Christian Grasser a61b03ea88 Update Scintilla from v4.4.6 to v5.2.1 and add Lexilla v5.1.5
Update with https://www.scintilla.org/scintilla521.zip
            https://www.scintilla.org/lexilla515.zip

- fix setting to bring Scintilla::PositionCR from ScintillaStructures.h inline with Sci_Position.h Sci_PositionCR
- add workaround to enable lexer for searchResult
commented out SCI_SETILEXER call on searchResult to get one result which is correctly handled by the lexer,
added comment about the current problem with property @MarkingsStruct which seems to disappear after call to SCI_SETILEXER or CreateLexer
- corrected usage of ObjC lexer
- removed unnecessary filter stuff
- use own sections for scintilla and lexilla build targets and allow parallel builds
- as libscilex is no longer existing, changed to libscintilla
- adapt makefiles and cmake
- use VS2019
- started simple changes for createlexer adaptations, nullpointercheck missing on return of lexer name from deprecated LexerNameFromID -> undefined behaviour
- movement from id -> lexer name, mostly done via LexerNameFromID + switching off corresponding compiler warning
- changed to SCI_SETILEXER from SCI_SETLEXER, SCI_SETLEXERLANGUAGE needs to be corrected, see Scintilla5Migration.html
- just commented out: SCI_LOADLEXERLIBRARY

Fix #10504, close #11419
2022-03-27 17:12:53 +02:00

107 lines
3.0 KiB
C++

// Scintilla source code edit control
/** @file SparseState.h
** Hold lexer state that may change rarely.
** This is often per-line state such as whether a particular type of section has been entered.
** A state continues until it is changed.
**/
// Copyright 2011 by Neil Hodgson <neilh@scintilla.org>
// The License.txt file describes the conditions under which this software may be distributed.
#ifndef SPARSESTATE_H
#define SPARSESTATE_H
namespace Lexilla {
template <typename T>
class SparseState {
struct State {
Sci_Position position;
T value;
constexpr State(Sci_Position position_, T value_) noexcept : position(position_), value(value_) {
}
inline bool operator<(const State &other) const noexcept {
return position < other.position;
}
inline bool operator==(const State &other) const noexcept {
return (position == other.position) && (value == other.value);
}
};
Sci_Position positionFirst;
typedef std::vector<State> stateVector;
stateVector states;
typename stateVector::iterator Find(Sci_Position position) {
const State searchValue(position, T());
return std::lower_bound(states.begin(), states.end(), searchValue);
}
public:
explicit SparseState(Sci_Position positionFirst_=-1) {
positionFirst = positionFirst_;
}
void Set(Sci_Position position, T value) {
Delete(position);
if (states.empty() || (value != states[states.size()-1].value)) {
states.push_back(State(position, value));
}
}
T ValueAt(Sci_Position position) {
if (states.empty())
return T();
if (position < states[0].position)
return T();
typename stateVector::iterator low = Find(position);
if (low == states.end()) {
return states[states.size()-1].value;
} else {
if (low->position > position) {
--low;
}
return low->value;
}
}
bool Delete(Sci_Position position) {
typename stateVector::iterator low = Find(position);
if (low != states.end()) {
states.erase(low, states.end());
return true;
}
return false;
}
size_t size() const {
return states.size();
}
// Returns true if Merge caused a significant change
bool Merge(const SparseState<T> &other, Sci_Position ignoreAfter) {
// Changes caused beyond ignoreAfter are not significant
Delete(ignoreAfter+1);
bool different = true;
bool changed = false;
typename stateVector::iterator low = Find(other.positionFirst);
if (static_cast<size_t>(states.end() - low) == other.states.size()) {
// Same number in other as after positionFirst in this
different = !std::equal(low, states.end(), other.states.begin());
}
if (different) {
if (low != states.end()) {
states.erase(low, states.end());
changed = true;
}
typename stateVector::const_iterator startOther = other.states.begin();
if (!states.empty() && !other.states.empty() && states.back().value == startOther->value)
++startOther;
if (startOther != other.states.end()) {
states.insert(states.end(), startOther, other.states.end());
changed = true;
}
}
return changed;
}
};
}
#endif