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- Added wait_for_multiple_objects_enhanced() function that can logically handle wait-any on many children (system resources permitting). - Added unit tests for wait_for_multiple_objects_enhanced(). - Incorporated use of wait_for_multiple_objects_enhanced() into main signal handler. - Upped max child processes to 500.
15 lines
294 B
C
15 lines
294 B
C
#pragma once
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void signal_tests();
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void socket_tests();
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void file_tests();
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void miscellaneous_tests();
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char *dup_str(char *inStr);
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void delete_dir_recursive(char *full_dir_path);
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#define ASSERT_HANDLE(handle) \
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{\
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ASSERT_PTR_NE(handle, INVALID_HANDLE_VALUE); \
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ASSERT_PTR_NE(handle, 0); \
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}
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