Fix UDL generic dark mode via UDL UI bug

Fix #10781
This commit is contained in:
Don Ho 2021-11-15 00:58:24 +01:00
parent aa06651a39
commit a22a0bfedf

View File

@ -1776,10 +1776,14 @@ INT_PTR CALLBACK StylerDlg::dlgProc(HWND hwnd, UINT message, WPARAM wParam, LPAR
dlg->_pFgColour->init(dlg->_hInst, hwnd);
dlg->_pFgColour->setColour(style._fgColor);
dlg->_pFgColour->setEnabled((style._colorStyle & COLORSTYLE_FOREGROUND) != 0);
bool isFgEnabled = (style._colorStyle & COLORSTYLE_FOREGROUND) != 0;
dlg->_pFgColour->setEnabled(isFgEnabled);
::SendDlgItemMessage(hwnd, IDC_STYLER_CHECK_FG_TRANSPARENT, BM_SETCHECK, !isFgEnabled, 0);
dlg->_pBgColour->init(dlg->_hInst, hwnd);
dlg->_pBgColour->setColour(style._bgColor);
dlg->_pBgColour->setEnabled((style._colorStyle & COLORSTYLE_BACKGROUND) != 0);
bool isBgEnabled = (style._colorStyle & COLORSTYLE_BACKGROUND) != 0;
dlg->_pBgColour->setEnabled(isBgEnabled);
::SendDlgItemMessage(hwnd, IDC_STYLER_CHECK_BG_TRANSPARENT, BM_SETCHECK, !isBgEnabled, 0);
int w = nppParam._dpiManager.scaleX(25);
int h = nppParam._dpiManager.scaleY(25);
@ -1922,7 +1926,10 @@ INT_PTR CALLBACK StylerDlg::dlgProc(HWND hwnd, UINT message, WPARAM wParam, LPAR
bool isTransparent = (BST_CHECKED == ::SendDlgItemMessage(hwnd, IDC_STYLER_CHECK_FG_TRANSPARENT, BM_GETCHECK, 0, 0));
dlg->_pFgColour->setEnabled(!isTransparent);
dlg->_pFgColour->redraw();
style._colorStyle &= ~COLORSTYLE_FOREGROUND;
if (isTransparent)
style._colorStyle &= ~COLORSTYLE_FOREGROUND;
else
style._colorStyle |= COLORSTYLE_FOREGROUND;
}
if (wParam == IDC_STYLER_CHECK_BG_TRANSPARENT)
@ -1930,7 +1937,10 @@ INT_PTR CALLBACK StylerDlg::dlgProc(HWND hwnd, UINT message, WPARAM wParam, LPAR
bool isTransparent = (BST_CHECKED == ::SendDlgItemMessage(hwnd, IDC_STYLER_CHECK_BG_TRANSPARENT, BM_GETCHECK, 0, 0));
dlg->_pBgColour->setEnabled(!isTransparent);
dlg->_pBgColour->redraw();
style._colorStyle &= ~COLORSTYLE_BACKGROUND;
if (isTransparent)
style._colorStyle &= ~COLORSTYLE_BACKGROUND;
else
style._colorStyle |= COLORSTYLE_BACKGROUND;
}
}
else