mirror of https://github.com/Icinga/icinga2.git
501 lines
9.8 KiB
C++
501 lines
9.8 KiB
C++
#include "i2-base.h"
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#ifndef _WIN32
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# include <ltdl.h>
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#endif
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using namespace icinga;
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Application::Ptr I2_EXPORT Application::Instance;
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/**
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* Application
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*
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* Constructor for the Application class.
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*/
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Application::Application(void)
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{
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#ifdef _WIN32
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WSADATA wsaData;
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WSAStartup(MAKEWORD(1, 1), &wsaData);
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#else /* _WIN32 */
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lt_dlinit();
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#endif /* _WIN32 */
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char *debugging = getenv("_DEBUG");
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m_Debugging = (debugging && strtol(debugging, NULL, 10) != 0);
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#ifdef _WIN32
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if (IsDebuggerPresent())
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m_Debugging = true;
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#endif /* _WIN32 */
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m_ShuttingDown = false;
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m_ConfigHive = make_shared<ConfigHive>();
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}
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/**
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* ~Application
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*
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* Destructor for the application class.
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*/
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Application::~Application(void)
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{
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/* stop all components */
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for (map<string, Component::Ptr>::iterator i = m_Components.begin();
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i != m_Components.end(); i++) {
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i->second->Stop();
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}
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m_Components.clear();
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#ifdef _WIN32
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WSACleanup();
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#else /* _WIN32 */
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//lt_dlexit();
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#endif /* _WIN32 */
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}
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/**
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* RunEventLoop
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*
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* Processes events (e.g. sockets and timers).
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*/
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void Application::RunEventLoop(void)
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{
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while (!m_ShuttingDown) {
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fd_set readfds, writefds, exceptfds;
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int nfds = -1;
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Timer::CallExpiredTimers();
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FD_ZERO(&readfds);
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FD_ZERO(&writefds);
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FD_ZERO(&exceptfds);
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Socket::CollectionType::iterator prev, i;
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for (i = Socket::Sockets.begin();
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i != Socket::Sockets.end(); ) {
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Socket::Ptr socket = i->lock();
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prev = i;
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i++;
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if (!socket) {
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Socket::Sockets.erase(prev);
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continue;
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}
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int fd = socket->GetFD();
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if (socket->WantsToWrite())
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FD_SET(fd, &writefds);
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if (socket->WantsToRead())
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FD_SET(fd, &readfds);
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FD_SET(fd, &exceptfds);
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if (fd > nfds)
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nfds = fd;
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}
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time_t now = time(NULL);
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time_t next = Timer::GetNextCall();
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time_t sleep = (next < now) ? 0 : (next - now);
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if (m_ShuttingDown)
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break;
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timeval tv;
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tv.tv_sec = (sleep < 0) ? 0 : (long)sleep;
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tv.tv_usec = 0;
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int ready;
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if (nfds == -1) {
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Sleep(tv.tv_sec * 1000 + tv.tv_usec);
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ready = 0;
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} else
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ready = select(nfds + 1, &readfds, &writefds,
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&exceptfds, &tv);
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if (ready < 0)
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break;
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else if (ready == 0)
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continue;
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EventArgs ea;
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ea.Source = shared_from_this();
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for (i = Socket::Sockets.begin();
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i != Socket::Sockets.end(); ) {
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Socket::Ptr socket = i->lock();
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prev = i;
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i++;
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if (!socket) {
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Socket::Sockets.erase(prev);
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continue;
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}
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int fd;
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fd = socket->GetFD();
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if (fd != INVALID_SOCKET && FD_ISSET(fd, &writefds))
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socket->OnWritable(ea);
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fd = socket->GetFD();
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if (fd != INVALID_SOCKET && FD_ISSET(fd, &readfds))
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socket->OnReadable(ea);
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fd = socket->GetFD();
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if (fd != INVALID_SOCKET && FD_ISSET(fd, &exceptfds))
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socket->OnException(ea);
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}
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}
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}
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/**
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* Shutdown
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*
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* Signals the application to shut down during the next
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* execution of the event loop.
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*/
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void Application::Shutdown(void)
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{
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m_ShuttingDown = true;
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}
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/**
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* GetConfigHive
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*
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* Returns the application's configuration hive.
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*
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* @returns The config hive.
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*/
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ConfigHive::Ptr Application::GetConfigHive(void) const
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{
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return m_ConfigHive;
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}
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/**
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* LoadComponent
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*
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* Loads a component from a library.
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*
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* @param path The path of the component library.
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* @param componentConfig The configuration for the component.
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* @returns The component.
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*/
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Component::Ptr Application::LoadComponent(const string& path,
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const ConfigObject::Ptr& componentConfig)
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{
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Component::Ptr component;
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Component *(*pCreateComponent)();
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Log("Loading component '%s'", path.c_str());
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#ifdef _WIN32
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HMODULE hModule = LoadLibrary(path.c_str());
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#else /* _WIN32 */
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lt_dlhandle hModule = lt_dlopen(path.c_str());
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#endif /* _WIN32 */
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if (hModule == NULL)
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throw ComponentLoadException("Could not load module");
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#ifdef _WIN32
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pCreateComponent = (CreateComponentFunction)GetProcAddress(hModule,
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"CreateComponent");
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#else /* _WIN32 */
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pCreateComponent = (CreateComponentFunction)lt_dlsym(hModule,
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"CreateComponent");
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#endif /* _WIN32 */
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if (pCreateComponent == NULL)
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throw ComponentLoadException("Loadable module does not "
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"contain CreateComponent function");
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component = Component::Ptr(pCreateComponent());
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component->SetConfig(componentConfig);
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RegisterComponent(component);
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return component;
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}
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/**
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* RegisterComponent
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*
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* Registers a component object and starts it.
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*
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* @param component The component.
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*/
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void Application::RegisterComponent(Component::Ptr component)
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{
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component->SetApplication(static_pointer_cast<Application>(shared_from_this()));
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m_Components[component->GetName()] = component;
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component->Start();
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}
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/**
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* UnregisterComponent
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*
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* Unregisters a component object and stops it.
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*
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* @param component The component.
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*/
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void Application::UnregisterComponent(Component::Ptr component)
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{
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string name = component->GetName();
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Log("Unloading component '%s'", name.c_str());
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map<string, Component::Ptr>::iterator i = m_Components.find(name);
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if (i != m_Components.end())
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m_Components.erase(i);
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component->Stop();
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}
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/**
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* GetComponent
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*
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* Finds a loaded component by name.
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*
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* @param name The name of the component.
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* @returns The component or a null pointer if the component could not be found.
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*/
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Component::Ptr Application::GetComponent(const string& name)
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{
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map<string, Component::Ptr>::iterator ci = m_Components.find(name);
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if (ci == m_Components.end())
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return Component::Ptr();
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return ci->second;
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}
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/**
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* Log
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*
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* Logs a message.
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*
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* @param format The format string.
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* @param ... Additional parameters for the format string.
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*/
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void Application::Log(const char *format, ...)
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{
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char message[512];
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va_list marker;
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va_start(marker, format);
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vsnprintf(message, sizeof(message), format, marker);
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va_end(marker);
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// TODO: log to file
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fprintf(stderr, "%s\n", message);
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}
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/**
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* SetArguments
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*
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* Sets the application's arguments.
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*
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* @param arguments The arguments.
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*/
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void Application::SetArguments(const vector<string>& arguments)
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{
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m_Arguments = arguments;
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}
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/**
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* GetArguments
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*
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* Retrieves the application's arguments.
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*
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* @returns The arguments.
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*/
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const vector<string>& Application::GetArguments(void) const
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{
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return m_Arguments;
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}
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/**
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* GetExeDirectory
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*
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* Retrieves the directory the application's binary is contained in.
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*
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* @returns The directory.
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*/
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string Application::GetExeDirectory(void) const
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{
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static string ExePath;
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if (ExePath.length() != 0)
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return ExePath;
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#ifndef _WIN32
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char Cwd[MAXPATHLEN];
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char *Buf, *PathEnv, *Directory, PathTest[MAXPATHLEN], FullExePath[MAXPATHLEN];
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bool FoundPath;
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const char *argv0 = m_Arguments[0].c_str();
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if (getcwd(Cwd, sizeof(Cwd)) == NULL)
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throw PosixException("getcwd failed", errno);
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if (argv0[0] != '/')
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snprintf(FullExePath, sizeof(FullExePath), "%s/%s", Cwd, argv0);
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else
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strncpy(FullExePath, argv0, sizeof(FullExePath));
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if (strchr(argv0, '/') == NULL) {
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PathEnv = getenv("PATH");
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if (PathEnv != NULL) {
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PathEnv = Memory::StrDup(PathEnv);
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FoundPath = false;
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for (Directory = strtok(PathEnv, ":"); Directory != NULL; Directory = strtok(NULL, ":")) {
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if (snprintf(PathTest, sizeof(PathTest), "%s/%s", Directory, argv0) < 0)
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throw PosixException("snprintf failed", errno);
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if (access(PathTest, X_OK) == 0) {
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strncpy(FullExePath, PathTest, sizeof(FullExePath));
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FoundPath = true;
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break;
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}
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}
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free(PathEnv);
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if (!FoundPath)
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throw Exception("Could not determine executable path.");
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}
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}
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if ((Buf = realpath(FullExePath, NULL)) == NULL)
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throw PosixException("realpath failed", errno);
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// remove filename
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char *LastSlash = strrchr(Buf, '/');
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if (LastSlash != NULL)
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*LastSlash = '\0';
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ExePath = string(Buf);
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free(Buf);
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#else /* _WIN32 */
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char FullExePath[MAXPATHLEN];
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GetModuleFileName(NULL, FullExePath, MAXPATHLEN);
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PathRemoveFileSpec(FullExePath);
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ExePath = string(FullExePath);
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#endif /* _WIN32 */
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return ExePath;
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}
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/**
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* AddComponentSearchDir
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*
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* Adds a directory to the component search path.
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*
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* @param componentDirectory The directory.
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*/
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void Application::AddComponentSearchDir(const string& componentDirectory)
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{
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#ifdef _WIN32
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SetDllDirectory(componentDirectory.c_str());
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#else /* _WIN32 */
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lt_dladdsearchdir(componentDirectory.c_str());
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#endif /* _WIN32 */
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}
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/**
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* IsDebugging
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*
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* Retrieves the debugging mode of the application.
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*
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* @returns true if the application is being debugged, false otherwise
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*/
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bool Application::IsDebugging(void) const
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{
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return m_Debugging;
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}
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#ifndef _WIN32
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/**
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* ApplicationSigIntHandler
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*
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* Signal handler for SIGINT.
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*
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* @param signum The signal number.
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*/
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static void ApplicationSigIntHandler(int signum)
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{
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assert(signum == SIGINT);
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Application::Instance->Shutdown();
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struct sigaction sa;
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memset(&sa, 0, sizeof(sa));
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sa.sa_handler = SIG_DFL;
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sigaction(SIGINT, &sa, NULL);
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}
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#endif /* _WIN32 */
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/**
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* RunApplication
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*
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* Runs the specified application.
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*
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* @param argc The number of arguments.
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* @param argv The arguments that should be passed to the application.
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* @param instance The application instance.
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* @returns The application's exit code.
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*/
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int icinga::RunApplication(int argc, char **argv, Application *instance)
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{
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int result;
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Application::Instance = Application::Ptr(instance);
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#ifndef _WIN32
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struct sigaction sa;
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memset(&sa, 0, sizeof(sa));
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sa.sa_handler = ApplicationSigIntHandler;
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sigaction(SIGINT, &sa, NULL);
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#endif /* _WIN32 */
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vector<string> args;
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for (int i = 0; i < argc; i++)
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args.push_back(string(argv[i]));
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Application::Instance->SetArguments(args);
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if (Application::Instance->IsDebugging()) {
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result = Application::Instance->Main(args);
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} else {
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try {
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result = Application::Instance->Main(args);
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} catch (const Exception& ex) {
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cerr << "---" << endl;
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cerr << "Exception: " << Utility::GetTypeName(ex) << endl;
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cerr << "Message: " << ex.GetMessage() << endl;
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return EXIT_FAILURE;
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}
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}
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return result;
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}
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