notepad-plus-plus/lexilla/lexlib/CharacterCategory.h
Christian Grasser a61b03ea88 Update Scintilla from v4.4.6 to v5.2.1 and add Lexilla v5.1.5
Update with https://www.scintilla.org/scintilla521.zip
            https://www.scintilla.org/lexilla515.zip

- fix setting to bring Scintilla::PositionCR from ScintillaStructures.h inline with Sci_Position.h Sci_PositionCR
- add workaround to enable lexer for searchResult
commented out SCI_SETILEXER call on searchResult to get one result which is correctly handled by the lexer,
added comment about the current problem with property @MarkingsStruct which seems to disappear after call to SCI_SETILEXER or CreateLexer
- corrected usage of ObjC lexer
- removed unnecessary filter stuff
- use own sections for scintilla and lexilla build targets and allow parallel builds
- as libscilex is no longer existing, changed to libscintilla
- adapt makefiles and cmake
- use VS2019
- started simple changes for createlexer adaptations, nullpointercheck missing on return of lexer name from deprecated LexerNameFromID -> undefined behaviour
- movement from id -> lexer name, mostly done via LexerNameFromID + switching off corresponding compiler warning
- changed to SCI_SETILEXER from SCI_SETLEXER, SCI_SETLEXERLANGUAGE needs to be corrected, see Scintilla5Migration.html
- just commented out: SCI_LOADLEXERLIBRARY

Fix #10504, close #11419
2022-03-27 17:12:53 +02:00

51 lines
1.3 KiB
C++

// Scintilla source code edit control
/** @file CharacterCategory.h
** Returns the Unicode general category of a character.
**/
// Copyright 2013 by Neil Hodgson <neilh@scintilla.org>
// The License.txt file describes the conditions under which this software may be distributed.
#ifndef CHARACTERCATEGORY_H
#define CHARACTERCATEGORY_H
namespace Lexilla {
enum CharacterCategory {
ccLu, ccLl, ccLt, ccLm, ccLo,
ccMn, ccMc, ccMe,
ccNd, ccNl, ccNo,
ccPc, ccPd, ccPs, ccPe, ccPi, ccPf, ccPo,
ccSm, ccSc, ccSk, ccSo,
ccZs, ccZl, ccZp,
ccCc, ccCf, ccCs, ccCo, ccCn
};
CharacterCategory CategoriseCharacter(int character);
// Common definitions of allowable characters in identifiers from UAX #31.
bool IsIdStart(int character);
bool IsIdContinue(int character);
bool IsXidStart(int character);
bool IsXidContinue(int character);
class CharacterCategoryMap {
private:
std::vector<unsigned char> dense;
public:
CharacterCategoryMap();
CharacterCategory CategoryFor(int character) const {
if (static_cast<size_t>(character) < dense.size()) {
return static_cast<CharacterCategory>(dense[character]);
} else {
// binary search through ranges
return CategoriseCharacter(character);
}
}
int Size() const noexcept;
void Optimize(int countCharacters);
};
}
#endif