mirror of
https://github.com/notepad-plus-plus/notepad-plus-plus.git
synced 2025-08-14 14:28:25 +02:00
Release 5.5.7 (https://www.scintilla.org/scintilla557.zip) Released 8 June 2025 1. Add SCI_SCROLLVERTICAL method to restore view position and maintain it while performing line wrapping. 2. Add SC_UNDO_SELECTION_HISTORY_SCROLL flag to SCI_SETUNDOSELECTIONHISTORY which controls whether undo and redo restore vertical scroll position. 3. Tweak SC_MARK_BAR to be slightly wider by using next higher whole pixel instead of next lower for margin width / 3. 4. Scale images in autocompletion lists with SCI_AUTOCSETIMAGESCALE to match high DPI screens. Initially only on GTK and Qt. 5. Fix wrapping bug for UTF-8 where \r\n could wrap between the characters. Notepad++ Pull Request #16373. 6. Fix crash during painting when scroll bars changed. Bug #2481. 7. On GTK, reset vertical scroll bar synchronously in SCI_SETDOCPOINTER to fix bug where scroll position not restored in non-wrap mode. Bug #2416. 8. On GTK, fix IME problem when tentative composition interfered with delete surrounding. Feature #1476. 9. On GTK, update IME cursor position inside retrieve surrounding to better position candidate window. Feature #1488. Release 5.4.5 (https://www.scintilla.org/lexilla545.zip) Released 8 June 2025 1. Dart: Add error state SCE_DART_STRINGEOL for unterminated string. Pull request #315. 2. Makefile: Add a keyword list to makefile lexer to highlight GNU Make directives like 'ifdef' and 'vpath' as SCE_MAKE_PREPROCESSOR since these are similar to NMAKE directives like '!IFDEF'. 3. Nix: Add error state SCE_NIX_STRINGEOL for unterminated string. Pull request #315. 4. TOML: Add error state SCE_TOML_STRINGEOL for unterminated string. Pull request #315. 5. Zig: Add error state SCE_ZIG_STRINGEOL for unterminated string. Pull request #315. Close #16649
1744 lines
57 KiB
C++
1744 lines
57 KiB
C++
// Scintilla source code edit control
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/** @file SurfaceD2D.cxx
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** Implementation of drawing to Direct2D on Windows.
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**/
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// Copyright 1998-2003 by Neil Hodgson <neilh@scintilla.org>
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// The License.txt file describes the conditions under which this software may be distributed.
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#include <cstddef>
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#include <cstdlib>
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#include <cstdint>
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#include <cstring>
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#include <cstdio>
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#include <cstdarg>
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#include <ctime>
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#include <cmath>
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#include <climits>
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#include <string_view>
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#include <vector>
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#include <map>
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#include <optional>
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#include <algorithm>
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#include <iterator>
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#include <memory>
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#include <mutex>
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// Want to use std::min and std::max so don't want Windows.h version of min and max
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#if !defined(NOMINMAX)
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#define NOMINMAX
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#endif
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#undef _WIN32_WINNT
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#define _WIN32_WINNT 0x0A00
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#undef WINVER
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#define WINVER 0x0A00
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#define WIN32_LEAN_AND_MEAN 1
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#include <windows.h>
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#include <commctrl.h>
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#include <richedit.h>
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#include <windowsx.h>
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#include <shellscalingapi.h>
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#include <wrl.h>
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using Microsoft::WRL::ComPtr;
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#if !defined(DISABLE_D2D)
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#define USE_D2D 1
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#endif
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#if defined(USE_D2D)
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#include <d2d1_1.h>
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#include <d3d11_1.h>
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#include <dwrite_1.h>
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#endif
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#include "ScintillaTypes.h"
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#include "Debugging.h"
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#include "Geometry.h"
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#include "Platform.h"
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#include "XPM.h"
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#include "UniConversion.h"
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#include "DBCS.h"
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#include "WinTypes.h"
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#include "PlatWin.h"
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#include "SurfaceGDI.h"
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#if defined(USE_D2D)
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#include "SurfaceD2D.h"
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#endif
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// __uuidof is a Microsoft extension but makes COM code neater, so disable warning
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#if defined(__clang__)
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#pragma clang diagnostic ignored "-Wlanguage-extension-token"
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#endif
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using namespace Scintilla;
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using namespace Scintilla::Internal;
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namespace {
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#if defined(USE_D2D)
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D2D1_DRAW_TEXT_OPTIONS d2dDrawTextOptions = D2D1_DRAW_TEXT_OPTIONS_NONE;
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HMODULE hDLLD2D{};
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HMODULE hDLLD3D{};
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HMODULE hDLLDWrite{};
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PFN_D3D11_CREATE_DEVICE fnDCD{};
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void LoadD2DOnce() noexcept {
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DWORD loadLibraryFlags = 0;
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HMODULE kernel32 = ::GetModuleHandleW(L"kernel32.dll");
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if (kernel32) {
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if (::GetProcAddress(kernel32, "SetDefaultDllDirectories")) {
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// Availability of SetDefaultDllDirectories implies Windows 8+ or
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// that KB2533623 has been installed so LoadLibraryEx can be called
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// with LOAD_LIBRARY_SEARCH_SYSTEM32.
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loadLibraryFlags = LOAD_LIBRARY_SEARCH_SYSTEM32;
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}
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}
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using D2D1CFSig = HRESULT(WINAPI *)(D2D1_FACTORY_TYPE factoryType, REFIID riid,
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CONST D2D1_FACTORY_OPTIONS *pFactoryOptions, IUnknown **factory);
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using DWriteCFSig = HRESULT(WINAPI *)(DWRITE_FACTORY_TYPE factoryType, REFIID iid,
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IUnknown **factory);
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hDLLD2D = ::LoadLibraryEx(TEXT("D2D1.DLL"), {}, loadLibraryFlags);
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D2D1CFSig fnD2DCF = DLLFunction<D2D1CFSig>(hDLLD2D, "D2D1CreateFactory");
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if (fnD2DCF) {
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const D2D1_FACTORY_OPTIONS options{};
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// A multi threaded factory in case Scintilla is used with multiple GUI threads
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fnD2DCF(D2D1_FACTORY_TYPE_MULTI_THREADED,
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__uuidof(ID2D1Factory1),
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&options,
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reinterpret_cast<IUnknown **>(&pD2DFactory));
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}
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hDLLDWrite = ::LoadLibraryEx(TEXT("DWRITE.DLL"), {}, loadLibraryFlags);
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DWriteCFSig fnDWCF = DLLFunction<DWriteCFSig>(hDLLDWrite, "DWriteCreateFactory");
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if (fnDWCF) {
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const GUID IID_IDWriteFactory2 = // 0439fc60-ca44-4994-8dee-3a9af7b732ec
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{ 0x0439fc60, 0xca44, 0x4994, { 0x8d, 0xee, 0x3a, 0x9a, 0xf7, 0xb7, 0x32, 0xec } };
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const HRESULT hr = fnDWCF(DWRITE_FACTORY_TYPE_SHARED,
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IID_IDWriteFactory2,
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reinterpret_cast<IUnknown **>(&pIDWriteFactory));
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if (SUCCEEDED(hr)) {
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// D2D1_DRAW_TEXT_OPTIONS_ENABLE_COLOR_FONT
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d2dDrawTextOptions = static_cast<D2D1_DRAW_TEXT_OPTIONS>(0x00000004);
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} else {
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fnDWCF(DWRITE_FACTORY_TYPE_SHARED,
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__uuidof(IDWriteFactory1),
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reinterpret_cast<IUnknown **>(&pIDWriteFactory));
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}
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}
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hDLLD3D = ::LoadLibraryEx(TEXT("D3D11.DLL"), {}, loadLibraryFlags);
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if (!hDLLD3D) {
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Platform::DebugPrintf("Direct3D not loaded\n");
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}
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fnDCD = DLLFunction<PFN_D3D11_CREATE_DEVICE>(hDLLD3D, "D3D11CreateDevice");
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if (!fnDCD) {
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Platform::DebugPrintf("Direct3D does not have D3D11CreateDevice\n");
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}
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}
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constexpr D2D1_TEXT_ANTIALIAS_MODE DWriteMapFontQuality(FontQuality extraFontFlag) noexcept {
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switch (extraFontFlag & FontQuality::QualityMask) {
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case FontQuality::QualityNonAntialiased:
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return D2D1_TEXT_ANTIALIAS_MODE_ALIASED;
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case FontQuality::QualityAntialiased:
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return D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE;
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case FontQuality::QualityLcdOptimized:
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return D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE;
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default:
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return D2D1_TEXT_ANTIALIAS_MODE_DEFAULT;
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}
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}
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struct FontDirectWrite : public FontWin {
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ComPtr<IDWriteTextFormat> pTextFormat;
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FontQuality extraFontFlag = FontQuality::QualityDefault;
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CharacterSet characterSet = CharacterSet::Ansi;
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static constexpr FLOAT minimalAscent = 2.0f;
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FLOAT yAscent = minimalAscent;
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FLOAT yDescent = 1.0f;
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FLOAT yInternalLeading = 0.0f;
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explicit FontDirectWrite(const FontParameters &fp) :
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extraFontFlag(fp.extraFontFlag),
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characterSet(fp.characterSet) {
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const std::wstring wsFace = WStringFromUTF8(fp.faceName);
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const std::wstring wsLocale = WStringFromUTF8(fp.localeName);
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const FLOAT fHeight = static_cast<FLOAT>(fp.size);
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const DWRITE_FONT_STYLE style = fp.italic ? DWRITE_FONT_STYLE_ITALIC : DWRITE_FONT_STYLE_NORMAL;
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HRESULT hr = pIDWriteFactory->CreateTextFormat(wsFace.c_str(), nullptr,
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static_cast<DWRITE_FONT_WEIGHT>(fp.weight),
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style,
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static_cast<DWRITE_FONT_STRETCH>(fp.stretch),
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fHeight, wsLocale.c_str(), pTextFormat.GetAddressOf());
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if (hr == E_INVALIDARG) {
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// Possibly a bad locale name like "/" so try "en-us".
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hr = pIDWriteFactory->CreateTextFormat(wsFace.c_str(), nullptr,
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static_cast<DWRITE_FONT_WEIGHT>(fp.weight),
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style,
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static_cast<DWRITE_FONT_STRETCH>(fp.stretch),
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fHeight, L"en-us", pTextFormat.ReleaseAndGetAddressOf());
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}
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if (SUCCEEDED(hr)) {
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pTextFormat->SetWordWrapping(DWRITE_WORD_WRAPPING_NO_WRAP);
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if (TextLayout pTextLayout = LayoutCreate(L"X", pTextFormat.Get())) {
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constexpr int maxLines = 2;
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DWRITE_LINE_METRICS lineMetrics[maxLines]{};
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UINT32 lineCount = 0;
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hr = pTextLayout->GetLineMetrics(lineMetrics, maxLines, &lineCount);
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if (SUCCEEDED(hr)) {
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yAscent = lineMetrics[0].baseline;
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yDescent = lineMetrics[0].height - lineMetrics[0].baseline;
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FLOAT emHeight;
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hr = pTextLayout->GetFontSize(0, &emHeight);
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if (SUCCEEDED(hr)) {
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yInternalLeading = lineMetrics[0].height - emHeight;
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}
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}
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pTextFormat->SetLineSpacing(DWRITE_LINE_SPACING_METHOD_UNIFORM, lineMetrics[0].height, lineMetrics[0].baseline);
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}
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}
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}
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// Allow copy constructor. Has to explicitly copy each field since can't use =default as deleted in Font.
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FontDirectWrite(const FontDirectWrite &other) noexcept {
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pTextFormat = other.pTextFormat;
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extraFontFlag = other.extraFontFlag;
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characterSet = other.characterSet;
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yAscent = other.yAscent;
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yDescent = other.yDescent;
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yInternalLeading = other.yInternalLeading;
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}
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// Deleted so FontDirectWrite objects can not be copied.
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FontDirectWrite(FontDirectWrite &&) = delete;
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FontDirectWrite &operator=(const FontDirectWrite &) = delete;
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FontDirectWrite &operator=(FontDirectWrite &&) = delete;
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~FontDirectWrite() noexcept override = default;
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[[nodiscard]] HFONT HFont() const noexcept override {
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LOGFONTW lf = {};
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const HRESULT hr = pTextFormat->GetFontFamilyName(lf.lfFaceName, LF_FACESIZE);
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if (!SUCCEEDED(hr)) {
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return {};
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}
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lf.lfWeight = pTextFormat->GetFontWeight();
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lf.lfItalic = pTextFormat->GetFontStyle() == DWRITE_FONT_STYLE_ITALIC;
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lf.lfHeight = -static_cast<int>(pTextFormat->GetFontSize());
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return ::CreateFontIndirectW(&lf);
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}
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[[nodiscard]] int CodePageText(int codePage) const noexcept {
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if (!(codePage == CpUtf8) && (characterSet != CharacterSet::Ansi)) {
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codePage = CodePageFromCharSet(characterSet, codePage);
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}
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return codePage;
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}
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static const FontDirectWrite *Cast(const Font *font_) {
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const FontDirectWrite *pfm = dynamic_cast<const FontDirectWrite *>(font_);
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PLATFORM_ASSERT(pfm);
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if (!pfm) {
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throw std::runtime_error("SurfaceD2D::SetFont: wrong Font type.");
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}
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return pfm;
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}
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[[nodiscard]] std::unique_ptr<FontWin> Duplicate() const override {
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return std::make_unique<FontDirectWrite>(*this);
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}
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[[nodiscard]] CharacterSet GetCharacterSet() const noexcept override {
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return characterSet;
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}
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};
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constexpr D2D1_RECT_F RectangleFromPRectangle(PRectangle rc) noexcept {
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return {
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static_cast<FLOAT>(rc.left),
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static_cast<FLOAT>(rc.top),
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static_cast<FLOAT>(rc.right),
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static_cast<FLOAT>(rc.bottom)
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};
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}
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constexpr D2D1_POINT_2F DPointFromPoint(Point point) noexcept {
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return { static_cast<FLOAT>(point.x), static_cast<FLOAT>(point.y) };
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}
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constexpr Supports SupportsD2D[] = {
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Supports::LineDrawsFinal,
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Supports::FractionalStrokeWidth,
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Supports::TranslucentStroke,
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Supports::PixelModification,
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Supports::ThreadSafeMeasureWidths,
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};
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constexpr D2D1_RECT_F RectangleInset(D2D1_RECT_F rect, FLOAT inset) noexcept {
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return D2D1_RECT_F{
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rect.left + inset,
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rect.top + inset,
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rect.right - inset,
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rect.bottom - inset };
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}
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constexpr D2D_COLOR_F ColorFromColourAlpha(ColourRGBA colour) noexcept {
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return D2D_COLOR_F{
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colour.GetRedComponent(),
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colour.GetGreenComponent(),
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colour.GetBlueComponent(),
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colour.GetAlphaComponent()
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};
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}
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class BlobInline;
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class SurfaceD2D : public Surface, public ISetRenderingParams {
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SurfaceMode mode;
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// Text measuring surface: both pRenderTarget and pBitmapRenderTarget are null.
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// Window surface: pRenderTarget is valid but not pBitmapRenderTarget.
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// Bitmap drawing surface: both pRenderTarget and pBitmapRenderTarget are valid and the same.
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ComPtr<ID2D1RenderTarget> pRenderTarget;
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ComPtr<ID2D1BitmapRenderTarget> pBitmapRenderTarget;
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int clipsActive = 0;
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BrushSolid pBrush = nullptr;
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static constexpr FontQuality invalidFontQuality = FontQuality::QualityMask;
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FontQuality fontQuality = invalidFontQuality;
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int logPixelsY = USER_DEFAULT_SCREEN_DPI;
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int deviceScaleFactor = 1;
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std::shared_ptr<RenderingParams> renderingParams;
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void Clear() noexcept;
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void SetFontQuality(FontQuality extraFontFlag);
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HRESULT GetBitmap(ID2D1Bitmap **ppBitmap);
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void SetDeviceScaleFactor(const ID2D1RenderTarget *const pD2D1RenderTarget) noexcept;
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public:
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SurfaceD2D() noexcept = default;
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SurfaceD2D(ID2D1RenderTarget *pRenderTargetCompatible, int width, int height, SurfaceMode mode_, int logPixelsY_) noexcept;
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// Deleted so SurfaceD2D objects can not be copied.
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SurfaceD2D(const SurfaceD2D &) = delete;
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SurfaceD2D(SurfaceD2D &&) = delete;
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SurfaceD2D &operator=(const SurfaceD2D &) = delete;
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SurfaceD2D &operator=(SurfaceD2D &&) = delete;
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~SurfaceD2D() noexcept override;
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void SetScale(WindowID wid) noexcept;
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void Init(WindowID wid) override;
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void Init(SurfaceID sid, WindowID wid) override;
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std::unique_ptr<Surface> AllocatePixMap(int width, int height) override;
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void SetMode(SurfaceMode mode_) override;
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void Release() noexcept override;
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int SupportsFeature(Supports feature) noexcept override;
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bool Initialised() override;
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void D2DPenColourAlpha(ColourRGBA fore) noexcept;
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int LogPixelsY() override;
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int PixelDivisions() override;
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int DeviceHeightFont(int points) override;
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void LineDraw(Point start, Point end, Stroke stroke) override;
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static Geometry GeometricFigure(const Point *pts, size_t npts, D2D1_FIGURE_BEGIN figureBegin) noexcept;
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void PolyLine(const Point *pts, size_t npts, Stroke stroke) override;
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void Polygon(const Point *pts, size_t npts, FillStroke fillStroke) override;
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void RectangleDraw(PRectangle rc, FillStroke fillStroke) override;
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void RectangleFrame(PRectangle rc, Stroke stroke) override;
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void FillRectangle(PRectangle rc, Fill fill) override;
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void FillRectangleAligned(PRectangle rc, Fill fill) override;
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void FillRectangle(PRectangle rc, Surface &surfacePattern) override;
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void RoundedRectangle(PRectangle rc, FillStroke fillStroke) override;
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void AlphaRectangle(PRectangle rc, XYPOSITION cornerSize, FillStroke fillStroke) override;
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void GradientRectangle(PRectangle rc, const std::vector<ColourStop> &stops, GradientOptions options) override;
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void DrawRGBAImage(PRectangle rc, int width, int height, const unsigned char *pixelsImage) override;
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void Ellipse(PRectangle rc, FillStroke fillStroke) override;
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void Stadium(PRectangle rc, FillStroke fillStroke, Ends ends) override;
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void Copy(PRectangle rc, Point from, Surface &surfaceSource) override;
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std::unique_ptr<IScreenLineLayout> Layout(const IScreenLine *screenLine) override;
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void DrawTextCommon(PRectangle rc, const Font *font_, XYPOSITION ybase, std::string_view text, int codePageOverride, UINT fuOptions);
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void DrawTextNoClip(PRectangle rc, const Font *font_, XYPOSITION ybase, std::string_view text, ColourRGBA fore, ColourRGBA back) override;
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void DrawTextClipped(PRectangle rc, const Font *font_, XYPOSITION ybase, std::string_view text, ColourRGBA fore, ColourRGBA back) override;
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void DrawTextTransparent(PRectangle rc, const Font *font_, XYPOSITION ybase, std::string_view text, ColourRGBA fore) override;
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void MeasureWidths(const Font *font_, std::string_view text, XYPOSITION *positions) override;
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XYPOSITION WidthText(const Font *font_, std::string_view text) override;
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void DrawTextNoClipUTF8(PRectangle rc, const Font *font_, XYPOSITION ybase, std::string_view text, ColourRGBA fore, ColourRGBA back) override;
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void DrawTextClippedUTF8(PRectangle rc, const Font *font_, XYPOSITION ybase, std::string_view text, ColourRGBA fore, ColourRGBA back) override;
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void DrawTextTransparentUTF8(PRectangle rc, const Font *font_, XYPOSITION ybase, std::string_view text, ColourRGBA fore) override;
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void MeasureWidthsUTF8(const Font *font_, std::string_view text, XYPOSITION *positions) override;
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XYPOSITION WidthTextUTF8(const Font *font_, std::string_view text) override;
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XYPOSITION Ascent(const Font *font_) override;
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XYPOSITION Descent(const Font *font_) override;
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XYPOSITION InternalLeading(const Font *font_) override;
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XYPOSITION Height(const Font *font_) override;
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XYPOSITION AverageCharWidth(const Font *font_) override;
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void SetClip(PRectangle rc) override;
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void PopClip() override;
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void FlushCachedState() override;
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void FlushDrawing() override;
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void SetRenderingParams(std::shared_ptr<RenderingParams> renderingParams_) override;
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};
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SurfaceD2D::SurfaceD2D(ID2D1RenderTarget *pRenderTargetCompatible, int width, int height, SurfaceMode mode_, int logPixelsY_) noexcept {
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const D2D1_SIZE_F desiredSize = D2D1::SizeF(static_cast<float>(width), static_cast<float>(height));
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D2D1_PIXEL_FORMAT desiredFormat;
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#ifdef __MINGW32__
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desiredFormat.format = DXGI_FORMAT_UNKNOWN;
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#else
|
|
desiredFormat = pRenderTargetCompatible->GetPixelFormat();
|
|
#endif
|
|
desiredFormat.alphaMode = D2D1_ALPHA_MODE_IGNORE;
|
|
const HRESULT hr = pRenderTargetCompatible->CreateCompatibleRenderTarget(
|
|
&desiredSize, nullptr, &desiredFormat, D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_NONE, pBitmapRenderTarget.GetAddressOf());
|
|
if (SUCCEEDED(hr)) {
|
|
pRenderTarget = pBitmapRenderTarget;
|
|
SetDeviceScaleFactor(pRenderTarget.Get());
|
|
pRenderTarget->BeginDraw();
|
|
}
|
|
mode = mode_;
|
|
logPixelsY = logPixelsY_;
|
|
}
|
|
|
|
SurfaceD2D::~SurfaceD2D() noexcept {
|
|
Clear();
|
|
}
|
|
|
|
void SurfaceD2D::Clear() noexcept {
|
|
pBrush = nullptr;
|
|
if (pRenderTarget) {
|
|
while (clipsActive) {
|
|
pRenderTarget->PopAxisAlignedClip();
|
|
clipsActive--;
|
|
}
|
|
if (pBitmapRenderTarget) {
|
|
pRenderTarget->EndDraw();
|
|
}
|
|
}
|
|
pRenderTarget = nullptr;
|
|
pBitmapRenderTarget = nullptr;
|
|
}
|
|
|
|
void SurfaceD2D::Release() noexcept {
|
|
Clear();
|
|
}
|
|
|
|
void SurfaceD2D::SetScale(WindowID wid) noexcept {
|
|
fontQuality = invalidFontQuality;
|
|
logPixelsY = DpiForWindow(wid);
|
|
}
|
|
|
|
int SurfaceD2D::SupportsFeature(Supports feature) noexcept {
|
|
for (const Supports f : SupportsD2D) {
|
|
if (f == feature)
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
bool SurfaceD2D::Initialised() {
|
|
return pRenderTarget;
|
|
}
|
|
|
|
void SurfaceD2D::Init(WindowID wid) {
|
|
Release();
|
|
SetScale(wid);
|
|
}
|
|
|
|
void SurfaceD2D::Init(SurfaceID sid, WindowID wid) {
|
|
Release();
|
|
SetScale(wid);
|
|
pRenderTarget = static_cast<ID2D1RenderTarget *>(sid);
|
|
SetDeviceScaleFactor(pRenderTarget.Get());
|
|
}
|
|
|
|
std::unique_ptr<Surface> SurfaceD2D::AllocatePixMap(int width, int height) {
|
|
std::unique_ptr<SurfaceD2D> surf = std::make_unique<SurfaceD2D>(pRenderTarget.Get(), width, height, mode, logPixelsY);
|
|
surf->SetRenderingParams(renderingParams);
|
|
return surf;
|
|
}
|
|
|
|
void SurfaceD2D::SetMode(SurfaceMode mode_) {
|
|
mode = mode_;
|
|
}
|
|
|
|
HRESULT SurfaceD2D::GetBitmap(ID2D1Bitmap **ppBitmap) {
|
|
PLATFORM_ASSERT(pBitmapRenderTarget);
|
|
return pBitmapRenderTarget->GetBitmap(ppBitmap);
|
|
}
|
|
|
|
void SurfaceD2D::D2DPenColourAlpha(ColourRGBA fore) noexcept {
|
|
if (pRenderTarget) {
|
|
const D2D_COLOR_F col = ColorFromColourAlpha(fore);
|
|
if (pBrush) {
|
|
pBrush->SetColor(col);
|
|
} else {
|
|
const HRESULT hr = pRenderTarget->CreateSolidColorBrush(col, &pBrush);
|
|
if (!SUCCEEDED(hr)) {
|
|
pBrush = nullptr;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void SurfaceD2D::SetFontQuality(FontQuality extraFontFlag) {
|
|
if ((fontQuality != extraFontFlag) && renderingParams) {
|
|
fontQuality = extraFontFlag;
|
|
const D2D1_TEXT_ANTIALIAS_MODE aaMode = DWriteMapFontQuality(extraFontFlag);
|
|
if (aaMode == D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE && renderingParams->customRenderingParams) {
|
|
pRenderTarget->SetTextRenderingParams(renderingParams->customRenderingParams.Get());
|
|
} else if (renderingParams->defaultRenderingParams) {
|
|
pRenderTarget->SetTextRenderingParams(renderingParams->defaultRenderingParams.Get());
|
|
}
|
|
pRenderTarget->SetTextAntialiasMode(aaMode);
|
|
}
|
|
}
|
|
|
|
int SurfaceD2D::LogPixelsY() {
|
|
return logPixelsY;
|
|
}
|
|
|
|
void SurfaceD2D::SetDeviceScaleFactor(const ID2D1RenderTarget *const pD2D1RenderTarget) noexcept {
|
|
FLOAT dpiX = 0.f;
|
|
FLOAT dpiY = 0.f;
|
|
pD2D1RenderTarget->GetDpi(&dpiX, &dpiY);
|
|
deviceScaleFactor = static_cast<int>(dpiX / dpiDefault);
|
|
}
|
|
|
|
int SurfaceD2D::PixelDivisions() {
|
|
return deviceScaleFactor;
|
|
}
|
|
|
|
int SurfaceD2D::DeviceHeightFont(int points) {
|
|
return ::MulDiv(points, LogPixelsY(), pointsPerInch);
|
|
}
|
|
|
|
constexpr FLOAT mitreLimit = 4.0f;
|
|
|
|
void SurfaceD2D::LineDraw(Point start, Point end, Stroke stroke) {
|
|
D2DPenColourAlpha(stroke.colour);
|
|
|
|
D2D1_STROKE_STYLE_PROPERTIES strokeProps {};
|
|
strokeProps.startCap = D2D1_CAP_STYLE_SQUARE;
|
|
strokeProps.endCap = D2D1_CAP_STYLE_SQUARE;
|
|
strokeProps.dashCap = D2D1_CAP_STYLE_FLAT;
|
|
strokeProps.lineJoin = D2D1_LINE_JOIN_MITER;
|
|
strokeProps.miterLimit = mitreLimit;
|
|
strokeProps.dashStyle = D2D1_DASH_STYLE_SOLID;
|
|
strokeProps.dashOffset = 0;
|
|
|
|
// get the stroke style to apply
|
|
if (const StrokeStyle pStrokeStyle = StrokeStyleCreate(strokeProps)) {
|
|
pRenderTarget->DrawLine(
|
|
DPointFromPoint(start),
|
|
DPointFromPoint(end), pBrush.Get(), stroke.WidthF(), pStrokeStyle.Get());
|
|
}
|
|
}
|
|
|
|
Geometry SurfaceD2D::GeometricFigure(const Point *pts, size_t npts, D2D1_FIGURE_BEGIN figureBegin) noexcept {
|
|
Geometry geometry = GeometryCreate();
|
|
if (geometry) {
|
|
if (const GeometrySink sink = GeometrySinkCreate(geometry.Get())) {
|
|
sink->BeginFigure(DPointFromPoint(pts[0]), figureBegin);
|
|
for (size_t i = 1; i < npts; i++) {
|
|
sink->AddLine(DPointFromPoint(pts[i]));
|
|
}
|
|
sink->EndFigure((figureBegin == D2D1_FIGURE_BEGIN_FILLED) ?
|
|
D2D1_FIGURE_END_CLOSED : D2D1_FIGURE_END_OPEN);
|
|
sink->Close();
|
|
}
|
|
}
|
|
return geometry;
|
|
}
|
|
|
|
void SurfaceD2D::PolyLine(const Point *pts, size_t npts, Stroke stroke) {
|
|
PLATFORM_ASSERT(pRenderTarget && (npts > 1));
|
|
if (!pRenderTarget || (npts <= 1)) {
|
|
return;
|
|
}
|
|
|
|
const Geometry geometry = GeometricFigure(pts, npts, D2D1_FIGURE_BEGIN_HOLLOW);
|
|
PLATFORM_ASSERT(geometry);
|
|
if (!geometry) {
|
|
return;
|
|
}
|
|
|
|
D2DPenColourAlpha(stroke.colour);
|
|
D2D1_STROKE_STYLE_PROPERTIES strokeProps {};
|
|
strokeProps.startCap = D2D1_CAP_STYLE_ROUND;
|
|
strokeProps.endCap = D2D1_CAP_STYLE_ROUND;
|
|
strokeProps.dashCap = D2D1_CAP_STYLE_FLAT;
|
|
strokeProps.lineJoin = D2D1_LINE_JOIN_MITER;
|
|
strokeProps.miterLimit = mitreLimit;
|
|
strokeProps.dashStyle = D2D1_DASH_STYLE_SOLID;
|
|
strokeProps.dashOffset = 0;
|
|
|
|
// get the stroke style to apply
|
|
if (const StrokeStyle pStrokeStyle = StrokeStyleCreate(strokeProps)) {
|
|
pRenderTarget->DrawGeometry(geometry.Get(), pBrush.Get(), stroke.WidthF(), pStrokeStyle.Get());
|
|
}
|
|
}
|
|
|
|
void SurfaceD2D::Polygon(const Point *pts, size_t npts, FillStroke fillStroke) {
|
|
PLATFORM_ASSERT(pRenderTarget && (npts > 2));
|
|
if (pRenderTarget) {
|
|
const Geometry geometry = GeometricFigure(pts, npts, D2D1_FIGURE_BEGIN_FILLED);
|
|
PLATFORM_ASSERT(geometry);
|
|
if (geometry) {
|
|
D2DPenColourAlpha(fillStroke.fill.colour);
|
|
pRenderTarget->FillGeometry(geometry.Get(), pBrush.Get());
|
|
D2DPenColourAlpha(fillStroke.stroke.colour);
|
|
pRenderTarget->DrawGeometry(geometry.Get(), pBrush.Get(), fillStroke.stroke.WidthF());
|
|
}
|
|
}
|
|
}
|
|
|
|
void SurfaceD2D::RectangleDraw(PRectangle rc, FillStroke fillStroke) {
|
|
if (!pRenderTarget)
|
|
return;
|
|
const D2D1_RECT_F rect = RectangleFromPRectangle(rc);
|
|
const D2D1_RECT_F rectFill = RectangleInset(rect, fillStroke.stroke.WidthF());
|
|
const float halfStroke = fillStroke.stroke.WidthF() / 2.0f;
|
|
const D2D1_RECT_F rectOutline = RectangleInset(rect, halfStroke);
|
|
|
|
D2DPenColourAlpha(fillStroke.fill.colour);
|
|
pRenderTarget->FillRectangle(&rectFill, pBrush.Get());
|
|
D2DPenColourAlpha(fillStroke.stroke.colour);
|
|
pRenderTarget->DrawRectangle(&rectOutline, pBrush.Get(), fillStroke.stroke.WidthF());
|
|
}
|
|
|
|
void SurfaceD2D::RectangleFrame(PRectangle rc, Stroke stroke) {
|
|
if (pRenderTarget) {
|
|
const XYPOSITION halfStroke = stroke.width / 2.0f;
|
|
const D2D1_RECT_F rectangle1 = RectangleFromPRectangle(rc.Inset(halfStroke));
|
|
D2DPenColourAlpha(stroke.colour);
|
|
pRenderTarget->DrawRectangle(&rectangle1, pBrush.Get(), stroke.WidthF());
|
|
}
|
|
}
|
|
|
|
void SurfaceD2D::FillRectangle(PRectangle rc, Fill fill) {
|
|
if (pRenderTarget) {
|
|
D2DPenColourAlpha(fill.colour);
|
|
const D2D1_RECT_F rectangle = RectangleFromPRectangle(rc);
|
|
pRenderTarget->FillRectangle(&rectangle, pBrush.Get());
|
|
}
|
|
}
|
|
|
|
void SurfaceD2D::FillRectangleAligned(PRectangle rc, Fill fill) {
|
|
FillRectangle(PixelAlign(rc, PixelDivisions()), fill);
|
|
}
|
|
|
|
void SurfaceD2D::FillRectangle(PRectangle rc, Surface &surfacePattern) {
|
|
SurfaceD2D *psurfOther = dynamic_cast<SurfaceD2D *>(&surfacePattern);
|
|
PLATFORM_ASSERT(psurfOther);
|
|
if (!psurfOther) {
|
|
throw std::runtime_error("SurfaceD2D::FillRectangle: wrong Surface type.");
|
|
}
|
|
ComPtr<ID2D1Bitmap> pBitmap;
|
|
HRESULT hr = psurfOther->GetBitmap(pBitmap.GetAddressOf());
|
|
if (SUCCEEDED(hr) && pBitmap) {
|
|
ComPtr<ID2D1BitmapBrush> pBitmapBrush;
|
|
const D2D1_BITMAP_BRUSH_PROPERTIES brushProperties =
|
|
D2D1::BitmapBrushProperties(D2D1_EXTEND_MODE_WRAP, D2D1_EXTEND_MODE_WRAP,
|
|
D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR);
|
|
// Create the bitmap brush.
|
|
hr = pRenderTarget->CreateBitmapBrush(pBitmap.Get(), brushProperties, pBitmapBrush.GetAddressOf());
|
|
if (SUCCEEDED(hr) && pBitmapBrush) {
|
|
pRenderTarget->FillRectangle(
|
|
RectangleFromPRectangle(rc),
|
|
pBitmapBrush.Get());
|
|
}
|
|
}
|
|
}
|
|
|
|
void SurfaceD2D::RoundedRectangle(PRectangle rc, FillStroke fillStroke) {
|
|
if (pRenderTarget) {
|
|
const FLOAT minDimension = static_cast<FLOAT>(std::min(rc.Width(), rc.Height())) / 2.0f;
|
|
const FLOAT radius = std::min(4.0f, minDimension);
|
|
if (fillStroke.fill.colour == fillStroke.stroke.colour) {
|
|
const D2D1_ROUNDED_RECT roundedRectFill = {
|
|
RectangleFromPRectangle(rc),
|
|
radius, radius };
|
|
D2DPenColourAlpha(fillStroke.fill.colour);
|
|
pRenderTarget->FillRoundedRectangle(roundedRectFill, pBrush.Get());
|
|
} else {
|
|
const D2D1_ROUNDED_RECT roundedRectFill = {
|
|
RectangleFromPRectangle(rc.Inset(1.0)),
|
|
radius-1, radius-1 };
|
|
D2DPenColourAlpha(fillStroke.fill.colour);
|
|
pRenderTarget->FillRoundedRectangle(roundedRectFill, pBrush.Get());
|
|
|
|
const D2D1_ROUNDED_RECT roundedRect = {
|
|
RectangleFromPRectangle(rc.Inset(0.5)),
|
|
radius, radius };
|
|
D2DPenColourAlpha(fillStroke.stroke.colour);
|
|
pRenderTarget->DrawRoundedRectangle(roundedRect, pBrush.Get(), fillStroke.stroke.WidthF());
|
|
}
|
|
}
|
|
}
|
|
|
|
void SurfaceD2D::AlphaRectangle(PRectangle rc, XYPOSITION cornerSize, FillStroke fillStroke) {
|
|
const D2D1_RECT_F rect = RectangleFromPRectangle(rc);
|
|
const D2D1_RECT_F rectFill = RectangleInset(rect, fillStroke.stroke.WidthF());
|
|
const float halfStroke = fillStroke.stroke.WidthF() / 2.0f;
|
|
const D2D1_RECT_F rectOutline = RectangleInset(rect, halfStroke);
|
|
if (pRenderTarget) {
|
|
if (cornerSize == 0) {
|
|
// When corner size is zero, draw square rectangle to prevent blurry pixels at corners
|
|
D2DPenColourAlpha(fillStroke.fill.colour);
|
|
pRenderTarget->FillRectangle(rectFill, pBrush.Get());
|
|
|
|
D2DPenColourAlpha(fillStroke.stroke.colour);
|
|
pRenderTarget->DrawRectangle(rectOutline, pBrush.Get(), fillStroke.stroke.WidthF());
|
|
} else {
|
|
const float cornerSizeF = static_cast<float>(cornerSize);
|
|
const D2D1_ROUNDED_RECT roundedRectFill = {
|
|
rectFill, cornerSizeF - 1.0f, cornerSizeF - 1.0f };
|
|
D2DPenColourAlpha(fillStroke.fill.colour);
|
|
pRenderTarget->FillRoundedRectangle(roundedRectFill, pBrush.Get());
|
|
|
|
const D2D1_ROUNDED_RECT roundedRect = {
|
|
rectOutline, cornerSizeF, cornerSizeF};
|
|
D2DPenColourAlpha(fillStroke.stroke.colour);
|
|
pRenderTarget->DrawRoundedRectangle(roundedRect, pBrush.Get(), fillStroke.stroke.WidthF());
|
|
}
|
|
}
|
|
}
|
|
|
|
void SurfaceD2D::GradientRectangle(PRectangle rc, const std::vector<ColourStop> &stops, GradientOptions options) {
|
|
if (pRenderTarget) {
|
|
D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES lgbp {
|
|
DPointFromPoint(Point(rc.left, rc.top)), {}
|
|
};
|
|
switch (options) {
|
|
case GradientOptions::leftToRight:
|
|
lgbp.endPoint = DPointFromPoint(Point(rc.right, rc.top));
|
|
break;
|
|
case GradientOptions::topToBottom:
|
|
default:
|
|
lgbp.endPoint = DPointFromPoint(Point(rc.left, rc.bottom));
|
|
break;
|
|
}
|
|
|
|
std::vector<D2D1_GRADIENT_STOP> gradientStops;
|
|
for (const ColourStop &stop : stops) {
|
|
gradientStops.push_back({ static_cast<FLOAT>(stop.position), ColorFromColourAlpha(stop.colour) });
|
|
}
|
|
ComPtr<ID2D1GradientStopCollection> pGradientStops;
|
|
HRESULT hr = pRenderTarget->CreateGradientStopCollection(
|
|
gradientStops.data(), static_cast<UINT32>(gradientStops.size()), pGradientStops.GetAddressOf());
|
|
if (FAILED(hr) || !pGradientStops) {
|
|
return;
|
|
}
|
|
ComPtr<ID2D1LinearGradientBrush> pBrushLinear;
|
|
hr = pRenderTarget->CreateLinearGradientBrush(
|
|
lgbp, pGradientStops.Get(), pBrushLinear.GetAddressOf());
|
|
if (SUCCEEDED(hr) && pBrushLinear) {
|
|
const D2D1_RECT_F rectangle = RectangleFromPRectangle(PRectangle(
|
|
std::round(rc.left), rc.top, std::round(rc.right), rc.bottom));
|
|
pRenderTarget->FillRectangle(&rectangle, pBrushLinear.Get());
|
|
}
|
|
}
|
|
}
|
|
|
|
void SurfaceD2D::DrawRGBAImage(PRectangle rc, int width, int height, const unsigned char *pixelsImage) {
|
|
if (pRenderTarget) {
|
|
if (rc.Width() > width)
|
|
rc.left += std::floor((rc.Width() - width) / 2);
|
|
rc.right = rc.left + width;
|
|
if (rc.Height() > height)
|
|
rc.top += std::floor((rc.Height() - height) / 2);
|
|
rc.bottom = rc.top + height;
|
|
|
|
std::vector<unsigned char> image(RGBAImage::bytesPerPixel * height * width);
|
|
RGBAImage::BGRAFromRGBA(image.data(), pixelsImage, static_cast<ptrdiff_t>(height) * width);
|
|
|
|
ComPtr<ID2D1Bitmap> bitmap;
|
|
const D2D1_SIZE_U size = D2D1::SizeU(width, height);
|
|
const D2D1_BITMAP_PROPERTIES props = {{DXGI_FORMAT_B8G8R8A8_UNORM,
|
|
D2D1_ALPHA_MODE_PREMULTIPLIED}, 72.0, 72.0};
|
|
const HRESULT hr = pRenderTarget->CreateBitmap(size, image.data(),
|
|
width * 4, &props, bitmap.GetAddressOf());
|
|
if (SUCCEEDED(hr)) {
|
|
const D2D1_RECT_F rcDestination = RectangleFromPRectangle(rc);
|
|
pRenderTarget->DrawBitmap(bitmap.Get(), rcDestination);
|
|
}
|
|
}
|
|
}
|
|
|
|
void SurfaceD2D::Ellipse(PRectangle rc, FillStroke fillStroke) {
|
|
if (!pRenderTarget)
|
|
return;
|
|
const D2D1_POINT_2F centre = DPointFromPoint(rc.Centre());
|
|
|
|
const FLOAT radiusFill = static_cast<FLOAT>((rc.Width() / 2.0f) - fillStroke.stroke.width);
|
|
const D2D1_ELLIPSE ellipseFill = { centre, radiusFill, radiusFill };
|
|
|
|
D2DPenColourAlpha(fillStroke.fill.colour);
|
|
pRenderTarget->FillEllipse(ellipseFill, pBrush.Get());
|
|
|
|
const FLOAT radiusOutline = static_cast<FLOAT>((rc.Width() / 2.0f) - (fillStroke.stroke.width / 2.0f));
|
|
const D2D1_ELLIPSE ellipseOutline = { centre, radiusOutline, radiusOutline };
|
|
|
|
D2DPenColourAlpha(fillStroke.stroke.colour);
|
|
pRenderTarget->DrawEllipse(ellipseOutline, pBrush.Get(), fillStroke.stroke.WidthF());
|
|
}
|
|
|
|
void SurfaceD2D::Stadium(PRectangle rc, FillStroke fillStroke, Ends ends) {
|
|
if (!pRenderTarget)
|
|
return;
|
|
if (rc.Width() < rc.Height()) {
|
|
// Can't draw nice ends so just draw a rectangle
|
|
RectangleDraw(rc, fillStroke);
|
|
return;
|
|
}
|
|
const FLOAT radius = static_cast<FLOAT>(rc.Height() / 2.0);
|
|
const FLOAT radiusFill = radius - fillStroke.stroke.WidthF();
|
|
const FLOAT halfStroke = fillStroke.stroke.WidthF() / 2.0f;
|
|
if (ends == Surface::Ends::semiCircles) {
|
|
const D2D1_RECT_F rect = RectangleFromPRectangle(rc);
|
|
const D2D1_ROUNDED_RECT roundedRectFill = { RectangleInset(rect, fillStroke.stroke.WidthF()),
|
|
radiusFill, radiusFill };
|
|
D2DPenColourAlpha(fillStroke.fill.colour);
|
|
pRenderTarget->FillRoundedRectangle(roundedRectFill, pBrush.Get());
|
|
|
|
const D2D1_ROUNDED_RECT roundedRect = { RectangleInset(rect, halfStroke),
|
|
radius, radius };
|
|
D2DPenColourAlpha(fillStroke.stroke.colour);
|
|
pRenderTarget->DrawRoundedRectangle(roundedRect, pBrush.Get(), fillStroke.stroke.WidthF());
|
|
} else {
|
|
const Ends leftSide = static_cast<Ends>(static_cast<int>(ends) & 0xf);
|
|
const Ends rightSide = static_cast<Ends>(static_cast<int>(ends) & 0xf0);
|
|
PRectangle rcInner = rc;
|
|
rcInner.left += radius;
|
|
rcInner.right -= radius;
|
|
const Geometry pathGeometry = GeometryCreate();
|
|
if (!pathGeometry)
|
|
return;
|
|
if (const GeometrySink pSink = GeometrySinkCreate(pathGeometry.Get())) {
|
|
switch (leftSide) {
|
|
case Ends::leftFlat:
|
|
pSink->BeginFigure(DPointFromPoint(Point(rc.left + halfStroke, rc.top + halfStroke)), D2D1_FIGURE_BEGIN_FILLED);
|
|
pSink->AddLine(DPointFromPoint(Point(rc.left + halfStroke, rc.bottom - halfStroke)));
|
|
break;
|
|
case Ends::leftAngle:
|
|
pSink->BeginFigure(DPointFromPoint(Point(rcInner.left + halfStroke, rc.top + halfStroke)), D2D1_FIGURE_BEGIN_FILLED);
|
|
pSink->AddLine(DPointFromPoint(Point(rc.left + halfStroke, rc.Centre().y)));
|
|
pSink->AddLine(DPointFromPoint(Point(rcInner.left + halfStroke, rc.bottom - halfStroke)));
|
|
break;
|
|
case Ends::semiCircles:
|
|
default: {
|
|
pSink->BeginFigure(DPointFromPoint(Point(rcInner.left + halfStroke, rc.top + halfStroke)), D2D1_FIGURE_BEGIN_FILLED);
|
|
D2D1_ARC_SEGMENT segment{};
|
|
segment.point = DPointFromPoint(Point(rcInner.left + halfStroke, rc.bottom - halfStroke));
|
|
segment.size = D2D1::SizeF(radiusFill, radiusFill);
|
|
segment.rotationAngle = 0.0f;
|
|
segment.sweepDirection = D2D1_SWEEP_DIRECTION_COUNTER_CLOCKWISE;
|
|
segment.arcSize = D2D1_ARC_SIZE_SMALL;
|
|
pSink->AddArc(segment);
|
|
}
|
|
break;
|
|
}
|
|
|
|
switch (rightSide) {
|
|
case Ends::rightFlat:
|
|
pSink->AddLine(DPointFromPoint(Point(rc.right - halfStroke, rc.bottom - halfStroke)));
|
|
pSink->AddLine(DPointFromPoint(Point(rc.right - halfStroke, rc.top + halfStroke)));
|
|
break;
|
|
case Ends::rightAngle:
|
|
pSink->AddLine(DPointFromPoint(Point(rcInner.right - halfStroke, rc.bottom - halfStroke)));
|
|
pSink->AddLine(DPointFromPoint(Point(rc.right - halfStroke, rc.Centre().y)));
|
|
pSink->AddLine(DPointFromPoint(Point(rcInner.right - halfStroke, rc.top + halfStroke)));
|
|
break;
|
|
case Ends::semiCircles:
|
|
default: {
|
|
pSink->AddLine(DPointFromPoint(Point(rcInner.right - halfStroke, rc.bottom - halfStroke)));
|
|
D2D1_ARC_SEGMENT segment{};
|
|
segment.point = DPointFromPoint(Point(rcInner.right - halfStroke, rc.top + halfStroke));
|
|
segment.size = D2D1::SizeF(radiusFill, radiusFill);
|
|
segment.rotationAngle = 0.0f;
|
|
segment.sweepDirection = D2D1_SWEEP_DIRECTION_COUNTER_CLOCKWISE;
|
|
segment.arcSize = D2D1_ARC_SIZE_SMALL;
|
|
pSink->AddArc(segment);
|
|
}
|
|
break;
|
|
}
|
|
|
|
pSink->EndFigure(D2D1_FIGURE_END_CLOSED);
|
|
|
|
pSink->Close();
|
|
}
|
|
D2DPenColourAlpha(fillStroke.fill.colour);
|
|
pRenderTarget->FillGeometry(pathGeometry.Get(), pBrush.Get());
|
|
D2DPenColourAlpha(fillStroke.stroke.colour);
|
|
pRenderTarget->DrawGeometry(pathGeometry.Get(), pBrush.Get(), fillStroke.stroke.WidthF());
|
|
}
|
|
}
|
|
|
|
void SurfaceD2D::Copy(PRectangle rc, Point from, Surface &surfaceSource) {
|
|
SurfaceD2D &surfOther = dynamic_cast<SurfaceD2D &>(surfaceSource);
|
|
ComPtr<ID2D1Bitmap> pBitmap;
|
|
const HRESULT hr = surfOther.GetBitmap(pBitmap.GetAddressOf());
|
|
if (SUCCEEDED(hr) && pBitmap) {
|
|
const D2D1_RECT_F rcDestination = RectangleFromPRectangle(rc);
|
|
const D2D1_RECT_F rcSource = RectangleFromPRectangle(PRectangle(
|
|
from.x, from.y, from.x + rc.Width(), from.y + rc.Height()));
|
|
pRenderTarget->DrawBitmap(pBitmap.Get(), rcDestination, 1.0f,
|
|
D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR, rcSource);
|
|
}
|
|
}
|
|
|
|
class BlobInline final : public IDWriteInlineObject {
|
|
XYPOSITION width;
|
|
|
|
// IUnknown
|
|
STDMETHODIMP QueryInterface(REFIID riid, PVOID *ppv) override;
|
|
STDMETHODIMP_(ULONG)AddRef() override;
|
|
STDMETHODIMP_(ULONG)Release() override;
|
|
|
|
// IDWriteInlineObject
|
|
COM_DECLSPEC_NOTHROW STDMETHODIMP Draw(
|
|
void *clientDrawingContext,
|
|
IDWriteTextRenderer *renderer,
|
|
FLOAT originX,
|
|
FLOAT originY,
|
|
BOOL isSideways,
|
|
BOOL isRightToLeft,
|
|
IUnknown *clientDrawingEffect
|
|
) override;
|
|
COM_DECLSPEC_NOTHROW STDMETHODIMP GetMetrics(DWRITE_INLINE_OBJECT_METRICS *metrics) override;
|
|
COM_DECLSPEC_NOTHROW STDMETHODIMP GetOverhangMetrics(DWRITE_OVERHANG_METRICS *overhangs) override;
|
|
COM_DECLSPEC_NOTHROW STDMETHODIMP GetBreakConditions(
|
|
DWRITE_BREAK_CONDITION *breakConditionBefore,
|
|
DWRITE_BREAK_CONDITION *breakConditionAfter) override;
|
|
public:
|
|
explicit BlobInline(XYPOSITION width_=0.0f) noexcept : width(width_) {
|
|
}
|
|
};
|
|
|
|
/// Implement IUnknown
|
|
STDMETHODIMP BlobInline::QueryInterface(REFIID riid, PVOID *ppv) {
|
|
if (!ppv)
|
|
return E_POINTER;
|
|
// Never called so not checked.
|
|
*ppv = nullptr;
|
|
if (riid == IID_IUnknown)
|
|
*ppv = this;
|
|
if (riid == __uuidof(IDWriteInlineObject))
|
|
*ppv = this;
|
|
if (!*ppv)
|
|
return E_NOINTERFACE;
|
|
return S_OK;
|
|
}
|
|
|
|
STDMETHODIMP_(ULONG) BlobInline::AddRef() {
|
|
// Lifetime tied to Platform methods so ignore any reference operations.
|
|
return 1;
|
|
}
|
|
|
|
STDMETHODIMP_(ULONG) BlobInline::Release() {
|
|
// Lifetime tied to Platform methods so ignore any reference operations.
|
|
return 1;
|
|
}
|
|
|
|
/// Implement IDWriteInlineObject
|
|
COM_DECLSPEC_NOTHROW HRESULT STDMETHODCALLTYPE BlobInline::Draw(
|
|
void*,
|
|
IDWriteTextRenderer*,
|
|
FLOAT,
|
|
FLOAT,
|
|
BOOL,
|
|
BOOL,
|
|
IUnknown*) {
|
|
// Since not performing drawing, not necessary to implement
|
|
// Could be implemented by calling back into platform-independent code.
|
|
// This would allow more of the drawing to be mediated through DirectWrite.
|
|
return S_OK;
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW HRESULT STDMETHODCALLTYPE BlobInline::GetMetrics(
|
|
DWRITE_INLINE_OBJECT_METRICS *metrics
|
|
) {
|
|
if (!metrics)
|
|
return E_POINTER;
|
|
metrics->width = static_cast<FLOAT>(width);
|
|
metrics->height = 2;
|
|
metrics->baseline = 1;
|
|
metrics->supportsSideways = FALSE;
|
|
return S_OK;
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW HRESULT STDMETHODCALLTYPE BlobInline::GetOverhangMetrics(
|
|
DWRITE_OVERHANG_METRICS *overhangs
|
|
) {
|
|
if (!overhangs)
|
|
return E_POINTER;
|
|
overhangs->left = 0;
|
|
overhangs->top = 0;
|
|
overhangs->right = 0;
|
|
overhangs->bottom = 0;
|
|
return S_OK;
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW HRESULT STDMETHODCALLTYPE BlobInline::GetBreakConditions(
|
|
DWRITE_BREAK_CONDITION *breakConditionBefore,
|
|
DWRITE_BREAK_CONDITION *breakConditionAfter
|
|
) {
|
|
if (!breakConditionBefore || !breakConditionAfter)
|
|
return E_POINTER;
|
|
// Since not performing 2D layout, not necessary to implement
|
|
*breakConditionBefore = DWRITE_BREAK_CONDITION_NEUTRAL;
|
|
*breakConditionAfter = DWRITE_BREAK_CONDITION_NEUTRAL;
|
|
return S_OK;
|
|
}
|
|
|
|
class ScreenLineLayout : public IScreenLineLayout {
|
|
std::string text;
|
|
std::wstring buffer;
|
|
std::vector<BlobInline> blobs;
|
|
// textLayout depends on blobs so must be declared after blobs so it is destroyed before blobs.
|
|
TextLayout textLayout;
|
|
static void FillTextLayoutFormats(const IScreenLine *screenLine, IDWriteTextLayout *textLayout, std::vector<BlobInline> &blobs);
|
|
static std::wstring ReplaceRepresentation(std::string_view text);
|
|
static UINT32 GetPositionInLayout(std::string_view text, size_t position);
|
|
public:
|
|
explicit ScreenLineLayout(const IScreenLine *screenLine);
|
|
// Deleted so ScreenLineLayout objects can not be copied
|
|
ScreenLineLayout(const ScreenLineLayout &) = delete;
|
|
ScreenLineLayout(ScreenLineLayout &&) = delete;
|
|
ScreenLineLayout &operator=(const ScreenLineLayout &) = delete;
|
|
ScreenLineLayout &operator=(ScreenLineLayout &&) = delete;
|
|
~ScreenLineLayout() noexcept override = default;
|
|
size_t PositionFromX(XYPOSITION xDistance, bool charPosition) override;
|
|
XYPOSITION XFromPosition(size_t caretPosition) override;
|
|
std::vector<Interval> FindRangeIntervals(size_t start, size_t end) override;
|
|
};
|
|
|
|
// Each char can have its own style, so we fill the textLayout with the textFormat of each char
|
|
|
|
void ScreenLineLayout::FillTextLayoutFormats(const IScreenLine *screenLine, IDWriteTextLayout *textLayout, std::vector<BlobInline> &blobs) {
|
|
// Reserve enough entries up front so they are not moved and the pointers handed
|
|
// to textLayout remain valid.
|
|
const ptrdiff_t numRepresentations = screenLine->RepresentationCount();
|
|
std::string_view text = screenLine->Text();
|
|
const ptrdiff_t numTabs = std::count(std::begin(text), std::end(text), '\t');
|
|
blobs.reserve(numRepresentations + numTabs);
|
|
|
|
UINT32 layoutPosition = 0;
|
|
|
|
for (size_t bytePosition = 0; bytePosition < screenLine->Length();) {
|
|
const unsigned char uch = screenLine->Text()[bytePosition];
|
|
const unsigned int byteCount = UTF8BytesOfLead[uch];
|
|
const UINT32 codeUnits = UTF16LengthFromUTF8ByteCount(byteCount);
|
|
const DWRITE_TEXT_RANGE textRange = { layoutPosition, codeUnits };
|
|
|
|
XYPOSITION representationWidth = screenLine->RepresentationWidth(bytePosition);
|
|
if ((representationWidth == 0.0f) && (screenLine->Text()[bytePosition] == '\t')) {
|
|
D2D1_POINT_2F realPt {};
|
|
DWRITE_HIT_TEST_METRICS realCaretMetrics {};
|
|
textLayout->HitTestTextPosition(
|
|
layoutPosition,
|
|
false, // trailing if false, else leading edge
|
|
&realPt.x,
|
|
&realPt.y,
|
|
&realCaretMetrics
|
|
);
|
|
|
|
const XYPOSITION nextTab = screenLine->TabPositionAfter(realPt.x);
|
|
representationWidth = nextTab - realPt.x;
|
|
}
|
|
if (representationWidth > 0.0f) {
|
|
blobs.emplace_back(representationWidth);
|
|
textLayout->SetInlineObject(&blobs.back(), textRange);
|
|
};
|
|
|
|
const FontDirectWrite *pfm =
|
|
dynamic_cast<const FontDirectWrite *>(screenLine->FontOfPosition(bytePosition));
|
|
if (!pfm) {
|
|
throw std::runtime_error("FillTextLayoutFormats: wrong Font type.");
|
|
}
|
|
|
|
const unsigned int fontFamilyNameSize = pfm->pTextFormat->GetFontFamilyNameLength();
|
|
std::wstring fontFamilyName(fontFamilyNameSize, 0);
|
|
const HRESULT hrFamily = pfm->pTextFormat->GetFontFamilyName(fontFamilyName.data(), fontFamilyNameSize + 1);
|
|
if (SUCCEEDED(hrFamily)) {
|
|
textLayout->SetFontFamilyName(fontFamilyName.c_str(), textRange);
|
|
}
|
|
|
|
textLayout->SetFontSize(pfm->pTextFormat->GetFontSize(), textRange);
|
|
textLayout->SetFontWeight(pfm->pTextFormat->GetFontWeight(), textRange);
|
|
textLayout->SetFontStyle(pfm->pTextFormat->GetFontStyle(), textRange);
|
|
|
|
const unsigned int localeNameSize = pfm->pTextFormat->GetLocaleNameLength();
|
|
std::wstring localeName(localeNameSize, 0);
|
|
const HRESULT hrLocale = pfm->pTextFormat->GetLocaleName(localeName.data(), localeNameSize + 1);
|
|
if (SUCCEEDED(hrLocale)) {
|
|
textLayout->SetLocaleName(localeName.c_str(), textRange);
|
|
}
|
|
|
|
textLayout->SetFontStretch(pfm->pTextFormat->GetFontStretch(), textRange);
|
|
|
|
IDWriteFontCollection *fontCollection = nullptr;
|
|
if (SUCCEEDED(pfm->pTextFormat->GetFontCollection(&fontCollection))) {
|
|
textLayout->SetFontCollection(fontCollection, textRange);
|
|
}
|
|
|
|
bytePosition += byteCount;
|
|
layoutPosition += codeUnits;
|
|
}
|
|
|
|
}
|
|
|
|
/* Convert to a wide character string and replace tabs with X to stop DirectWrite tab expansion */
|
|
|
|
std::wstring ScreenLineLayout::ReplaceRepresentation(std::string_view text) {
|
|
const TextWide wideText(text, CpUtf8);
|
|
std::wstring ws(wideText.buffer, wideText.tlen);
|
|
std::replace(ws.begin(), ws.end(), L'\t', L'X');
|
|
return ws;
|
|
}
|
|
|
|
// Finds the position in the wide character version of the text.
|
|
|
|
UINT32 ScreenLineLayout::GetPositionInLayout(std::string_view text, size_t position) {
|
|
const std::string_view textUptoPosition = text.substr(0, position);
|
|
return static_cast<UINT32>(UTF16Length(textUptoPosition));
|
|
}
|
|
|
|
ScreenLineLayout::ScreenLineLayout(const IScreenLine *screenLine) {
|
|
// If the text is empty, then no need to go through this function
|
|
if (!screenLine || !screenLine->Length())
|
|
return;
|
|
|
|
text = screenLine->Text();
|
|
|
|
// Get textFormat
|
|
const FontDirectWrite *pfm = FontDirectWrite::Cast(screenLine->FontOfPosition(0));
|
|
if (!pfm->pTextFormat) {
|
|
return;
|
|
}
|
|
|
|
// Convert the string to wstring and replace the original control characters with their representative chars.
|
|
buffer = ReplaceRepresentation(screenLine->Text());
|
|
|
|
// Create a text layout
|
|
textLayout = LayoutCreate(
|
|
buffer,
|
|
pfm->pTextFormat.Get(),
|
|
static_cast<FLOAT>(screenLine->Width()),
|
|
static_cast<FLOAT>(screenLine->Height()));
|
|
if (!textLayout) {
|
|
return;
|
|
}
|
|
|
|
// Fill the textLayout chars with their own formats
|
|
FillTextLayoutFormats(screenLine, textLayout.Get(), blobs);
|
|
}
|
|
|
|
// Get the position from the provided x
|
|
|
|
size_t ScreenLineLayout::PositionFromX(XYPOSITION xDistance, bool charPosition) {
|
|
if (!textLayout) {
|
|
return 0;
|
|
}
|
|
|
|
// Returns the text position corresponding to the mouse x,y.
|
|
// If hitting the trailing side of a cluster, return the
|
|
// leading edge of the following text position.
|
|
|
|
BOOL isTrailingHit = FALSE;
|
|
BOOL isInside = FALSE;
|
|
DWRITE_HIT_TEST_METRICS caretMetrics {};
|
|
|
|
textLayout->HitTestPoint(
|
|
static_cast<FLOAT>(xDistance),
|
|
0.0f,
|
|
&isTrailingHit,
|
|
&isInside,
|
|
&caretMetrics
|
|
);
|
|
|
|
DWRITE_HIT_TEST_METRICS hitTestMetrics {};
|
|
if (isTrailingHit) {
|
|
FLOAT caretX = 0.0f;
|
|
FLOAT caretY = 0.0f;
|
|
|
|
// Uses hit-testing to align the current caret position to a whole cluster,
|
|
// rather than residing in the middle of a base character + diacritic,
|
|
// surrogate pair, or character + UVS.
|
|
|
|
// Align the caret to the nearest whole cluster.
|
|
textLayout->HitTestTextPosition(
|
|
caretMetrics.textPosition,
|
|
false,
|
|
&caretX,
|
|
&caretY,
|
|
&hitTestMetrics
|
|
);
|
|
}
|
|
|
|
size_t pos;
|
|
if (charPosition) {
|
|
pos = isTrailingHit ? hitTestMetrics.textPosition : caretMetrics.textPosition;
|
|
} else {
|
|
pos = isTrailingHit ? static_cast<size_t>(hitTestMetrics.textPosition) + hitTestMetrics.length : caretMetrics.textPosition;
|
|
}
|
|
|
|
// Get the character position in original string
|
|
return UTF8PositionFromUTF16Position(text, pos);
|
|
}
|
|
|
|
// Finds the point of the caret position
|
|
|
|
XYPOSITION ScreenLineLayout::XFromPosition(size_t caretPosition) {
|
|
if (!textLayout) {
|
|
return 0.0;
|
|
}
|
|
// Convert byte positions to wchar_t positions
|
|
const UINT32 position = GetPositionInLayout(text, caretPosition);
|
|
|
|
// Translate text character offset to point x,y.
|
|
DWRITE_HIT_TEST_METRICS caretMetrics {};
|
|
D2D1_POINT_2F pt {};
|
|
|
|
textLayout->HitTestTextPosition(
|
|
position,
|
|
false, // trailing if false, else leading edge
|
|
&pt.x,
|
|
&pt.y,
|
|
&caretMetrics
|
|
);
|
|
|
|
return pt.x;
|
|
}
|
|
|
|
// Find the selection range rectangles
|
|
|
|
std::vector<Interval> ScreenLineLayout::FindRangeIntervals(size_t start, size_t end) {
|
|
std::vector<Interval> ret;
|
|
|
|
if (!textLayout || (start == end)) {
|
|
return ret;
|
|
}
|
|
|
|
// Convert byte positions to wchar_t positions
|
|
const UINT32 startPos = GetPositionInLayout(text, start);
|
|
const UINT32 endPos = GetPositionInLayout(text, end);
|
|
|
|
// Find selection range length
|
|
const UINT32 rangeLength = (endPos > startPos) ? (endPos - startPos) : (startPos - endPos);
|
|
|
|
// Determine actual number of hit-test ranges
|
|
UINT32 hitTestCount = 2; // Simple selection often produces just 2 hits
|
|
|
|
// First try with 2 elements and if more needed, allocate.
|
|
std::vector<DWRITE_HIT_TEST_METRICS> hitTestMetrics(hitTestCount);
|
|
textLayout->HitTestTextRange(
|
|
startPos,
|
|
rangeLength,
|
|
0, // x
|
|
0, // y
|
|
hitTestMetrics.data(),
|
|
hitTestCount,
|
|
&hitTestCount
|
|
);
|
|
|
|
if (hitTestCount == 0) {
|
|
return ret;
|
|
}
|
|
|
|
if (hitTestMetrics.size() < hitTestCount) {
|
|
// Allocate enough room to return all hit-test metrics.
|
|
hitTestMetrics.resize(hitTestCount);
|
|
textLayout->HitTestTextRange(
|
|
startPos,
|
|
rangeLength,
|
|
0, // x
|
|
0, // y
|
|
hitTestMetrics.data(),
|
|
hitTestCount,
|
|
&hitTestCount
|
|
);
|
|
}
|
|
|
|
// Get the selection ranges behind the text.
|
|
|
|
for (size_t i = 0; i < hitTestCount; ++i) {
|
|
// Store selection rectangle
|
|
const DWRITE_HIT_TEST_METRICS &htm = hitTestMetrics[i];
|
|
const Interval selectionInterval { htm.left, htm.left + htm.width };
|
|
ret.push_back(selectionInterval);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
std::unique_ptr<IScreenLineLayout> SurfaceD2D::Layout(const IScreenLine *screenLine) {
|
|
return std::make_unique<ScreenLineLayout>(screenLine);
|
|
}
|
|
|
|
void SurfaceD2D::DrawTextCommon(PRectangle rc, const Font *font_, XYPOSITION ybase, std::string_view text, int codePageOverride, UINT fuOptions) {
|
|
const FontDirectWrite *pfm = FontDirectWrite::Cast(font_);
|
|
if (pfm->pTextFormat && pRenderTarget && pBrush) {
|
|
// Use Unicode calls
|
|
const int codePageDraw = codePageOverride ? codePageOverride : pfm->CodePageText(mode.codePage);
|
|
const TextWide tbuf(text, codePageDraw);
|
|
|
|
SetFontQuality(pfm->extraFontFlag);
|
|
if (fuOptions & ETO_CLIPPED) {
|
|
const D2D1_RECT_F rcClip = RectangleFromPRectangle(rc);
|
|
pRenderTarget->PushAxisAlignedClip(rcClip, D2D1_ANTIALIAS_MODE_ALIASED);
|
|
}
|
|
|
|
// Explicitly creating a text layout appears a little faster
|
|
TextLayout pTextLayout = LayoutCreate(
|
|
tbuf.AsView(),
|
|
pfm->pTextFormat.Get(),
|
|
static_cast<FLOAT>(rc.Width()),
|
|
static_cast<FLOAT>(rc.Height()));
|
|
if (pTextLayout) {
|
|
const D2D1_POINT_2F origin = DPointFromPoint(Point(rc.left, ybase - pfm->yAscent));
|
|
pRenderTarget->DrawTextLayout(origin, pTextLayout.Get(), pBrush.Get(), d2dDrawTextOptions);
|
|
}
|
|
|
|
if (fuOptions & ETO_CLIPPED) {
|
|
pRenderTarget->PopAxisAlignedClip();
|
|
}
|
|
}
|
|
}
|
|
|
|
void SurfaceD2D::DrawTextNoClip(PRectangle rc, const Font *font_, XYPOSITION ybase, std::string_view text,
|
|
ColourRGBA fore, ColourRGBA back) {
|
|
if (pRenderTarget) {
|
|
FillRectangleAligned(rc, back);
|
|
D2DPenColourAlpha(fore);
|
|
DrawTextCommon(rc, font_, ybase, text, 0, ETO_OPAQUE);
|
|
}
|
|
}
|
|
|
|
void SurfaceD2D::DrawTextClipped(PRectangle rc, const Font *font_, XYPOSITION ybase, std::string_view text,
|
|
ColourRGBA fore, ColourRGBA back) {
|
|
if (pRenderTarget) {
|
|
FillRectangleAligned(rc, back);
|
|
D2DPenColourAlpha(fore);
|
|
DrawTextCommon(rc, font_, ybase, text, 0, ETO_OPAQUE | ETO_CLIPPED);
|
|
}
|
|
}
|
|
|
|
void SurfaceD2D::DrawTextTransparent(PRectangle rc, const Font *font_, XYPOSITION ybase, std::string_view text,
|
|
ColourRGBA fore) {
|
|
// Avoid drawing spaces in transparent mode
|
|
for (const char ch : text) {
|
|
if (ch != ' ') {
|
|
if (pRenderTarget) {
|
|
D2DPenColourAlpha(fore);
|
|
DrawTextCommon(rc, font_, ybase, text, 0, 0);
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
HRESULT MeasurePositions(TextPositions &poses, const TextWide &tbuf, IDWriteTextFormat *pTextFormat) {
|
|
if (!pTextFormat) {
|
|
// Unexpected failure like no access to DirectWrite so give up.
|
|
return E_FAIL;
|
|
}
|
|
|
|
// Initialize poses for safety.
|
|
std::fill(poses.buffer, poses.buffer + tbuf.tlen, 0.0f);
|
|
// Create a layout
|
|
TextLayout pTextLayout = LayoutCreate(tbuf.AsView(), pTextFormat);
|
|
if (!pTextLayout) {
|
|
return E_FAIL;
|
|
}
|
|
VarBuffer<DWRITE_CLUSTER_METRICS, stackBufferLength> cm(tbuf.tlen);
|
|
UINT32 count = 0;
|
|
const HRESULT hrGetCluster = pTextLayout->GetClusterMetrics(cm.buffer, tbuf.tlen, &count);
|
|
if (!SUCCEEDED(hrGetCluster)) {
|
|
return hrGetCluster;
|
|
}
|
|
const DWRITE_CLUSTER_METRICS * const clusterMetrics = cm.buffer;
|
|
// A cluster may be more than one WCHAR, such as for "ffi" which is a ligature in the Candara font
|
|
XYPOSITION position = 0.0;
|
|
int ti=0;
|
|
for (unsigned int ci=0; ci<count; ci++) {
|
|
for (unsigned int inCluster=0; inCluster<clusterMetrics[ci].length; inCluster++) {
|
|
const float proportion = static_cast<float>(inCluster + 1) / clusterMetrics[ci].length;
|
|
poses.buffer[ti++] = position + clusterMetrics[ci].width * proportion;
|
|
}
|
|
position += clusterMetrics[ci].width;
|
|
}
|
|
PLATFORM_ASSERT(ti == tbuf.tlen);
|
|
return S_OK;
|
|
}
|
|
|
|
void SurfaceD2D::MeasureWidths(const Font *font_, std::string_view text, XYPOSITION *positions) {
|
|
const FontDirectWrite *pfm = FontDirectWrite::Cast(font_);
|
|
const int codePageText = pfm->CodePageText(mode.codePage);
|
|
const TextWide tbuf(text, codePageText);
|
|
TextPositions poses(tbuf.tlen);
|
|
if (FAILED(MeasurePositions(poses, tbuf, pfm->pTextFormat.Get()))) {
|
|
return;
|
|
}
|
|
if (codePageText == CpUtf8) {
|
|
// Map the widths given for UTF-16 characters back onto the UTF-8 input string
|
|
size_t i = 0;
|
|
for (int ui = 0; ui < tbuf.tlen; ui++) {
|
|
const unsigned char uch = text[i];
|
|
const unsigned int byteCount = UTF8BytesOfLead[uch];
|
|
if (byteCount == 4) { // Non-BMP
|
|
ui++;
|
|
}
|
|
for (unsigned int bytePos=0; (bytePos<byteCount) && (i<text.length()) && (ui<tbuf.tlen); bytePos++) {
|
|
positions[i++] = poses.buffer[ui];
|
|
}
|
|
}
|
|
const XYPOSITION lastPos = (i > 0) ? positions[i - 1] : 0.0;
|
|
while (i<text.length()) {
|
|
positions[i++] = lastPos;
|
|
}
|
|
} else if (!IsDBCSCodePage(codePageText)) {
|
|
|
|
// One char per position
|
|
PLATFORM_ASSERT(text.length() == static_cast<size_t>(tbuf.tlen));
|
|
for (int kk=0; kk<tbuf.tlen; kk++) {
|
|
positions[kk] = poses.buffer[kk];
|
|
}
|
|
|
|
} else {
|
|
|
|
// May be one or two bytes per position
|
|
int ui = 0;
|
|
for (size_t i=0; i<text.length() && ui<tbuf.tlen;) {
|
|
positions[i] = poses.buffer[ui];
|
|
if (DBCSIsLeadByte(codePageText, text[i])) {
|
|
positions[i+1] = poses.buffer[ui];
|
|
i += 2;
|
|
} else {
|
|
i++;
|
|
}
|
|
|
|
ui++;
|
|
}
|
|
}
|
|
}
|
|
|
|
XYPOSITION SurfaceD2D::WidthText(const Font *font_, std::string_view text) {
|
|
FLOAT width = 1.0;
|
|
const FontDirectWrite *pfm = FontDirectWrite::Cast(font_);
|
|
if (pfm->pTextFormat) {
|
|
const TextWide tbuf(text, pfm->CodePageText(mode.codePage));
|
|
// Create a layout
|
|
if (TextLayout pTextLayout = LayoutCreate(tbuf.AsView(), pfm->pTextFormat.Get())) {
|
|
DWRITE_TEXT_METRICS textMetrics;
|
|
if (SUCCEEDED(pTextLayout->GetMetrics(&textMetrics)))
|
|
width = textMetrics.widthIncludingTrailingWhitespace;
|
|
}
|
|
}
|
|
return width;
|
|
}
|
|
|
|
void SurfaceD2D::DrawTextNoClipUTF8(PRectangle rc, const Font *font_, XYPOSITION ybase, std::string_view text,
|
|
ColourRGBA fore, ColourRGBA back) {
|
|
if (pRenderTarget) {
|
|
FillRectangleAligned(rc, back);
|
|
D2DPenColourAlpha(fore);
|
|
DrawTextCommon(rc, font_, ybase, text, CpUtf8, ETO_OPAQUE);
|
|
}
|
|
}
|
|
|
|
void SurfaceD2D::DrawTextClippedUTF8(PRectangle rc, const Font *font_, XYPOSITION ybase, std::string_view text,
|
|
ColourRGBA fore, ColourRGBA back) {
|
|
if (pRenderTarget) {
|
|
FillRectangleAligned(rc, back);
|
|
D2DPenColourAlpha(fore);
|
|
DrawTextCommon(rc, font_, ybase, text, CpUtf8, ETO_OPAQUE | ETO_CLIPPED);
|
|
}
|
|
}
|
|
|
|
void SurfaceD2D::DrawTextTransparentUTF8(PRectangle rc, const Font *font_, XYPOSITION ybase, std::string_view text,
|
|
ColourRGBA fore) {
|
|
// Avoid drawing spaces in transparent mode
|
|
for (const char ch : text) {
|
|
if (ch != ' ') {
|
|
if (pRenderTarget) {
|
|
D2DPenColourAlpha(fore);
|
|
DrawTextCommon(rc, font_, ybase, text, CpUtf8, 0);
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void SurfaceD2D::MeasureWidthsUTF8(const Font *font_, std::string_view text, XYPOSITION *positions) {
|
|
const FontDirectWrite *pfm = FontDirectWrite::Cast(font_);
|
|
const TextWide tbuf(text, CpUtf8);
|
|
TextPositions poses(tbuf.tlen);
|
|
if (FAILED(MeasurePositions(poses, tbuf, pfm->pTextFormat.Get()))) {
|
|
return;
|
|
}
|
|
// Map the widths given for UTF-16 characters back onto the UTF-8 input string
|
|
size_t i = 0;
|
|
for (int ui = 0; ui < tbuf.tlen; ui++) {
|
|
const unsigned char uch = text[i];
|
|
const unsigned int byteCount = UTF8BytesOfLead[uch];
|
|
if (byteCount == 4) { // Non-BMP
|
|
ui++;
|
|
PLATFORM_ASSERT(ui < tbuf.tlen);
|
|
}
|
|
for (unsigned int bytePos=0; (bytePos<byteCount) && (i<text.length()) && (ui < tbuf.tlen); bytePos++) {
|
|
positions[i++] = poses.buffer[ui];
|
|
}
|
|
}
|
|
const XYPOSITION lastPos = (i > 0) ? positions[i - 1] : 0.0;
|
|
while (i < text.length()) {
|
|
positions[i++] = lastPos;
|
|
}
|
|
}
|
|
|
|
XYPOSITION SurfaceD2D::WidthTextUTF8(const Font * font_, std::string_view text) {
|
|
FLOAT width = 1.0;
|
|
const FontDirectWrite *pfm = FontDirectWrite::Cast(font_);
|
|
if (pfm->pTextFormat) {
|
|
const TextWide tbuf(text, CpUtf8);
|
|
// Create a layout
|
|
if (TextLayout pTextLayout = LayoutCreate(tbuf.AsView(), pfm->pTextFormat.Get())) {
|
|
DWRITE_TEXT_METRICS textMetrics;
|
|
if (SUCCEEDED(pTextLayout->GetMetrics(&textMetrics)))
|
|
width = textMetrics.widthIncludingTrailingWhitespace;
|
|
}
|
|
}
|
|
return width;
|
|
}
|
|
|
|
XYPOSITION SurfaceD2D::Ascent(const Font *font_) {
|
|
const FontDirectWrite *pfm = FontDirectWrite::Cast(font_);
|
|
return std::ceil(pfm->yAscent);
|
|
}
|
|
|
|
XYPOSITION SurfaceD2D::Descent(const Font *font_) {
|
|
const FontDirectWrite *pfm = FontDirectWrite::Cast(font_);
|
|
return std::ceil(pfm->yDescent);
|
|
}
|
|
|
|
XYPOSITION SurfaceD2D::InternalLeading(const Font *font_) {
|
|
const FontDirectWrite *pfm = FontDirectWrite::Cast(font_);
|
|
return std::floor(pfm->yInternalLeading);
|
|
}
|
|
|
|
XYPOSITION SurfaceD2D::Height(const Font *font_) {
|
|
const FontDirectWrite *pfm = FontDirectWrite::Cast(font_);
|
|
return std::ceil(pfm->yAscent) + std::ceil(pfm->yDescent);
|
|
}
|
|
|
|
XYPOSITION SurfaceD2D::AverageCharWidth(const Font *font_) {
|
|
FLOAT width = 1.0;
|
|
const FontDirectWrite *pfm = FontDirectWrite::Cast(font_);
|
|
if (pfm->pTextFormat) {
|
|
// Create a layout
|
|
static constexpr std::wstring_view wsvAllAlpha = L"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
|
|
if (TextLayout pTextLayout = LayoutCreate(wsvAllAlpha, pfm->pTextFormat.Get())) {
|
|
DWRITE_TEXT_METRICS textMetrics;
|
|
if (SUCCEEDED(pTextLayout->GetMetrics(&textMetrics)))
|
|
width = textMetrics.width / wsvAllAlpha.length();
|
|
}
|
|
}
|
|
return width;
|
|
}
|
|
|
|
void SurfaceD2D::SetClip(PRectangle rc) {
|
|
if (pRenderTarget) {
|
|
const D2D1_RECT_F rcClip = RectangleFromPRectangle(rc);
|
|
pRenderTarget->PushAxisAlignedClip(rcClip, D2D1_ANTIALIAS_MODE_ALIASED);
|
|
clipsActive++;
|
|
}
|
|
}
|
|
|
|
void SurfaceD2D::PopClip() {
|
|
if (pRenderTarget) {
|
|
PLATFORM_ASSERT(clipsActive > 0);
|
|
pRenderTarget->PopAxisAlignedClip();
|
|
clipsActive--;
|
|
}
|
|
}
|
|
|
|
void SurfaceD2D::FlushCachedState() {
|
|
}
|
|
|
|
void SurfaceD2D::FlushDrawing() {
|
|
if (pRenderTarget) {
|
|
pRenderTarget->Flush();
|
|
}
|
|
}
|
|
|
|
void SurfaceD2D::SetRenderingParams(std::shared_ptr<RenderingParams> renderingParams_) {
|
|
renderingParams = std::move(renderingParams_);
|
|
}
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
namespace Scintilla::Internal {
|
|
|
|
#if defined(USE_D2D)
|
|
IDWriteFactory1 *pIDWriteFactory = nullptr;
|
|
ID2D1Factory1 *pD2DFactory = nullptr;
|
|
|
|
HRESULT CreateD3D(D3D11Device &device) noexcept {
|
|
device = nullptr;
|
|
if (!fnDCD) {
|
|
return E_FAIL;
|
|
}
|
|
|
|
const D3D_FEATURE_LEVEL featureLevels[] = {
|
|
D3D_FEATURE_LEVEL_11_1,
|
|
D3D_FEATURE_LEVEL_11_0,
|
|
D3D_FEATURE_LEVEL_10_1,
|
|
D3D_FEATURE_LEVEL_10_0,
|
|
D3D_FEATURE_LEVEL_9_3,
|
|
D3D_FEATURE_LEVEL_9_2,
|
|
D3D_FEATURE_LEVEL_9_1
|
|
};
|
|
|
|
// Create device.
|
|
// Try for a hardware device but, if that fails, fall back to the Warp software rasterizer.
|
|
ComPtr<ID3D11Device> upDevice;
|
|
HRESULT hr = S_OK;
|
|
const D3D_DRIVER_TYPE typesToTry[] = { D3D_DRIVER_TYPE_HARDWARE, D3D_DRIVER_TYPE_WARP };
|
|
for (const D3D_DRIVER_TYPE type : typesToTry) {
|
|
hr = fnDCD(nullptr,
|
|
type,
|
|
{},
|
|
D3D11_CREATE_DEVICE_BGRA_SUPPORT,
|
|
featureLevels,
|
|
ARRAYSIZE(featureLevels),
|
|
D3D11_SDK_VERSION,
|
|
upDevice.GetAddressOf(),
|
|
nullptr,
|
|
nullptr);
|
|
if (SUCCEEDED(hr))
|
|
break;
|
|
}
|
|
if (FAILED(hr)) {
|
|
Platform::DebugPrintf("Failed to create D3D11 device 0x%lx\n", hr);
|
|
return hr;
|
|
}
|
|
|
|
// Convert from D3D11 to D3D11.1
|
|
hr = upDevice.As(&device);
|
|
if (FAILED(hr)) {
|
|
Platform::DebugPrintf("Failed to create D3D11.1 device 0x%lx\n", hr);
|
|
}
|
|
return hr;
|
|
}
|
|
|
|
bool LoadD2D() noexcept {
|
|
static std::once_flag once;
|
|
try {
|
|
std::call_once(once, LoadD2DOnce);
|
|
}
|
|
catch (...) {
|
|
// ignore
|
|
}
|
|
return pIDWriteFactory && pD2DFactory;
|
|
}
|
|
|
|
void ReleaseD2D() noexcept {
|
|
ReleaseUnknown(pIDWriteFactory);
|
|
ReleaseUnknown(pD2DFactory);
|
|
ReleaseLibrary(hDLLDWrite);
|
|
ReleaseLibrary(hDLLD3D);
|
|
ReleaseLibrary(hDLLD2D);
|
|
}
|
|
|
|
HRESULT CreateDCRenderTarget(const D2D1_RENDER_TARGET_PROPERTIES *renderTargetProperties, DCRenderTarget &dcRT) noexcept {
|
|
return pD2DFactory->CreateDCRenderTarget(renderTargetProperties, dcRT.ReleaseAndGetAddressOf());
|
|
}
|
|
|
|
BrushSolid BrushSolidCreate(ID2D1RenderTarget *pTarget, COLORREF colour) noexcept {
|
|
BrushSolid brush;
|
|
const D2D_COLOR_F col = ColorFromColourAlpha(ColourRGBA::FromRGB(colour));
|
|
if (FAILED(pTarget->CreateSolidColorBrush(col, brush.GetAddressOf()))) {
|
|
return {};
|
|
}
|
|
return brush;
|
|
}
|
|
|
|
Geometry GeometryCreate() noexcept {
|
|
Geometry geometry;
|
|
if (FAILED(pD2DFactory->CreatePathGeometry(geometry.GetAddressOf()))) {
|
|
return {};
|
|
}
|
|
return geometry;
|
|
}
|
|
|
|
GeometrySink GeometrySinkCreate(ID2D1PathGeometry *geometry) noexcept {
|
|
GeometrySink sink;
|
|
if (FAILED(geometry->Open(sink.GetAddressOf()))) {
|
|
return {};
|
|
}
|
|
return sink;
|
|
}
|
|
|
|
StrokeStyle StrokeStyleCreate(const D2D1_STROKE_STYLE_PROPERTIES &strokeStyleProperties) noexcept {
|
|
StrokeStyle strokeStyle;
|
|
const HRESULT hr = pD2DFactory->CreateStrokeStyle(
|
|
strokeStyleProperties, nullptr, 0, strokeStyle.GetAddressOf());
|
|
if (FAILED(hr)) {
|
|
return {};
|
|
}
|
|
return strokeStyle;
|
|
}
|
|
|
|
TextLayout LayoutCreate(std::wstring_view wsv, IDWriteTextFormat *pTextFormat, FLOAT maxWidth, FLOAT maxHeight) noexcept {
|
|
TextLayout layout;
|
|
const HRESULT hr = pIDWriteFactory->CreateTextLayout(wsv.data(), static_cast<UINT32>(wsv.length()),
|
|
pTextFormat, maxWidth, maxHeight, layout.GetAddressOf());
|
|
if (FAILED(hr)) {
|
|
return {};
|
|
}
|
|
return layout;
|
|
}
|
|
|
|
#endif
|
|
|
|
std::shared_ptr<Font> Font::Allocate(const FontParameters &fp) {
|
|
#if defined(USE_D2D)
|
|
if (fp.technology != Technology::Default) {
|
|
return std::make_shared<FontDirectWrite>(fp);
|
|
}
|
|
#endif
|
|
return FontGDI_Allocate(fp);
|
|
}
|
|
|
|
std::unique_ptr<Surface> Surface::Allocate([[maybe_unused]] Technology technology) {
|
|
#if defined(USE_D2D)
|
|
if (technology != Technology::Default) {
|
|
return std::make_unique<SurfaceD2D>();
|
|
}
|
|
#endif
|
|
return SurfaceGDI_Allocate();
|
|
}
|
|
|
|
}
|