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Update scintilla with https://www.scintilla.org/scintilla537.zip Release 5.3.7 Released 22 September 2023. For GTK on macOS, fix popup window behaviour by setting type hints. Bug #2401. For GTK, fix assertion failure on some systems when an INDIC_SQUIGGLEPIXMAP drawn for a zero-width character. For Qt, allow parent window to handle context menu events by setting as ignored. Bug #2395. For Qt, fix potential crash when using IME with large amount of text selected. For Windows, fix building with non-English environment. Bug #2400. and lexilla https://www.scintilla.org/lexilla527.zip Release 5.2.7 Released 22 September 2023. Fix building on Windows with non-English environment. Pull request #200. Bash: fix line continuation for comments and when multiple backslashes at line end. Issue #195. Bash: treat += as operator and, inside arithmetic expressions, treat ++ and -- as operators. Issue #197. Bash: improve backslash handling inside backquoted command substitution and fix $ at end of backtick expression. Issue #194. Bash: treat words that are similar to numbers but invalid wholly as identifiers. Issue #199. Bash: consistently handle '-' options at line start and after '|' as identifiers. Issue #202. Bash: handle '-' options differently in [ single ] and [[ double ]] bracket constructs. Issue #203. F#: improve speed of folding long lines. Issue #198. HTML: fix invalid entity at line end and terminate invalid entity before invalid character. Issue #192. Fix #13991, fix #14062, close #14173
README for building of Scintilla, Lexilla, and SciTE Scintilla and Lexilla can be built by themselves. To build SciTE, Scintilla and Lexilla should first be built. See lexilla/README for information on building Lexilla. *** GTK+/Linux version *** You must first have GTK+ 2.24 or later and GCC (7.1 or better) installed. Clang may be used by adding CLANG=1 to the make command line. Other C++ compilers may work but may require tweaking the make file. Either GTK+ 2.x or 3.x may be used with 2.x the default and 3.x chosen with the make argument GTK3=1. To build Scintilla, use the makefile located in the scintilla/gtk directory cd scintilla/gtk make cd ../.. To build and install SciTE, use the makefile located in the scite/gtk directory cd scite/gtk make sudo make install This installs SciTE into $prefix/bin. The value of $prefix is determined from the location of Gnome if it is installed. This is usually /usr if installed with Linux or /usr/local if built from source. If Gnome is not installed /usr/bin is used as the prefix. The prefix can be overridden on the command line like "make prefix=/opt" but the same value should be used for both make and make install as this location is compiled into the executable. The global properties file is installed at $prefix/share/scite/SciTEGlobal.properties. The language specific properties files are also installed into this directory. To remove SciTE sudo make uninstall To clean the object files which may be needed to change $prefix make clean The current make file supports static and dynamic linking between SciTE, Scintilla, and Lexilla. *** Windows version *** A C++ 17 compiler is required. Visual Studio 2019 is the development system used for most development although Mingw-w64 9.2 is also supported. To build Scintilla, make in the scintilla/win32 directory cd scintilla\win32 GCC: mingw32-make Visual C++: nmake -f scintilla.mak cd ..\.. To build SciTE, use the makefiles located in the scite/win32 directory cd scite\win32 GCC: mingw32-make Visual C++: nmake -f scite.mak An executable SciTE will now be in scite/bin. *** GTK+/Windows version *** Mingw-w64 is known to work. Other compilers will probably not work. Only Scintilla will build with GTK+ on Windows. SciTE will not work. Make builds both a static library version of Scintilla with lexers (scintilla.a) and a shared library without lexers (libscintilla.so or or libscintilla.dll). To build Scintilla, make in the scintilla/gtk directory cd scintilla\gtk mingw32-make *** macOS Cocoa version *** Xcode 9.2 or later may be used to build Scintilla on macOS. There is no open source version of SciTE for macOS but there is a commercial version available through the App Store. To build Scintilla, run xcodebuild in the scintilla/cocoa/ScintillaFramework or scintilla/cocoa/Scintilla directory cd cocoa/Scintilla xcodebuild *** Qt version *** See the qt/README file to build Scintilla with Qt.