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			137 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			137 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/******************************************************************************
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 * Icinga 2                                                                   *
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 * Copyright (C) 2012-2018 Icinga Development Team (https://www.icinga.com/)  *
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 *                                                                            *
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 * This program is free software; you can redistribute it and/or              *
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 * modify it under the terms of the GNU General Public License                *
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 * as published by the Free Software Foundation; either version 2             *
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 * of the License, or (at your option) any later version.                     *
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 *                                                                            *
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 * This program is distributed in the hope that it will be useful,            *
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of             *
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the              *
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 * GNU General Public License for more details.                               *
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 *                                                                            *
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 * You should have received a copy of the GNU General Public License          *
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 * along with this program; if not, write to the Free Software Foundation     *
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA.             *
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 ******************************************************************************/
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#include "base/objectlock.hpp"
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#include <boost/thread/recursive_mutex.hpp>
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using namespace icinga;
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#define I2MUTEX_UNLOCKED 0
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#define I2MUTEX_LOCKED 1
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ObjectLock::~ObjectLock()
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{
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	Unlock();
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}
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ObjectLock::ObjectLock(const Object::Ptr& object)
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	: m_Object(object.get()), m_Locked(false)
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{
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	if (m_Object)
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		Lock();
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}
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ObjectLock::ObjectLock(const Object *object)
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	: m_Object(object), m_Locked(false)
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{
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	if (m_Object)
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		Lock();
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}
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void ObjectLock::LockMutex(const Object *object)
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{
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	unsigned int it = 0;
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#ifdef _WIN32
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#	ifdef _WIN64
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	while (likely(InterlockedCompareExchange64((LONGLONG *)&object->m_Mutex, I2MUTEX_LOCKED, I2MUTEX_UNLOCKED) != I2MUTEX_UNLOCKED)) {
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#	else /* _WIN64 */
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	while (likely(InterlockedCompareExchange(&object->m_Mutex, I2MUTEX_LOCKED, I2MUTEX_UNLOCKED) != I2MUTEX_UNLOCKED)) {
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#	endif /* _WIN64 */
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#else /* _WIN32 */
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	while (likely(!__sync_bool_compare_and_swap(&object->m_Mutex, I2MUTEX_UNLOCKED, I2MUTEX_LOCKED))) {
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#endif /* _WIN32 */
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		if (likely(object->m_Mutex > I2MUTEX_LOCKED)) {
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			auto *mtx = reinterpret_cast<boost::recursive_mutex *>(object->m_Mutex);
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			mtx->lock();
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			return;
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		}
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		Spin(it);
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		it++;
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	}
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	auto *mtx = new boost::recursive_mutex();
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	mtx->lock();
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#ifdef _WIN32
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#	ifdef _WIN64
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	InterlockedCompareExchange64((LONGLONG *)&object->m_Mutex, reinterpret_cast<LONGLONG>(mtx), I2MUTEX_LOCKED);
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#	else /* _WIN64 */
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	InterlockedCompareExchange(&object->m_Mutex, reinterpret_cast<LONG>(mtx), I2MUTEX_LOCKED);
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#	endif /* _WIN64 */
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#else /* _WIN32 */
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	__sync_bool_compare_and_swap(&object->m_Mutex, I2MUTEX_LOCKED, reinterpret_cast<uintptr_t>(mtx));
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#endif /* _WIN32 */
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}
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void ObjectLock::Lock()
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{
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	ASSERT(!m_Locked && m_Object);
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	LockMutex(m_Object);
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	m_Locked = true;
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#ifdef I2_DEBUG
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#	ifdef _WIN32
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	InterlockedExchange(&m_Object->m_LockOwner, GetCurrentThreadId());
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#	else /* _WIN32 */
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	__sync_lock_test_and_set(&m_Object->m_LockOwner, pthread_self());
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#	endif /* _WIN32 */
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#endif /* I2_DEBUG */
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}
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void ObjectLock::Spin(unsigned int it)
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{
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	if (it < 8) {
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		/* Do nothing. */
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	}
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#ifdef SPIN_PAUSE
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	else if (it < 16) {
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		SPIN_PAUSE();
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	}
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#endif /* SPIN_PAUSE */
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	else {
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#ifdef _WIN32
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		Sleep(0);
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#else /* _WIN32 */
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		sched_yield();
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#endif /* _WIN32 */
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	}
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}
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void ObjectLock::Unlock()
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{
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#ifdef I2_DEBUG
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	if (m_Locked) {
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#	ifdef _WIN32
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		InterlockedExchange(&m_Object->m_LockOwner, 0);
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#	else /* _WIN32 */
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		__sync_lock_release(&m_Object->m_LockOwner);
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#	endif /* _WIN32 */
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	}
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#endif /* I2_DEBUG */
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	if (m_Locked) {
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		reinterpret_cast<boost::recursive_mutex *>(m_Object->m_Mutex)->unlock();
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		m_Locked = false;
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	}
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}
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