Christian Grasser 5c1813185a Update to scintilla 5.5.6 & Lexilla 5.4.4
Release 5.5.6 (https://www.scintilla.org/scintilla556.zip)

    Released 2 April 2025.
*   Disallow changing case of protected text. Bug #2463.
*   Return enumeration type from MarkerSymbolDefined to match MarkerDefine. Bug #2469.
*   On Win32, use DirectWrite for autocompletion lists when DirectWrite chosen for document text.
*   On Win32, optimize case-insensitive DBCS search to be around 5 times faster by using 64K memory to cache folding data for each DBCS code page used.
*   On Win32, fix a crash with bidirectional text.
*   When using Visual C++ through nmake, fix building for ARM64. Feature #1546.
*   On Qt, draw clipped UTF-8 text correctly. Bug #2464.
*   On Qt, avoid a dwell start when the mouse is moved outside the Scintilla widget. Bug #2466.
*   On Qt, autoCompleteSelection converts from local encoding when not in Unicode mode. Bug #2465.

Release 5.4.4 (https://www.scintilla.org/lexilla544.zip)

    Released 2 April 2025.
*   Fix building for ARM64. Pull request #308.

Close #16373
2025-04-08 18:41:39 +02:00
..

README for building of Scintilla on Qt

There are two different Scintilla libraries that can be produced:

	ScintillaEditBase
A basic widget callable from C++ which is small and can be used just as is
or with higher level functionality added.

	ScintillaEdit
A more complete C++ widget with a method for every Scintilla API and a
secondary API allowing direct access to document objects.

	Building a library

ScintillaEditBase can be built without performing any generation steps.
The ScintillaEditBase/ScintillaEditBase.pro project can be loaded into
Qt Creator and the "Build All" command performed.
Alternatively, run "qmake" to build make files and then use the platform
make to build. Most commonly, use "make" on Unix and "nmake"
on Windows.

On Linux, qmake may be called qmake-qt5 or qmake-qt4.

ScintillaEdit requires a generation command be run first. From the
ScintillaEdit directory:

python WidgetGen.py

After the generation command has run, the ScintillaEdit.h and
ScintillaEdit.cpp files will have been populated with the Scintilla API
methods.
To build, use Qt Creator or qmake and make as for ScintillaEditBase.