openssh-portable/contrib/win32/win32compat/tnnet.c

88 lines
2.9 KiB
C

/*
* Author: Microsoft Corp.
*
* Copyright (c) 2015 Microsoft Corp.
* All rights reserved
*
* Microsoft openssh win32 port
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/* tnnet.c
*
* Contains terminal emulation related network calls to invoke ANSI parsing engine
*
*/
#include <stdlib.h>
#include <stdio.h>
#include <ctype.h>
#include <string.h>
#include <windows.h>
#include "ansiprsr.h"
#define dwBuffer 4096
// Server will always be returning a sequence of ANSI control characters which the client
// protocol can either passthru directly to the console or transform based on an output terminal
// type. We're not using termcap so we're only supporting the ANSI (vt100) sequences that
// are hardcoded in the server and will be transformed to Windows Console commands.
size_t telProcessNetwork(char *buf, size_t len, unsigned char **respbuf, size_t *resplen)
{
unsigned char szBuffer[dwBuffer + 8];
unsigned char* pszNewHead = NULL;
unsigned char* pszHead = NULL;
unsigned char* pszTail = NULL;
if (len == 0)
return len;
// Transform a single carriage return into a single linefeed before
// continuing.
if ((len == 1) && (buf[0] == 13))
buf[0] = 10;
pszTail = (unsigned char *)buf;
pszHead = (unsigned char *)buf;
pszTail += len;
pszNewHead = pszHead;
// Loop through the network buffer transforming characters as necessary.
// The buffer will be empty after the transformation
// process since the buffer will contain only commands that are handled by the console API.
do {
pszHead = pszNewHead;
pszNewHead = ParseBuffer(pszHead, pszTail, respbuf, resplen);
} while ((pszNewHead != pszHead) && (pszNewHead < pszTail) && (resplen == NULL || (resplen != NULL && *resplen == 0)));
len = 0;
return len;
}