647 lines
20 KiB
C++
647 lines
20 KiB
C++
// Scintilla source code edit control
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/** @file LexLua.cxx
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** Lexer for Lua language.
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**
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** Written by Paul Winwood.
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** Folder by Alexey Yutkin.
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** Modified by Marcos E. Wurzius & Philippe Lhoste
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**/
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#include <cstdlib>
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#include <cassert>
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#include <cstring>
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#include <string>
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#include <string_view>
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#include <vector>
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#include <map>
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#include "ILexer.h"
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#include "Scintilla.h"
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#include "SciLexer.h"
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#include "WordList.h"
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#include "LexAccessor.h"
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#include "Accessor.h"
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#include "StyleContext.h"
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#include "CharacterSet.h"
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#include "LexerModule.h"
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#include "OptionSet.h"
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#include "SubStyles.h"
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#include "DefaultLexer.h"
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using namespace Scintilla;
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using namespace Lexilla;
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namespace {
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// Test for [=[ ... ]=] delimiters, returns 0 if it's only a [ or ],
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// return 1 for [[ or ]], returns >=2 for [=[ or ]=] and so on.
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// The maximum number of '=' characters allowed is 254.
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int LongDelimCheck(StyleContext &sc) {
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constexpr int maximumEqualCharacters = 254;
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int sep = 1;
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while (sc.GetRelative(sep) == '=' && sep <= maximumEqualCharacters)
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sep++;
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if (sc.GetRelative(sep) == sc.ch)
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return sep;
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return 0;
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}
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const char *const luaWordListDesc[] = {
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"Keywords",
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"Basic functions",
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"String, (table) & math functions",
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"(coroutines), I/O & system facilities",
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"user1",
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"user2",
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"user3",
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"user4",
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nullptr
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};
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const char styleSubable[] = { SCE_LUA_IDENTIFIER, 0 };
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const LexicalClass lexicalClasses[] = {
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// Lexer Lua SCLEX_LUA SCE_LUA_:
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0, "SCE_LUA_DEFAULT", "default", "White space: Visible only in View Whitespace mode (or if it has a back colour)",
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1, "SCE_LUA_COMMENT", "comment", "Block comment (Lua 5.0)",
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2, "SCE_LUA_COMMENTLINE", "comment line", "Line comment",
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3, "SCE_LUA_COMMENTDOC", "comment documentation", "Doc comment",
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4, "SCE_LUA_NUMBER", "literal numeric", "Number",
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5, "SCE_LUA_WORD", "keyword", "Keyword",
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6, "SCE_LUA_STRING", "literal string", "(Double quoted) String",
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7, "SCE_LUA_CHARACTER", "literal string character", "Character (Single quoted string)",
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8, "SCE_LUA_LITERALSTRING", "literal string", "Literal string",
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9, "SCE_LUA_PREPROCESSOR", "preprocessor", "Preprocessor (obsolete in Lua 4.0 and up)",
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10, "SCE_LUA_OPERATOR", "operator", "Operators",
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11, "SCE_LUA_IDENTIFIER", "identifier", "Identifier (everything else...)",
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12, "SCE_LUA_STRINGEOL", "error literal string", "End of line where string is not closed",
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13, "SCE_LUA_WORD2", "identifier", "Other keywords",
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14, "SCE_LUA_WORD3", "identifier", "Other keywords",
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15, "SCE_LUA_WORD4", "identifier", "Other keywords",
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16, "SCE_LUA_WORD5", "identifier", "Other keywords",
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17, "SCE_LUA_WORD6", "identifier", "Other keywords",
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18, "SCE_LUA_WORD7", "identifier", "Other keywords",
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19, "SCE_LUA_WORD8", "identifier", "Other keywords",
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20, "SCE_LUA_LABEL", "label", "Labels",
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};
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// Options used for LexerLua
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struct OptionsLua {
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bool foldCompact = true;
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};
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struct OptionSetLua : public OptionSet<OptionsLua> {
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OptionSetLua() {
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DefineProperty("fold.compact", &OptionsLua::foldCompact);
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DefineWordListSets(luaWordListDesc);
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}
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};
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class LexerLua : public DefaultLexer {
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WordList keywords;
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WordList keywords2;
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WordList keywords3;
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WordList keywords4;
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WordList keywords5;
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WordList keywords6;
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WordList keywords7;
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WordList keywords8;
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OptionsLua options;
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OptionSetLua osLua;
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SubStyles subStyles{styleSubable};
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public:
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explicit LexerLua() :
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DefaultLexer("lua", SCLEX_LUA, lexicalClasses, std::size(lexicalClasses)) {
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}
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LexerLua(const LexerLua &) = delete;
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LexerLua(LexerLua &&) = delete;
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LexerLua &operator=(const LexerLua &) = delete;
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LexerLua &operator=(LexerLua &&) = delete;
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~LexerLua() override = default;
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void SCI_METHOD Release() noexcept override {
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delete this;
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}
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[[nodiscard]] int SCI_METHOD Version() const noexcept override {
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return lvRelease5;
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}
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const char *SCI_METHOD PropertyNames() noexcept override {
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return osLua.PropertyNames();
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}
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int SCI_METHOD PropertyType(const char *name) override {
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return osLua.PropertyType(name);
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}
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const char *SCI_METHOD DescribeProperty(const char *name) override {
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return osLua.DescribeProperty(name);
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}
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Sci_Position SCI_METHOD PropertySet(const char *key, const char *val) override;
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const char *SCI_METHOD PropertyGet(const char *key) override {
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return osLua.PropertyGet(key);
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}
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const char *SCI_METHOD DescribeWordListSets() noexcept override {
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return osLua.DescribeWordListSets();
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}
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Sci_Position SCI_METHOD WordListSet(int n, const char *wl) override;
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void SCI_METHOD Lex(Sci_PositionU startPos, Sci_Position length, int initStyle, IDocument *pAccess) override;
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void SCI_METHOD Fold(Sci_PositionU startPos, Sci_Position length, int initStyle, IDocument *pAccess) override;
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int SCI_METHOD AllocateSubStyles(int styleBase, int numberStyles) override {
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return subStyles.Allocate(styleBase, numberStyles);
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}
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int SCI_METHOD SubStylesStart(int styleBase) override {
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return subStyles.Start(styleBase);
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}
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int SCI_METHOD SubStylesLength(int styleBase) override {
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return subStyles.Length(styleBase);
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}
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int SCI_METHOD StyleFromSubStyle(int subStyle) override {
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const int styleBase = subStyles.BaseStyle(subStyle);
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return styleBase;
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}
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int SCI_METHOD PrimaryStyleFromStyle(int style) override {
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return style;
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}
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void SCI_METHOD FreeSubStyles() override {
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subStyles.Free();
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}
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void SCI_METHOD SetIdentifiers(int style, const char *identifiers) override {
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subStyles.SetIdentifiers(style, identifiers);
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}
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int SCI_METHOD DistanceToSecondaryStyles() override {
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return 0;
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}
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const char *SCI_METHOD GetSubStyleBases() override {
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return styleSubable;
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}
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static ILexer5 *LexerFactoryLua() {
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return new LexerLua();
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}
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};
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Sci_Position SCI_METHOD LexerLua::PropertySet(const char *key, const char *val) {
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if (osLua.PropertySet(&options, key, val)) {
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return 0;
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}
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return -1;
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}
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Sci_Position SCI_METHOD LexerLua::WordListSet(int n, const char *wl) {
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WordList *wordListN = nullptr;
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switch (n) {
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case 0:
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wordListN = &keywords;
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break;
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case 1:
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wordListN = &keywords2;
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break;
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case 2:
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wordListN = &keywords3;
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break;
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case 3:
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wordListN = &keywords4;
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break;
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case 4:
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wordListN = &keywords5;
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break;
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case 5:
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wordListN = &keywords6;
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break;
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case 6:
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wordListN = &keywords7;
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break;
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case 7:
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wordListN = &keywords8;
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break;
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default:
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break;
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}
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Sci_Position firstModification = -1;
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if (wordListN) {
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if (wordListN->Set(wl)) {
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firstModification = 0;
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}
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}
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return firstModification;
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}
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constexpr int maskSeparator = 0xFF;
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constexpr int maskStringWs = 0x100;
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constexpr int maskDocComment = 0x200;
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void LexerLua::Lex(Sci_PositionU startPos, Sci_Position length, int initStyle, IDocument *pAccess) {
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LexAccessor styler(pAccess);
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// Accepts accented characters
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const CharacterSet setWordStart(CharacterSet::setAlpha, "_", true);
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const CharacterSet setWord(CharacterSet::setAlphaNum, "_", true);
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// Not exactly following number definition (several dots are seen as OK, etc.)
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// but probably enough in most cases. [pP] is for hex floats.
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const CharacterSet setNumber(CharacterSet::setDigits, ".-+abcdefpABCDEFP");
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const CharacterSet setExponent("eEpP");
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const CharacterSet setLuaOperator("*/-+()={}~[];<>,.^%:#&|");
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const CharacterSet setEscapeSkip("\"'\\");
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const WordClassifier &classifierIdentifiers = subStyles.Classifier(SCE_LUA_IDENTIFIER);
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Sci_Position currentLine = styler.GetLine(startPos);
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// Initialize long string [[ ... ]] or block comment --[[ ... ]],
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// if we are inside such a string. Block comment was introduced in Lua 5.0,
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// blocks with separators [=[ ... ]=] in Lua 5.1.
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// Continuation of a string (\z whitespace escaping) is controlled by stringWs.
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int sepCount = 0;
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int stringWs = 0;
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int lastLineDocComment = 0;
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if ((currentLine > 0) &&
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AnyOf(initStyle, SCE_LUA_DEFAULT, SCE_LUA_LITERALSTRING, SCE_LUA_COMMENT, SCE_LUA_COMMENTDOC, SCE_LUA_STRING, SCE_LUA_CHARACTER)) {
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const int lineState = styler.GetLineState(currentLine - 1);
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sepCount = lineState & maskSeparator;
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stringWs = lineState & maskStringWs;
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lastLineDocComment = lineState & maskDocComment;
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}
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// results of identifier/keyword matching
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Sci_Position idenPos = 0;
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Sci_Position idenStartCharWidth = 0;
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Sci_Position idenWordPos = 0;
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int idenStyle = SCE_LUA_IDENTIFIER;
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bool foundGoto = false;
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// Do not leak onto next line
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if (AnyOf(initStyle, SCE_LUA_STRINGEOL, SCE_LUA_COMMENTLINE, SCE_LUA_COMMENTDOC, SCE_LUA_PREPROCESSOR)) {
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initStyle = SCE_LUA_DEFAULT;
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}
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StyleContext sc(startPos, length, initStyle, styler);
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if (startPos == 0 && sc.ch == '#' && sc.chNext == '!') {
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// shbang line: "#!" is a comment only if located at the start of the script
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sc.SetState(SCE_LUA_COMMENTLINE);
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}
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for (; sc.More(); sc.Forward()) {
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if (sc.atLineEnd) {
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// Update the line state, so it can be seen by next line
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currentLine = styler.GetLine(sc.currentPos);
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switch (sc.state) {
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case SCE_LUA_DEFAULT:
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case SCE_LUA_LITERALSTRING:
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case SCE_LUA_COMMENT:
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case SCE_LUA_COMMENTDOC:
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case SCE_LUA_STRING:
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case SCE_LUA_CHARACTER:
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// Inside a literal string, block comment or string, we set the line state
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styler.SetLineState(currentLine, lastLineDocComment | stringWs | sepCount);
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break;
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default:
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// Reset the line state
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styler.SetLineState(currentLine, 0);
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break;
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}
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}
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if (sc.atLineStart && (sc.state == SCE_LUA_STRING)) {
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// Prevent SCE_LUA_STRINGEOL from leaking back to previous line
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sc.SetState(SCE_LUA_STRING);
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}
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// Handle string line continuation
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if ((sc.state == SCE_LUA_STRING || sc.state == SCE_LUA_CHARACTER) &&
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sc.ch == '\\') {
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if (sc.chNext == '\n' || sc.chNext == '\r') {
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sc.Forward();
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if (sc.ch == '\r' && sc.chNext == '\n') {
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sc.Forward();
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}
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continue;
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}
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}
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// Determine if the current state should terminate.
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if (sc.state == SCE_LUA_OPERATOR) {
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if (sc.ch == ':' && sc.chPrev == ':') { // :: <label> :: forward scan
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sc.Forward();
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Sci_Position ln = 0;
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while (IsASpaceOrTab(sc.GetRelativeChar(ln))) // skip over spaces/tabs
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ln++;
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const Sci_Position ws1 = ln;
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if (setWordStart.Contains(sc.GetRelativeChar(ln))) {
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char cLabel = 0;
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std::string s;
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while (setWord.Contains(cLabel = sc.GetRelativeChar(ln))) { // get potential label
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s.push_back(cLabel);
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ln++;
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}
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const Sci_Position lbl = ln;
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if (!keywords.InList(s)) {
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while (IsASpaceOrTab(sc.GetRelativeChar(ln))) // skip over spaces/tabs
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ln++;
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const Sci_Position ws2 = ln - lbl;
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if (sc.GetRelativeChar(ln) == ':' && sc.GetRelativeChar(ln + 1) == ':') {
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// final :: found, complete valid label construct
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sc.ChangeState(SCE_LUA_LABEL);
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if (ws1) {
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sc.SetState(SCE_LUA_DEFAULT);
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sc.ForwardBytes(ws1);
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}
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sc.SetState(SCE_LUA_LABEL);
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sc.ForwardBytes(lbl - ws1);
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if (ws2) {
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sc.SetState(SCE_LUA_DEFAULT);
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sc.ForwardBytes(ws2);
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}
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sc.SetState(SCE_LUA_LABEL);
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sc.ForwardBytes(2);
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}
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}
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}
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}
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sc.SetState(SCE_LUA_DEFAULT);
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} else if (sc.state == SCE_LUA_NUMBER) {
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// We stop the number definition on non-numerical non-dot non-eEpP non-sign non-hexdigit char
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if (!setNumber.Contains(sc.ch)) {
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sc.SetState(SCE_LUA_DEFAULT);
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} else if (sc.ch == '-' || sc.ch == '+') {
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if (!setExponent.Contains(sc.chPrev))
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sc.SetState(SCE_LUA_DEFAULT);
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}
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} else if (sc.state == SCE_LUA_IDENTIFIER) {
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idenPos -= idenStartCharWidth; // commit already-scanned identifier/word parts
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if (idenWordPos > 0) {
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idenWordPos--;
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sc.ChangeState(idenStyle);
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sc.ForwardBytes(idenWordPos);
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idenPos -= idenWordPos;
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if (idenPos > 0) {
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sc.SetState(SCE_LUA_IDENTIFIER);
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sc.ForwardBytes(idenPos);
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}
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} else {
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sc.ForwardBytes(idenPos);
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}
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sc.SetState(SCE_LUA_DEFAULT);
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if (foundGoto) { // goto <label> forward scan
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while (IsASpaceOrTab(sc.ch) && !sc.atLineEnd)
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sc.Forward();
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if (setWordStart.Contains(sc.ch)) {
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sc.SetState(SCE_LUA_LABEL);
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sc.Forward();
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while (setWord.Contains(sc.ch))
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sc.Forward();
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std::string s;
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sc.GetCurrentString(s, StyleContext::Transform::none);
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if (keywords.InList(s)) // labels cannot be keywords
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sc.ChangeState(SCE_LUA_WORD);
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}
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sc.SetState(SCE_LUA_DEFAULT);
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}
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} else if (AnyOf(sc.state, SCE_LUA_COMMENTLINE, SCE_LUA_COMMENTDOC, SCE_LUA_PREPROCESSOR)) {
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if (sc.atLineEnd) {
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sc.ForwardSetState(SCE_LUA_DEFAULT);
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}
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} else if (sc.state == SCE_LUA_STRING) {
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if (stringWs) {
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if (!IsASpace(sc.ch))
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stringWs = 0;
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}
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if (sc.ch == '\\') {
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if (setEscapeSkip.Contains(sc.chNext)) {
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sc.Forward();
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} else if (sc.chNext == 'z') {
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sc.Forward();
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stringWs = maskStringWs;
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}
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} else if (sc.ch == '\"') {
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sc.ForwardSetState(SCE_LUA_DEFAULT);
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} else if (stringWs == 0 && sc.atLineEnd) {
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sc.ChangeState(SCE_LUA_STRINGEOL);
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sc.ForwardSetState(SCE_LUA_DEFAULT);
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}
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} else if (sc.state == SCE_LUA_CHARACTER) {
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if (stringWs) {
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if (!IsASpace(sc.ch))
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stringWs = 0;
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}
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if (sc.ch == '\\') {
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if (setEscapeSkip.Contains(sc.chNext)) {
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sc.Forward();
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} else if (sc.chNext == 'z') {
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sc.Forward();
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stringWs = maskStringWs;
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}
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} else if (sc.ch == '\'') {
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sc.ForwardSetState(SCE_LUA_DEFAULT);
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} else if (stringWs == 0 && sc.atLineEnd) {
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sc.ChangeState(SCE_LUA_STRINGEOL);
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sc.ForwardSetState(SCE_LUA_DEFAULT);
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}
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} else if (sc.ch == ']' && (sc.state == SCE_LUA_LITERALSTRING || sc.state == SCE_LUA_COMMENT)) {
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const int sep = LongDelimCheck(sc);
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if (sep == sepCount) { // ]=]-style delim
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sc.Forward(sep);
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sc.ForwardSetState(SCE_LUA_DEFAULT);
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}
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}
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// Determine if a new state should be entered.
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if (sc.state == SCE_LUA_DEFAULT) {
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if (IsADigit(sc.ch) || (sc.ch == '.' && IsADigit(sc.chNext))) {
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sc.SetState(SCE_LUA_NUMBER);
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if (sc.ch == '0' && AnyOf(sc.chNext, 'x', 'X')) {
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sc.Forward();
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}
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} else if (setWordStart.Contains(sc.ch)) {
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// For matching various identifiers with dots and colons, multiple
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// matches are done as identifier segments are added. Longest match is
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// set to a word style. The non-matched part is in identifier style.
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std::string ident;
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idenPos = 0;
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idenStartCharWidth = sc.width;
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idenWordPos = 0;
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idenStyle = SCE_LUA_IDENTIFIER;
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foundGoto = false;
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char cNext = 0;
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do {
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char cIdent = 0;
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const Sci_Position idenPosOld = idenPos;
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std::string identSeg;
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identSeg += sc.GetRelativeChar(idenPos++);
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while (setWord.Contains(cIdent = sc.GetRelativeChar(idenPos))) {
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identSeg += cIdent;
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|
idenPos++;
|
|
}
|
|
if (keywords.InList(identSeg) && (idenPosOld > 0)) {
|
|
idenPos = idenPosOld - 1; // keywords cannot mix
|
|
ident.pop_back();
|
|
break;
|
|
}
|
|
ident += identSeg;
|
|
int newStyle = SCE_LUA_IDENTIFIER;
|
|
if (keywords.InList(ident)) {
|
|
newStyle = SCE_LUA_WORD;
|
|
} else if (keywords2.InList(ident)) {
|
|
newStyle = SCE_LUA_WORD2;
|
|
} else if (keywords3.InList(ident)) {
|
|
newStyle = SCE_LUA_WORD3;
|
|
} else if (keywords4.InList(ident)) {
|
|
newStyle = SCE_LUA_WORD4;
|
|
} else if (keywords5.InList(ident)) {
|
|
newStyle = SCE_LUA_WORD5;
|
|
} else if (keywords6.InList(ident)) {
|
|
newStyle = SCE_LUA_WORD6;
|
|
} else if (keywords7.InList(ident)) {
|
|
newStyle = SCE_LUA_WORD7;
|
|
} else if (keywords8.InList(ident)) {
|
|
newStyle = SCE_LUA_WORD8;
|
|
} else {
|
|
const int subStyle = classifierIdentifiers.ValueFor(ident);
|
|
if (subStyle >= 0) {
|
|
newStyle = subStyle;
|
|
}
|
|
}
|
|
if (newStyle != SCE_LUA_IDENTIFIER) {
|
|
idenStyle = newStyle;
|
|
idenWordPos = idenPos;
|
|
}
|
|
if (idenStyle == SCE_LUA_WORD) // keywords cannot mix
|
|
break;
|
|
cNext = sc.GetRelativeChar(idenPos + 1);
|
|
if ((cIdent == '.' || cIdent == ':') && setWordStart.Contains(cNext)) {
|
|
ident += cIdent;
|
|
idenPos++;
|
|
} else {
|
|
cNext = 0;
|
|
}
|
|
} while (cNext);
|
|
if ((idenStyle == SCE_LUA_WORD) && (ident == "goto")) {
|
|
foundGoto = true;
|
|
}
|
|
sc.SetState(SCE_LUA_IDENTIFIER);
|
|
} else if (sc.ch == '\"') {
|
|
sc.SetState(SCE_LUA_STRING);
|
|
stringWs = 0;
|
|
} else if (sc.ch == '\'') {
|
|
sc.SetState(SCE_LUA_CHARACTER);
|
|
stringWs = 0;
|
|
} else if (sc.ch == '[') {
|
|
sepCount = LongDelimCheck(sc);
|
|
if (sepCount == 0) {
|
|
sc.SetState(SCE_LUA_OPERATOR);
|
|
} else {
|
|
sc.SetState(SCE_LUA_LITERALSTRING);
|
|
sc.Forward(sepCount);
|
|
}
|
|
} else if (sc.Match('-', '-')) {
|
|
sc.SetState(lastLineDocComment ? SCE_LUA_COMMENTDOC : SCE_LUA_COMMENTLINE);
|
|
if (sc.Match("--[")) {
|
|
sc.Forward(2);
|
|
sepCount = LongDelimCheck(sc);
|
|
if (sepCount > 0) {
|
|
sc.ChangeState(SCE_LUA_COMMENT);
|
|
sc.Forward(sepCount);
|
|
}
|
|
} else if (sc.Match("---")) {
|
|
sc.SetState(SCE_LUA_COMMENTDOC);
|
|
lastLineDocComment = maskDocComment;
|
|
} else {
|
|
sc.Forward();
|
|
}
|
|
} else if (sc.atLineStart && sc.Match('$')) {
|
|
sc.SetState(SCE_LUA_PREPROCESSOR); // Obsolete since Lua 4.0, but still in old code
|
|
} else if (setLuaOperator.Contains(sc.ch)) {
|
|
sc.SetState(SCE_LUA_OPERATOR);
|
|
}
|
|
if (!AnyOf(sc.state, SCE_LUA_DEFAULT, SCE_LUA_COMMENTDOC)) {
|
|
lastLineDocComment = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
sc.Complete();
|
|
}
|
|
|
|
void LexerLua::Fold(Sci_PositionU startPos_, Sci_Position length, int initStyle, IDocument *pAccess) {
|
|
LexAccessor styler(pAccess);
|
|
const Sci_Position startPos = startPos_;
|
|
const Sci_Position lengthDoc = startPos + length;
|
|
int visibleChars = 0;
|
|
Sci_Position lineCurrent = styler.GetLine(startPos);
|
|
int levelPrev = styler.LevelAt(lineCurrent) & SC_FOLDLEVELNUMBERMASK;
|
|
int levelCurrent = levelPrev;
|
|
char chNext = styler[startPos];
|
|
const bool foldCompact = options.foldCompact;
|
|
int style = initStyle;
|
|
int styleNext = styler.StyleIndexAt(startPos);
|
|
|
|
for (Sci_Position i = startPos; i < lengthDoc; i++) {
|
|
const char ch = chNext;
|
|
chNext = styler.SafeGetCharAt(i + 1);
|
|
const int stylePrev = style;
|
|
style = styleNext;
|
|
if ((i + 1) < lengthDoc) {
|
|
// Only read styles that have been set, otherwise treat style as continuing
|
|
styleNext = styler.StyleIndexAt(i + 1);
|
|
}
|
|
const bool atEOL = (ch == '\r' && chNext != '\n') || (ch == '\n');
|
|
if (style == SCE_LUA_WORD) {
|
|
// Fixed list of folding words: if, do, function, repeat, end, until
|
|
// Must fix up next line with initial characters if any new words added.
|
|
if ((style != stylePrev) && AnyOf(ch, 'i', 'd', 'f', 'e', 'r', 'u')) {
|
|
constexpr Sci_Position maxFoldWord = 9; // "function"sv.length() + 1
|
|
std::string s;
|
|
for (Sci_Position j = 0; j < maxFoldWord; j++) {
|
|
if (!iswordchar(styler[i + j])) {
|
|
break;
|
|
}
|
|
s.push_back(styler[i + j]);
|
|
}
|
|
|
|
if (s == "if" || s == "do" || s == "function" || s == "repeat") {
|
|
levelCurrent++;
|
|
}
|
|
if (s == "end" || s == "until") {
|
|
levelCurrent--;
|
|
}
|
|
}
|
|
} else if (style == SCE_LUA_OPERATOR) {
|
|
if (ch == '{' || ch == '(') {
|
|
levelCurrent++;
|
|
} else if (ch == '}' || ch == ')') {
|
|
levelCurrent--;
|
|
}
|
|
} else if (style == SCE_LUA_LITERALSTRING || style == SCE_LUA_COMMENT) {
|
|
if (stylePrev != style) {
|
|
levelCurrent++;
|
|
} else if (styleNext != style) {
|
|
levelCurrent--;
|
|
}
|
|
}
|
|
|
|
if (atEOL) {
|
|
int lev = levelPrev;
|
|
if (visibleChars == 0 && foldCompact) {
|
|
lev |= SC_FOLDLEVELWHITEFLAG;
|
|
}
|
|
if ((levelCurrent > levelPrev) && (visibleChars > 0)) {
|
|
lev |= SC_FOLDLEVELHEADERFLAG;
|
|
}
|
|
if (lev != styler.LevelAt(lineCurrent)) {
|
|
styler.SetLevel(lineCurrent, lev);
|
|
}
|
|
lineCurrent++;
|
|
levelPrev = levelCurrent;
|
|
visibleChars = 0;
|
|
}
|
|
if (!isspacechar(ch)) {
|
|
visibleChars++;
|
|
}
|
|
}
|
|
// Fill in the real level of the next line, keeping the current flags as they will be filled in later
|
|
|
|
const int flagsNext = styler.LevelAt(lineCurrent) & ~SC_FOLDLEVELNUMBERMASK;
|
|
styler.SetLevel(lineCurrent, levelPrev | flagsNext);
|
|
}
|
|
|
|
}
|
|
|
|
LexerModule lmLua(SCLEX_LUA, LexerLua::LexerFactoryLua, "lua", luaWordListDesc);
|