Christian Grasser e85c354135 Update to scintilla 5.5.7 & Lexilla 5.4.5
Release 5.5.7 (https://www.scintilla.org/scintilla557.zip)

Released 8 June 2025

1. Add SCI_SCROLLVERTICAL method to restore view position and maintain it while performing line wrapping.
2. Add SC_UNDO_SELECTION_HISTORY_SCROLL flag to SCI_SETUNDOSELECTIONHISTORY which controls whether undo and redo restore vertical scroll position.
3. Tweak SC_MARK_BAR to be slightly wider by using next higher whole pixel instead of next lower for margin width / 3.
4. Scale images in autocompletion lists with SCI_AUTOCSETIMAGESCALE to match high DPI screens. Initially only on GTK and Qt.
5. Fix wrapping bug for UTF-8 where \r\n could wrap between the characters. Notepad++ Pull Request #16373.
6. Fix crash during painting when scroll bars changed. Bug #2481.
7. On GTK, reset vertical scroll bar synchronously in SCI_SETDOCPOINTER to fix bug where scroll position not restored in non-wrap mode. Bug #2416.
8. On GTK, fix IME problem when tentative composition interfered with delete surrounding. Feature #1476.
9. On GTK, update IME cursor position inside retrieve surrounding to better position candidate window. Feature #1488.

Release 5.4.5 (https://www.scintilla.org/lexilla545.zip)

Released 8 June 2025

1. Dart: Add error state SCE_DART_STRINGEOL for unterminated string. Pull request #315.
2. Makefile: Add a keyword list to makefile lexer to highlight GNU Make directives like 'ifdef' and 'vpath' as SCE_MAKE_PREPROCESSOR since these are similar to NMAKE directives like '!IFDEF'.
3. Nix: Add error state SCE_NIX_STRINGEOL for unterminated string. Pull request #315.
4. TOML: Add error state SCE_TOML_STRINGEOL for unterminated string. Pull request #315.
5. Zig: Add error state SCE_ZIG_STRINGEOL for unterminated string. Pull request #315.

Close #16649
2025-06-13 15:12:33 +02:00

1744 lines
57 KiB
C++

// Scintilla source code edit control
/** @file SurfaceD2D.cxx
** Implementation of drawing to Direct2D on Windows.
**/
// Copyright 1998-2003 by Neil Hodgson <neilh@scintilla.org>
// The License.txt file describes the conditions under which this software may be distributed.
#include <cstddef>
#include <cstdlib>
#include <cstdint>
#include <cstring>
#include <cstdio>
#include <cstdarg>
#include <ctime>
#include <cmath>
#include <climits>
#include <string_view>
#include <vector>
#include <map>
#include <optional>
#include <algorithm>
#include <iterator>
#include <memory>
#include <mutex>
// Want to use std::min and std::max so don't want Windows.h version of min and max
#if !defined(NOMINMAX)
#define NOMINMAX
#endif
#undef _WIN32_WINNT
#define _WIN32_WINNT 0x0A00
#undef WINVER
#define WINVER 0x0A00
#define WIN32_LEAN_AND_MEAN 1
#include <windows.h>
#include <commctrl.h>
#include <richedit.h>
#include <windowsx.h>
#include <shellscalingapi.h>
#include <wrl.h>
using Microsoft::WRL::ComPtr;
#if !defined(DISABLE_D2D)
#define USE_D2D 1
#endif
#if defined(USE_D2D)
#include <d2d1_1.h>
#include <d3d11_1.h>
#include <dwrite_1.h>
#endif
#include "ScintillaTypes.h"
#include "Debugging.h"
#include "Geometry.h"
#include "Platform.h"
#include "XPM.h"
#include "UniConversion.h"
#include "DBCS.h"
#include "WinTypes.h"
#include "PlatWin.h"
#include "SurfaceGDI.h"
#if defined(USE_D2D)
#include "SurfaceD2D.h"
#endif
// __uuidof is a Microsoft extension but makes COM code neater, so disable warning
#if defined(__clang__)
#pragma clang diagnostic ignored "-Wlanguage-extension-token"
#endif
using namespace Scintilla;
using namespace Scintilla::Internal;
namespace {
#if defined(USE_D2D)
D2D1_DRAW_TEXT_OPTIONS d2dDrawTextOptions = D2D1_DRAW_TEXT_OPTIONS_NONE;
HMODULE hDLLD2D{};
HMODULE hDLLD3D{};
HMODULE hDLLDWrite{};
PFN_D3D11_CREATE_DEVICE fnDCD{};
void LoadD2DOnce() noexcept {
DWORD loadLibraryFlags = 0;
HMODULE kernel32 = ::GetModuleHandleW(L"kernel32.dll");
if (kernel32) {
if (::GetProcAddress(kernel32, "SetDefaultDllDirectories")) {
// Availability of SetDefaultDllDirectories implies Windows 8+ or
// that KB2533623 has been installed so LoadLibraryEx can be called
// with LOAD_LIBRARY_SEARCH_SYSTEM32.
loadLibraryFlags = LOAD_LIBRARY_SEARCH_SYSTEM32;
}
}
using D2D1CFSig = HRESULT(WINAPI *)(D2D1_FACTORY_TYPE factoryType, REFIID riid,
CONST D2D1_FACTORY_OPTIONS *pFactoryOptions, IUnknown **factory);
using DWriteCFSig = HRESULT(WINAPI *)(DWRITE_FACTORY_TYPE factoryType, REFIID iid,
IUnknown **factory);
hDLLD2D = ::LoadLibraryEx(TEXT("D2D1.DLL"), {}, loadLibraryFlags);
D2D1CFSig fnD2DCF = DLLFunction<D2D1CFSig>(hDLLD2D, "D2D1CreateFactory");
if (fnD2DCF) {
const D2D1_FACTORY_OPTIONS options{};
// A multi threaded factory in case Scintilla is used with multiple GUI threads
fnD2DCF(D2D1_FACTORY_TYPE_MULTI_THREADED,
__uuidof(ID2D1Factory1),
&options,
reinterpret_cast<IUnknown **>(&pD2DFactory));
}
hDLLDWrite = ::LoadLibraryEx(TEXT("DWRITE.DLL"), {}, loadLibraryFlags);
DWriteCFSig fnDWCF = DLLFunction<DWriteCFSig>(hDLLDWrite, "DWriteCreateFactory");
if (fnDWCF) {
const GUID IID_IDWriteFactory2 = // 0439fc60-ca44-4994-8dee-3a9af7b732ec
{ 0x0439fc60, 0xca44, 0x4994, { 0x8d, 0xee, 0x3a, 0x9a, 0xf7, 0xb7, 0x32, 0xec } };
const HRESULT hr = fnDWCF(DWRITE_FACTORY_TYPE_SHARED,
IID_IDWriteFactory2,
reinterpret_cast<IUnknown **>(&pIDWriteFactory));
if (SUCCEEDED(hr)) {
// D2D1_DRAW_TEXT_OPTIONS_ENABLE_COLOR_FONT
d2dDrawTextOptions = static_cast<D2D1_DRAW_TEXT_OPTIONS>(0x00000004);
} else {
fnDWCF(DWRITE_FACTORY_TYPE_SHARED,
__uuidof(IDWriteFactory1),
reinterpret_cast<IUnknown **>(&pIDWriteFactory));
}
}
hDLLD3D = ::LoadLibraryEx(TEXT("D3D11.DLL"), {}, loadLibraryFlags);
if (!hDLLD3D) {
Platform::DebugPrintf("Direct3D not loaded\n");
}
fnDCD = DLLFunction<PFN_D3D11_CREATE_DEVICE>(hDLLD3D, "D3D11CreateDevice");
if (!fnDCD) {
Platform::DebugPrintf("Direct3D does not have D3D11CreateDevice\n");
}
}
constexpr D2D1_TEXT_ANTIALIAS_MODE DWriteMapFontQuality(FontQuality extraFontFlag) noexcept {
switch (extraFontFlag & FontQuality::QualityMask) {
case FontQuality::QualityNonAntialiased:
return D2D1_TEXT_ANTIALIAS_MODE_ALIASED;
case FontQuality::QualityAntialiased:
return D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE;
case FontQuality::QualityLcdOptimized:
return D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE;
default:
return D2D1_TEXT_ANTIALIAS_MODE_DEFAULT;
}
}
struct FontDirectWrite : public FontWin {
ComPtr<IDWriteTextFormat> pTextFormat;
FontQuality extraFontFlag = FontQuality::QualityDefault;
CharacterSet characterSet = CharacterSet::Ansi;
static constexpr FLOAT minimalAscent = 2.0f;
FLOAT yAscent = minimalAscent;
FLOAT yDescent = 1.0f;
FLOAT yInternalLeading = 0.0f;
explicit FontDirectWrite(const FontParameters &fp) :
extraFontFlag(fp.extraFontFlag),
characterSet(fp.characterSet) {
const std::wstring wsFace = WStringFromUTF8(fp.faceName);
const std::wstring wsLocale = WStringFromUTF8(fp.localeName);
const FLOAT fHeight = static_cast<FLOAT>(fp.size);
const DWRITE_FONT_STYLE style = fp.italic ? DWRITE_FONT_STYLE_ITALIC : DWRITE_FONT_STYLE_NORMAL;
HRESULT hr = pIDWriteFactory->CreateTextFormat(wsFace.c_str(), nullptr,
static_cast<DWRITE_FONT_WEIGHT>(fp.weight),
style,
static_cast<DWRITE_FONT_STRETCH>(fp.stretch),
fHeight, wsLocale.c_str(), pTextFormat.GetAddressOf());
if (hr == E_INVALIDARG) {
// Possibly a bad locale name like "/" so try "en-us".
hr = pIDWriteFactory->CreateTextFormat(wsFace.c_str(), nullptr,
static_cast<DWRITE_FONT_WEIGHT>(fp.weight),
style,
static_cast<DWRITE_FONT_STRETCH>(fp.stretch),
fHeight, L"en-us", pTextFormat.ReleaseAndGetAddressOf());
}
if (SUCCEEDED(hr)) {
pTextFormat->SetWordWrapping(DWRITE_WORD_WRAPPING_NO_WRAP);
if (TextLayout pTextLayout = LayoutCreate(L"X", pTextFormat.Get())) {
constexpr int maxLines = 2;
DWRITE_LINE_METRICS lineMetrics[maxLines]{};
UINT32 lineCount = 0;
hr = pTextLayout->GetLineMetrics(lineMetrics, maxLines, &lineCount);
if (SUCCEEDED(hr)) {
yAscent = lineMetrics[0].baseline;
yDescent = lineMetrics[0].height - lineMetrics[0].baseline;
FLOAT emHeight;
hr = pTextLayout->GetFontSize(0, &emHeight);
if (SUCCEEDED(hr)) {
yInternalLeading = lineMetrics[0].height - emHeight;
}
}
pTextFormat->SetLineSpacing(DWRITE_LINE_SPACING_METHOD_UNIFORM, lineMetrics[0].height, lineMetrics[0].baseline);
}
}
}
// Allow copy constructor. Has to explicitly copy each field since can't use =default as deleted in Font.
FontDirectWrite(const FontDirectWrite &other) noexcept {
pTextFormat = other.pTextFormat;
extraFontFlag = other.extraFontFlag;
characterSet = other.characterSet;
yAscent = other.yAscent;
yDescent = other.yDescent;
yInternalLeading = other.yInternalLeading;
}
// Deleted so FontDirectWrite objects can not be copied.
FontDirectWrite(FontDirectWrite &&) = delete;
FontDirectWrite &operator=(const FontDirectWrite &) = delete;
FontDirectWrite &operator=(FontDirectWrite &&) = delete;
~FontDirectWrite() noexcept override = default;
[[nodiscard]] HFONT HFont() const noexcept override {
LOGFONTW lf = {};
const HRESULT hr = pTextFormat->GetFontFamilyName(lf.lfFaceName, LF_FACESIZE);
if (!SUCCEEDED(hr)) {
return {};
}
lf.lfWeight = pTextFormat->GetFontWeight();
lf.lfItalic = pTextFormat->GetFontStyle() == DWRITE_FONT_STYLE_ITALIC;
lf.lfHeight = -static_cast<int>(pTextFormat->GetFontSize());
return ::CreateFontIndirectW(&lf);
}
[[nodiscard]] int CodePageText(int codePage) const noexcept {
if (!(codePage == CpUtf8) && (characterSet != CharacterSet::Ansi)) {
codePage = CodePageFromCharSet(characterSet, codePage);
}
return codePage;
}
static const FontDirectWrite *Cast(const Font *font_) {
const FontDirectWrite *pfm = dynamic_cast<const FontDirectWrite *>(font_);
PLATFORM_ASSERT(pfm);
if (!pfm) {
throw std::runtime_error("SurfaceD2D::SetFont: wrong Font type.");
}
return pfm;
}
[[nodiscard]] std::unique_ptr<FontWin> Duplicate() const override {
return std::make_unique<FontDirectWrite>(*this);
}
[[nodiscard]] CharacterSet GetCharacterSet() const noexcept override {
return characterSet;
}
};
constexpr D2D1_RECT_F RectangleFromPRectangle(PRectangle rc) noexcept {
return {
static_cast<FLOAT>(rc.left),
static_cast<FLOAT>(rc.top),
static_cast<FLOAT>(rc.right),
static_cast<FLOAT>(rc.bottom)
};
}
constexpr D2D1_POINT_2F DPointFromPoint(Point point) noexcept {
return { static_cast<FLOAT>(point.x), static_cast<FLOAT>(point.y) };
}
constexpr Supports SupportsD2D[] = {
Supports::LineDrawsFinal,
Supports::FractionalStrokeWidth,
Supports::TranslucentStroke,
Supports::PixelModification,
Supports::ThreadSafeMeasureWidths,
};
constexpr D2D1_RECT_F RectangleInset(D2D1_RECT_F rect, FLOAT inset) noexcept {
return D2D1_RECT_F{
rect.left + inset,
rect.top + inset,
rect.right - inset,
rect.bottom - inset };
}
constexpr D2D_COLOR_F ColorFromColourAlpha(ColourRGBA colour) noexcept {
return D2D_COLOR_F{
colour.GetRedComponent(),
colour.GetGreenComponent(),
colour.GetBlueComponent(),
colour.GetAlphaComponent()
};
}
class BlobInline;
class SurfaceD2D : public Surface, public ISetRenderingParams {
SurfaceMode mode;
// Text measuring surface: both pRenderTarget and pBitmapRenderTarget are null.
// Window surface: pRenderTarget is valid but not pBitmapRenderTarget.
// Bitmap drawing surface: both pRenderTarget and pBitmapRenderTarget are valid and the same.
ComPtr<ID2D1RenderTarget> pRenderTarget;
ComPtr<ID2D1BitmapRenderTarget> pBitmapRenderTarget;
int clipsActive = 0;
BrushSolid pBrush = nullptr;
static constexpr FontQuality invalidFontQuality = FontQuality::QualityMask;
FontQuality fontQuality = invalidFontQuality;
int logPixelsY = USER_DEFAULT_SCREEN_DPI;
int deviceScaleFactor = 1;
std::shared_ptr<RenderingParams> renderingParams;
void Clear() noexcept;
void SetFontQuality(FontQuality extraFontFlag);
HRESULT GetBitmap(ID2D1Bitmap **ppBitmap);
void SetDeviceScaleFactor(const ID2D1RenderTarget *const pD2D1RenderTarget) noexcept;
public:
SurfaceD2D() noexcept = default;
SurfaceD2D(ID2D1RenderTarget *pRenderTargetCompatible, int width, int height, SurfaceMode mode_, int logPixelsY_) noexcept;
// Deleted so SurfaceD2D objects can not be copied.
SurfaceD2D(const SurfaceD2D &) = delete;
SurfaceD2D(SurfaceD2D &&) = delete;
SurfaceD2D &operator=(const SurfaceD2D &) = delete;
SurfaceD2D &operator=(SurfaceD2D &&) = delete;
~SurfaceD2D() noexcept override;
void SetScale(WindowID wid) noexcept;
void Init(WindowID wid) override;
void Init(SurfaceID sid, WindowID wid) override;
std::unique_ptr<Surface> AllocatePixMap(int width, int height) override;
void SetMode(SurfaceMode mode_) override;
void Release() noexcept override;
int SupportsFeature(Supports feature) noexcept override;
bool Initialised() override;
void D2DPenColourAlpha(ColourRGBA fore) noexcept;
int LogPixelsY() override;
int PixelDivisions() override;
int DeviceHeightFont(int points) override;
void LineDraw(Point start, Point end, Stroke stroke) override;
static Geometry GeometricFigure(const Point *pts, size_t npts, D2D1_FIGURE_BEGIN figureBegin) noexcept;
void PolyLine(const Point *pts, size_t npts, Stroke stroke) override;
void Polygon(const Point *pts, size_t npts, FillStroke fillStroke) override;
void RectangleDraw(PRectangle rc, FillStroke fillStroke) override;
void RectangleFrame(PRectangle rc, Stroke stroke) override;
void FillRectangle(PRectangle rc, Fill fill) override;
void FillRectangleAligned(PRectangle rc, Fill fill) override;
void FillRectangle(PRectangle rc, Surface &surfacePattern) override;
void RoundedRectangle(PRectangle rc, FillStroke fillStroke) override;
void AlphaRectangle(PRectangle rc, XYPOSITION cornerSize, FillStroke fillStroke) override;
void GradientRectangle(PRectangle rc, const std::vector<ColourStop> &stops, GradientOptions options) override;
void DrawRGBAImage(PRectangle rc, int width, int height, const unsigned char *pixelsImage) override;
void Ellipse(PRectangle rc, FillStroke fillStroke) override;
void Stadium(PRectangle rc, FillStroke fillStroke, Ends ends) override;
void Copy(PRectangle rc, Point from, Surface &surfaceSource) override;
std::unique_ptr<IScreenLineLayout> Layout(const IScreenLine *screenLine) override;
void DrawTextCommon(PRectangle rc, const Font *font_, XYPOSITION ybase, std::string_view text, int codePageOverride, UINT fuOptions);
void DrawTextNoClip(PRectangle rc, const Font *font_, XYPOSITION ybase, std::string_view text, ColourRGBA fore, ColourRGBA back) override;
void DrawTextClipped(PRectangle rc, const Font *font_, XYPOSITION ybase, std::string_view text, ColourRGBA fore, ColourRGBA back) override;
void DrawTextTransparent(PRectangle rc, const Font *font_, XYPOSITION ybase, std::string_view text, ColourRGBA fore) override;
void MeasureWidths(const Font *font_, std::string_view text, XYPOSITION *positions) override;
XYPOSITION WidthText(const Font *font_, std::string_view text) override;
void DrawTextNoClipUTF8(PRectangle rc, const Font *font_, XYPOSITION ybase, std::string_view text, ColourRGBA fore, ColourRGBA back) override;
void DrawTextClippedUTF8(PRectangle rc, const Font *font_, XYPOSITION ybase, std::string_view text, ColourRGBA fore, ColourRGBA back) override;
void DrawTextTransparentUTF8(PRectangle rc, const Font *font_, XYPOSITION ybase, std::string_view text, ColourRGBA fore) override;
void MeasureWidthsUTF8(const Font *font_, std::string_view text, XYPOSITION *positions) override;
XYPOSITION WidthTextUTF8(const Font *font_, std::string_view text) override;
XYPOSITION Ascent(const Font *font_) override;
XYPOSITION Descent(const Font *font_) override;
XYPOSITION InternalLeading(const Font *font_) override;
XYPOSITION Height(const Font *font_) override;
XYPOSITION AverageCharWidth(const Font *font_) override;
void SetClip(PRectangle rc) override;
void PopClip() override;
void FlushCachedState() override;
void FlushDrawing() override;
void SetRenderingParams(std::shared_ptr<RenderingParams> renderingParams_) override;
};
SurfaceD2D::SurfaceD2D(ID2D1RenderTarget *pRenderTargetCompatible, int width, int height, SurfaceMode mode_, int logPixelsY_) noexcept {
const D2D1_SIZE_F desiredSize = D2D1::SizeF(static_cast<float>(width), static_cast<float>(height));
D2D1_PIXEL_FORMAT desiredFormat;
#ifdef __MINGW32__
desiredFormat.format = DXGI_FORMAT_UNKNOWN;
#else
desiredFormat = pRenderTargetCompatible->GetPixelFormat();
#endif
desiredFormat.alphaMode = D2D1_ALPHA_MODE_IGNORE;
const HRESULT hr = pRenderTargetCompatible->CreateCompatibleRenderTarget(
&desiredSize, nullptr, &desiredFormat, D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_NONE, pBitmapRenderTarget.GetAddressOf());
if (SUCCEEDED(hr)) {
pRenderTarget = pBitmapRenderTarget;
SetDeviceScaleFactor(pRenderTarget.Get());
pRenderTarget->BeginDraw();
}
mode = mode_;
logPixelsY = logPixelsY_;
}
SurfaceD2D::~SurfaceD2D() noexcept {
Clear();
}
void SurfaceD2D::Clear() noexcept {
pBrush = nullptr;
if (pRenderTarget) {
while (clipsActive) {
pRenderTarget->PopAxisAlignedClip();
clipsActive--;
}
if (pBitmapRenderTarget) {
pRenderTarget->EndDraw();
}
}
pRenderTarget = nullptr;
pBitmapRenderTarget = nullptr;
}
void SurfaceD2D::Release() noexcept {
Clear();
}
void SurfaceD2D::SetScale(WindowID wid) noexcept {
fontQuality = invalidFontQuality;
logPixelsY = DpiForWindow(wid);
}
int SurfaceD2D::SupportsFeature(Supports feature) noexcept {
for (const Supports f : SupportsD2D) {
if (f == feature)
return 1;
}
return 0;
}
bool SurfaceD2D::Initialised() {
return pRenderTarget;
}
void SurfaceD2D::Init(WindowID wid) {
Release();
SetScale(wid);
}
void SurfaceD2D::Init(SurfaceID sid, WindowID wid) {
Release();
SetScale(wid);
pRenderTarget = static_cast<ID2D1RenderTarget *>(sid);
SetDeviceScaleFactor(pRenderTarget.Get());
}
std::unique_ptr<Surface> SurfaceD2D::AllocatePixMap(int width, int height) {
std::unique_ptr<SurfaceD2D> surf = std::make_unique<SurfaceD2D>(pRenderTarget.Get(), width, height, mode, logPixelsY);
surf->SetRenderingParams(renderingParams);
return surf;
}
void SurfaceD2D::SetMode(SurfaceMode mode_) {
mode = mode_;
}
HRESULT SurfaceD2D::GetBitmap(ID2D1Bitmap **ppBitmap) {
PLATFORM_ASSERT(pBitmapRenderTarget);
return pBitmapRenderTarget->GetBitmap(ppBitmap);
}
void SurfaceD2D::D2DPenColourAlpha(ColourRGBA fore) noexcept {
if (pRenderTarget) {
const D2D_COLOR_F col = ColorFromColourAlpha(fore);
if (pBrush) {
pBrush->SetColor(col);
} else {
const HRESULT hr = pRenderTarget->CreateSolidColorBrush(col, &pBrush);
if (!SUCCEEDED(hr)) {
pBrush = nullptr;
}
}
}
}
void SurfaceD2D::SetFontQuality(FontQuality extraFontFlag) {
if ((fontQuality != extraFontFlag) && renderingParams) {
fontQuality = extraFontFlag;
const D2D1_TEXT_ANTIALIAS_MODE aaMode = DWriteMapFontQuality(extraFontFlag);
if (aaMode == D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE && renderingParams->customRenderingParams) {
pRenderTarget->SetTextRenderingParams(renderingParams->customRenderingParams.Get());
} else if (renderingParams->defaultRenderingParams) {
pRenderTarget->SetTextRenderingParams(renderingParams->defaultRenderingParams.Get());
}
pRenderTarget->SetTextAntialiasMode(aaMode);
}
}
int SurfaceD2D::LogPixelsY() {
return logPixelsY;
}
void SurfaceD2D::SetDeviceScaleFactor(const ID2D1RenderTarget *const pD2D1RenderTarget) noexcept {
FLOAT dpiX = 0.f;
FLOAT dpiY = 0.f;
pD2D1RenderTarget->GetDpi(&dpiX, &dpiY);
deviceScaleFactor = static_cast<int>(dpiX / dpiDefault);
}
int SurfaceD2D::PixelDivisions() {
return deviceScaleFactor;
}
int SurfaceD2D::DeviceHeightFont(int points) {
return ::MulDiv(points, LogPixelsY(), pointsPerInch);
}
constexpr FLOAT mitreLimit = 4.0f;
void SurfaceD2D::LineDraw(Point start, Point end, Stroke stroke) {
D2DPenColourAlpha(stroke.colour);
D2D1_STROKE_STYLE_PROPERTIES strokeProps {};
strokeProps.startCap = D2D1_CAP_STYLE_SQUARE;
strokeProps.endCap = D2D1_CAP_STYLE_SQUARE;
strokeProps.dashCap = D2D1_CAP_STYLE_FLAT;
strokeProps.lineJoin = D2D1_LINE_JOIN_MITER;
strokeProps.miterLimit = mitreLimit;
strokeProps.dashStyle = D2D1_DASH_STYLE_SOLID;
strokeProps.dashOffset = 0;
// get the stroke style to apply
if (const StrokeStyle pStrokeStyle = StrokeStyleCreate(strokeProps)) {
pRenderTarget->DrawLine(
DPointFromPoint(start),
DPointFromPoint(end), pBrush.Get(), stroke.WidthF(), pStrokeStyle.Get());
}
}
Geometry SurfaceD2D::GeometricFigure(const Point *pts, size_t npts, D2D1_FIGURE_BEGIN figureBegin) noexcept {
Geometry geometry = GeometryCreate();
if (geometry) {
if (const GeometrySink sink = GeometrySinkCreate(geometry.Get())) {
sink->BeginFigure(DPointFromPoint(pts[0]), figureBegin);
for (size_t i = 1; i < npts; i++) {
sink->AddLine(DPointFromPoint(pts[i]));
}
sink->EndFigure((figureBegin == D2D1_FIGURE_BEGIN_FILLED) ?
D2D1_FIGURE_END_CLOSED : D2D1_FIGURE_END_OPEN);
sink->Close();
}
}
return geometry;
}
void SurfaceD2D::PolyLine(const Point *pts, size_t npts, Stroke stroke) {
PLATFORM_ASSERT(pRenderTarget && (npts > 1));
if (!pRenderTarget || (npts <= 1)) {
return;
}
const Geometry geometry = GeometricFigure(pts, npts, D2D1_FIGURE_BEGIN_HOLLOW);
PLATFORM_ASSERT(geometry);
if (!geometry) {
return;
}
D2DPenColourAlpha(stroke.colour);
D2D1_STROKE_STYLE_PROPERTIES strokeProps {};
strokeProps.startCap = D2D1_CAP_STYLE_ROUND;
strokeProps.endCap = D2D1_CAP_STYLE_ROUND;
strokeProps.dashCap = D2D1_CAP_STYLE_FLAT;
strokeProps.lineJoin = D2D1_LINE_JOIN_MITER;
strokeProps.miterLimit = mitreLimit;
strokeProps.dashStyle = D2D1_DASH_STYLE_SOLID;
strokeProps.dashOffset = 0;
// get the stroke style to apply
if (const StrokeStyle pStrokeStyle = StrokeStyleCreate(strokeProps)) {
pRenderTarget->DrawGeometry(geometry.Get(), pBrush.Get(), stroke.WidthF(), pStrokeStyle.Get());
}
}
void SurfaceD2D::Polygon(const Point *pts, size_t npts, FillStroke fillStroke) {
PLATFORM_ASSERT(pRenderTarget && (npts > 2));
if (pRenderTarget) {
const Geometry geometry = GeometricFigure(pts, npts, D2D1_FIGURE_BEGIN_FILLED);
PLATFORM_ASSERT(geometry);
if (geometry) {
D2DPenColourAlpha(fillStroke.fill.colour);
pRenderTarget->FillGeometry(geometry.Get(), pBrush.Get());
D2DPenColourAlpha(fillStroke.stroke.colour);
pRenderTarget->DrawGeometry(geometry.Get(), pBrush.Get(), fillStroke.stroke.WidthF());
}
}
}
void SurfaceD2D::RectangleDraw(PRectangle rc, FillStroke fillStroke) {
if (!pRenderTarget)
return;
const D2D1_RECT_F rect = RectangleFromPRectangle(rc);
const D2D1_RECT_F rectFill = RectangleInset(rect, fillStroke.stroke.WidthF());
const float halfStroke = fillStroke.stroke.WidthF() / 2.0f;
const D2D1_RECT_F rectOutline = RectangleInset(rect, halfStroke);
D2DPenColourAlpha(fillStroke.fill.colour);
pRenderTarget->FillRectangle(&rectFill, pBrush.Get());
D2DPenColourAlpha(fillStroke.stroke.colour);
pRenderTarget->DrawRectangle(&rectOutline, pBrush.Get(), fillStroke.stroke.WidthF());
}
void SurfaceD2D::RectangleFrame(PRectangle rc, Stroke stroke) {
if (pRenderTarget) {
const XYPOSITION halfStroke = stroke.width / 2.0f;
const D2D1_RECT_F rectangle1 = RectangleFromPRectangle(rc.Inset(halfStroke));
D2DPenColourAlpha(stroke.colour);
pRenderTarget->DrawRectangle(&rectangle1, pBrush.Get(), stroke.WidthF());
}
}
void SurfaceD2D::FillRectangle(PRectangle rc, Fill fill) {
if (pRenderTarget) {
D2DPenColourAlpha(fill.colour);
const D2D1_RECT_F rectangle = RectangleFromPRectangle(rc);
pRenderTarget->FillRectangle(&rectangle, pBrush.Get());
}
}
void SurfaceD2D::FillRectangleAligned(PRectangle rc, Fill fill) {
FillRectangle(PixelAlign(rc, PixelDivisions()), fill);
}
void SurfaceD2D::FillRectangle(PRectangle rc, Surface &surfacePattern) {
SurfaceD2D *psurfOther = dynamic_cast<SurfaceD2D *>(&surfacePattern);
PLATFORM_ASSERT(psurfOther);
if (!psurfOther) {
throw std::runtime_error("SurfaceD2D::FillRectangle: wrong Surface type.");
}
ComPtr<ID2D1Bitmap> pBitmap;
HRESULT hr = psurfOther->GetBitmap(pBitmap.GetAddressOf());
if (SUCCEEDED(hr) && pBitmap) {
ComPtr<ID2D1BitmapBrush> pBitmapBrush;
const D2D1_BITMAP_BRUSH_PROPERTIES brushProperties =
D2D1::BitmapBrushProperties(D2D1_EXTEND_MODE_WRAP, D2D1_EXTEND_MODE_WRAP,
D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR);
// Create the bitmap brush.
hr = pRenderTarget->CreateBitmapBrush(pBitmap.Get(), brushProperties, pBitmapBrush.GetAddressOf());
if (SUCCEEDED(hr) && pBitmapBrush) {
pRenderTarget->FillRectangle(
RectangleFromPRectangle(rc),
pBitmapBrush.Get());
}
}
}
void SurfaceD2D::RoundedRectangle(PRectangle rc, FillStroke fillStroke) {
if (pRenderTarget) {
const FLOAT minDimension = static_cast<FLOAT>(std::min(rc.Width(), rc.Height())) / 2.0f;
const FLOAT radius = std::min(4.0f, minDimension);
if (fillStroke.fill.colour == fillStroke.stroke.colour) {
const D2D1_ROUNDED_RECT roundedRectFill = {
RectangleFromPRectangle(rc),
radius, radius };
D2DPenColourAlpha(fillStroke.fill.colour);
pRenderTarget->FillRoundedRectangle(roundedRectFill, pBrush.Get());
} else {
const D2D1_ROUNDED_RECT roundedRectFill = {
RectangleFromPRectangle(rc.Inset(1.0)),
radius-1, radius-1 };
D2DPenColourAlpha(fillStroke.fill.colour);
pRenderTarget->FillRoundedRectangle(roundedRectFill, pBrush.Get());
const D2D1_ROUNDED_RECT roundedRect = {
RectangleFromPRectangle(rc.Inset(0.5)),
radius, radius };
D2DPenColourAlpha(fillStroke.stroke.colour);
pRenderTarget->DrawRoundedRectangle(roundedRect, pBrush.Get(), fillStroke.stroke.WidthF());
}
}
}
void SurfaceD2D::AlphaRectangle(PRectangle rc, XYPOSITION cornerSize, FillStroke fillStroke) {
const D2D1_RECT_F rect = RectangleFromPRectangle(rc);
const D2D1_RECT_F rectFill = RectangleInset(rect, fillStroke.stroke.WidthF());
const float halfStroke = fillStroke.stroke.WidthF() / 2.0f;
const D2D1_RECT_F rectOutline = RectangleInset(rect, halfStroke);
if (pRenderTarget) {
if (cornerSize == 0) {
// When corner size is zero, draw square rectangle to prevent blurry pixels at corners
D2DPenColourAlpha(fillStroke.fill.colour);
pRenderTarget->FillRectangle(rectFill, pBrush.Get());
D2DPenColourAlpha(fillStroke.stroke.colour);
pRenderTarget->DrawRectangle(rectOutline, pBrush.Get(), fillStroke.stroke.WidthF());
} else {
const float cornerSizeF = static_cast<float>(cornerSize);
const D2D1_ROUNDED_RECT roundedRectFill = {
rectFill, cornerSizeF - 1.0f, cornerSizeF - 1.0f };
D2DPenColourAlpha(fillStroke.fill.colour);
pRenderTarget->FillRoundedRectangle(roundedRectFill, pBrush.Get());
const D2D1_ROUNDED_RECT roundedRect = {
rectOutline, cornerSizeF, cornerSizeF};
D2DPenColourAlpha(fillStroke.stroke.colour);
pRenderTarget->DrawRoundedRectangle(roundedRect, pBrush.Get(), fillStroke.stroke.WidthF());
}
}
}
void SurfaceD2D::GradientRectangle(PRectangle rc, const std::vector<ColourStop> &stops, GradientOptions options) {
if (pRenderTarget) {
D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES lgbp {
DPointFromPoint(Point(rc.left, rc.top)), {}
};
switch (options) {
case GradientOptions::leftToRight:
lgbp.endPoint = DPointFromPoint(Point(rc.right, rc.top));
break;
case GradientOptions::topToBottom:
default:
lgbp.endPoint = DPointFromPoint(Point(rc.left, rc.bottom));
break;
}
std::vector<D2D1_GRADIENT_STOP> gradientStops;
for (const ColourStop &stop : stops) {
gradientStops.push_back({ static_cast<FLOAT>(stop.position), ColorFromColourAlpha(stop.colour) });
}
ComPtr<ID2D1GradientStopCollection> pGradientStops;
HRESULT hr = pRenderTarget->CreateGradientStopCollection(
gradientStops.data(), static_cast<UINT32>(gradientStops.size()), pGradientStops.GetAddressOf());
if (FAILED(hr) || !pGradientStops) {
return;
}
ComPtr<ID2D1LinearGradientBrush> pBrushLinear;
hr = pRenderTarget->CreateLinearGradientBrush(
lgbp, pGradientStops.Get(), pBrushLinear.GetAddressOf());
if (SUCCEEDED(hr) && pBrushLinear) {
const D2D1_RECT_F rectangle = RectangleFromPRectangle(PRectangle(
std::round(rc.left), rc.top, std::round(rc.right), rc.bottom));
pRenderTarget->FillRectangle(&rectangle, pBrushLinear.Get());
}
}
}
void SurfaceD2D::DrawRGBAImage(PRectangle rc, int width, int height, const unsigned char *pixelsImage) {
if (pRenderTarget) {
if (rc.Width() > width)
rc.left += std::floor((rc.Width() - width) / 2);
rc.right = rc.left + width;
if (rc.Height() > height)
rc.top += std::floor((rc.Height() - height) / 2);
rc.bottom = rc.top + height;
std::vector<unsigned char> image(RGBAImage::bytesPerPixel * height * width);
RGBAImage::BGRAFromRGBA(image.data(), pixelsImage, static_cast<ptrdiff_t>(height) * width);
ComPtr<ID2D1Bitmap> bitmap;
const D2D1_SIZE_U size = D2D1::SizeU(width, height);
const D2D1_BITMAP_PROPERTIES props = {{DXGI_FORMAT_B8G8R8A8_UNORM,
D2D1_ALPHA_MODE_PREMULTIPLIED}, 72.0, 72.0};
const HRESULT hr = pRenderTarget->CreateBitmap(size, image.data(),
width * 4, &props, bitmap.GetAddressOf());
if (SUCCEEDED(hr)) {
const D2D1_RECT_F rcDestination = RectangleFromPRectangle(rc);
pRenderTarget->DrawBitmap(bitmap.Get(), rcDestination);
}
}
}
void SurfaceD2D::Ellipse(PRectangle rc, FillStroke fillStroke) {
if (!pRenderTarget)
return;
const D2D1_POINT_2F centre = DPointFromPoint(rc.Centre());
const FLOAT radiusFill = static_cast<FLOAT>((rc.Width() / 2.0f) - fillStroke.stroke.width);
const D2D1_ELLIPSE ellipseFill = { centre, radiusFill, radiusFill };
D2DPenColourAlpha(fillStroke.fill.colour);
pRenderTarget->FillEllipse(ellipseFill, pBrush.Get());
const FLOAT radiusOutline = static_cast<FLOAT>((rc.Width() / 2.0f) - (fillStroke.stroke.width / 2.0f));
const D2D1_ELLIPSE ellipseOutline = { centre, radiusOutline, radiusOutline };
D2DPenColourAlpha(fillStroke.stroke.colour);
pRenderTarget->DrawEllipse(ellipseOutline, pBrush.Get(), fillStroke.stroke.WidthF());
}
void SurfaceD2D::Stadium(PRectangle rc, FillStroke fillStroke, Ends ends) {
if (!pRenderTarget)
return;
if (rc.Width() < rc.Height()) {
// Can't draw nice ends so just draw a rectangle
RectangleDraw(rc, fillStroke);
return;
}
const FLOAT radius = static_cast<FLOAT>(rc.Height() / 2.0);
const FLOAT radiusFill = radius - fillStroke.stroke.WidthF();
const FLOAT halfStroke = fillStroke.stroke.WidthF() / 2.0f;
if (ends == Surface::Ends::semiCircles) {
const D2D1_RECT_F rect = RectangleFromPRectangle(rc);
const D2D1_ROUNDED_RECT roundedRectFill = { RectangleInset(rect, fillStroke.stroke.WidthF()),
radiusFill, radiusFill };
D2DPenColourAlpha(fillStroke.fill.colour);
pRenderTarget->FillRoundedRectangle(roundedRectFill, pBrush.Get());
const D2D1_ROUNDED_RECT roundedRect = { RectangleInset(rect, halfStroke),
radius, radius };
D2DPenColourAlpha(fillStroke.stroke.colour);
pRenderTarget->DrawRoundedRectangle(roundedRect, pBrush.Get(), fillStroke.stroke.WidthF());
} else {
const Ends leftSide = static_cast<Ends>(static_cast<int>(ends) & 0xf);
const Ends rightSide = static_cast<Ends>(static_cast<int>(ends) & 0xf0);
PRectangle rcInner = rc;
rcInner.left += radius;
rcInner.right -= radius;
const Geometry pathGeometry = GeometryCreate();
if (!pathGeometry)
return;
if (const GeometrySink pSink = GeometrySinkCreate(pathGeometry.Get())) {
switch (leftSide) {
case Ends::leftFlat:
pSink->BeginFigure(DPointFromPoint(Point(rc.left + halfStroke, rc.top + halfStroke)), D2D1_FIGURE_BEGIN_FILLED);
pSink->AddLine(DPointFromPoint(Point(rc.left + halfStroke, rc.bottom - halfStroke)));
break;
case Ends::leftAngle:
pSink->BeginFigure(DPointFromPoint(Point(rcInner.left + halfStroke, rc.top + halfStroke)), D2D1_FIGURE_BEGIN_FILLED);
pSink->AddLine(DPointFromPoint(Point(rc.left + halfStroke, rc.Centre().y)));
pSink->AddLine(DPointFromPoint(Point(rcInner.left + halfStroke, rc.bottom - halfStroke)));
break;
case Ends::semiCircles:
default: {
pSink->BeginFigure(DPointFromPoint(Point(rcInner.left + halfStroke, rc.top + halfStroke)), D2D1_FIGURE_BEGIN_FILLED);
D2D1_ARC_SEGMENT segment{};
segment.point = DPointFromPoint(Point(rcInner.left + halfStroke, rc.bottom - halfStroke));
segment.size = D2D1::SizeF(radiusFill, radiusFill);
segment.rotationAngle = 0.0f;
segment.sweepDirection = D2D1_SWEEP_DIRECTION_COUNTER_CLOCKWISE;
segment.arcSize = D2D1_ARC_SIZE_SMALL;
pSink->AddArc(segment);
}
break;
}
switch (rightSide) {
case Ends::rightFlat:
pSink->AddLine(DPointFromPoint(Point(rc.right - halfStroke, rc.bottom - halfStroke)));
pSink->AddLine(DPointFromPoint(Point(rc.right - halfStroke, rc.top + halfStroke)));
break;
case Ends::rightAngle:
pSink->AddLine(DPointFromPoint(Point(rcInner.right - halfStroke, rc.bottom - halfStroke)));
pSink->AddLine(DPointFromPoint(Point(rc.right - halfStroke, rc.Centre().y)));
pSink->AddLine(DPointFromPoint(Point(rcInner.right - halfStroke, rc.top + halfStroke)));
break;
case Ends::semiCircles:
default: {
pSink->AddLine(DPointFromPoint(Point(rcInner.right - halfStroke, rc.bottom - halfStroke)));
D2D1_ARC_SEGMENT segment{};
segment.point = DPointFromPoint(Point(rcInner.right - halfStroke, rc.top + halfStroke));
segment.size = D2D1::SizeF(radiusFill, radiusFill);
segment.rotationAngle = 0.0f;
segment.sweepDirection = D2D1_SWEEP_DIRECTION_COUNTER_CLOCKWISE;
segment.arcSize = D2D1_ARC_SIZE_SMALL;
pSink->AddArc(segment);
}
break;
}
pSink->EndFigure(D2D1_FIGURE_END_CLOSED);
pSink->Close();
}
D2DPenColourAlpha(fillStroke.fill.colour);
pRenderTarget->FillGeometry(pathGeometry.Get(), pBrush.Get());
D2DPenColourAlpha(fillStroke.stroke.colour);
pRenderTarget->DrawGeometry(pathGeometry.Get(), pBrush.Get(), fillStroke.stroke.WidthF());
}
}
void SurfaceD2D::Copy(PRectangle rc, Point from, Surface &surfaceSource) {
SurfaceD2D &surfOther = dynamic_cast<SurfaceD2D &>(surfaceSource);
ComPtr<ID2D1Bitmap> pBitmap;
const HRESULT hr = surfOther.GetBitmap(pBitmap.GetAddressOf());
if (SUCCEEDED(hr) && pBitmap) {
const D2D1_RECT_F rcDestination = RectangleFromPRectangle(rc);
const D2D1_RECT_F rcSource = RectangleFromPRectangle(PRectangle(
from.x, from.y, from.x + rc.Width(), from.y + rc.Height()));
pRenderTarget->DrawBitmap(pBitmap.Get(), rcDestination, 1.0f,
D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR, rcSource);
}
}
class BlobInline final : public IDWriteInlineObject {
XYPOSITION width;
// IUnknown
STDMETHODIMP QueryInterface(REFIID riid, PVOID *ppv) override;
STDMETHODIMP_(ULONG)AddRef() override;
STDMETHODIMP_(ULONG)Release() override;
// IDWriteInlineObject
COM_DECLSPEC_NOTHROW STDMETHODIMP Draw(
void *clientDrawingContext,
IDWriteTextRenderer *renderer,
FLOAT originX,
FLOAT originY,
BOOL isSideways,
BOOL isRightToLeft,
IUnknown *clientDrawingEffect
) override;
COM_DECLSPEC_NOTHROW STDMETHODIMP GetMetrics(DWRITE_INLINE_OBJECT_METRICS *metrics) override;
COM_DECLSPEC_NOTHROW STDMETHODIMP GetOverhangMetrics(DWRITE_OVERHANG_METRICS *overhangs) override;
COM_DECLSPEC_NOTHROW STDMETHODIMP GetBreakConditions(
DWRITE_BREAK_CONDITION *breakConditionBefore,
DWRITE_BREAK_CONDITION *breakConditionAfter) override;
public:
explicit BlobInline(XYPOSITION width_=0.0f) noexcept : width(width_) {
}
};
/// Implement IUnknown
STDMETHODIMP BlobInline::QueryInterface(REFIID riid, PVOID *ppv) {
if (!ppv)
return E_POINTER;
// Never called so not checked.
*ppv = nullptr;
if (riid == IID_IUnknown)
*ppv = this;
if (riid == __uuidof(IDWriteInlineObject))
*ppv = this;
if (!*ppv)
return E_NOINTERFACE;
return S_OK;
}
STDMETHODIMP_(ULONG) BlobInline::AddRef() {
// Lifetime tied to Platform methods so ignore any reference operations.
return 1;
}
STDMETHODIMP_(ULONG) BlobInline::Release() {
// Lifetime tied to Platform methods so ignore any reference operations.
return 1;
}
/// Implement IDWriteInlineObject
COM_DECLSPEC_NOTHROW HRESULT STDMETHODCALLTYPE BlobInline::Draw(
void*,
IDWriteTextRenderer*,
FLOAT,
FLOAT,
BOOL,
BOOL,
IUnknown*) {
// Since not performing drawing, not necessary to implement
// Could be implemented by calling back into platform-independent code.
// This would allow more of the drawing to be mediated through DirectWrite.
return S_OK;
}
COM_DECLSPEC_NOTHROW HRESULT STDMETHODCALLTYPE BlobInline::GetMetrics(
DWRITE_INLINE_OBJECT_METRICS *metrics
) {
if (!metrics)
return E_POINTER;
metrics->width = static_cast<FLOAT>(width);
metrics->height = 2;
metrics->baseline = 1;
metrics->supportsSideways = FALSE;
return S_OK;
}
COM_DECLSPEC_NOTHROW HRESULT STDMETHODCALLTYPE BlobInline::GetOverhangMetrics(
DWRITE_OVERHANG_METRICS *overhangs
) {
if (!overhangs)
return E_POINTER;
overhangs->left = 0;
overhangs->top = 0;
overhangs->right = 0;
overhangs->bottom = 0;
return S_OK;
}
COM_DECLSPEC_NOTHROW HRESULT STDMETHODCALLTYPE BlobInline::GetBreakConditions(
DWRITE_BREAK_CONDITION *breakConditionBefore,
DWRITE_BREAK_CONDITION *breakConditionAfter
) {
if (!breakConditionBefore || !breakConditionAfter)
return E_POINTER;
// Since not performing 2D layout, not necessary to implement
*breakConditionBefore = DWRITE_BREAK_CONDITION_NEUTRAL;
*breakConditionAfter = DWRITE_BREAK_CONDITION_NEUTRAL;
return S_OK;
}
class ScreenLineLayout : public IScreenLineLayout {
std::string text;
std::wstring buffer;
std::vector<BlobInline> blobs;
// textLayout depends on blobs so must be declared after blobs so it is destroyed before blobs.
TextLayout textLayout;
static void FillTextLayoutFormats(const IScreenLine *screenLine, IDWriteTextLayout *textLayout, std::vector<BlobInline> &blobs);
static std::wstring ReplaceRepresentation(std::string_view text);
static UINT32 GetPositionInLayout(std::string_view text, size_t position);
public:
explicit ScreenLineLayout(const IScreenLine *screenLine);
// Deleted so ScreenLineLayout objects can not be copied
ScreenLineLayout(const ScreenLineLayout &) = delete;
ScreenLineLayout(ScreenLineLayout &&) = delete;
ScreenLineLayout &operator=(const ScreenLineLayout &) = delete;
ScreenLineLayout &operator=(ScreenLineLayout &&) = delete;
~ScreenLineLayout() noexcept override = default;
size_t PositionFromX(XYPOSITION xDistance, bool charPosition) override;
XYPOSITION XFromPosition(size_t caretPosition) override;
std::vector<Interval> FindRangeIntervals(size_t start, size_t end) override;
};
// Each char can have its own style, so we fill the textLayout with the textFormat of each char
void ScreenLineLayout::FillTextLayoutFormats(const IScreenLine *screenLine, IDWriteTextLayout *textLayout, std::vector<BlobInline> &blobs) {
// Reserve enough entries up front so they are not moved and the pointers handed
// to textLayout remain valid.
const ptrdiff_t numRepresentations = screenLine->RepresentationCount();
std::string_view text = screenLine->Text();
const ptrdiff_t numTabs = std::count(std::begin(text), std::end(text), '\t');
blobs.reserve(numRepresentations + numTabs);
UINT32 layoutPosition = 0;
for (size_t bytePosition = 0; bytePosition < screenLine->Length();) {
const unsigned char uch = screenLine->Text()[bytePosition];
const unsigned int byteCount = UTF8BytesOfLead[uch];
const UINT32 codeUnits = UTF16LengthFromUTF8ByteCount(byteCount);
const DWRITE_TEXT_RANGE textRange = { layoutPosition, codeUnits };
XYPOSITION representationWidth = screenLine->RepresentationWidth(bytePosition);
if ((representationWidth == 0.0f) && (screenLine->Text()[bytePosition] == '\t')) {
D2D1_POINT_2F realPt {};
DWRITE_HIT_TEST_METRICS realCaretMetrics {};
textLayout->HitTestTextPosition(
layoutPosition,
false, // trailing if false, else leading edge
&realPt.x,
&realPt.y,
&realCaretMetrics
);
const XYPOSITION nextTab = screenLine->TabPositionAfter(realPt.x);
representationWidth = nextTab - realPt.x;
}
if (representationWidth > 0.0f) {
blobs.emplace_back(representationWidth);
textLayout->SetInlineObject(&blobs.back(), textRange);
};
const FontDirectWrite *pfm =
dynamic_cast<const FontDirectWrite *>(screenLine->FontOfPosition(bytePosition));
if (!pfm) {
throw std::runtime_error("FillTextLayoutFormats: wrong Font type.");
}
const unsigned int fontFamilyNameSize = pfm->pTextFormat->GetFontFamilyNameLength();
std::wstring fontFamilyName(fontFamilyNameSize, 0);
const HRESULT hrFamily = pfm->pTextFormat->GetFontFamilyName(fontFamilyName.data(), fontFamilyNameSize + 1);
if (SUCCEEDED(hrFamily)) {
textLayout->SetFontFamilyName(fontFamilyName.c_str(), textRange);
}
textLayout->SetFontSize(pfm->pTextFormat->GetFontSize(), textRange);
textLayout->SetFontWeight(pfm->pTextFormat->GetFontWeight(), textRange);
textLayout->SetFontStyle(pfm->pTextFormat->GetFontStyle(), textRange);
const unsigned int localeNameSize = pfm->pTextFormat->GetLocaleNameLength();
std::wstring localeName(localeNameSize, 0);
const HRESULT hrLocale = pfm->pTextFormat->GetLocaleName(localeName.data(), localeNameSize + 1);
if (SUCCEEDED(hrLocale)) {
textLayout->SetLocaleName(localeName.c_str(), textRange);
}
textLayout->SetFontStretch(pfm->pTextFormat->GetFontStretch(), textRange);
IDWriteFontCollection *fontCollection = nullptr;
if (SUCCEEDED(pfm->pTextFormat->GetFontCollection(&fontCollection))) {
textLayout->SetFontCollection(fontCollection, textRange);
}
bytePosition += byteCount;
layoutPosition += codeUnits;
}
}
/* Convert to a wide character string and replace tabs with X to stop DirectWrite tab expansion */
std::wstring ScreenLineLayout::ReplaceRepresentation(std::string_view text) {
const TextWide wideText(text, CpUtf8);
std::wstring ws(wideText.buffer, wideText.tlen);
std::replace(ws.begin(), ws.end(), L'\t', L'X');
return ws;
}
// Finds the position in the wide character version of the text.
UINT32 ScreenLineLayout::GetPositionInLayout(std::string_view text, size_t position) {
const std::string_view textUptoPosition = text.substr(0, position);
return static_cast<UINT32>(UTF16Length(textUptoPosition));
}
ScreenLineLayout::ScreenLineLayout(const IScreenLine *screenLine) {
// If the text is empty, then no need to go through this function
if (!screenLine || !screenLine->Length())
return;
text = screenLine->Text();
// Get textFormat
const FontDirectWrite *pfm = FontDirectWrite::Cast(screenLine->FontOfPosition(0));
if (!pfm->pTextFormat) {
return;
}
// Convert the string to wstring and replace the original control characters with their representative chars.
buffer = ReplaceRepresentation(screenLine->Text());
// Create a text layout
textLayout = LayoutCreate(
buffer,
pfm->pTextFormat.Get(),
static_cast<FLOAT>(screenLine->Width()),
static_cast<FLOAT>(screenLine->Height()));
if (!textLayout) {
return;
}
// Fill the textLayout chars with their own formats
FillTextLayoutFormats(screenLine, textLayout.Get(), blobs);
}
// Get the position from the provided x
size_t ScreenLineLayout::PositionFromX(XYPOSITION xDistance, bool charPosition) {
if (!textLayout) {
return 0;
}
// Returns the text position corresponding to the mouse x,y.
// If hitting the trailing side of a cluster, return the
// leading edge of the following text position.
BOOL isTrailingHit = FALSE;
BOOL isInside = FALSE;
DWRITE_HIT_TEST_METRICS caretMetrics {};
textLayout->HitTestPoint(
static_cast<FLOAT>(xDistance),
0.0f,
&isTrailingHit,
&isInside,
&caretMetrics
);
DWRITE_HIT_TEST_METRICS hitTestMetrics {};
if (isTrailingHit) {
FLOAT caretX = 0.0f;
FLOAT caretY = 0.0f;
// Uses hit-testing to align the current caret position to a whole cluster,
// rather than residing in the middle of a base character + diacritic,
// surrogate pair, or character + UVS.
// Align the caret to the nearest whole cluster.
textLayout->HitTestTextPosition(
caretMetrics.textPosition,
false,
&caretX,
&caretY,
&hitTestMetrics
);
}
size_t pos;
if (charPosition) {
pos = isTrailingHit ? hitTestMetrics.textPosition : caretMetrics.textPosition;
} else {
pos = isTrailingHit ? static_cast<size_t>(hitTestMetrics.textPosition) + hitTestMetrics.length : caretMetrics.textPosition;
}
// Get the character position in original string
return UTF8PositionFromUTF16Position(text, pos);
}
// Finds the point of the caret position
XYPOSITION ScreenLineLayout::XFromPosition(size_t caretPosition) {
if (!textLayout) {
return 0.0;
}
// Convert byte positions to wchar_t positions
const UINT32 position = GetPositionInLayout(text, caretPosition);
// Translate text character offset to point x,y.
DWRITE_HIT_TEST_METRICS caretMetrics {};
D2D1_POINT_2F pt {};
textLayout->HitTestTextPosition(
position,
false, // trailing if false, else leading edge
&pt.x,
&pt.y,
&caretMetrics
);
return pt.x;
}
// Find the selection range rectangles
std::vector<Interval> ScreenLineLayout::FindRangeIntervals(size_t start, size_t end) {
std::vector<Interval> ret;
if (!textLayout || (start == end)) {
return ret;
}
// Convert byte positions to wchar_t positions
const UINT32 startPos = GetPositionInLayout(text, start);
const UINT32 endPos = GetPositionInLayout(text, end);
// Find selection range length
const UINT32 rangeLength = (endPos > startPos) ? (endPos - startPos) : (startPos - endPos);
// Determine actual number of hit-test ranges
UINT32 hitTestCount = 2; // Simple selection often produces just 2 hits
// First try with 2 elements and if more needed, allocate.
std::vector<DWRITE_HIT_TEST_METRICS> hitTestMetrics(hitTestCount);
textLayout->HitTestTextRange(
startPos,
rangeLength,
0, // x
0, // y
hitTestMetrics.data(),
hitTestCount,
&hitTestCount
);
if (hitTestCount == 0) {
return ret;
}
if (hitTestMetrics.size() < hitTestCount) {
// Allocate enough room to return all hit-test metrics.
hitTestMetrics.resize(hitTestCount);
textLayout->HitTestTextRange(
startPos,
rangeLength,
0, // x
0, // y
hitTestMetrics.data(),
hitTestCount,
&hitTestCount
);
}
// Get the selection ranges behind the text.
for (size_t i = 0; i < hitTestCount; ++i) {
// Store selection rectangle
const DWRITE_HIT_TEST_METRICS &htm = hitTestMetrics[i];
const Interval selectionInterval { htm.left, htm.left + htm.width };
ret.push_back(selectionInterval);
}
return ret;
}
std::unique_ptr<IScreenLineLayout> SurfaceD2D::Layout(const IScreenLine *screenLine) {
return std::make_unique<ScreenLineLayout>(screenLine);
}
void SurfaceD2D::DrawTextCommon(PRectangle rc, const Font *font_, XYPOSITION ybase, std::string_view text, int codePageOverride, UINT fuOptions) {
const FontDirectWrite *pfm = FontDirectWrite::Cast(font_);
if (pfm->pTextFormat && pRenderTarget && pBrush) {
// Use Unicode calls
const int codePageDraw = codePageOverride ? codePageOverride : pfm->CodePageText(mode.codePage);
const TextWide tbuf(text, codePageDraw);
SetFontQuality(pfm->extraFontFlag);
if (fuOptions & ETO_CLIPPED) {
const D2D1_RECT_F rcClip = RectangleFromPRectangle(rc);
pRenderTarget->PushAxisAlignedClip(rcClip, D2D1_ANTIALIAS_MODE_ALIASED);
}
// Explicitly creating a text layout appears a little faster
TextLayout pTextLayout = LayoutCreate(
tbuf.AsView(),
pfm->pTextFormat.Get(),
static_cast<FLOAT>(rc.Width()),
static_cast<FLOAT>(rc.Height()));
if (pTextLayout) {
const D2D1_POINT_2F origin = DPointFromPoint(Point(rc.left, ybase - pfm->yAscent));
pRenderTarget->DrawTextLayout(origin, pTextLayout.Get(), pBrush.Get(), d2dDrawTextOptions);
}
if (fuOptions & ETO_CLIPPED) {
pRenderTarget->PopAxisAlignedClip();
}
}
}
void SurfaceD2D::DrawTextNoClip(PRectangle rc, const Font *font_, XYPOSITION ybase, std::string_view text,
ColourRGBA fore, ColourRGBA back) {
if (pRenderTarget) {
FillRectangleAligned(rc, back);
D2DPenColourAlpha(fore);
DrawTextCommon(rc, font_, ybase, text, 0, ETO_OPAQUE);
}
}
void SurfaceD2D::DrawTextClipped(PRectangle rc, const Font *font_, XYPOSITION ybase, std::string_view text,
ColourRGBA fore, ColourRGBA back) {
if (pRenderTarget) {
FillRectangleAligned(rc, back);
D2DPenColourAlpha(fore);
DrawTextCommon(rc, font_, ybase, text, 0, ETO_OPAQUE | ETO_CLIPPED);
}
}
void SurfaceD2D::DrawTextTransparent(PRectangle rc, const Font *font_, XYPOSITION ybase, std::string_view text,
ColourRGBA fore) {
// Avoid drawing spaces in transparent mode
for (const char ch : text) {
if (ch != ' ') {
if (pRenderTarget) {
D2DPenColourAlpha(fore);
DrawTextCommon(rc, font_, ybase, text, 0, 0);
}
return;
}
}
}
HRESULT MeasurePositions(TextPositions &poses, const TextWide &tbuf, IDWriteTextFormat *pTextFormat) {
if (!pTextFormat) {
// Unexpected failure like no access to DirectWrite so give up.
return E_FAIL;
}
// Initialize poses for safety.
std::fill(poses.buffer, poses.buffer + tbuf.tlen, 0.0f);
// Create a layout
TextLayout pTextLayout = LayoutCreate(tbuf.AsView(), pTextFormat);
if (!pTextLayout) {
return E_FAIL;
}
VarBuffer<DWRITE_CLUSTER_METRICS, stackBufferLength> cm(tbuf.tlen);
UINT32 count = 0;
const HRESULT hrGetCluster = pTextLayout->GetClusterMetrics(cm.buffer, tbuf.tlen, &count);
if (!SUCCEEDED(hrGetCluster)) {
return hrGetCluster;
}
const DWRITE_CLUSTER_METRICS * const clusterMetrics = cm.buffer;
// A cluster may be more than one WCHAR, such as for "ffi" which is a ligature in the Candara font
XYPOSITION position = 0.0;
int ti=0;
for (unsigned int ci=0; ci<count; ci++) {
for (unsigned int inCluster=0; inCluster<clusterMetrics[ci].length; inCluster++) {
const float proportion = static_cast<float>(inCluster + 1) / clusterMetrics[ci].length;
poses.buffer[ti++] = position + clusterMetrics[ci].width * proportion;
}
position += clusterMetrics[ci].width;
}
PLATFORM_ASSERT(ti == tbuf.tlen);
return S_OK;
}
void SurfaceD2D::MeasureWidths(const Font *font_, std::string_view text, XYPOSITION *positions) {
const FontDirectWrite *pfm = FontDirectWrite::Cast(font_);
const int codePageText = pfm->CodePageText(mode.codePage);
const TextWide tbuf(text, codePageText);
TextPositions poses(tbuf.tlen);
if (FAILED(MeasurePositions(poses, tbuf, pfm->pTextFormat.Get()))) {
return;
}
if (codePageText == CpUtf8) {
// Map the widths given for UTF-16 characters back onto the UTF-8 input string
size_t i = 0;
for (int ui = 0; ui < tbuf.tlen; ui++) {
const unsigned char uch = text[i];
const unsigned int byteCount = UTF8BytesOfLead[uch];
if (byteCount == 4) { // Non-BMP
ui++;
}
for (unsigned int bytePos=0; (bytePos<byteCount) && (i<text.length()) && (ui<tbuf.tlen); bytePos++) {
positions[i++] = poses.buffer[ui];
}
}
const XYPOSITION lastPos = (i > 0) ? positions[i - 1] : 0.0;
while (i<text.length()) {
positions[i++] = lastPos;
}
} else if (!IsDBCSCodePage(codePageText)) {
// One char per position
PLATFORM_ASSERT(text.length() == static_cast<size_t>(tbuf.tlen));
for (int kk=0; kk<tbuf.tlen; kk++) {
positions[kk] = poses.buffer[kk];
}
} else {
// May be one or two bytes per position
int ui = 0;
for (size_t i=0; i<text.length() && ui<tbuf.tlen;) {
positions[i] = poses.buffer[ui];
if (DBCSIsLeadByte(codePageText, text[i])) {
positions[i+1] = poses.buffer[ui];
i += 2;
} else {
i++;
}
ui++;
}
}
}
XYPOSITION SurfaceD2D::WidthText(const Font *font_, std::string_view text) {
FLOAT width = 1.0;
const FontDirectWrite *pfm = FontDirectWrite::Cast(font_);
if (pfm->pTextFormat) {
const TextWide tbuf(text, pfm->CodePageText(mode.codePage));
// Create a layout
if (TextLayout pTextLayout = LayoutCreate(tbuf.AsView(), pfm->pTextFormat.Get())) {
DWRITE_TEXT_METRICS textMetrics;
if (SUCCEEDED(pTextLayout->GetMetrics(&textMetrics)))
width = textMetrics.widthIncludingTrailingWhitespace;
}
}
return width;
}
void SurfaceD2D::DrawTextNoClipUTF8(PRectangle rc, const Font *font_, XYPOSITION ybase, std::string_view text,
ColourRGBA fore, ColourRGBA back) {
if (pRenderTarget) {
FillRectangleAligned(rc, back);
D2DPenColourAlpha(fore);
DrawTextCommon(rc, font_, ybase, text, CpUtf8, ETO_OPAQUE);
}
}
void SurfaceD2D::DrawTextClippedUTF8(PRectangle rc, const Font *font_, XYPOSITION ybase, std::string_view text,
ColourRGBA fore, ColourRGBA back) {
if (pRenderTarget) {
FillRectangleAligned(rc, back);
D2DPenColourAlpha(fore);
DrawTextCommon(rc, font_, ybase, text, CpUtf8, ETO_OPAQUE | ETO_CLIPPED);
}
}
void SurfaceD2D::DrawTextTransparentUTF8(PRectangle rc, const Font *font_, XYPOSITION ybase, std::string_view text,
ColourRGBA fore) {
// Avoid drawing spaces in transparent mode
for (const char ch : text) {
if (ch != ' ') {
if (pRenderTarget) {
D2DPenColourAlpha(fore);
DrawTextCommon(rc, font_, ybase, text, CpUtf8, 0);
}
return;
}
}
}
void SurfaceD2D::MeasureWidthsUTF8(const Font *font_, std::string_view text, XYPOSITION *positions) {
const FontDirectWrite *pfm = FontDirectWrite::Cast(font_);
const TextWide tbuf(text, CpUtf8);
TextPositions poses(tbuf.tlen);
if (FAILED(MeasurePositions(poses, tbuf, pfm->pTextFormat.Get()))) {
return;
}
// Map the widths given for UTF-16 characters back onto the UTF-8 input string
size_t i = 0;
for (int ui = 0; ui < tbuf.tlen; ui++) {
const unsigned char uch = text[i];
const unsigned int byteCount = UTF8BytesOfLead[uch];
if (byteCount == 4) { // Non-BMP
ui++;
PLATFORM_ASSERT(ui < tbuf.tlen);
}
for (unsigned int bytePos=0; (bytePos<byteCount) && (i<text.length()) && (ui < tbuf.tlen); bytePos++) {
positions[i++] = poses.buffer[ui];
}
}
const XYPOSITION lastPos = (i > 0) ? positions[i - 1] : 0.0;
while (i < text.length()) {
positions[i++] = lastPos;
}
}
XYPOSITION SurfaceD2D::WidthTextUTF8(const Font * font_, std::string_view text) {
FLOAT width = 1.0;
const FontDirectWrite *pfm = FontDirectWrite::Cast(font_);
if (pfm->pTextFormat) {
const TextWide tbuf(text, CpUtf8);
// Create a layout
if (TextLayout pTextLayout = LayoutCreate(tbuf.AsView(), pfm->pTextFormat.Get())) {
DWRITE_TEXT_METRICS textMetrics;
if (SUCCEEDED(pTextLayout->GetMetrics(&textMetrics)))
width = textMetrics.widthIncludingTrailingWhitespace;
}
}
return width;
}
XYPOSITION SurfaceD2D::Ascent(const Font *font_) {
const FontDirectWrite *pfm = FontDirectWrite::Cast(font_);
return std::ceil(pfm->yAscent);
}
XYPOSITION SurfaceD2D::Descent(const Font *font_) {
const FontDirectWrite *pfm = FontDirectWrite::Cast(font_);
return std::ceil(pfm->yDescent);
}
XYPOSITION SurfaceD2D::InternalLeading(const Font *font_) {
const FontDirectWrite *pfm = FontDirectWrite::Cast(font_);
return std::floor(pfm->yInternalLeading);
}
XYPOSITION SurfaceD2D::Height(const Font *font_) {
const FontDirectWrite *pfm = FontDirectWrite::Cast(font_);
return std::ceil(pfm->yAscent) + std::ceil(pfm->yDescent);
}
XYPOSITION SurfaceD2D::AverageCharWidth(const Font *font_) {
FLOAT width = 1.0;
const FontDirectWrite *pfm = FontDirectWrite::Cast(font_);
if (pfm->pTextFormat) {
// Create a layout
static constexpr std::wstring_view wsvAllAlpha = L"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
if (TextLayout pTextLayout = LayoutCreate(wsvAllAlpha, pfm->pTextFormat.Get())) {
DWRITE_TEXT_METRICS textMetrics;
if (SUCCEEDED(pTextLayout->GetMetrics(&textMetrics)))
width = textMetrics.width / wsvAllAlpha.length();
}
}
return width;
}
void SurfaceD2D::SetClip(PRectangle rc) {
if (pRenderTarget) {
const D2D1_RECT_F rcClip = RectangleFromPRectangle(rc);
pRenderTarget->PushAxisAlignedClip(rcClip, D2D1_ANTIALIAS_MODE_ALIASED);
clipsActive++;
}
}
void SurfaceD2D::PopClip() {
if (pRenderTarget) {
PLATFORM_ASSERT(clipsActive > 0);
pRenderTarget->PopAxisAlignedClip();
clipsActive--;
}
}
void SurfaceD2D::FlushCachedState() {
}
void SurfaceD2D::FlushDrawing() {
if (pRenderTarget) {
pRenderTarget->Flush();
}
}
void SurfaceD2D::SetRenderingParams(std::shared_ptr<RenderingParams> renderingParams_) {
renderingParams = std::move(renderingParams_);
}
#endif
}
namespace Scintilla::Internal {
#if defined(USE_D2D)
IDWriteFactory1 *pIDWriteFactory = nullptr;
ID2D1Factory1 *pD2DFactory = nullptr;
HRESULT CreateD3D(D3D11Device &device) noexcept {
device = nullptr;
if (!fnDCD) {
return E_FAIL;
}
const D3D_FEATURE_LEVEL featureLevels[] = {
D3D_FEATURE_LEVEL_11_1,
D3D_FEATURE_LEVEL_11_0,
D3D_FEATURE_LEVEL_10_1,
D3D_FEATURE_LEVEL_10_0,
D3D_FEATURE_LEVEL_9_3,
D3D_FEATURE_LEVEL_9_2,
D3D_FEATURE_LEVEL_9_1
};
// Create device.
// Try for a hardware device but, if that fails, fall back to the Warp software rasterizer.
ComPtr<ID3D11Device> upDevice;
HRESULT hr = S_OK;
const D3D_DRIVER_TYPE typesToTry[] = { D3D_DRIVER_TYPE_HARDWARE, D3D_DRIVER_TYPE_WARP };
for (const D3D_DRIVER_TYPE type : typesToTry) {
hr = fnDCD(nullptr,
type,
{},
D3D11_CREATE_DEVICE_BGRA_SUPPORT,
featureLevels,
ARRAYSIZE(featureLevels),
D3D11_SDK_VERSION,
upDevice.GetAddressOf(),
nullptr,
nullptr);
if (SUCCEEDED(hr))
break;
}
if (FAILED(hr)) {
Platform::DebugPrintf("Failed to create D3D11 device 0x%lx\n", hr);
return hr;
}
// Convert from D3D11 to D3D11.1
hr = upDevice.As(&device);
if (FAILED(hr)) {
Platform::DebugPrintf("Failed to create D3D11.1 device 0x%lx\n", hr);
}
return hr;
}
bool LoadD2D() noexcept {
static std::once_flag once;
try {
std::call_once(once, LoadD2DOnce);
}
catch (...) {
// ignore
}
return pIDWriteFactory && pD2DFactory;
}
void ReleaseD2D() noexcept {
ReleaseUnknown(pIDWriteFactory);
ReleaseUnknown(pD2DFactory);
ReleaseLibrary(hDLLDWrite);
ReleaseLibrary(hDLLD3D);
ReleaseLibrary(hDLLD2D);
}
HRESULT CreateDCRenderTarget(const D2D1_RENDER_TARGET_PROPERTIES *renderTargetProperties, DCRenderTarget &dcRT) noexcept {
return pD2DFactory->CreateDCRenderTarget(renderTargetProperties, dcRT.ReleaseAndGetAddressOf());
}
BrushSolid BrushSolidCreate(ID2D1RenderTarget *pTarget, COLORREF colour) noexcept {
BrushSolid brush;
const D2D_COLOR_F col = ColorFromColourAlpha(ColourRGBA::FromRGB(colour));
if (FAILED(pTarget->CreateSolidColorBrush(col, brush.GetAddressOf()))) {
return {};
}
return brush;
}
Geometry GeometryCreate() noexcept {
Geometry geometry;
if (FAILED(pD2DFactory->CreatePathGeometry(geometry.GetAddressOf()))) {
return {};
}
return geometry;
}
GeometrySink GeometrySinkCreate(ID2D1PathGeometry *geometry) noexcept {
GeometrySink sink;
if (FAILED(geometry->Open(sink.GetAddressOf()))) {
return {};
}
return sink;
}
StrokeStyle StrokeStyleCreate(const D2D1_STROKE_STYLE_PROPERTIES &strokeStyleProperties) noexcept {
StrokeStyle strokeStyle;
const HRESULT hr = pD2DFactory->CreateStrokeStyle(
strokeStyleProperties, nullptr, 0, strokeStyle.GetAddressOf());
if (FAILED(hr)) {
return {};
}
return strokeStyle;
}
TextLayout LayoutCreate(std::wstring_view wsv, IDWriteTextFormat *pTextFormat, FLOAT maxWidth, FLOAT maxHeight) noexcept {
TextLayout layout;
const HRESULT hr = pIDWriteFactory->CreateTextLayout(wsv.data(), static_cast<UINT32>(wsv.length()),
pTextFormat, maxWidth, maxHeight, layout.GetAddressOf());
if (FAILED(hr)) {
return {};
}
return layout;
}
#endif
std::shared_ptr<Font> Font::Allocate(const FontParameters &fp) {
#if defined(USE_D2D)
if (fp.technology != Technology::Default) {
return std::make_shared<FontDirectWrite>(fp);
}
#endif
return FontGDI_Allocate(fp);
}
std::unique_ptr<Surface> Surface::Allocate([[maybe_unused]] Technology technology) {
#if defined(USE_D2D)
if (technology != Technology::Default) {
return std::make_unique<SurfaceD2D>();
}
#endif
return SurfaceGDI_Allocate();
}
}