mirror of https://github.com/Icinga/icinga2.git
69 lines
2.4 KiB
C++
69 lines
2.4 KiB
C++
/******************************************************************************
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* Icinga 2 *
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* Copyright (C) 2012-2017 Icinga Development Team (https://www.icinga.com/) *
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* *
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* This program is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU General Public License *
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* as published by the Free Software Foundation; either version 2 *
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* of the License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the Free Software Foundation *
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
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******************************************************************************/
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#include "cli/apisetupcommand.hpp"
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#include "cli/apisetuputility.hpp"
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#include "cli/variableutility.hpp"
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#include "base/logger.hpp"
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#include "base/console.hpp"
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#include <iostream>
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using namespace icinga;
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namespace po = boost::program_options;
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REGISTER_CLICOMMAND("api/setup", ApiSetupCommand);
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String ApiSetupCommand::GetDescription(void) const
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{
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return "Setup for Icinga 2 API.";
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}
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String ApiSetupCommand::GetShortDescription(void) const
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{
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return "setup for API";
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}
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ImpersonationLevel ApiSetupCommand::GetImpersonationLevel(void) const
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{
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return ImpersonateRoot;
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}
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int ApiSetupCommand::GetMaxArguments(void) const
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{
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return -1;
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}
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/**
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* The entry point for the "api setup" CLI command.
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*
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* @returns An exit status.
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*/
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int ApiSetupCommand::Run(const boost::program_options::variables_map& vm, const std::vector<std::string>& ap) const
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{
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String cn = VariableUtility::GetVariable("NodeName");
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if (cn.IsEmpty())
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cn = Utility::GetFQDN();
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if (!ApiSetupUtility::SetupMaster(cn, true))
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return 1;
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return 0;
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}
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