- (djm) [openbsd-compat/bsd-arc4random.c openbsd-compat/openbsd-compat.c]
[configure.ac] Implement arc4random_buf(), import implementation of arc4random_uniform() from OpenBSD
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@ -11,6 +11,9 @@
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- djm@cvs.openbsd.org 2008/04/05 02:46:02
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[sshd_config.5]
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HostbasedAuthentication is supported under Match too
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- (djm) [openbsd-compat/bsd-arc4random.c openbsd-compat/openbsd-compat.c]
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[configure.ac] Implement arc4random_buf(), import implementation of
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arc4random_uniform() from OpenBSD
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20080403
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- (djm) [openbsd-compat/bsd-poll.c] Include stdlib.h to avoid compile-
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@ -3871,4 +3874,4 @@
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OpenServer 6 and add osr5bigcrypt support so when someone migrates
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passwords between UnixWare and OpenServer they will still work. OK dtucker@
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$Id: ChangeLog,v 1.4908 2008/05/19 04:29:08 djm Exp $
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$Id: ChangeLog,v 1.4909 2008/05/19 04:47:37 djm Exp $
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@ -1,4 +1,4 @@
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# $Id: configure.ac,v 1.397 2008/03/27 01:33:07 djm Exp $
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# $Id: configure.ac,v 1.398 2008/05/19 04:47:37 djm Exp $
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#
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# Copyright (c) 1999-2004 Damien Miller
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#
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@ -15,7 +15,7 @@
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# OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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AC_INIT(OpenSSH, Portable, openssh-unix-dev@mindrot.org)
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AC_REVISION($Revision: 1.397 $)
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AC_REVISION($Revision: 1.398 $)
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AC_CONFIG_SRCDIR([ssh.c])
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AC_CONFIG_HEADER(config.h)
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@ -1288,6 +1288,8 @@ AC_ARG_WITH(audit,
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dnl Checks for library functions. Please keep in alphabetical order
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AC_CHECK_FUNCS( \
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arc4random \
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arc4random_buf \
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arc4random_uniform \
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asprintf \
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b64_ntop \
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__b64_ntop \
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@ -82,3 +82,68 @@ arc4random_stir(void)
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rc4_ready = REKEY_BYTES;
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}
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#endif /* !HAVE_ARC4RANDOM */
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#ifndef ARC4RANDOM_BUF
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void
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arc4random_buf(void *_buf, size_t n)
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{
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size_t i;
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u_int32_t r;
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char *buf = (char *)_buf;
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for (i = 0; i < n; i++) {
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if (i % 4 == 0)
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r = arc4random();
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buf[i] = r & 0xff;
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r >>= 8;
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}
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i = r = 0;
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}
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#endif /* !HAVE_ARC4RANDOM_BUF */
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#ifndef ARC4RANDOM_UNIFORM
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/*
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* Calculate a uniformly distributed random number less than upper_bound
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* avoiding "modulo bias".
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*
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* Uniformity is achieved by generating new random numbers until the one
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* returned is outside the range [0, 2**32 % upper_bound). This
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* guarantees the selected random number will be inside
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* [2**32 % upper_bound, 2**32) which maps back to [0, upper_bound)
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* after reduction modulo upper_bound.
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*/
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u_int32_t
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arc4random_uniform(u_int32_t upper_bound)
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{
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u_int32_t r, min;
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if (upper_bound < 2)
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return 0;
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#if (ULONG_MAX > 0xffffffffUL)
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min = 0x100000000UL % upper_bound;
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#else
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/* Calculate (2**32 % upper_bound) avoiding 64-bit math */
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if (upper_bound > 0x80000000)
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min = 1 + ~upper_bound; /* 2**32 - upper_bound */
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else {
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/* (2**32 - (x * 2)) % x == 2**32 % x when x <= 2**31 */
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min = ((0xffffffff - (upper_bound << 2)) + 1) % upper_bound;
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}
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#endif
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/*
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* This could theoretically loop forever but each retry has
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* p > 0.5 (worst case, usually far better) of selecting a
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* number inside the range we need, so it should rarely need
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* to re-roll.
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*/
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for (;;) {
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r = arc4random();
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if (r >= min)
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break;
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}
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return r % upper_bound;
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}
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#endif /* !HAVE_ARC4RANDOM_UNIFORM */
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@ -1,4 +1,4 @@
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/* $Id: openbsd-compat.h,v 1.43 2007/06/25 12:15:13 dtucker Exp $ */
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/* $Id: openbsd-compat.h,v 1.44 2008/05/19 04:47:37 djm Exp $ */
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/*
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* Copyright (c) 1999-2003 Damien Miller. All rights reserved.
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@ -151,6 +151,14 @@ unsigned int arc4random(void);
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void arc4random_stir(void);
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#endif /* !HAVE_ARC4RANDOM */
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#ifndef HAVE_ARC4RANDOM_BUF
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void arc4random_buf(void *, size_t);
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#endif
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#ifndef HAVE_ARC4RANDOM_UNIFORM
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u_int32_t arc4random_uniform(u_int32_t);
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#endif
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#ifndef HAVE_ASPRINTF
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int asprintf(char **, const char *, ...);
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#endif
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