icinga2/lib/icinga/service-flapping.cpp

119 lines
3.4 KiB
C++

/******************************************************************************
* Icinga 2 *
* Copyright (C) 2012 Icinga Development Team (http://www.icinga.org/) *
* *
* This program is free software; you can redistribute it and/or *
* modify it under the terms of the GNU General Public License *
* as published by the Free Software Foundation; either version 2 *
* of the License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the Free Software Foundation *
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
******************************************************************************/
#include "icinga/service.h"
#include "base/dynamictype.h"
#include "base/objectlock.h"
#include "base/logger_fwd.h"
#include "base/timer.h"
#include "base/utility.h"
#include "base/convert.h"
#include <boost/tuple/tuple.hpp>
#include <boost/smart_ptr/make_shared.hpp>
#include <boost/foreach.hpp>
using namespace icinga;
#define FLAPPING_INTERVAL (30 * 60)
double Service::GetFlappingThreshold(void) const
{
if (m_FlappingThreshold.IsEmpty())
return 30;
else
return m_FlappingThreshold;
}
bool Service::GetEnableFlapping(void) const
{
if (m_EnableFlapping.IsEmpty())
return true;
else
return m_EnableFlapping;
}
void Service::SetEnableFlapping(bool enabled)
{
m_EnableFlapping = enabled ? 1 : 0;
Touch("enable_flapping");
}
void Service::UpdateFlappingStatus(bool stateChange)
{
double ts, now;
long positive, negative;
now = Utility::GetTime();
if (m_FlappingLastChange.IsEmpty()) {
ts = now;
positive = 0;
negative = 0;
} else {
ts = m_FlappingLastChange;
positive = m_FlappingPositive;
negative = m_FlappingNegative;
}
double diff = now - ts;
if (positive + negative > FLAPPING_INTERVAL) {
double pct = (positive + negative - FLAPPING_INTERVAL) / FLAPPING_INTERVAL;
positive -= pct * positive;
negative -= pct * negative;
}
if (stateChange)
positive += diff;
else
negative += diff;
if (positive < 0)
positive = 0;
if (negative < 0)
negative = 0;
Log(LogDebug, "icinga", "Flapping counter for '" + GetName() + "' is positive=" + Convert::ToString(positive) + ", negative=" + Convert::ToString(negative));
m_FlappingPositive = positive;
Touch("flapping_positive");
m_FlappingNegative = negative;
Touch("flapping_negative");
m_FlappingLastChange = now;
Touch("flapping_lastchange");
}
bool Service::IsFlapping(void) const
{
double threshold = 20;
if (!m_FlappingThreshold.IsEmpty())
threshold = m_FlappingThreshold;
if (m_FlappingNegative.IsEmpty() || m_FlappingPositive.IsEmpty())
return false;
return (m_FlappingPositive > threshold * (m_FlappingPositive + m_FlappingNegative) / 100);
}