Christian Grasser ad79718fc8 Update to scintilla 5.5.2 & Lexilla 5.4.0
Release 5.5.2 ( https://www.scintilla.org/scintilla552.zip )

    Released 21 August 2024.
    Add SCI_SETCOPYSEPARATOR for separator between parts of a multiple selection when copied to the clipboard. Feature #1530.
    Add SCI_GETUNDOSEQUENCE to determine whether an undo sequence is active and its nesting depth.
    Add SCI_STYLESETSTRETCH to support condensed and expanded text styles.
    Add SCI_LINEINDENT and SCI_LINEDEDENT. Feature #1524.
    Fix bug on Cocoa where double-click stopped working when system had been running for a long time.
    On Cocoa implement more values of font weight and stretch.

Release 5.4.0 ( https://www.scintilla.org/lexilla540.zip )

    Released 21 August 2024.
    Inside Lexilla, LexerModule instances are now const. This will require changes to applications that modify Lexilla.cxx, which may be done to add custom lexers.
    Lexer added for TOML "toml".
    Bash: Handle backslash in heredoc delimiter. Issue #257.
    Progress: Fix lexing of nested comments. Pull request #258.
    Force lower-casing of case-insensitive keyword lists so keywords match in some lexers. Issue #259.

Close #15564
2024-08-23 02:59:58 +02:00

216 lines
6.2 KiB
C++

// Scintilla source code edit control
/** @file LexCsound.cxx
** Lexer for Csound (Orchestra & Score)
** Written by Georg Ritter - <ritterfuture A T gmail D O T com>
**/
// Copyright 1998-2003 by Neil Hodgson <neilh@scintilla.org>
// The License.txt file describes the conditions under which this software may be distributed.
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <stdarg.h>
#include <assert.h>
#include <ctype.h>
#include <string>
#include <string_view>
#include "ILexer.h"
#include "Scintilla.h"
#include "SciLexer.h"
#include "WordList.h"
#include "LexAccessor.h"
#include "Accessor.h"
#include "StyleContext.h"
#include "CharacterSet.h"
#include "LexerModule.h"
using namespace Lexilla;
static inline bool IsAWordChar(const int ch) {
return (ch < 0x80) && (isalnum(ch) || ch == '.' ||
ch == '_' || ch == '?');
}
static inline bool IsAWordStart(const int ch) {
return (ch < 0x80) && (isalnum(ch) || ch == '_' || ch == '.' ||
ch == '%' || ch == '@' || ch == '$' || ch == '?');
}
static inline bool IsCsoundOperator(char ch) {
if (IsASCII(ch) && isalnum(ch))
return false;
// '.' left out as it is used to make up numbers
if (ch == '*' || ch == '/' || ch == '-' || ch == '+' ||
ch == '(' || ch == ')' || ch == '=' || ch == '^' ||
ch == '[' || ch == ']' || ch == '<' || ch == '&' ||
ch == '>' || ch == ',' || ch == '|' || ch == '~' ||
ch == '%' || ch == ':')
return true;
return false;
}
static void ColouriseCsoundDoc(Sci_PositionU startPos, Sci_Position length, int initStyle, WordList *keywordlists[],
Accessor &styler) {
WordList &opcode = *keywordlists[0];
WordList &headerStmt = *keywordlists[1];
WordList &otherKeyword = *keywordlists[2];
// Do not leak onto next line
if (initStyle == SCE_CSOUND_STRINGEOL)
initStyle = SCE_CSOUND_DEFAULT;
StyleContext sc(startPos, length, initStyle, styler);
for (; sc.More(); sc.Forward())
{
// Handle line continuation generically.
if (sc.ch == '\\') {
if (sc.chNext == '\n' || sc.chNext == '\r') {
sc.Forward();
if (sc.ch == '\r' && sc.chNext == '\n') {
sc.Forward();
}
continue;
}
}
// Determine if the current state should terminate.
if (sc.state == SCE_CSOUND_OPERATOR) {
if (!IsCsoundOperator(static_cast<char>(sc.ch))) {
sc.SetState(SCE_CSOUND_DEFAULT);
}
}else if (sc.state == SCE_CSOUND_NUMBER) {
if (!IsAWordChar(sc.ch)) {
sc.SetState(SCE_CSOUND_DEFAULT);
}
} else if (sc.state == SCE_CSOUND_IDENTIFIER) {
if (!IsAWordChar(sc.ch) ) {
char s[100];
sc.GetCurrent(s, sizeof(s));
if (opcode.InList(s)) {
sc.ChangeState(SCE_CSOUND_OPCODE);
} else if (headerStmt.InList(s)) {
sc.ChangeState(SCE_CSOUND_HEADERSTMT);
} else if (otherKeyword.InList(s)) {
sc.ChangeState(SCE_CSOUND_USERKEYWORD);
} else if (s[0] == 'p') {
sc.ChangeState(SCE_CSOUND_PARAM);
} else if (s[0] == 'a') {
sc.ChangeState(SCE_CSOUND_ARATE_VAR);
} else if (s[0] == 'k') {
sc.ChangeState(SCE_CSOUND_KRATE_VAR);
} else if (s[0] == 'i') { // covers both i-rate variables and i-statements
sc.ChangeState(SCE_CSOUND_IRATE_VAR);
} else if (s[0] == 'g') {
sc.ChangeState(SCE_CSOUND_GLOBAL_VAR);
}
sc.SetState(SCE_CSOUND_DEFAULT);
}
}
else if (sc.state == SCE_CSOUND_COMMENT ) {
if (sc.atLineEnd) {
sc.SetState(SCE_CSOUND_DEFAULT);
}
}
else if ((sc.state == SCE_CSOUND_ARATE_VAR) ||
(sc.state == SCE_CSOUND_KRATE_VAR) ||
(sc.state == SCE_CSOUND_IRATE_VAR)) {
if (!IsAWordChar(sc.ch)) {
sc.SetState(SCE_CSOUND_DEFAULT);
}
}
// Determine if a new state should be entered.
if (sc.state == SCE_CSOUND_DEFAULT) {
if (sc.ch == ';'){
sc.SetState(SCE_CSOUND_COMMENT);
} else if (isdigit(sc.ch) || (sc.ch == '.' && isdigit(sc.chNext))) {
sc.SetState(SCE_CSOUND_NUMBER);
} else if (IsAWordStart(sc.ch)) {
sc.SetState(SCE_CSOUND_IDENTIFIER);
} else if (IsCsoundOperator(static_cast<char>(sc.ch))) {
sc.SetState(SCE_CSOUND_OPERATOR);
} else if (sc.ch == 'p') {
sc.SetState(SCE_CSOUND_PARAM);
} else if (sc.ch == 'a') {
sc.SetState(SCE_CSOUND_ARATE_VAR);
} else if (sc.ch == 'k') {
sc.SetState(SCE_CSOUND_KRATE_VAR);
} else if (sc.ch == 'i') { // covers both i-rate variables and i-statements
sc.SetState(SCE_CSOUND_IRATE_VAR);
} else if (sc.ch == 'g') {
sc.SetState(SCE_CSOUND_GLOBAL_VAR);
}
}
}
sc.Complete();
}
static void FoldCsoundInstruments(Sci_PositionU startPos, Sci_Position length, int /* initStyle */, WordList *[],
Accessor &styler) {
Sci_PositionU lengthDoc = startPos + length;
int visibleChars = 0;
Sci_Position lineCurrent = styler.GetLine(startPos);
int levelPrev = styler.LevelAt(lineCurrent) & SC_FOLDLEVELNUMBERMASK;
int levelCurrent = levelPrev;
char chNext = styler[startPos];
int stylePrev = 0;
int styleNext = styler.StyleAt(startPos);
for (Sci_PositionU i = startPos; i < lengthDoc; i++) {
char ch = chNext;
chNext = styler.SafeGetCharAt(i + 1);
int style = styleNext;
styleNext = styler.StyleAt(i + 1);
bool atEOL = (ch == '\r' && chNext != '\n') || (ch == '\n');
if ((stylePrev != SCE_CSOUND_OPCODE) && (style == SCE_CSOUND_OPCODE)) {
char s[20];
unsigned int j = 0;
while ((j < (sizeof(s) - 1)) && (iswordchar(styler[i + j]))) {
s[j] = styler[i + j];
j++;
}
s[j] = '\0';
if (strcmp(s, "instr") == 0)
levelCurrent++;
if (strcmp(s, "endin") == 0)
levelCurrent--;
}
if (atEOL) {
int lev = levelPrev;
if (visibleChars == 0)
lev |= SC_FOLDLEVELWHITEFLAG;
if ((levelCurrent > levelPrev) && (visibleChars > 0))
lev |= SC_FOLDLEVELHEADERFLAG;
if (lev != styler.LevelAt(lineCurrent)) {
styler.SetLevel(lineCurrent, lev);
}
lineCurrent++;
levelPrev = levelCurrent;
visibleChars = 0;
}
if (!isspacechar(ch))
visibleChars++;
stylePrev = style;
}
// Fill in the real level of the next line, keeping the current flags as they will be filled in later
int flagsNext = styler.LevelAt(lineCurrent) & ~SC_FOLDLEVELNUMBERMASK;
styler.SetLevel(lineCurrent, levelPrev | flagsNext);
}
static const char * const csoundWordListDesc[] = {
"Opcodes",
"Header Statements",
"User keywords",
0
};
extern const LexerModule lmCsound(SCLEX_CSOUND, ColouriseCsoundDoc, "csound", FoldCsoundInstruments, csoundWordListDesc);