return size;
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}
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void finish(boost::beast::error_code& ec)
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{
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ec = {};
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body.Finish();
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}
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private:
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value_type& body;
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};
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/**
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* Implement the boost::beast BodyWriter interface for this body type
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*
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* This is used (for example) by the @c boost::beast::http::serializer to write out the
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* message over the TLS stream. The logic is similar to the writer of the
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* @c boost::beast::http::buffer_body.
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*
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* On the every call, it will free up the buffer range that has previously been written,
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* then return a buffer containing data the has become available in the meantime. Otherwise,
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* if there is more data expected in the future, for example because a corresponding reader
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* has not yet finished filling the body, a `need_buffer` error is returned, to inform the
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* serializer to abort writing for now, which in turn leads to the outer call to
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* `http::async_write` to call their completion handlers with a `need_buffer` error, to
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* notify that more data is required for another call to `http::async_write`.
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*/
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class writer
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{
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public:
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using const_buffers_type = typename decltype(value_type::buffer)::const_buffers_type;
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template <bool isRequest, class Fields>
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explicit writer(const boost::beast::http::header<isRequest, Fields>& h, value_type& b)
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: body(b)
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{
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}
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/**
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* This constructor is needed specifically for boost-1.66, which was the first version
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* the beast library was introduced and is still used on older (supported) distros.
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*/
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template <bool isRequest, class Fields>
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explicit writer(const boost::beast::http::message<isRequest, SerializableBody, Fields>& msg)
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: body(const_cast<value_type &>(msg.body()))
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{
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}
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void init(boost::beast::error_code& ec) { ec = {}; }
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boost::optional<std::pair<const_buffers_type, bool>> get(boost::beast::error_code& ec)
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{
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using namespace boost::beast::http;
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if (sizeWritten > 0) {
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body.buffer.consume(std::exchange(sizeWritten, 0));
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}
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if (body.buffer.size()) {
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ec = {};
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sizeWritten = body.buffer.size();
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return {{body.buffer.data(), body.more}};
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}
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if (body.more) {
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ec = {make_error_code(error::need_buffer)};
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} else {
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ec = {};
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}
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return boost::none;
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}
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private:
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value_type& body;
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std::size_t sizeWritten = 0;
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};
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};
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/**
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* A wrapper class for a boost::beast HTTP request
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*
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* @ingroup remote
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*/
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class HttpRequest: public boost::beast::http::request<boost::beast::http::string_body>
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{
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public:
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using ParserType = boost::beast::http::request_parser<body_type>;
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HttpRequest(Shared<AsioTlsStream>::Ptr stream);
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/**
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* Parse the header of the repsonse using the internal parser object.
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*
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* This first performs an @f async_read_header() into the parser, then copies
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* the parsed header into this object.
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*/
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void ParseHeader(boost::beast::flat_buffer& buf, boost::asio::yield_context yc);
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/**
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* Parse the body of the repsonse using the internal parser object.
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*
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* This first performs an async_read() into the parser, then moves the parsed body
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* into this object.
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*
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* @param buf The buffer used to track the state of the connection
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* @param yc The yield_context for this operation
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*/
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void ParseBody(boost::beast::flat_buffer& buf, boost::asio::yield_context yc);
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ParserType& Parser() { return m_Parser; }
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const ApiUser::Ptr& User();
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void User(const ApiUser::Ptr& user);
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const icinga::Url::Ptr& Url();
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const Dictionary::Ptr& Params() const;
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void DecodeParams();
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Value GetLastParameter(const String& key) const;
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/**
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* Return true if pretty printing was requested.
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*/
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bool IsPretty() const;
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/**
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* Return true if a verbose response was requested.
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*/
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bool IsVerbose() const;
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private:
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ApiUser::Ptr m_User;
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Url::Ptr m_Url;
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Dictionary::Ptr m_Params;
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ParserType m_Parser;
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Shared<AsioTlsStream>::Ptr m_Stream;
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};
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/**
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* A wrapper class for a boost::beast HTTP response
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*
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* @ingroup remote
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*/
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class HttpResponse: public boost::beast::http::response<SerializableBody<boost::beast::multi_buffer>>
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{
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public:
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using string_view = boost::beast::string_view;
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HttpResponse(Shared<AsioTlsStream>::Ptr stream);
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/**
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* Writes as much of the response as is currently available.
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*
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* Uses chunk-encoding if the content_length has not been set by the time this is called
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* for the first time.
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*
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* The caller needs to ensure that the header is finished before calling this for the
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* first time as changes to the header afterwards will not have any effect.
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*
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* @param yc The yield_context for this operation
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*/
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void Write(boost::asio::yield_context yc);
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bool IsWritable() const { return m_Stream->lowest_layer().is_open(); }
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/**
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* Resets the serializer of this message, so that it can be changed and written again.
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*/
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void Reset();
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/**
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* Enables chunked encoding.
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*/
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void StartStreaming();
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void SendJsonBody(const Value& val, bool pretty = false);
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void SendJsonError(const int code, String info = String(), String diagInfo = String(),
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bool pretty = false, bool verbose = false);
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void SendJsonError(const Dictionary::Ptr& params, const int code,
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String info = String(), String diagInfo = String());
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private:
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using Serializer = boost::beast::http::response_serializer<HttpResponse::body_type>;
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std::unique_ptr<Serializer> m_Serializer{new Serializer{*this}};
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bool m_HeaderDone = false;
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Shared<AsioTlsStream>::Ptr m_Stream;
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};
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}
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#endif /* HTTPUTILITY_H */
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