upstream: Only reset the serveralive check when we receive traffic from

the server and ignore traffic from a port forwarding client, preventing a
client from keeping a connection alive when it should be terminated.  Based
on a patch from jxraynor at gmail.com via openssh-unix-dev and bz#2265, ok
djm@

OpenBSD-Commit-ID: a941a575a5cbc244c0ef5d7abd0422bbf02c2dcd
This commit is contained in:
dtucker@openbsd.org 2020-07-03 05:09:06 +00:00 committed by Damien Miller
parent adfdbf1211
commit f11b233463
1 changed files with 22 additions and 14 deletions

View File

@ -1,4 +1,4 @@
/* $OpenBSD: clientloop.c,v 1.344 2020/04/24 02:19:40 dtucker Exp $ */
/* $OpenBSD: clientloop.c,v 1.345 2020/07/03 05:09:06 dtucker Exp $ */
/*
* Author: Tatu Ylonen <ylo@cs.hut.fi>
* Copyright (c) 1995 Tatu Ylonen <ylo@cs.hut.fi>, Espoo, Finland
@ -162,6 +162,7 @@ static int connection_out; /* Connection to server (output). */
static int need_rekeying; /* Set to non-zero if rekeying is requested. */
static int session_closed; /* In SSH2: login session closed. */
static u_int x11_refuse_time; /* If >0, refuse x11 opens after this time. */
static time_t server_alive_time; /* Time to do server_alive_check */
static void client_init_dispatch(struct ssh *ssh);
int session_ident = -1;
@ -466,6 +467,13 @@ client_global_request_reply(int type, u_int32_t seq, struct ssh *ssh)
return 0;
}
static void
schedule_server_alive_check(void)
{
if (options.server_alive_interval > 0)
server_alive_time = monotime() + options.server_alive_interval;
}
static void
server_alive_check(struct ssh *ssh)
{
@ -482,6 +490,7 @@ server_alive_check(struct ssh *ssh)
fatal("%s: send packet: %s", __func__, ssh_err(r));
/* Insert an empty placeholder to maintain ordering */
client_register_global_confirm(NULL, NULL);
schedule_server_alive_check();
}
/*
@ -495,7 +504,7 @@ client_wait_until_can_do_something(struct ssh *ssh,
{
struct timeval tv, *tvp;
int timeout_secs;
time_t minwait_secs = 0, server_alive_time = 0, now = monotime();
time_t minwait_secs = 0, now = monotime();
int r, ret;
/* Add any selections by the channel mechanism. */
@ -524,10 +533,8 @@ client_wait_until_can_do_something(struct ssh *ssh,
*/
timeout_secs = INT_MAX; /* we use INT_MAX to mean no timeout */
if (options.server_alive_interval > 0) {
timeout_secs = options.server_alive_interval;
server_alive_time = now + options.server_alive_interval;
}
if (options.server_alive_interval > 0)
timeout_secs = MAXIMUM(server_alive_time - now, 0);
if (options.rekey_interval > 0 && !rekeying)
timeout_secs = MINIMUM(timeout_secs,
ssh_packet_get_rekey_timeout(ssh));
@ -557,7 +564,6 @@ client_wait_until_can_do_something(struct ssh *ssh,
*/
memset(*readsetp, 0, *nallocp);
memset(*writesetp, 0, *nallocp);
if (errno == EINTR)
return;
/* Note: we might still have data in the buffers. */
@ -565,15 +571,14 @@ client_wait_until_can_do_something(struct ssh *ssh,
"select: %s\r\n", strerror(errno))) != 0)
fatal("%s: buffer error: %s", __func__, ssh_err(r));
quit_pending = 1;
} else if (ret == 0) {
} else if (options.server_alive_interval > 0 && !FD_ISSET(connection_in,
*readsetp) && monotime() >= server_alive_time)
/*
* Timeout. Could have been either keepalive or rekeying.
* Keepalive we check here, rekeying is checked in clientloop.
* ServerAlive check is needed. We can't rely on the select
* timing out since traffic on the client side such as port
* forwards can keep waking it up.
*/
if (server_alive_time != 0 && server_alive_time <= monotime())
server_alive_check(ssh);
}
server_alive_check(ssh);
}
static void
@ -613,6 +618,7 @@ client_process_net_input(struct ssh *ssh, fd_set *readset)
* the packet subsystem.
*/
if (FD_ISSET(connection_in, readset)) {
schedule_server_alive_check();
/* Read as much as possible. */
len = read(connection_in, buf, sizeof(buf));
if (len == 0) {
@ -1314,6 +1320,8 @@ client_loop(struct ssh *ssh, int have_pty, int escape_char_arg,
client_channel_closed, 0);
}
schedule_server_alive_check();
/* Main loop of the client for the interactive session mode. */
while (!quit_pending) {