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	Update with https://www.scintilla.org/scintilla521.zip https://www.scintilla.org/lexilla515.zip - fix setting to bring Scintilla::PositionCR from ScintillaStructures.h inline with Sci_Position.h Sci_PositionCR - add workaround to enable lexer for searchResult commented out SCI_SETILEXER call on searchResult to get one result which is correctly handled by the lexer, added comment about the current problem with property @MarkingsStruct which seems to disappear after call to SCI_SETILEXER or CreateLexer - corrected usage of ObjC lexer - removed unnecessary filter stuff - use own sections for scintilla and lexilla build targets and allow parallel builds - as libscilex is no longer existing, changed to libscintilla - adapt makefiles and cmake - use VS2019 - started simple changes for createlexer adaptations, nullpointercheck missing on return of lexer name from deprecated LexerNameFromID -> undefined behaviour - movement from id -> lexer name, mostly done via LexerNameFromID + switching off corresponding compiler warning - changed to SCI_SETILEXER from SCI_SETLEXER, SCI_SETLEXERLANGUAGE needs to be corrected, see Scintilla5Migration.html - just commented out: SCI_LOADLEXERLIBRARY Fix #10504, close #11419
		
			
				
	
	
		
			488 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			488 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Scintilla source code edit control
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| /** @file LexLua.cxx
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|  ** Lexer for Lua language.
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|  **
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|  ** Written by Paul Winwood.
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|  ** Folder by Alexey Yutkin.
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|  ** Modified by Marcos E. Wurzius & Philippe Lhoste
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|  **/
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| 
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| #include <stdlib.h>
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| #include <string.h>
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| #include <stdio.h>
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| #include <stdarg.h>
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| #include <assert.h>
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| #include <ctype.h>
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| 
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| #include <string>
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| #include <string_view>
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| 
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| #include "ILexer.h"
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| #include "Scintilla.h"
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| #include "SciLexer.h"
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| 
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| #include "StringCopy.h"
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| #include "WordList.h"
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| #include "LexAccessor.h"
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| #include "Accessor.h"
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| #include "StyleContext.h"
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| #include "CharacterSet.h"
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| #include "LexerModule.h"
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| 
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| using namespace Lexilla;
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| 
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| // Test for [=[ ... ]=] delimiters, returns 0 if it's only a [ or ],
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| // return 1 for [[ or ]], returns >=2 for [=[ or ]=] and so on.
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| // The maximum number of '=' characters allowed is 254.
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| static int LongDelimCheck(StyleContext &sc) {
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| 	int sep = 1;
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| 	while (sc.GetRelative(sep) == '=' && sep < 0xFF)
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| 		sep++;
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| 	if (sc.GetRelative(sep) == sc.ch)
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| 		return sep;
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| 	return 0;
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| }
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| 
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| static void ColouriseLuaDoc(
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| 	Sci_PositionU startPos,
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| 	Sci_Position length,
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| 	int initStyle,
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| 	WordList *keywordlists[],
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| 	Accessor &styler) {
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| 
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| 	const WordList &keywords = *keywordlists[0];
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| 	const WordList &keywords2 = *keywordlists[1];
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| 	const WordList &keywords3 = *keywordlists[2];
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| 	const WordList &keywords4 = *keywordlists[3];
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| 	const WordList &keywords5 = *keywordlists[4];
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| 	const WordList &keywords6 = *keywordlists[5];
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| 	const WordList &keywords7 = *keywordlists[6];
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| 	const WordList &keywords8 = *keywordlists[7];
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| 
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| 	// Accepts accented characters
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| 	CharacterSet setWordStart(CharacterSet::setAlpha, "_", true);
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| 	CharacterSet setWord(CharacterSet::setAlphaNum, "_", true);
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| 	// Not exactly following number definition (several dots are seen as OK, etc.)
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| 	// but probably enough in most cases. [pP] is for hex floats.
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| 	CharacterSet setNumber(CharacterSet::setDigits, ".-+abcdefpABCDEFP");
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| 	CharacterSet setExponent(CharacterSet::setNone, "eEpP");
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| 	CharacterSet setLuaOperator(CharacterSet::setNone, "*/-+()={}~[];<>,.^%:#&|");
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| 	CharacterSet setEscapeSkip(CharacterSet::setNone, "\"'\\");
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| 
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| 	Sci_Position currentLine = styler.GetLine(startPos);
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| 	// Initialize long string [[ ... ]] or block comment --[[ ... ]],
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| 	// if we are inside such a string. Block comment was introduced in Lua 5.0,
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| 	// blocks with separators [=[ ... ]=] in Lua 5.1.
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| 	// Continuation of a string (\z whitespace escaping) is controlled by stringWs.
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| 	int sepCount = 0;
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| 	int stringWs = 0;
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| 	if (initStyle == SCE_LUA_LITERALSTRING || initStyle == SCE_LUA_COMMENT ||
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| 		initStyle == SCE_LUA_STRING || initStyle == SCE_LUA_CHARACTER) {
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| 		const int lineState = styler.GetLineState(currentLine - 1);
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| 		sepCount = lineState & 0xFF;
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| 		stringWs = lineState & 0x100;
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| 	}
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| 
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| 	// results of identifier/keyword matching
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| 	Sci_Position idenPos = 0;
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| 	Sci_Position idenWordPos = 0;
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| 	int idenStyle = SCE_LUA_IDENTIFIER;
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| 	bool foundGoto = false;
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| 
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| 	// Do not leak onto next line
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| 	if (initStyle == SCE_LUA_STRINGEOL || initStyle == SCE_LUA_COMMENTLINE || initStyle == SCE_LUA_PREPROCESSOR) {
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| 		initStyle = SCE_LUA_DEFAULT;
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| 	}
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| 
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| 	StyleContext sc(startPos, length, initStyle, styler);
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| 	if (startPos == 0 && sc.ch == '#' && sc.chNext == '!') {
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| 		// shbang line: "#!" is a comment only if located at the start of the script
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| 		sc.SetState(SCE_LUA_COMMENTLINE);
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| 	}
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| 	for (; sc.More(); sc.Forward()) {
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| 		if (sc.atLineEnd) {
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| 			// Update the line state, so it can be seen by next line
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| 			currentLine = styler.GetLine(sc.currentPos);
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| 			switch (sc.state) {
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| 			case SCE_LUA_LITERALSTRING:
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| 			case SCE_LUA_COMMENT:
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| 			case SCE_LUA_STRING:
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| 			case SCE_LUA_CHARACTER:
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| 				// Inside a literal string, block comment or string, we set the line state
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| 				styler.SetLineState(currentLine, stringWs | sepCount);
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| 				break;
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| 			default:
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| 				// Reset the line state
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| 				styler.SetLineState(currentLine, 0);
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| 				break;
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| 			}
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| 		}
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| 		if (sc.atLineStart && (sc.state == SCE_LUA_STRING)) {
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| 			// Prevent SCE_LUA_STRINGEOL from leaking back to previous line
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| 			sc.SetState(SCE_LUA_STRING);
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| 		}
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| 
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| 		// Handle string line continuation
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| 		if ((sc.state == SCE_LUA_STRING || sc.state == SCE_LUA_CHARACTER) &&
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| 				sc.ch == '\\') {
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| 			if (sc.chNext == '\n' || sc.chNext == '\r') {
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| 				sc.Forward();
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| 				if (sc.ch == '\r' && sc.chNext == '\n') {
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| 					sc.Forward();
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| 				}
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| 				continue;
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| 			}
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| 		}
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| 
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| 		// Determine if the current state should terminate.
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| 		if (sc.state == SCE_LUA_OPERATOR) {
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| 			if (sc.ch == ':' && sc.chPrev == ':') {	// :: <label> :: forward scan
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| 				sc.Forward();
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| 				Sci_Position ln = 0;
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| 				while (IsASpaceOrTab(sc.GetRelative(ln)))	// skip over spaces/tabs
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| 					ln++;
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| 				Sci_Position ws1 = ln;
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| 				if (setWordStart.Contains(sc.GetRelative(ln))) {
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| 					int c, i = 0;
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| 					char s[100];
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| 					while (setWord.Contains(c = sc.GetRelative(ln))) {	// get potential label
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| 						if (i < 90)
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| 							s[i++] = static_cast<char>(c);
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| 						ln++;
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| 					}
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| 					s[i] = '\0'; Sci_Position lbl = ln;
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| 					if (!keywords.InList(s)) {
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| 						while (IsASpaceOrTab(sc.GetRelative(ln)))	// skip over spaces/tabs
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| 							ln++;
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| 						Sci_Position ws2 = ln - lbl;
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| 						if (sc.GetRelative(ln) == ':' && sc.GetRelative(ln + 1) == ':') {
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| 							// final :: found, complete valid label construct
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| 							sc.ChangeState(SCE_LUA_LABEL);
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| 							if (ws1) {
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| 								sc.SetState(SCE_LUA_DEFAULT);
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| 								sc.ForwardBytes(ws1);
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| 							}
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| 							sc.SetState(SCE_LUA_LABEL);
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| 							sc.ForwardBytes(lbl - ws1);
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| 							if (ws2) {
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| 								sc.SetState(SCE_LUA_DEFAULT);
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| 								sc.ForwardBytes(ws2);
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| 							}
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| 							sc.SetState(SCE_LUA_LABEL);
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| 							sc.ForwardBytes(2);
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| 						}
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| 					}
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| 				}
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| 			}
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| 			sc.SetState(SCE_LUA_DEFAULT);
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| 		} else if (sc.state == SCE_LUA_NUMBER) {
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| 			// We stop the number definition on non-numerical non-dot non-eEpP non-sign non-hexdigit char
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| 			if (!setNumber.Contains(sc.ch)) {
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| 				sc.SetState(SCE_LUA_DEFAULT);
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| 			} else if (sc.ch == '-' || sc.ch == '+') {
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| 				if (!setExponent.Contains(sc.chPrev))
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| 					sc.SetState(SCE_LUA_DEFAULT);
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| 			}
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| 		} else if (sc.state == SCE_LUA_IDENTIFIER) {
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| 			idenPos--;			// commit already-scanned identitier/word parts
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| 			if (idenWordPos > 0) {
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| 				idenWordPos--;
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| 				sc.ChangeState(idenStyle);
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| 				sc.ForwardBytes(idenWordPos);
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| 				idenPos -= idenWordPos;
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| 				if (idenPos > 0) {
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| 					sc.SetState(SCE_LUA_IDENTIFIER);
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| 					sc.ForwardBytes(idenPos);
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| 				}
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| 			} else {
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| 				sc.ForwardBytes(idenPos);
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| 			}
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| 			sc.SetState(SCE_LUA_DEFAULT);
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| 			if (foundGoto) {					// goto <label> forward scan
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| 				while (IsASpaceOrTab(sc.ch) && !sc.atLineEnd)
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| 					sc.Forward();
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| 				if (setWordStart.Contains(sc.ch)) {
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| 					sc.SetState(SCE_LUA_LABEL);
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| 					sc.Forward();
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| 					while (setWord.Contains(sc.ch))
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| 						sc.Forward();
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| 					char s[100];
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| 					sc.GetCurrent(s, sizeof(s));
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| 					if (keywords.InList(s))		// labels cannot be keywords
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| 						sc.ChangeState(SCE_LUA_WORD);
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| 				}
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| 				sc.SetState(SCE_LUA_DEFAULT);
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| 			}
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| 		} else if (sc.state == SCE_LUA_COMMENTLINE || sc.state == SCE_LUA_PREPROCESSOR) {
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| 			if (sc.atLineEnd) {
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| 				sc.ForwardSetState(SCE_LUA_DEFAULT);
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| 			}
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| 		} else if (sc.state == SCE_LUA_STRING) {
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| 			if (stringWs) {
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| 				if (!IsASpace(sc.ch))
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| 					stringWs = 0;
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| 			}
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| 			if (sc.ch == '\\') {
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| 				if (setEscapeSkip.Contains(sc.chNext)) {
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| 					sc.Forward();
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| 				} else if (sc.chNext == 'z') {
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| 					sc.Forward();
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| 					stringWs = 0x100;
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| 				}
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| 			} else if (sc.ch == '\"') {
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| 				sc.ForwardSetState(SCE_LUA_DEFAULT);
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| 			} else if (stringWs == 0 && sc.atLineEnd) {
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| 				sc.ChangeState(SCE_LUA_STRINGEOL);
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| 				sc.ForwardSetState(SCE_LUA_DEFAULT);
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| 			}
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| 		} else if (sc.state == SCE_LUA_CHARACTER) {
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| 			if (stringWs) {
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| 				if (!IsASpace(sc.ch))
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| 					stringWs = 0;
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| 			}
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| 			if (sc.ch == '\\') {
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| 				if (setEscapeSkip.Contains(sc.chNext)) {
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| 					sc.Forward();
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| 				} else if (sc.chNext == 'z') {
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| 					sc.Forward();
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| 					stringWs = 0x100;
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| 				}
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| 			} else if (sc.ch == '\'') {
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| 				sc.ForwardSetState(SCE_LUA_DEFAULT);
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| 			} else if (stringWs == 0 && sc.atLineEnd) {
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| 				sc.ChangeState(SCE_LUA_STRINGEOL);
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| 				sc.ForwardSetState(SCE_LUA_DEFAULT);
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| 			}
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| 		} else if (sc.ch == ']' && (sc.state == SCE_LUA_LITERALSTRING || sc.state == SCE_LUA_COMMENT)) {
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| 			const int sep = LongDelimCheck(sc);
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| 			if (sep == sepCount) {   // ]=]-style delim
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| 				sc.Forward(sep);
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| 				sc.ForwardSetState(SCE_LUA_DEFAULT);
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| 			}
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| 		}
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| 
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| 		// Determine if a new state should be entered.
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| 		if (sc.state == SCE_LUA_DEFAULT) {
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| 			if (IsADigit(sc.ch) || (sc.ch == '.' && IsADigit(sc.chNext))) {
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| 				sc.SetState(SCE_LUA_NUMBER);
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| 				if (sc.ch == '0' && toupper(sc.chNext) == 'X') {
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| 					sc.Forward();
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| 				}
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| 			} else if (setWordStart.Contains(sc.ch)) {
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| 				// For matching various identifiers with dots and colons, multiple
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| 				// matches are done as identifier segments are added. Longest match is
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| 				// set to a word style. The non-matched part is in identifier style.
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| 				std::string ident;
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| 				idenPos = 0;
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| 				idenWordPos = 0;
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| 				idenStyle = SCE_LUA_IDENTIFIER;
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| 				foundGoto = false;
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| 				int cNext;
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| 				do {
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| 					int c;
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| 					const Sci_Position idenPosOld = idenPos;
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| 					std::string identSeg;
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| 					identSeg += static_cast<char>(sc.GetRelative(idenPos++));
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| 					while (setWord.Contains(c = sc.GetRelative(idenPos))) {
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| 						identSeg += static_cast<char>(c);
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| 						idenPos++;
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| 					}
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| 					if (keywords.InList(identSeg.c_str()) && (idenPosOld > 0)) {
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| 						idenPos = idenPosOld - 1;	// keywords cannot mix
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| 						ident.pop_back();
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| 						break;
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| 					}
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| 					ident += identSeg;
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| 					const char* s = ident.c_str();
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| 					int newStyle = SCE_LUA_IDENTIFIER;
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| 					if (keywords.InList(s)) {
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| 						newStyle = SCE_LUA_WORD;
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| 					} else if (keywords2.InList(s)) {
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| 						newStyle = SCE_LUA_WORD2;
 | |
| 					} else if (keywords3.InList(s)) {
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| 						newStyle = SCE_LUA_WORD3;
 | |
| 					} else if (keywords4.InList(s)) {
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| 						newStyle = SCE_LUA_WORD4;
 | |
| 					} else if (keywords5.InList(s)) {
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| 						newStyle = SCE_LUA_WORD5;
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| 					} else if (keywords6.InList(s)) {
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| 						newStyle = SCE_LUA_WORD6;
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| 					} else if (keywords7.InList(s)) {
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| 						newStyle = SCE_LUA_WORD7;
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| 					} else if (keywords8.InList(s)) {
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| 						newStyle = SCE_LUA_WORD8;
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| 					}
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| 					if (newStyle != SCE_LUA_IDENTIFIER) {
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| 						idenStyle = newStyle;
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| 						idenWordPos = idenPos;
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| 					}
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| 					if (idenStyle == SCE_LUA_WORD)	// keywords cannot mix
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| 						break;
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| 					cNext = sc.GetRelative(idenPos + 1);
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| 					if ((c == '.' || c == ':') && setWordStart.Contains(cNext)) {
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| 						ident += static_cast<char>(c);
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| 						idenPos++;
 | |
| 					} else {
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| 						cNext = 0;
 | |
| 					}
 | |
| 				} while (cNext);
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| 				if ((idenStyle == SCE_LUA_WORD) && (ident.compare("goto") == 0)) {
 | |
| 					foundGoto = true;
 | |
| 				}
 | |
| 				sc.SetState(SCE_LUA_IDENTIFIER);
 | |
| 			} else if (sc.ch == '\"') {
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| 				sc.SetState(SCE_LUA_STRING);
 | |
| 				stringWs = 0;
 | |
| 			} else if (sc.ch == '\'') {
 | |
| 				sc.SetState(SCE_LUA_CHARACTER);
 | |
| 				stringWs = 0;
 | |
| 			} else if (sc.ch == '[') {
 | |
| 				sepCount = LongDelimCheck(sc);
 | |
| 				if (sepCount == 0) {
 | |
| 					sc.SetState(SCE_LUA_OPERATOR);
 | |
| 				} else {
 | |
| 					sc.SetState(SCE_LUA_LITERALSTRING);
 | |
| 					sc.Forward(sepCount);
 | |
| 				}
 | |
| 			} else if (sc.Match('-', '-')) {
 | |
| 				sc.SetState(SCE_LUA_COMMENTLINE);
 | |
| 				if (sc.Match("--[")) {
 | |
| 					sc.Forward(2);
 | |
| 					sepCount = LongDelimCheck(sc);
 | |
| 					if (sepCount > 0) {
 | |
| 						sc.ChangeState(SCE_LUA_COMMENT);
 | |
| 						sc.Forward(sepCount);
 | |
| 					}
 | |
| 				} else {
 | |
| 					sc.Forward();
 | |
| 				}
 | |
| 			} else if (sc.atLineStart && sc.Match('$')) {
 | |
| 				sc.SetState(SCE_LUA_PREPROCESSOR);	// Obsolete since Lua 4.0, but still in old code
 | |
| 			} else if (setLuaOperator.Contains(sc.ch)) {
 | |
| 				sc.SetState(SCE_LUA_OPERATOR);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	sc.Complete();
 | |
| }
 | |
| 
 | |
| static void FoldLuaDoc(Sci_PositionU startPos, Sci_Position length, int initStyle, WordList *[],
 | |
|                        Accessor &styler) {
 | |
| 	const Sci_PositionU lengthDoc = startPos + length;
 | |
| 	int visibleChars = 0;
 | |
| 	Sci_Position lineCurrent = styler.GetLine(startPos);
 | |
| 	int levelPrev = styler.LevelAt(lineCurrent) & SC_FOLDLEVELNUMBERMASK;
 | |
| 	int levelCurrent = levelPrev;
 | |
| 	char chNext = styler[startPos];
 | |
| 	const bool foldCompact = styler.GetPropertyInt("fold.compact", 1) != 0;
 | |
| 	int style = initStyle;
 | |
| 	int styleNext = styler.StyleAt(startPos);
 | |
| 
 | |
| 	for (Sci_PositionU i = startPos; i < lengthDoc; i++) {
 | |
| 		const char ch = chNext;
 | |
| 		chNext = styler.SafeGetCharAt(i + 1);
 | |
| 		const int stylePrev = style;
 | |
| 		style = styleNext;
 | |
| 		styleNext = styler.StyleAt(i + 1);
 | |
| 		const bool atEOL = (ch == '\r' && chNext != '\n') || (ch == '\n');
 | |
| 		if (style == SCE_LUA_WORD) {
 | |
| 			if (ch == 'i' || ch == 'd' || ch == 'f' || ch == 'e' || ch == 'r' || ch == 'u') {
 | |
| 				char s[10] = "";
 | |
| 				for (Sci_PositionU j = 0; j < 8; j++) {
 | |
| 					if (!iswordchar(styler[i + j])) {
 | |
| 						break;
 | |
| 					}
 | |
| 					s[j] = styler[i + j];
 | |
| 					s[j + 1] = '\0';
 | |
| 				}
 | |
| 
 | |
| 				if ((strcmp(s, "if") == 0) || (strcmp(s, "do") == 0) || (strcmp(s, "function") == 0) || (strcmp(s, "repeat") == 0)) {
 | |
| 					levelCurrent++;
 | |
| 				}
 | |
| 				if ((strcmp(s, "end") == 0) || (strcmp(s, "elseif") == 0) || (strcmp(s, "until") == 0)) {
 | |
| 					levelCurrent--;
 | |
| 				}
 | |
| 			}
 | |
| 		} else if (style == SCE_LUA_OPERATOR) {
 | |
| 			if (ch == '{' || ch == '(') {
 | |
| 				levelCurrent++;
 | |
| 			} else if (ch == '}' || ch == ')') {
 | |
| 				levelCurrent--;
 | |
| 			}
 | |
| 		} else if (style == SCE_LUA_LITERALSTRING || style == SCE_LUA_COMMENT) {
 | |
| 			if (stylePrev != style) {
 | |
| 				levelCurrent++;
 | |
| 			} else if (styleNext != style) {
 | |
| 				levelCurrent--;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		if (atEOL) {
 | |
| 			int lev = levelPrev;
 | |
| 			if (visibleChars == 0 && foldCompact) {
 | |
| 				lev |= SC_FOLDLEVELWHITEFLAG;
 | |
| 			}
 | |
| 			if ((levelCurrent > levelPrev) && (visibleChars > 0)) {
 | |
| 				lev |= SC_FOLDLEVELHEADERFLAG;
 | |
| 			}
 | |
| 			if (lev != styler.LevelAt(lineCurrent)) {
 | |
| 				styler.SetLevel(lineCurrent, lev);
 | |
| 			}
 | |
| 			lineCurrent++;
 | |
| 			levelPrev = levelCurrent;
 | |
| 			visibleChars = 0;
 | |
| 		}
 | |
| 		if (!isspacechar(ch)) {
 | |
| 			visibleChars++;
 | |
| 		}
 | |
| 	}
 | |
| 	// Fill in the real level of the next line, keeping the current flags as they will be filled in later
 | |
| 
 | |
| 	int flagsNext = styler.LevelAt(lineCurrent) & ~SC_FOLDLEVELNUMBERMASK;
 | |
| 	styler.SetLevel(lineCurrent, levelPrev | flagsNext);
 | |
| }
 | |
| 
 | |
| static const char * const luaWordListDesc[] = {
 | |
| 	"Keywords",
 | |
| 	"Basic functions",
 | |
| 	"String, (table) & math functions",
 | |
| 	"(coroutines), I/O & system facilities",
 | |
| 	"user1",
 | |
| 	"user2",
 | |
| 	"user3",
 | |
| 	"user4",
 | |
| 	0
 | |
| };
 | |
| 
 | |
| namespace {
 | |
| 
 | |
| LexicalClass lexicalClasses[] = {
 | |
| 	// Lexer Lua SCLEX_LUA SCE_LUA_:
 | |
| 	0, "SCE_LUA_DEFAULT", "default", "White space: Visible only in View Whitespace mode (or if it has a back colour)",
 | |
| 	1, "SCE_LUA_COMMENT", "comment", "Block comment (Lua 5.0)",
 | |
| 	2, "SCE_LUA_COMMENTLINE", "comment line", "Line comment",
 | |
| 	3, "SCE_LUA_COMMENTDOC", "comment documentation", "Doc comment -- Not used in Lua (yet?)",
 | |
| 	4, "SCE_LUA_NUMBER", "literal numeric", "Number",
 | |
| 	5, "SCE_LUA_WORD", "keyword", "Keyword",
 | |
| 	6, "SCE_LUA_STRING", "literal string", "(Double quoted) String",
 | |
| 	7, "SCE_LUA_CHARACTER", "literal string character", "Character (Single quoted string)",
 | |
| 	8, "SCE_LUA_LITERALSTRING", "literal string", "Literal string",
 | |
| 	9, "SCE_LUA_PREPROCESSOR", "preprocessor", "Preprocessor (obsolete in Lua 4.0 and up)",
 | |
| 	10, "SCE_LUA_OPERATOR", "operator", "Operators",
 | |
| 	11, "SCE_LUA_IDENTIFIER", "identifier", "Identifier (everything else...)",
 | |
| 	12, "SCE_LUA_STRINGEOL", "error literal string", "End of line where string is not closed",
 | |
| 	13, "SCE_LUA_WORD2", "identifier", "Other keywords",
 | |
| 	14, "SCE_LUA_WORD3", "identifier", "Other keywords",
 | |
| 	15, "SCE_LUA_WORD4", "identifier", "Other keywords",
 | |
| 	16, "SCE_LUA_WORD5", "identifier", "Other keywords",
 | |
| 	17, "SCE_LUA_WORD6", "identifier", "Other keywords",
 | |
| 	18, "SCE_LUA_WORD7", "identifier", "Other keywords",
 | |
| 	19, "SCE_LUA_WORD8", "identifier", "Other keywords",
 | |
| 	20, "SCE_LUA_LABEL", "label", "Labels",
 | |
| };
 | |
| 
 | |
| }
 | |
| 
 | |
| LexerModule lmLua(SCLEX_LUA, ColouriseLuaDoc, "lua", FoldLuaDoc, luaWordListDesc, lexicalClasses, ELEMENTS(lexicalClasses));
 |