1988 lines
53 KiB
Plaintext
1988 lines
53 KiB
Plaintext
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#
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# This file is part of John the Ripper password cracker,
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# Copyright (c) 1996-2006,2008-2013 by Solar Designer
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#
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# Redistribution and use in source and binary forms, with or without
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# modification, are permitted.
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#
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# There's ABSOLUTELY NO WARRANTY, express or implied.
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#
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# Please note that although this configuration file is under the cut-down BSD
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# license above, many source files in John the Ripper are under GPLv2.
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# For licensing terms for John the Ripper as a whole, see doc/LICENSE.
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#
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# ...with changes in the jumbo patch, by various authors
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#
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# The [Options] section is for general options only.
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# Note that MPI specific options have been moved
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# to [Options.MPI]
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# There is also a new section [Options.OpenCL]
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# for OpenCL specific options
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# Default settings for Markov mode have been moved
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# to [Markov.Default], but you can define other
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# Markov modes as well, see ../doc/MARKOV
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[Options]
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# Default wordlist file name (including in batch mode)
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Wordlist = $JOHN/password.lst
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# Use idle cycles only
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Idle = Y
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# Crash recovery file saving delay in seconds
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Save = 60
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# Beep when a password is found (who needs this anyway?)
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Beep = N
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# if set to Y then dynamic format will always work with bare hashes. Normally
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# dynamic only uses bare hashes if a single dynamic type is selected with
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# the -format= (so -format=dynamic_0 would use valid bare hashes).
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DynamicAlwaysUseBareHashes = N
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# Default Single mode rules
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SingleRules = Single
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# Default batch mode Wordlist rules
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BatchModeWordlistRules = Wordlist
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# Default wordlist mode rules when not in batch mode (if any)
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# If this is set and you want to run once without rules, use --rules:none
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#WordlistRules = Wordlist
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# Default loopback mode rules (if any)
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# If this is set and you want to run once without rules, use --rules:none
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LoopbackRules = Loopback
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# Default/batch mode Incremental mode
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# Warning: changing these might currently break resume on existing sessions
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DefaultIncremental = ASCII
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#DefaultIncrementalUTF8 = UTF8
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DefaultIncrementalLM = LM_ASCII
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# Time formatting string used in status ETA.
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#
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# TimeFormat24 is used when ETA is within 24h, so it is possible to omit
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# the date then if you like, and show seconds instead.
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#
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# %c means 'local' specific canonical form, such as:
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# 05/06/11 18:10:34
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#
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# Other examples
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# %d/%m/%y %H:%M (day/mon/year hour:min)
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# %m/%d/%y %H:%M (mon/day/year hour:min)
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# %Y-%m-%d %H:%M (ISO 8601 style, 2011-05-06 18:10)
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TimeFormat = %Y-%m-%d %H:%M
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TimeFormat24 = %H:%M:%S
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# For single mode, load the full GECOS field (before splitting) as one
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# additional candidate. Normal behavior is to only load individual words
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# from that field. Enabling this can help when this field contains email
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# addresses or other strings that are better used unsplit, but it increases
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# the number of words tried so it may also slow things down. If enabling this
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# you might want to bump SingleWordsPairMax too, below, to 10 or more.
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PristineGecos = N
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# Over-ride SINGLE_WORDS_PAIR_MAX in params.h. This may slow down Single mode
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# but it may also help cracking a few more candidates. Default in core John
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# is 4 while the Jumbo default is 6.
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SingleWordsPairMax = 6
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# Emit a status line whenever a password is cracked (this is the same as
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# passing the --crack-status option flag to john). NOTE: if this is set
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# to true here, --crack-status will toggle it back to false.
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CrackStatus = N
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# When printing status, show number of candidates tried (eg. 123456p). Note
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# that the number *is* now equal to "words tried" and nothing else.
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# This is added to the "+ Cracked" line in the log as well.
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StatusShowCandidates = N
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# Write cracked passwords to the log file (default is just the user name)
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LogCrackedPasswords = N
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# Disable the dupe checking when loading hashes. For testing purposes only!
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NoLoaderDupeCheck = N
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# Default --encoding for input files (ie. login/GECOS fields) and wordlists
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# etc. If this is not set here (you need to uncomment it) and --encoding is
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# not used either, the default is ISO-8859-1 for Unicode conversions and 7-bit
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# ASCII encoding is assumed for rules - so eg. uppercasing of letters other
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# than a-z will not work at all!
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#DefaultEncoding = UTF-8
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# Default --target-encoding for Microsoft hashes (LM, NETLM et al) when input
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# encoding is UTF-8. CP850 would be a universal choice for covering most
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# "Latin-1" countries.
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#DefaultMSCodepage = CP850
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# Default --internal-encoding to be used by mask mode, and within the rules
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# engine when both input and "target" encodings are Unicode (eg. UTF-8
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# wordlist and NT hashes). In some cases this hits performance but lets us
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# do things like case conversions for UTF-8. You can pick any supported
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# codepage that has as much support for the input data as possible - eg. for
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# "Latin-1" language passwords you can use ISO-8859-1, CP850 or CP1252 and it
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# will probably not make a difference.
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#DefaultInternalEncoding = CP1252
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# Warn if seeing UTF-8 when expecting some other encoding, or vice versa.
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#WarnEncoding = Y
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# Always report (to screen and log) cracked passwords as UTF-8, regardless of
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# input encoding. This is recommended if you have your terminal set for UTF-8.
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#AlwaysReportUTF8 = Y
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# Always store Unicode (UTF-16) passwords as UTF-8 in john.pot, regardless
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# of input encoding. This prevents john.pot from being filled with mixed
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# and eventually unknown encodings. This is recommended if you have your
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# terminal set for UTF-8 and/or you want to run --loopback for LM->NT
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# including non-ASCII.
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#UnicodeStoreUTF8 = Y
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# Always report/store non-Unicode formats as UTF-8, regardless of input
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# encoding. Note: The actual codepage that was used is not stored anywhere
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# except in the log file. This is needed eg. for --loopback to crack LM->NT
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# including non-ASCII.
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#CPstoreUTF8 = Y
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# Default verbosity is 3, valid figures are 1-5 right now.
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# 4-5 enables some extra output
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# 2 mutes rules & incremental output in logs (LOTS of lines)
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# 1 even mutes printing (to screen) of cracked passwords
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Verbosity = 2
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# If set to Y, do not output, log or store cracked passwords verbatim.
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# This implies a different default .pot database file "secure.pot" instead
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# of "john.pot" but it can still be overridden using --pot=FILE.
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# This also overrides other options, eg. LogCrackedPasswords.
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SecureMode = N
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# If set to Y, a session using --fork or MPI will signal to other nodes when
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# it has written cracks to the pot file (note that this writing is delayed
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# by buffers and the "Save" timer above), so they will re-sync.
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ReloadAtCrack = Y
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# If set to Y, resync pot file when saving session.
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ReloadAtSave = Y
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# If this file exists, john will abort cleanly
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AbortFile = /var/run/john/abort
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# While this file exists, john will pause
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PauseFile = /var/run/john/pause
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[Options:MPI]
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# Automagically disable OMP if MPI is used (set to N if
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# you want to run one MPI process per multi-core host)
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MPIOMPmutex = Y
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# Print a notice if disabling OMP (when MPIOMPmutex = Y)
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# or when running OMP and MPI at the same time
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MPIOMPverbose = Y
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# These formats come disabled because of problems with many drivers. Even
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# when disabled, you can use them as long as you spell them out with the
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# --format option. Or you can delete a line, comment it out, or change to 'N'
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[Disabled:Formats]
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DEScrypt-opencl = N
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# Options that affect both CUDA and OpenCL:
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[Options:GPU]
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# Show GPU temperature, fan and utilization along with normal status output
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SensorsStatus = Y
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# Abort session if GPU hits this temperature (in C)
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AbortTemperature = 95
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[Options:OpenCL]
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# Set default OpenCL platform and/or device. Command line options will
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# override these. If neither is set, we will search for a GPU or fall-back
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# to platform 0, device 0.
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#Platform = 0
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#Device = 0
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# Global max. single kernel invocation duration, in ms. Setting this low
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# (eg. 10-100 ms) gives you a better responding desktop but lower performance.
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# Setting it high (eg. 200-500 ms) will maximize performance but your desktop
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# may lag. Really high values may trip watchdogs (eg. 5 seconds). Some versions
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# of AMD Catalyst may hang if you go above 200 ms, and in general any good
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# kernel will perform optimally at 100-200 ms anyway.
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#Global_MaxDuration = 200
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# Some formats vectorize their kernels in case the device says it's a good
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# idea. Some devices give "improper" hints which means we vectorize but get
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# a performance drop. If you have such a device, uncommenting the below
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# will disable vectorizing globally.
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# With this set to N (or commented out) you can force it per session with
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# the --force-scalar command-line option instead.
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#ForceScalar = Y
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# Global build options. Format-specific build options below may be
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# concatenated to this.
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GlobalBuildOpts = -cl-mad-enable
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# Format-specific settings:
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# Uncomment the below for nvidia sm_30 and beyond
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#sha512crypt_BuildOpts = -cl-nv-maxrregcount=80
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# Example: Override auto-tune for RAR format.
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#rar_LWS = 128
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#rar_GWS = 8192
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# Markov modes, see ../doc/MARKOV for more information
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[Markov:Default]
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# Default Markov mode settings
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#
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# Statsfile cannot be specified on the command line, so
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# specifying it here is mandatory
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Statsfile = $JOHN/stats
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# MkvLvl and MkvMaxLen should also be specified here, as a fallback for
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# --markov usage without specifying LEVEL and/or LENGTH on the command line
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MkvLvl = 200
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MkvMaxLen = 12
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# MkvMinLvl and MkvMinLen should not be specified at all in [Markov:Default],
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# or they should be equal to 0 (which is the default if not specified.
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# MkvMinLvl and MkvMinLen can be used in other Markov mode sections
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# except [Markov:Default]
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; MkvMinLvl = 0
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; MkvMinLen = 0
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# A user defined character class is named with a single digit, ie. 0..9. After
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# the equal-sign, just list all characters that this class should match. You
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# can specify ranges within brackets, much like pre-processor ranges in rules.
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# BEWARE of encoding if using non-ASCII characters. If you put UTF-8 characters
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# here, it will *not* work! You must use a singlebyte encoding and it should
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# be the same here as you intend to use for your dictionary.
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# You can however put characters here in \xA3 format (for codepoint 0xA3 - in
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# many iso-8859 codepages that would mean a pound sign). This works in ranges
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# too. Using \x00 is not supported though - it will not be parsed as null.
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#
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# This is a couple of example classes:
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# ?0 matches (one version of) base64 characters
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# ?1 matches hex digits
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# ?2 matches the TAB character (never try to use \x00!)
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[UserClasses]
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0 = [a-zA-Z0-9/.]
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1 = [0-9a-fA-F]
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2 = \x09
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[Mask]
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# Default mask for -mask if none is given. This is same as Hashcat's default.
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DefaultMask = ?1?2?2?2?2?2?2?3?3?3?3?d?d?d?d
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# Default mask for Hybrid mask mode if none is given.
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DefaultHybridMask = ?w?d?d?d?d
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# Mask mode have custom placeholders ?1..?9 that look similar to user classes
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# but are a different thing. They are merely defaults for the -1..-9 command
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# line options. As delivered, they resemble Hashcat's defaults.
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1 = ?l?d?u
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2 = ?l?d
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3 = ?l?d*!$@_
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4 =
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5 =
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6 =
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7 =
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8 =
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9 =
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# these are user defined character sets. There purpose is to allow custom salt
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# values to be used within the salt_regen logic. These will be the characters
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# to use for this character within the salt. So if we had a salt that was 4
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# characters, and 0-9a-m, we can easily do this by 0 = [0-9a-m] If this is used,
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# the regen salt value would be ?0?0?0?0 and salts such as a47m 2kd5 would be valid.
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[Regen_Salts_UserClasses]
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1 = [1-9]
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# A "no rules" rule for super fast Single mode (use with --single=none)
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[List.Rules:None]
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:
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# A "drop all" rule for even faster Single mode (debugging :)
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[List.Rules:Drop]
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<1'0
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# "Single crack" mode rules
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[List.Rules:Single]
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# Simple rules come first...
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:
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-s x**
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-c (?a c Q
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-c l Q
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-s-c x** /?u l
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# These were not included in crackers I've seen, but are pretty efficient,
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# so I include them near the beginning
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-<6 >6 '6
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-<7 >7 '7 l
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-<6 -c >6 '6 /?u l
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-<5 >5 '5
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# Weird order, eh? Can't do anything about it, the order is based on the
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# number of successful cracks...
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<* d
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r c
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-c <* (?a d c
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-<5 -c >5 '5 /?u l
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-c u Q
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-c )?a r l
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-[:c] <* !?A \p1[lc] p
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-c <* c Q d
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-<7 -c >7 '7 /?u
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-<4 >4 '4 l
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-c <+ (?l c r
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-c <+ )?l l Tm
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-<3 >3 '3
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-<4 -c >4 '4 /?u
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-<3 -c >3 '3 /?u l
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-c u Q r
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<* d M 'l f Q
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-c <* l Q d M 'l f Q
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# About 50% of single-mode-crackable passwords get cracked by now...
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# >2 x12 ... >8 x18
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>[2-8] x1\1
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>9 \[
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# >3 x22 ... >9 x28
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>[3-9] x2\p[2-8]
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# >4 x32 ... >9 x37
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>[4-9] x3\p[2-7]
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# >2 x12 /?u l ... >8 x18 /?u l
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-c >[2-8] x1\1 /?u l
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-c >9 \[ /?u l
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# >3 x22 /?u l ... >9 x28 /?u l
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-c >[3-9] x2\p[2-8] /?u l
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# >4 x32 /?u l ... >9 x37 /?u l
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-c >[4-9] x3\p[2-7] /?u l
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# Now to the suffix stuff...
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<* l $[1-9!0a-rt-z"-/:-@\[-`{-~]
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-c <* (?a c $[1-9!0a-rt-z"-/:-@\[-`{-~]
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-[:c] <* !?A (?\p1[za] \p1[lc] $s M 'l p Q X0z0 'l $s
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-[:c] <* /?A (?\p1[za] \p1[lc] $s
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<* l r $[1-9!]
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-c <* /?a u $[1-9!]
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-[:c] <- (?\p1[za] \p1[lc] Az"'s"
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-[:c] <- (?\p1[za] \p1[lc] Az"!!"
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-[:c] (?\p1[za] \p1[lc] $! <- Az"!!"
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# Removing vowels...
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-[:c] /?v @?v >2 (?\p1[za] \p1[lc]
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/?v @?v >2 <* d
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# crack -> cracked, crack -> cracking
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<* l [PI]
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-c <* l [PI] (?a c
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# mary -> marie
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-[:c] <* (?\p1[za] \p1[lc] )y omi $e
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# marie -> mary
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-[:c] <* (?\p1[za] \p1[lc] )e \] )i val1 oay
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# The following are some 3l33t rules
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-[:c] l /[aelos] s\0\p[4310$] (?\p1[za] \p1[:c]
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-[:c] l /a /[elos] sa4 s\0\p[310$] (?\p1[za] \p1[:c]
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-[:c] l /e /[los] se3 s\0\p[10$] (?\p1[za] \p1[:c]
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-[:c] l /l /[os] sl1 s\0\p[0$] (?\p1[za] \p1[:c]
|
||
|
-[:c] l /o /s so0 ss$ (?\p1[za] \p1[:c]
|
||
|
-[:c] l /a /e /[los] sa4 se3 s\0\p[10$] (?\p1[za] \p1[:c]
|
||
|
-[:c] l /a /l /[os] sa4 sl1 s\0\p[0$] (?\p1[za] \p1[:c]
|
||
|
-[:c] l /a /o /s sa4 so0 ss$ (?\p1[za] \p1[:c]
|
||
|
-[:c] l /e /l /[os] se3 sl1 s\0\p[0$] (?\p1[za] \p1[:c]
|
||
|
-[:c] l /[el] /o /s s\0\p[31] so0 ss$ (?\p1[za] \p1[:c]
|
||
|
-[:c] l /a /e /l /[os] sa4 se3 sl1 s\0\p[0$] (?\p1[za] \p1[:c]
|
||
|
-[:c] l /a /[el] /o /s sa4 s\0\p[31] so0 ss$ (?\p1[za] \p1[:c]
|
||
|
-[:c] l /e /l /o /s se3 sl1 so0 ss$ (?\p1[za] \p1[:c]
|
||
|
-[:c] l /a /e /l /o /s sa4 se3 sl1 so0 ss$ (?\p1[za] \p1[:c]
|
||
|
# Now to the prefix stuff...
|
||
|
l ^[1a-z2-90]
|
||
|
-c l Q ^[A-Z]
|
||
|
^[A-Z]
|
||
|
l ^["-/:-@\[-`{-~]
|
||
|
-[:c] <9 (?a \p1[lc] A0"[tT]he"
|
||
|
-[:c] <9 (?a \p1[lc] A0"[aA]my"
|
||
|
-[:c] <9 (?a \p1[lc] A0"[mdMD]r"
|
||
|
-[:c] <9 (?a \p1[lc] A0"[mdMD]r."
|
||
|
-[:c] <9 (?a \p1[lc] A0"__"
|
||
|
<- !?A l p ^[240-9]
|
||
|
# Some word pair rules...
|
||
|
# johnsmith -> JohnSmith, johnSmith
|
||
|
-p-c (?a 2 (?a c 1 [cl]
|
||
|
# JohnSmith -> john smith, john_smith, john-smith
|
||
|
-p 1 <- $[ _\-] + l
|
||
|
# JohnSmith -> John smith, John_smith, John-smith
|
||
|
-p-c 1 <- (?a c $[ _\-] 2 l
|
||
|
# JohnSmith -> john Smith, john_Smith, john-Smith
|
||
|
-p-c 1 <- l $[ _\-] 2 (?a c
|
||
|
# johnsmith -> John Smith, John_Smith, John-Smith
|
||
|
-p-c 1 <- (?a c $[ _\-] 2 (?a c
|
||
|
# Applying different simple rules to each of the two words
|
||
|
-p-[c:] 1 \p1[ur] 2 l
|
||
|
-p-c 2 (?a c 1 [ur]
|
||
|
-p-[c:] 1 l 2 \p1[ur]
|
||
|
-p-c 1 (?a c 2 [ur]
|
||
|
# jsmith -> smithj, etc...
|
||
|
-[:c] (?a \p1[lc] [{}]
|
||
|
-[:c] (?a \p1[lc] [{}] \0
|
||
|
# Toggle case...
|
||
|
-c <+ )?u l Tm
|
||
|
-c T0 Q M c Q l Q u Q C Q X0z0 'l
|
||
|
-c T[1-9A-E] Q M l Tm Q C Q u Q l Q c Q X0z0 'l
|
||
|
-c l Q T[1-9A-E] Q M T\0 Q l Tm Q C Q u Q X0z0 'l
|
||
|
-c >2 <G %2?a [lu] T0 M T2 T4 T6 T8 TA TC TE Q M l Tm Q X0z0 'l
|
||
|
-c >2 /?l /?u t Q M c Q C Q l Tm Q X0z0 'l
|
||
|
# Deleting chars...
|
||
|
>[2-8] D\p[1-7]
|
||
|
>[8-9A-E] D\1
|
||
|
-c /?u >[2-8] D\p[1-7] l
|
||
|
-c /?u >[8-9A-E] D\1 l
|
||
|
=1?a \[ M c Q
|
||
|
-c (?a >[1-9A-E] D\1 c
|
||
|
# Inserting a dot...
|
||
|
-[:c] >3 (?a \p1[lc] i[12].
|
||
|
# More suffix stuff...
|
||
|
<- l Az"[190][0-9]"
|
||
|
-c <- (?a c Az"[190][0-9]"
|
||
|
<- l Az"[782][0-9]"
|
||
|
-c <- (?a c Az"[782][0-9]"
|
||
|
<* l $[A-Z]
|
||
|
-c <* (?a c $[A-Z]
|
||
|
# cracking -> CRACKiNG
|
||
|
-c u /I sIi
|
||
|
# Crack96 -> cRACK96
|
||
|
%2?a C Q
|
||
|
# Crack96 -> cRACK(^
|
||
|
/?A S Q
|
||
|
# Crack96 -> CRaCK96
|
||
|
-c /?v V Q
|
||
|
# Really weird charset conversions, like "england" -> "rmh;smf"
|
||
|
:[RL] Q
|
||
|
l Q [RL]
|
||
|
-c (?a c Q [RL]
|
||
|
:[RL] \0 Q
|
||
|
# Both prefixing and suffixing...
|
||
|
<- l ^[1!@#$%^&*\-=_+.?|:'"] $\1
|
||
|
<- l ^[({[<] $\p[)}\]>]
|
||
|
# The rest of two-digit suffix stuff, less common numbers...
|
||
|
<- l Az"[63-5][0-9]"
|
||
|
-c <- (?a c Az"[63-5][0-9]"
|
||
|
# Some multi-digit numbers...
|
||
|
-[:c] (?a \p1[lc] Az"007" <+
|
||
|
-[:c] (?a \p1[lc] Az"123" <+
|
||
|
-[:c] (?a \p1[lc] Az"[0-9]\0\0" <+
|
||
|
-[:c] (?a \p1[lc] Az"1234" <+
|
||
|
-[:c] (?a \p1[lc] Az"[0-9]\0\0\0" <+
|
||
|
-[:c] (?a \p1[lc] Az"12345" <+
|
||
|
-[:c] (?a \p1[lc] Az"[0-9]\0\0\0\0" <+
|
||
|
-[:c] (?a \p1[lc] Az"123456" <+
|
||
|
-[:c] (?a \p1[lc] Az"[0-9]\0\0\0\0\0" <+
|
||
|
# Some [birth] years...
|
||
|
l Az"19[7-96-0]" <+ >-
|
||
|
l Az"20[01]" <+ >-
|
||
|
l Az"19[7-9][0-9]" <+
|
||
|
l Az"20[01][0-9]" <+
|
||
|
l Az"19[6-0][9-0]" <+
|
||
|
|
||
|
[List.Rules:Extra]
|
||
|
# Insert/overstrike some characters...
|
||
|
!?A >[1-6] l i\0[a-z]
|
||
|
!?A l o0[a-z]
|
||
|
!?A >[1-7] l o\0[a-z]
|
||
|
# Toggle case everywhere (up to length 8), assuming that certain case
|
||
|
# combinations were already tried.
|
||
|
-c T1 Q M T0 Q
|
||
|
-c T2 Q M T[z0] T[z1] Q
|
||
|
-c T3 Q M T[z0] T[z1] T[z2] Q
|
||
|
-c T4 Q M T[z0] T[z1] T[z2] T[z3] Q
|
||
|
-c T5 Q M T[z0] T[z1] T[z2] T[z3] T[z4] Q
|
||
|
-c T6 Q M T[z0] T[z1] T[z2] T[z3] T[z4] T[z5] Q
|
||
|
-c T7 Q M T[z0] T[z1] T[z2] T[z3] T[z4] T[z5] T[z6] Q
|
||
|
# Very slow stuff...
|
||
|
l Az"[1-90][0-9][0-9]" <+
|
||
|
-c (?a c Az"[1-90][0-9][0-9]" <+
|
||
|
<[\-9] l A\p[z0]"[a-z][a-z]"
|
||
|
<- l ^[a-z] $[a-z]
|
||
|
|
||
|
# Wordlist mode rules
|
||
|
[List.Rules:Wordlist]
|
||
|
# Try words as they are
|
||
|
:
|
||
|
# Lowercase every pure alphanumeric word
|
||
|
-c >3 !?X l Q
|
||
|
# Capitalize every pure alphanumeric word
|
||
|
-c (?a >2 !?X c Q
|
||
|
# Lowercase and pluralize pure alphabetic words
|
||
|
<* >2 !?A l p
|
||
|
# Lowercase pure alphabetic words and append '1'
|
||
|
<* >2 !?A l $1
|
||
|
# Capitalize pure alphabetic words and append '1'
|
||
|
-c <* >2 !?A c $1
|
||
|
# Duplicate reasonably short pure alphabetic words (fred -> fredfred)
|
||
|
<7 >1 !?A l d
|
||
|
# Lowercase and reverse pure alphabetic words
|
||
|
>3 !?A l M r Q
|
||
|
# Prefix pure alphabetic words with '1'
|
||
|
>2 !?A l ^1
|
||
|
# Uppercase pure alphanumeric words
|
||
|
-c >2 !?X u Q M c Q u
|
||
|
# Lowercase pure alphabetic words and append a digit or simple punctuation
|
||
|
<* >2 !?A l $[2!37954860.?]
|
||
|
# Words containing punctuation, which is then squeezed out, lowercase
|
||
|
/?p @?p >3 l
|
||
|
# Words with vowels removed, lowercase
|
||
|
/?v @?v >3 l
|
||
|
# Words containing whitespace, which is then squeezed out, lowercase
|
||
|
/?w @?w >3 l
|
||
|
# Capitalize and duplicate short pure alphabetic words (fred -> FredFred)
|
||
|
-c <7 >1 !?A c d
|
||
|
# Capitalize and reverse pure alphabetic words (fred -> derF)
|
||
|
-c <+ >2 !?A c r
|
||
|
# Reverse and capitalize pure alphabetic words (fred -> Derf)
|
||
|
-c >2 !?A l M r Q c
|
||
|
# Lowercase and reflect pure alphabetic words (fred -> fredderf)
|
||
|
<7 >1 !?A l d M 'l f Q
|
||
|
# Uppercase the last letter of pure alphabetic words (fred -> freD)
|
||
|
-c <+ >2 !?A l M r Q c r
|
||
|
# Prefix pure alphabetic words with '2' or '4'
|
||
|
>2 !?A l ^[24]
|
||
|
# Capitalize pure alphabetic words and append a digit or simple punctuation
|
||
|
-c <* >2 !?A c $[2!3957468.?0]
|
||
|
# Prefix pure alphabetic words with digits
|
||
|
>2 !?A l ^[379568]
|
||
|
# Capitalize and pluralize pure alphabetic words of reasonable length
|
||
|
-c <* >2 !?A c p
|
||
|
# Lowercase/capitalize pure alphabetic words of reasonable length and convert:
|
||
|
# crack -> cracked, crack -> cracking
|
||
|
-[:c] <* >2 !?A \p1[lc] M [PI] Q
|
||
|
# Try the second half of split passwords
|
||
|
-s x**
|
||
|
-s-c x** M l Q
|
||
|
|
||
|
# Case toggler for cracking MD4-based NTLM hashes (with the contributed patch)
|
||
|
# given already cracked DES-based LM hashes.
|
||
|
# Use --rules=NT to use this
|
||
|
[List.Rules:NT]
|
||
|
:
|
||
|
-c T0Q
|
||
|
-c T1QT[z0]
|
||
|
-c T2QT[z0]T[z1]
|
||
|
-c T3QT[z0]T[z1]T[z2]
|
||
|
-c T4QT[z0]T[z1]T[z2]T[z3]
|
||
|
-c T5QT[z0]T[z1]T[z2]T[z3]T[z4]
|
||
|
-c T6QT[z0]T[z1]T[z2]T[z3]T[z4]T[z5]
|
||
|
-c T7QT[z0]T[z1]T[z2]T[z3]T[z4]T[z5]T[z6]
|
||
|
-c T8QT[z0]T[z1]T[z2]T[z3]T[z4]T[z5]T[z6]T[z7]
|
||
|
-c T9QT[z0]T[z1]T[z2]T[z3]T[z4]T[z5]T[z6]T[z7]T[z8]
|
||
|
-c TAQT[z0]T[z1]T[z2]T[z3]T[z4]T[z5]T[z6]T[z7]T[z8]T[z9]
|
||
|
-c TBQT[z0]T[z1]T[z2]T[z3]T[z4]T[z5]T[z6]T[z7]T[z8]T[z9]T[zA]
|
||
|
-c TCQT[z0]T[z1]T[z2]T[z3]T[z4]T[z5]T[z6]T[z7]T[z8]T[z9]T[zA]T[zB]
|
||
|
-c TDQT[z0]T[z1]T[z2]T[z3]T[z4]T[z5]T[z6]T[z7]T[z8]T[z9]T[zA]T[zB]T[zC]
|
||
|
|
||
|
# Used for loopback. This rule will produce candidates "PASSWOR" and "D" for
|
||
|
# an input of "PASSWORD" (assuming LM, which has halves of length 7).
|
||
|
[List.Rules:Split]
|
||
|
:
|
||
|
-s x**
|
||
|
|
||
|
# Some Office <=2003 files have passwords truncated at 15
|
||
|
[List.Rules:OldOffice]
|
||
|
:
|
||
|
->F>F'F
|
||
|
|
||
|
# Rules from Hash Runner 2014
|
||
|
[List.Rules:o1]
|
||
|
o[0-9A-Z][ -~]
|
||
|
|
||
|
[List.Rules:o2]
|
||
|
o[0-9A-E][ -~] Q M o[0-9A-E][ -~] Q
|
||
|
|
||
|
[List.Rules:o3]
|
||
|
o[0-9][ -~] Q M o[0-9][ -~] Q M o[0-9][ -~] Q
|
||
|
|
||
|
[List.Rules:o]
|
||
|
o[0-9A-Z][ -~]
|
||
|
o[0-9A-E][ -~] Q M o[0-9A-E][ -~] Q
|
||
|
|
||
|
[List.Rules:i1]
|
||
|
i[0-9A-Z][ -~]
|
||
|
|
||
|
[List.Rules:i2]
|
||
|
i[0-9A-E][ -~] i[0-9A-E][ -~]
|
||
|
|
||
|
[List.Rules:i3]
|
||
|
i[0-9][ -~] i[0-9][ -~] i[0-9][ -~]
|
||
|
|
||
|
[List.Rules:i]
|
||
|
i[0-9A-Z][ -~]
|
||
|
i[0-9A-E][ -~] i[0-9A-E][ -~]
|
||
|
|
||
|
[List.Rules:oi]
|
||
|
o[0-9A-Z][ -~]
|
||
|
i[0-9A-Z][ -~]
|
||
|
o[0-9A-E][ -~] Q M o[0-9A-E][ -~] Q
|
||
|
i[0-9A-E][ -~] i[0-9A-E][ -~]
|
||
|
|
||
|
int i, j, s, next, nextp, val, bucket, randnum, used_charsets;
|
||
|
int seedarray[56];
|
||
|
int candidate[32]; /* This needs to be at-least as big as password-length */
|
||
|
|
||
|
seed = 0;
|
||
|
|
||
|
while(seed > 0) {
|
||
|
/* BEGIN System.Random(seed) */
|
||
|
s = 161803398 - seed++;
|
||
|
seedarray[55] = s;
|
||
|
i = val = 1;
|
||
|
|
||
|
while(i < 55) {
|
||
|
bucket = 21 * i % 55;
|
||
|
seedarray[bucket] = val;
|
||
|
val = s - val;
|
||
|
if(val < 0) val += 2147483647;
|
||
|
s = seedarray[bucket];
|
||
|
i++;
|
||
|
}
|
||
|
|
||
|
i = 1;
|
||
|
while(i < 5) {
|
||
|
j = 1;
|
||
|
while(j < 56) {
|
||
|
seedarray[j] -= seedarray[1 + (j + 30) % 55];
|
||
|
if(seedarray[j] < 0) seedarray[j] += 2147483647;
|
||
|
j++;
|
||
|
}
|
||
|
i++;
|
||
|
}
|
||
|
next = 0;
|
||
|
nextp = 21;
|
||
|
/* END System.Random(seed) */
|
||
|
|
||
|
used_charsets = 0;
|
||
|
while(used_charsets != 15) {
|
||
|
i = 0;
|
||
|
while(i < password_length) {
|
||
|
/* BEGIN Random.Sample() */
|
||
|
if (++next >= 56) next = 1;
|
||
|
if (++nextp >= 56) nextp = 1;
|
||
|
randnum = seedarray[next] - seedarray[nextp];
|
||
|
if (randnum == 2147483647) randnum--;
|
||
|
if (randnum < 0) randnum += 2147483647;
|
||
|
seedarray[next] = randnum;
|
||
|
/* END Random.Sample() */
|
||
|
|
||
|
j = 0;
|
||
|
while(boundaries_charclass[j] < randnum) j++;
|
||
|
|
||
|
candidate[i] = j;
|
||
|
used_charsets |= (1 << j);
|
||
|
i++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
i = 0;
|
||
|
while(i < password_length) {
|
||
|
/* BEGIN Random.Sample() */
|
||
|
if (++next >= 56) next = 1;
|
||
|
if (++nextp >= 56) nextp = 1;
|
||
|
randnum = seedarray[next] - seedarray[nextp];
|
||
|
if (randnum == 2147483647) randnum--;
|
||
|
if (randnum < 0) randnum += 2147483647;
|
||
|
seedarray[next] = randnum;
|
||
|
/* END Random.Sample() */
|
||
|
j = 0;
|
||
|
|
||
|
if(candidate[i] == 0) {
|
||
|
while(boundaries_letters[j] < randnum) j++;
|
||
|
if(lowers[j] != word[i++]) break;
|
||
|
} else if (candidate[i] == 1) {
|
||
|
while(boundaries_letters[j] < randnum) j++;
|
||
|
if(uppers[j] != word[i++]) break;
|
||
|
} else if (candidate[i] == 2) {
|
||
|
while(boundaries_numbers[j] < randnum) j++;
|
||
|
if(numbers[j] != word[i++]) break;
|
||
|
} else { /* if (word[i] == 3) */
|
||
|
while(boundaries_symbols[j] < randnum) j++;
|
||
|
if(symbols[j] != word[i++]) break;
|
||
|
}
|
||
|
}
|
||
|
if(i == password_length) return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
# Try sequences of adjacent keys on a keyboard as candidate passwords
|
||
|
[List.External:Keyboard]
|
||
|
int maxlength, length; // Maximum password length to try, current length
|
||
|
int fuzz; // The desired "fuzz factor", either 0 or 1
|
||
|
int id[15]; // Current character indices for each position
|
||
|
int m[0x800]; // The keys matrix
|
||
|
int mc[0x100]; // Counts of adjacent keys
|
||
|
int f[0x40], fc; // Characters for the first position, their count
|
||
|
|
||
|
void init()
|
||
|
{
|
||
|
int minlength;
|
||
|
int i, j, c, p;
|
||
|
int k[0x40];
|
||
|
|
||
|
// Initial password length to try
|
||
|
if (req_minlen)
|
||
|
minlength = req_minlen;
|
||
|
else
|
||
|
minlength = 1;
|
||
|
if (req_maxlen)
|
||
|
maxlength = req_maxlen;
|
||
|
else
|
||
|
maxlength = cipher_limit; // the format's limit
|
||
|
fuzz = 1; // "Fuzz factor", set to 0 for much quicker runs
|
||
|
|
||
|
/*
|
||
|
* This defines the keyboard layout, by default for a QWERTY keyboard.
|
||
|
*/
|
||
|
i = 0; while (i < 0x40) k[i++] = 0;
|
||
|
k[0] = '`';
|
||
|
i = 0; while (++i <= 9) k[i] = '0' + i;
|
||
|
k[10] = '0'; k[11] = '-'; k[12] = '=';
|
||
|
k[0x11] = 'q'; k[0x12] = 'w'; k[0x13] = 'e'; k[0x14] = 'r';
|
||
|
k[0x15] = 't'; k[0x16] = 'y'; k[0x17] = 'u'; k[0x18] = 'i';
|
||
|
k[0x19] = 'o'; k[0x1a] = 'p'; k[0x1b] = '['; k[0x1c] = ']';
|
||
|
k[0x1d] = '\\';
|
||
|
k[0x21] = 'a'; k[0x22] = 's'; k[0x23] = 'd'; k[0x24] = 'f';
|
||
|
k[0x25] = 'g'; k[0x26] = 'h'; k[0x27] = 'j'; k[0x28] = 'k';
|
||
|
k[0x29] = 'l'; k[0x2a] = ';'; k[0x2b] = '\'';
|
||
|
k[0x31] = 'z'; k[0x32] = 'x'; k[0x33] = 'c'; k[0x34] = 'v';
|
||
|
k[0x35] = 'b'; k[0x36] = 'n'; k[0x37] = 'm'; k[0x38] = ',';
|
||
|
k[0x39] = '.'; k[0x3a] = '/';
|
||
|
|
||
|
i = 0; while (i < 0x100) mc[i++] = 0;
|
||
|
fc = 0;
|
||
|
|
||
|
/* rows */
|
||
|
c = 0;
|
||
|
i = 0;
|
||
|
while (i < 0x40) {
|
||
|
p = c;
|
||
|
c = k[i++] & 0xff;
|
||
|
if (!c) continue;
|
||
|
f[fc++] = c;
|
||
|
if (!p) continue;
|
||
|
m[(c << 3) + mc[c]++] = p;
|
||
|
m[(p << 3) + mc[p]++] = c;
|
||
|
}
|
||
|
f[fc] = 0;
|
||
|
|
||
|
/* columns */
|
||
|
i = 0;
|
||
|
while (i < 0x30) {
|
||
|
p = k[i++] & 0xff;
|
||
|
if (!p) continue;
|
||
|
j = 1 - fuzz;
|
||
|
while (j <= 1 + fuzz) {
|
||
|
c = k[i + 0x10 - j++] & 0xff;
|
||
|
if (!c) continue;
|
||
|
m[(c << 3) + mc[c]++] = p;
|
||
|
m[(p << 3) + mc[p]++] = c;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
length = 0;
|
||
|
while (length < minlength)
|
||
|
id[length++] = 0;
|
||
|
}
|
||
|
|
||
|
void generate()
|
||
|
{
|
||
|
int i, p, maxcount;
|
||
|
|
||
|
word[i = 0] = p = f[id[0]];
|
||
|
while (++i < length)
|
||
|
word[i] = p = m[(p << 3) + id[i]];
|
||
|
word[i--] = 0;
|
||
|
|
||
|
if (i) maxcount = mc[word[i - 1]]; else maxcount = fc;
|
||
|
while (++id[i] >= maxcount) {
|
||
|
if (!i) {
|
||
|
if (length < maxlength) {
|
||
|
id[0] = 0;
|
||
|
id[length++] = 0;
|
||
|
}
|
||
|
return;
|
||
|
}
|
||
|
id[i--] = 0;
|
||
|
if (i) maxcount = mc[word[i - 1]]; else maxcount = fc;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void restore()
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
/* Calculate the length */
|
||
|
length = 0;
|
||
|
while (word[length])
|
||
|
id[length++] = 0;
|
||
|
|
||
|
/* Infer the first character index */
|
||
|
i = -1;
|
||
|
while (++i < fc) {
|
||
|
if (f[i] == word[0]) {
|
||
|
id[0] = i;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* This sample can be enhanced to infer the rest of the indices here */
|
||
|
}
|
||
|
|
||
|
# Simplest (fastest?) possible dumb exhaustive search, demonstrating a
|
||
|
# mode that does not need any special restore() handling.
|
||
|
# Defaults to printable ASCII.
|
||
|
[List.External:DumbDumb]
|
||
|
int maxlength; // Maximum password length to try
|
||
|
int startchar, endchar; // Range of characters (inclusive)
|
||
|
|
||
|
void init()
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
startchar = ' '; // Start with space
|
||
|
endchar = '~'; // End with tilde
|
||
|
|
||
|
// Create first word, honoring --min-len
|
||
|
if (!(i = req_minlen))
|
||
|
i++;
|
||
|
word[i] = 0;
|
||
|
while (i--)
|
||
|
word[i] = startchar;
|
||
|
word[0] = startchar - 1;
|
||
|
|
||
|
if (req_maxlen)
|
||
|
maxlength = req_maxlen; // --max-len
|
||
|
else
|
||
|
maxlength = cipher_limit; // format's limit
|
||
|
}
|
||
|
|
||
|
void generate()
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
if (++word <= endchar)
|
||
|
return;
|
||
|
|
||
|
i = 0;
|
||
|
|
||
|
while (word[i] > endchar) {
|
||
|
word[i++] = startchar;
|
||
|
if (!word[i]) {
|
||
|
word[i] = startchar;
|
||
|
word[i + 1] = 0;
|
||
|
} else
|
||
|
word[i]++;
|
||
|
}
|
||
|
|
||
|
if (i >= maxlength)
|
||
|
word = 0;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* This mode will resume correctly without any restore handing.
|
||
|
* The empty function just confirms to John that everything is in order.
|
||
|
*/
|
||
|
void restore()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
# Generic implementation of "dumb" exhaustive search, given a range of lengths
|
||
|
# and an arbitrary charset. This is pre-configured to try 8-bit characters
|
||
|
# against LM hashes, which is only reasonable to do for very short password
|
||
|
# half lengths.
|
||
|
[List.External:DumbForce]
|
||
|
int maxlength; // Maximum password length to try
|
||
|
int last; // Last character position, zero-based
|
||
|
int lastid; // Character index in the last position
|
||
|
int id[0x7f]; // Current character indices for other positions
|
||
|
int charset[0x100], c0; // Character set
|
||
|
|
||
|
void init()
|
||
|
{
|
||
|
int minlength;
|
||
|
int i, c;
|
||
|
|
||
|
// Initial password length to try, must be at least 1
|
||
|
if (req_minlen)
|
||
|
minlength = req_minlen;
|
||
|
else
|
||
|
minlength = 1;
|
||
|
if (req_maxlen)
|
||
|
maxlength = req_maxlen;
|
||
|
else
|
||
|
maxlength = cipher_limit; // the format's limit
|
||
|
|
||
|
/*
|
||
|
* This defines the character set.
|
||
|
*
|
||
|
* Let's say, we want to try TAB, all non-control ASCII characters, and all
|
||
|
* 8-bit characters, including the 8-bit terminal controls range (as these are
|
||
|
* used as regular national characters with some 8-bit encodings), but except
|
||
|
* for known terminal controls (risky for the terminal we may be running on).
|
||
|
*
|
||
|
* Also, let's say our hashes are case-insensitive, so skip lowercase letters
|
||
|
* (this is right for LM hashes).
|
||
|
*/
|
||
|
i = 0;
|
||
|
charset[i++] = 9; // Add horizontal TAB (ASCII 9), then
|
||
|
c = ' '; // start with space (ASCII 32) and
|
||
|
while (c < 'a') // proceed till lowercase 'a'
|
||
|
charset[i++] = c++;
|
||
|
c = 'z' + 1; // Skip lowercase letters and
|
||
|
while (c <= 0x7e) // proceed for all printable ASCII
|
||
|
charset[i++] = c++;
|
||
|
c++; // Skip DEL (ASCII 127) and
|
||
|
while (c < 0x84) // proceed over 8-bit codes till IND
|
||
|
charset[i++] = c++;
|
||
|
charset[i++] = 0x86; // Skip IND (84 hex) and NEL (85 hex)
|
||
|
charset[i++] = 0x87;
|
||
|
c = 0x89; // Skip HTS (88 hex)
|
||
|
while (c < 0x8d) // Proceed till RI (8D hex)
|
||
|
charset[i++] = c++;
|
||
|
c = 0x91; // Skip RI, SS2, SS3, DCS
|
||
|
while (c < 0x96) // Proceed till SPA (96 hex)
|
||
|
charset[i++] = c++;
|
||
|
charset[i++] = 0x99; // Skip SPA, EPA, SOS
|
||
|
c = 0xa0; // Skip DECID, CSI, ST, OSC, PM, APC
|
||
|
while (c <= 0xff) // Proceed with the rest of 8-bit codes
|
||
|
charset[i++] = c++;
|
||
|
|
||
|
/* Zero-terminate it, and cache the first character */
|
||
|
charset[i] = 0;
|
||
|
c0 = charset[0];
|
||
|
|
||
|
last = minlength - 1;
|
||
|
i = 0;
|
||
|
while (i <= last) {
|
||
|
id[i] = 0;
|
||
|
word[i++] = c0;
|
||
|
}
|
||
|
lastid = -1;
|
||
|
word[i] = 0;
|
||
|
}
|
||
|
|
||
|
void generate()
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
/* Handle the typical case specially */
|
||
|
if (word[last] = charset[++lastid]) return;
|
||
|
|
||
|
lastid = 0;
|
||
|
word[i = last] = c0;
|
||
|
while (i--) { // Have a preceding position?
|
||
|
if (word[i] = charset[++id[i]]) return;
|
||
|
id[i] = 0;
|
||
|
word[i] = c0;
|
||
|
}
|
||
|
|
||
|
if (++last < maxlength) { // Next length?
|
||
|
id[last] = lastid = 0;
|
||
|
word[last] = c0;
|
||
|
word[last + 1] = 0;
|
||
|
} else // We're done
|
||
|
word = 0;
|
||
|
}
|
||
|
|
||
|
void restore()
|
||
|
{
|
||
|
int i, c;
|
||
|
|
||
|
/* Calculate the current length and infer the character indices */
|
||
|
last = 0;
|
||
|
while (c = word[last]) {
|
||
|
i = 0; while (charset[i] != c && charset[i]) i++;
|
||
|
if (!charset[i]) i = 0; // Not found
|
||
|
id[last++] = i;
|
||
|
}
|
||
|
lastid = id[--last];
|
||
|
}
|
||
|
|
||
|
# Generic implementation of exhaustive search for a partially-known password.
|
||
|
# This is pre-configured for length 8, lowercase and uppercase letters in the
|
||
|
# first 4 positions (52 different characters), and digits in the remaining 4
|
||
|
# positions - however, the corresponding part of init() may be modified to use
|
||
|
# arbitrary character sets or even fixed characters for each position.
|
||
|
[List.External:KnownForce]
|
||
|
int last; // Last character position, zero-based
|
||
|
int lastofs; // Last character position offset into charset[]
|
||
|
int lastid; // Current character index in the last position
|
||
|
int id[0x7f]; // Current character indices for other positions
|
||
|
int charset[0x7f00]; // Character sets, 0x100 elements for each position
|
||
|
|
||
|
void init()
|
||
|
{
|
||
|
int length, maxlength;
|
||
|
int pos, ofs, i, c;
|
||
|
|
||
|
if (req_minlen)
|
||
|
length = req_minlen;
|
||
|
else
|
||
|
length = 8; // Password length to try (NOTE: other [eg. shorter]
|
||
|
// lengths will not be tried!)
|
||
|
if (req_maxlen)
|
||
|
maxlength = req_maxlen;
|
||
|
else
|
||
|
maxlength = cipher_limit; // the format's limit
|
||
|
|
||
|
/* This defines the character sets for different character positions */
|
||
|
if (length > maxlength)
|
||
|
length = maxlength;
|
||
|
pos = 0;
|
||
|
while (pos < 4) {
|
||
|
ofs = pos++ << 8;
|
||
|
i = 0;
|
||
|
c = 'a';
|
||
|
while (c <= 'z')
|
||
|
charset[ofs + i++] = c++;
|
||
|
c = 'A';
|
||
|
while (c <= 'Z')
|
||
|
charset[ofs + i++] = c++;
|
||
|
charset[ofs + i] = 0;
|
||
|
}
|
||
|
while (pos < length) {
|
||
|
ofs = pos++ << 8;
|
||
|
i = 0;
|
||
|
c = '0';
|
||
|
while (c <= '9')
|
||
|
charset[ofs + i++] = c++;
|
||
|
charset[ofs + i] = 0;
|
||
|
}
|
||
|
|
||
|
last = length - 1;
|
||
|
pos = -1;
|
||
|
while (++pos <= last)
|
||
|
word[pos] = charset[id[pos] = pos << 8];
|
||
|
lastid = (lastofs = last << 8) - 1;
|
||
|
word[pos] = 0;
|
||
|
}
|
||
|
|
||
|
void generate()
|
||
|
{
|
||
|
int pos;
|
||
|
|
||
|
/* Handle the typical case specially */
|
||
|
if (word[last] = charset[++lastid]) return;
|
||
|
|
||
|
word[pos = last] = charset[lastid = lastofs];
|
||
|
while (pos--) { // Have a preceding position?
|
||
|
if (word[pos] = charset[++id[pos]]) return;
|
||
|
word[pos] = charset[id[pos] = pos << 8];
|
||
|
}
|
||
|
|
||
|
word = 0; // We're done
|
||
|
}
|
||
|
|
||
|
void restore()
|
||
|
{
|
||
|
int i, c;
|
||
|
|
||
|
/* Calculate the current length and infer the character indices */
|
||
|
last = 0;
|
||
|
while (c = word[last]) {
|
||
|
i = lastofs = last << 8;
|
||
|
while (charset[i] != c && charset[i]) i++;
|
||
|
if (!charset[i]) i = lastofs; // Not found
|
||
|
id[last++] = i;
|
||
|
}
|
||
|
lastid = id[--last];
|
||
|
}
|
||
|
|
||
|
# A variation of KnownForce configured to try likely date and time strings.
|
||
|
[List.External:DateTime]
|
||
|
int last; // Last character position, zero-based
|
||
|
int lastofs; // Last character position offset into charset[]
|
||
|
int lastid; // Current character index in the last position
|
||
|
int id[0x7f]; // Current character indices for other positions
|
||
|
int charset[0x7f00]; // Character sets, 0x100 elements for each position
|
||
|
|
||
|
void init()
|
||
|
{
|
||
|
int length;
|
||
|
int pos, ofs, i, c;
|
||
|
|
||
|
length = 8; // Must be one of: 4, 5, 7, 8
|
||
|
|
||
|
/* This defines the character sets for different character positions */
|
||
|
pos = 0;
|
||
|
while (pos < length - 6) {
|
||
|
ofs = pos++ << 8;
|
||
|
i = 0;
|
||
|
c = '0';
|
||
|
while (c <= '9')
|
||
|
charset[ofs + i++] = c++;
|
||
|
charset[ofs + i] = 0;
|
||
|
}
|
||
|
if (pos) {
|
||
|
ofs = pos++ << 8;
|
||
|
charset[ofs] = '/';
|
||
|
charset[ofs + 1] = '.';
|
||
|
charset[ofs + 2] = ':';
|
||
|
charset[ofs + 3] = 0;
|
||
|
}
|
||
|
while (pos < length - 3) {
|
||
|
ofs = pos++ << 8;
|
||
|
i = 0;
|
||
|
c = '0';
|
||
|
while (c <= '9')
|
||
|
charset[ofs + i++] = c++;
|
||
|
charset[ofs + i] = 0;
|
||
|
}
|
||
|
ofs = pos++ << 8;
|
||
|
charset[ofs] = '/';
|
||
|
charset[ofs + 1] = '.';
|
||
|
charset[ofs + 2] = ':';
|
||
|
charset[ofs + 3] = 0;
|
||
|
while (pos < length) {
|
||
|
ofs = pos++ << 8;
|
||
|
i = 0;
|
||
|
c = '0';
|
||
|
while (c <= '9')
|
||
|
charset[ofs + i++] = c++;
|
||
|
charset[ofs + i] = 0;
|
||
|
}
|
||
|
|
||
|
last = length - 1;
|
||
|
pos = -1;
|
||
|
while (++pos <= last)
|
||
|
word[pos] = charset[id[pos] = pos << 8];
|
||
|
lastid = (lastofs = last << 8) - 1;
|
||
|
word[pos] = 0;
|
||
|
}
|
||
|
|
||
|
void generate()
|
||
|
{
|
||
|
int pos;
|
||
|
|
||
|
/* Handle the typical case specially */
|
||
|
if (word[last] = charset[++lastid]) return;
|
||
|
|
||
|
word[pos = last] = charset[lastid = lastofs];
|
||
|
while (pos--) { // Have a preceding position?
|
||
|
if (word[pos] = charset[++id[pos]]) return;
|
||
|
word[pos] = charset[id[pos] = pos << 8];
|
||
|
}
|
||
|
|
||
|
word = 0; // We're done
|
||
|
}
|
||
|
|
||
|
void restore()
|
||
|
{
|
||
|
int i, c;
|
||
|
|
||
|
/* Calculate the current length and infer the character indices */
|
||
|
last = 0;
|
||
|
while (c = word[last]) {
|
||
|
i = lastofs = last << 8;
|
||
|
while (charset[i] != c && charset[i]) i++;
|
||
|
if (!charset[i]) i = lastofs; // Not found
|
||
|
id[last++] = i;
|
||
|
}
|
||
|
lastid = id[--last];
|
||
|
}
|
||
|
|
||
|
# Try strings of repeated characters.
|
||
|
#
|
||
|
# This is the code which is common for all [List.External:Repeats*]
|
||
|
# sections which include this External_base section.
|
||
|
# The generate() function will limit the maximum length of generated
|
||
|
# candidates to either the format's limit (maximum password length)
|
||
|
# or to the limit specified with --stdout=LENGTH (Default: 125),
|
||
|
# thus avoiding duplicate candidates for formats with limited maximum
|
||
|
# passwortd length.
|
||
|
# The comparison of the current length and the limit is only done
|
||
|
# after switching to a new length.
|
||
|
# So, if the minimum length specified already exceeds this limit,
|
||
|
# then all the candidates for the minimum length will be generated
|
||
|
# nevertheless.
|
||
|
[List.External_base:Repeats]
|
||
|
int minlength, maxlength, minc, maxc, length, c;
|
||
|
|
||
|
void generate()
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
i = 0;
|
||
|
while (i < length)
|
||
|
word[i++] = c;
|
||
|
word[i] = 0;
|
||
|
|
||
|
if (c++ < maxc)
|
||
|
return;
|
||
|
|
||
|
c = minc;
|
||
|
|
||
|
if (++length > maxlength)
|
||
|
c = 0; // Will NUL out the next "word" and thus terminate
|
||
|
}
|
||
|
|
||
|
# Try strings of repeated characters (range: space - 0xff).
|
||
|
[List.External:Repeats]
|
||
|
.include [List.External_base:Repeats]
|
||
|
void init()
|
||
|
{
|
||
|
if (req_minlen)
|
||
|
minlength = req_minlen;
|
||
|
else
|
||
|
minlength = 1;
|
||
|
if (req_maxlen)
|
||
|
maxlength = req_maxlen;
|
||
|
else
|
||
|
maxlength = cipher_limit; // the format's limit
|
||
|
minc = 0x20;
|
||
|
maxc = 0xff;
|
||
|
|
||
|
length = minlength; c = minc;
|
||
|
}
|
||
|
|
||
|
# Try strings of repeated digits (range: '0' - '9').
|
||
|
[List.External:Repeats_digits]
|
||
|
.include [List.External_base:Repeats]
|
||
|
void init()
|
||
|
{
|
||
|
if (req_minlen)
|
||
|
minlength = req_minlen;
|
||
|
else
|
||
|
minlength = 1;
|
||
|
if (req_maxlen)
|
||
|
maxlength = req_maxlen;
|
||
|
else
|
||
|
maxlength = cipher_limit; // the format's limit
|
||
|
minc = '0';
|
||
|
maxc = '9';
|
||
|
|
||
|
length = minlength; c = minc;
|
||
|
}
|
||
|
|
||
|
# Try strings of repeated lowercase letters (range: 'a' - 'z').
|
||
|
[List.External:Repeats_lowercase]
|
||
|
.include [List.External_base:Repeats]
|
||
|
void init()
|
||
|
{
|
||
|
if (req_minlen)
|
||
|
minlength = req_minlen;
|
||
|
else
|
||
|
minlength = 1;
|
||
|
if (req_maxlen)
|
||
|
maxlength = req_maxlen;
|
||
|
else
|
||
|
maxlength = cipher_limit; // the format's limit
|
||
|
minc = 'a';
|
||
|
maxc = 'z';
|
||
|
|
||
|
length = minlength; c = minc;
|
||
|
}
|
||
|
|
||
|
# Try strings of repeated printable ASCII characters
|
||
|
# (range: ' ' - '~').
|
||
|
[List.External:Repeats_printable_ASCII]
|
||
|
.include [List.External_base:Repeats]
|
||
|
void init()
|
||
|
{
|
||
|
if (req_minlen)
|
||
|
minlength = req_minlen;
|
||
|
else
|
||
|
minlength = 1;
|
||
|
if (req_maxlen)
|
||
|
maxlength = req_maxlen;
|
||
|
else
|
||
|
maxlength = cipher_limit; // the format's limit
|
||
|
minc = ' ';
|
||
|
maxc = '~';
|
||
|
|
||
|
length = minlength; c = minc;
|
||
|
}
|
||
|
|
||
|
# Try character sequences ("0123456", "acegikmoqs", "ZYXWVU", etc.).
|
||
|
#
|
||
|
# The generate() function will limit the maximum length of generated
|
||
|
# candidates to either the format's limit (maximum password length)
|
||
|
# or to the limit specified with --stdout=LENGTH (Default: 125),
|
||
|
# thus avoiding duplicate candidates for formats with limited maximum
|
||
|
# passwortd length.
|
||
|
# The comparison of the current length and the limit is only done
|
||
|
# after switching to a new length.
|
||
|
# So, if the minimum length specified already exceeds this limit,
|
||
|
# then all the candidates for the minimum length will be generated
|
||
|
# nevertheless.
|
||
|
# External modes reusing this External_base mode should only need to
|
||
|
# adjust the init() function.
|
||
|
# In the init() function, a minimum length which is > 1 should be
|
||
|
# specified.
|
||
|
# Otherwise, the generated candidates will not depend on the increment
|
||
|
# specified.
|
||
|
# For length = 1, the candidates will be the same as for external mode
|
||
|
# Repeats with length 1.
|
||
|
# Actually, Repeats is a special case of Sequence, using increment = 0.
|
||
|
# External modes reusing this External_base mode should also make sure
|
||
|
# that the number of different characters (specified as a range from "from"
|
||
|
# to "to") is not smaller than the minimum length ("minlength"),
|
||
|
# if the start increment "inc" is 1.
|
||
|
# For a start increment > 1, the number of different characters in the
|
||
|
# range "from" - "to" must be greater than or equal to
|
||
|
# (1 + ("minlength" - 1) * "inc").
|
||
|
# Otherwise you might get unexpected results.
|
||
|
# The range of characters to be used for the sequences needs to be
|
||
|
# specified by adjusting the "from" and "to" variables.
|
||
|
# To generate sequences which decrement characters ("987654"),
|
||
|
# "from" must be > "to".
|
||
|
# Otherwise, the generated sequences will increment characters ("abcdef").
|
||
|
#
|
||
|
# Variables to be used and the generate() function are common
|
||
|
# for all sections which include this External_base section.
|
||
|
[List.External_base:Sequence]
|
||
|
/*
|
||
|
* See the [List.External:Sequence_0-9] section to learn more about
|
||
|
* the meaning of these variables which can be adjusted to define
|
||
|
* new external modes based on an existing one:
|
||
|
*/
|
||
|
int minlength, from, to, maxlength, inc, direction;
|
||
|
|
||
|
/*
|
||
|
* The value of these variables shouldn't be changed when copying
|
||
|
* an existing external mode:
|
||
|
*/
|
||
|
int length, first;
|
||
|
|
||
|
void generate()
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
i = 0;
|
||
|
|
||
|
while (i < length) {
|
||
|
word[i] = first + (i * inc * direction);
|
||
|
++i;
|
||
|
}
|
||
|
word[i] = 0;
|
||
|
|
||
|
// start the next sequence of the same length
|
||
|
// with the next character
|
||
|
first = first + direction;
|
||
|
|
||
|
// But check that a sequence of the current length
|
||
|
// is still possible (without leaving the range of
|
||
|
// characters allowed
|
||
|
if ((direction > 0 && first + (length - 1) * inc > to) ||
|
||
|
(direction < 0 && first - (length - 1) * inc < to)) {
|
||
|
// No more sequence is possible. Reset start character
|
||
|
first = from;
|
||
|
// Now try the next length.
|
||
|
// But just in case an individual External mode reusing
|
||
|
// this External_base mode did specify a maxlength
|
||
|
// which is larger than the one supported by the format
|
||
|
// or by --stdout=LENGTH, make sure no more candidates
|
||
|
// are generated.
|
||
|
// Checking this just once per length per increment
|
||
|
// doen't really hurt performance.
|
||
|
if (maxlength > cipher_limit)
|
||
|
maxlength = cipher_limit;
|
||
|
|
||
|
// For a similar reason, the maximum length of a
|
||
|
// sequence is limited by the number of different
|
||
|
// characters and by the increment.
|
||
|
// The larger the increment, the smaller
|
||
|
// the maximum possible length for a given
|
||
|
// character range.
|
||
|
while (inc * (maxlength - 1) > direction * (to - from))
|
||
|
--maxlength;
|
||
|
|
||
|
if (++length > maxlength) {
|
||
|
// The maximum length for this increment has been reached.
|
||
|
// Restart at minimum length with the next possible
|
||
|
// increment
|
||
|
++inc;
|
||
|
// Unfortunately, we have to check again
|
||
|
// if the maximum length needs to be reduced
|
||
|
// for the new increment
|
||
|
while (inc * (maxlength - 1) > direction * (to - from))
|
||
|
--maxlength;
|
||
|
|
||
|
length = minlength;
|
||
|
}
|
||
|
if (maxlength < minlength)
|
||
|
// With the current increment, we can't even generate
|
||
|
// sequences of the minimum required length.
|
||
|
// So we need to stop here.
|
||
|
// This will make sure that no more candidiates
|
||
|
// will be generated:
|
||
|
first = 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
# Try sequences of digits (range: '0' - '9').
|
||
|
#
|
||
|
# Aditional comments can be found in the
|
||
|
# section [List.External_base:Sequence]
|
||
|
#
|
||
|
# This external mode is thoroughly commented,
|
||
|
# to make it easier to copy and adjust it as needed.
|
||
|
[List.External:Sequence_0-9]
|
||
|
.include [List.External_base:Sequence]
|
||
|
void init()
|
||
|
{
|
||
|
// Adjust the following 4 variables if you want to define
|
||
|
// a different external mode.
|
||
|
|
||
|
// This is the start character for the generated sequence
|
||
|
// if "from" is smaller than "to", the increment from
|
||
|
// first to second character ... will be positive ("0123456789").
|
||
|
// Otherwise, it will be negative ("987654321").
|
||
|
from = '0';
|
||
|
to = '9';
|
||
|
|
||
|
// minimum length of the sequence
|
||
|
// make sure it is not larger than the number of different characters
|
||
|
// in the range between "from" and "to" specified above
|
||
|
minlength = 2;
|
||
|
|
||
|
// start increment for generating the sequence, usually 1
|
||
|
// if it is larger than 1, you need even more characters
|
||
|
// in the range between "from" and "to"
|
||
|
// Don't specify a negative value here.
|
||
|
// If you want to generate sequences like "zyxwvu" or "86420",
|
||
|
// adjust "from" and "to" so that "from" is larger than "to".
|
||
|
// (A start increment of 0 is also possible, in that case the first
|
||
|
// sequences will be candidates which just repeat the same character.)
|
||
|
inc = 1;
|
||
|
|
||
|
// For copied external modes, no further changes should be required
|
||
|
// in the statements following this comment
|
||
|
|
||
|
length = minlength;
|
||
|
first = from;
|
||
|
|
||
|
if (from <= to) {
|
||
|
maxlength = to - from + 1;
|
||
|
direction = 1;
|
||
|
} else {
|
||
|
// We have to create sequences which decrement the previous character
|
||
|
maxlength = from - to + 1;
|
||
|
direction = -1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
# Try sequence of lower case letters (range: 'a' - 'z').
|
||
|
# This external mode is not very well documented.
|
||
|
# Refer to [List.External:Sequence_0-9] for more detailed information.
|
||
|
[List.External:Sequence_a-z]
|
||
|
.include [List.External_base:Sequence]
|
||
|
void init()
|
||
|
{
|
||
|
from = 'a';
|
||
|
to = 'z';
|
||
|
minlength = 2;
|
||
|
inc = 1;
|
||
|
|
||
|
length = minlength;
|
||
|
first = from;
|
||
|
|
||
|
if (from <= to) {
|
||
|
maxlength = to - from + 1;
|
||
|
direction = 1;
|
||
|
} else {
|
||
|
maxlength = from - to + 1;
|
||
|
direction = -1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
# Try sequence of lower case letters (range: 'a' - 'z'), but reversed
|
||
|
# ("zxywvu").
|
||
|
# This external mode is not very well documented.
|
||
|
# Refer to [List.External:Sequence_0-9] for more detailed information.
|
||
|
[List.External:Sequence_z-a]
|
||
|
.include [List.External_base:Sequence]
|
||
|
void init()
|
||
|
{
|
||
|
from = 'z';
|
||
|
to = 'a';
|
||
|
minlength = 2;
|
||
|
inc = 1;
|
||
|
|
||
|
length = minlength;
|
||
|
first = from;
|
||
|
|
||
|
if (from <= to) {
|
||
|
maxlength = to - from + 1;
|
||
|
direction = 1;
|
||
|
} else {
|
||
|
maxlength = from - to + 1;
|
||
|
direction = -1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
# Try sequence of printable ASCII characters (range: ' ' - '~').
|
||
|
# This external mode is not very well documented.
|
||
|
# Refer to [List.External:Sequence_0-9] for more detailed information.
|
||
|
[List.External:Sequence_printable_ascii]
|
||
|
.include [List.External_base:Sequence]
|
||
|
void init()
|
||
|
{
|
||
|
from = ' ';
|
||
|
to = '~';
|
||
|
minlength = 2;
|
||
|
inc = 1;
|
||
|
|
||
|
length = minlength;
|
||
|
first = from;
|
||
|
|
||
|
if (from <= to) {
|
||
|
maxlength = to - from + 1;
|
||
|
direction = 1;
|
||
|
} else {
|
||
|
maxlength = from - to + 1;
|
||
|
direction = -1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
# Try sequence of printable ASCII characters (range: ' ' - '~'),
|
||
|
# but decrementing characters ("fedcba") instead of incrementing.
|
||
|
# This external mode is not very well documented.
|
||
|
# Refer to [List.External:Sequence_0-9] for more detailed information.
|
||
|
[List.External:Sequence_reversed_ascii]
|
||
|
.include [List.External_base:Sequence]
|
||
|
void init()
|
||
|
{
|
||
|
from = '~';
|
||
|
to = ' ';
|
||
|
minlength = 2;
|
||
|
inc = 1;
|
||
|
|
||
|
length = minlength;
|
||
|
first = from;
|
||
|
|
||
|
if (from <= to) {
|
||
|
maxlength = to - from + 1;
|
||
|
direction = 1;
|
||
|
} else {
|
||
|
maxlength = from - to + 1;
|
||
|
direction = -1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
# Try sequence of characters (range: space - 0xff).
|
||
|
# This external mode is not very well documented.
|
||
|
# Refer to [List.External:Sequence_0-9] for more detailed information.
|
||
|
[List.External:Sequence]
|
||
|
.include [List.External_base:Sequence]
|
||
|
void init()
|
||
|
{
|
||
|
from = ' ';
|
||
|
to = 0xff;
|
||
|
minlength = 2;
|
||
|
inc = 1;
|
||
|
|
||
|
length = minlength;
|
||
|
first = from;
|
||
|
|
||
|
if (from <= to) {
|
||
|
maxlength = to - from + 1;
|
||
|
direction = 1;
|
||
|
} else {
|
||
|
maxlength = from - to + 1;
|
||
|
direction = -1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
# Generate candidate passwords from many small subsets of characters from a
|
||
|
# much larger full character set. This will test for passwords containing too
|
||
|
# few different characters. As currently implemented, this code will produce
|
||
|
# some duplicates, although their number is relatively small when the maximum
|
||
|
# number of different characters (the maxdiff setting) is significantly lower
|
||
|
# than the maximum length (the maxlength setting). Nevertheless, you may want
|
||
|
# to pass the resulting candidate passwords through "unique" if you intend to
|
||
|
# test them against hashes that are salted and/or of a slow to compute type.
|
||
|
[List.External:Subsets]
|
||
|
int minlength; // Minimum password length to try
|
||
|
int maxlength; // Maximum password length to try
|
||
|
int startdiff; // Initial number of characters in a subset to try
|
||
|
int maxdiff; // Maximum number of characters in a subset to try
|
||
|
int last; // Last character position, zero-based
|
||
|
int lastid; // Character index in the last position
|
||
|
int id[0x7f]; // Current character indices for other positions
|
||
|
int subset[0x100], c0; // Current subset
|
||
|
int subcount; // Number of characters in the current subset
|
||
|
int subid[0x100]; // Indices into charset[] of characters in subset[]
|
||
|
int charset[0x100]; // Full character set
|
||
|
int charcount; // Number of characters in the full charset
|
||
|
|
||
|
void init()
|
||
|
{
|
||
|
int i, c;
|
||
|
|
||
|
// Minimum password length to try, must be at least 1
|
||
|
if (req_minlen)
|
||
|
minlength = req_minlen;
|
||
|
else
|
||
|
minlength = 1;
|
||
|
|
||
|
// Maximum password length to try, must be at least same as minlength
|
||
|
// This external mode's default maximum length can be adjusted
|
||
|
// using --max-length= on the command line
|
||
|
if (req_maxlen)
|
||
|
maxlength = req_maxlen;
|
||
|
else
|
||
|
maxlength = 8;
|
||
|
|
||
|
// "cipher_limit" is the variable which contains the format's
|
||
|
// maximum password length
|
||
|
if (maxlength > cipher_limit)
|
||
|
maxlength = cipher_limit;
|
||
|
|
||
|
startdiff = 1; // Initial number of different characters to try
|
||
|
maxdiff = 3; // Maximum number of different characters to try
|
||
|
|
||
|
/* This defines the character set */
|
||
|
i = 0;
|
||
|
c = 0x20;
|
||
|
while (c <= 0x7e)
|
||
|
charset[i++] = c++;
|
||
|
|
||
|
if (maxdiff > (charcount = i))
|
||
|
maxdiff = i;
|
||
|
if (maxdiff > maxlength)
|
||
|
maxdiff = maxlength;
|
||
|
|
||
|
/*
|
||
|
* Initialize the variables such that generate() gets to its "next subset"
|
||
|
* code, which will initialize everything for real.
|
||
|
*/
|
||
|
subcount = (i = startdiff) - 1;
|
||
|
while (i--)
|
||
|
subid[i] = charcount;
|
||
|
subset[0] = c0 = 0;
|
||
|
last = maxlength - 1;
|
||
|
lastid = -1;
|
||
|
}
|
||
|
|
||
|
void generate()
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
/* Handle the typical case specially */
|
||
|
if (word[last] = subset[++lastid]) return;
|
||
|
|
||
|
lastid = 0;
|
||
|
word[i = last] = c0;
|
||
|
while (i--) { // Have a preceding position?
|
||
|
if (word[i] = subset[++id[i]]) return;
|
||
|
id[i] = 0;
|
||
|
word[i] = c0;
|
||
|
}
|
||
|
|
||
|
if (++last < maxlength) { // Next length?
|
||
|
id[last] = lastid = 0;
|
||
|
word[last] = c0;
|
||
|
word[last + 1] = 0;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
/* Next subset */
|
||
|
if (subcount) {
|
||
|
int j;
|
||
|
i = subcount - 1;
|
||
|
j = charcount;
|
||
|
while (++subid[i] >= j) {
|
||
|
if (i--) {
|
||
|
j--;
|
||
|
continue;
|
||
|
}
|
||
|
subid[i = 0] = 0;
|
||
|
subset[++subcount] = 0;
|
||
|
break;
|
||
|
}
|
||
|
} else {
|
||
|
subid[i = 0] = 0;
|
||
|
subset[++subcount] = 0;
|
||
|
}
|
||
|
subset[i] = charset[subid[i]];
|
||
|
while (++i < subcount)
|
||
|
subset[i] = charset[subid[i] = subid[i - 1] + 1];
|
||
|
|
||
|
if (subcount > maxdiff) {
|
||
|
word = 0; // Done
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* We won't be able to fully use the subset if the length is smaller than the
|
||
|
* character count. We assume that we've tried all smaller subsets before, so
|
||
|
* we don't bother with such short lengths.
|
||
|
*/
|
||
|
if (minlength < subcount)
|
||
|
last = subcount - 1;
|
||
|
else
|
||
|
last = minlength - 1;
|
||
|
c0 = subset[0];
|
||
|
i = 0;
|
||
|
while (i <= last) {
|
||
|
id[i] = 0;
|
||
|
word[i++] = c0;
|
||
|
}
|
||
|
lastid = 0;
|
||
|
word[i] = 0;
|
||
|
}
|
||
|
|
||
|
# Simple password policy matching: require at least one digit.
|
||
|
[List.External:AtLeast1-Simple]
|
||
|
void filter()
|
||
|
{
|
||
|
int i, c;
|
||
|
|
||
|
i = 0;
|
||
|
while (c = word[i++])
|
||
|
if (c >= '0' && c <= '9')
|
||
|
return; // Found at least one suitable character, good
|
||
|
|
||
|
word = 0; // No suitable characters found, skip this "word"
|
||
|
}
|
||
|
|
||
|
# The same password policy implemented in a more efficient and more generic
|
||
|
# fashion (easy to expand to include other "sufficient" characters as well).
|
||
|
[List.External:AtLeast1-Generic]
|
||
|
int mask[0x100];
|
||
|
|
||
|
void init()
|
||
|
{
|
||
|
int c;
|
||
|
|
||
|
mask[0] = 0; // Terminate the loop in filter() on NUL
|
||
|
c = 1;
|
||
|
while (c < 0x100)
|
||
|
mask[c++] = 1; // Continue looping in filter() on most chars
|
||
|
|
||
|
c = '0';
|
||
|
while (c <= '9')
|
||
|
mask[c++] = 0; // Terminate the loop in filter() on digits
|
||
|
}
|
||
|
|
||
|
void filter()
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
i = -1;
|
||
|
while (mask[word[++i]])
|
||
|
continue;
|
||
|
if (word[i])
|
||
|
return; // Found at least one suitable character, good
|
||
|
|
||
|
word = 0; // No suitable characters found, skip this "word"
|
||
|
}
|
||
|
|
||
|
# An efficient and fairly generic password policy matcher. The policy to match
|
||
|
# is specified in the check at the end of filter() and in mask[]. For example,
|
||
|
# lowercase and uppercase letters may be treated the same by initializing the
|
||
|
# corresponding mask[] elements to the same value, then adjusting the value to
|
||
|
# check "seen" for accordingly.
|
||
|
[List.External:Policy]
|
||
|
int mask[0x100];
|
||
|
|
||
|
void init()
|
||
|
{
|
||
|
int c;
|
||
|
|
||
|
mask[0] = 0x100;
|
||
|
c = 1;
|
||
|
while (c < 0x100)
|
||
|
mask[c++] = 0x200;
|
||
|
|
||
|
c = 'a';
|
||
|
while (c <= 'z')
|
||
|
mask[c++] = 1;
|
||
|
c = 'A';
|
||
|
while (c <= 'Z')
|
||
|
mask[c++] = 2;
|
||
|
c = '0';
|
||
|
while (c <= '9')
|
||
|
mask[c++] = 4;
|
||
|
}
|
||
|
|
||
|
void filter()
|
||
|
{
|
||
|
int i, seen;
|
||
|
|
||
|
/*
|
||
|
* This loop ends when we see NUL (sets 0x100) or a disallowed character
|
||
|
* (sets 0x200).
|
||
|
*/
|
||
|
i = -1; seen = 0;
|
||
|
while ((seen |= mask[word[++i]]) < 0x100)
|
||
|
continue;
|
||
|
|
||
|
/*
|
||
|
* We should have seen at least one character of each type (which "add up"
|
||
|
* to 7) and then a NUL (adds 0x100), but not any other characters (would
|
||
|
* add 0x200). The length must be 8.
|
||
|
*/
|
||
|
if (seen != 0x107 || i != 8)
|
||
|
word = 0; // Does not conform to policy
|
||
|
}
|
||
|
|
||
|
# Append the Luhn algorithm digit to arbitrary all-digit strings. Optimized
|
||
|
# for speed, not for size nor simplicity. The primary optimization trick is to
|
||
|
# compute the length and four sums in parallel (in two SIMD'ish variables).
|
||
|
# Then whether the length is even or odd determines which two of the four sums
|
||
|
# are actually used. Checks for non-digits and for NUL are packed into the
|
||
|
# SIMD'ish bitmasks as well.
|
||
|
[List.External:AppendLuhn]
|
||
|
int map1[0x100], map2[0x1fff];
|
||
|
|
||
|
void init()
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
map1[0] = ~0x7fffffff;
|
||
|
i = 1;
|
||
|
while (i < 0x100)
|
||
|
map1[i++] = ~0x7effffff;
|
||
|
i = -1;
|
||
|
while (++i < 10)
|
||
|
map1['0' + i] = i + ((i * 2 % 10 + i / 5) << 12);
|
||
|
i = -1;
|
||
|
while (++i < 0x1fff) {
|
||
|
if (i % 10)
|
||
|
map2[i] = '9' + 1 - i % 10;
|
||
|
else
|
||
|
map2[i] = '0';
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void filter()
|
||
|
{
|
||
|
int i, o, e;
|
||
|
|
||
|
i = o = e = 0;
|
||
|
while ((o += map1[word[i++]]) >= 0) {
|
||
|
if ((e += map1[word[i++]]) >= 0)
|
||
|
continue;
|
||
|
if (e & 0x01000000)
|
||
|
return; // Not all-digit, leave unmodified
|
||
|
word[i--] = 0;
|
||
|
word[i] = map2[(e & 0xfff) + (o >> 12)];
|
||
|
return;
|
||
|
}
|
||
|
if (o & 0x01000000)
|
||
|
return; // Not all-digit, leave unmodified
|
||
|
word[i--] = 0;
|
||
|
word[i] = map2[(o & 0xfff) + (e >> 12)];
|
||
|
}
|
||
|
|
||
|
# Trivial Rotate function, which rotates letters in a word
|
||
|
# by a given number of places (like 13 in case of ROT13).
|
||
|
# Words which don't contain any letters (and thus wouldn't be changed
|
||
|
# by this filter) are skipped, because these unchanged words probably
|
||
|
# should have been tried before trying a mangled version.
|
||
|
[List.External_base:Filter_Rotate]
|
||
|
|
||
|
int rot; // The number of places to rotate each letter in a word
|
||
|
|
||
|
void filter()
|
||
|
{
|
||
|
int i, j, c;
|
||
|
|
||
|
i = 0;
|
||
|
j = 0; // j counts the number of changed characters
|
||
|
|
||
|
while (c = word[i]) {
|
||
|
if (c >= 'a' && c <= 'z') {
|
||
|
c = c - 26 + rot;
|
||
|
if (c < 'a') c += 26;
|
||
|
word[i] = c;
|
||
|
j++;
|
||
|
} else if (c >= 'A' && c <= 'Z' ) {
|
||
|
c = c - 26 + rot;
|
||
|
if (c < 'A') c += 26;
|
||
|
word[i] = c;
|
||
|
j++;
|
||
|
}
|
||
|
i++;
|
||
|
}
|
||
|
if (j == 0)
|
||
|
// Noting changed. Reject this word.
|
||
|
word = 0;
|
||
|
}
|
||
|
|
||
|
# ROT13 Example
|
||
|
[List.External:Filter_ROT13]
|
||
|
.include [List.External_base:Filter_Rotate]
|
||
|
void init()
|
||
|
{
|
||
|
// Just in case someone wants to "rotate" by other values,
|
||
|
// adjust the value of the rot variable
|
||
|
// (may be in a copied external mode):
|
||
|
// 13: "abcABCxyzXYZ" -> "nopNOPklmKLM"
|
||
|
// 1: "abcABCxyzXYZ" -> "bcdBCDyzaYZA"
|
||
|
// 25: "abcABCxyzXYZ" -> "zabZABwxyWXY"
|
||
|
// -1: "abcABCxyzXYZ" -> "zabZABwxyWXY"
|
||
|
// and so on
|
||
|
// Allowed range: -25 <= rot <= -1, or 1 <= rot <= 25
|
||
|
rot = 13;
|
||
|
|
||
|
// Don't change the following statement.
|
||
|
// It is supposed to "sanitize" the value to be in the
|
||
|
// range
|
||
|
rot = (rot + 26) % 26;
|
||
|
}
|
||
|
|
||
|
# Trivial parallel processing example (obsoleted by the "--node" option)
|
||
|
[List.External:Parallel]
|
||
|
/*
|
||
|
* This word filter makes John process some of the words only, for running
|
||
|
* multiple instances on different CPUs. It can be used with any cracking
|
||
|
* mode except for "single crack". Note: this is not a good solution, but
|
||
|
* is just an example of what can be done with word filters.
|
||
|
*/
|
||
|
|
||
|
int node, total; // This node's number, and node count
|
||
|
int number; // Current word number
|
||
|
|
||
|
void init()
|
||
|
{
|
||
|
node = 1; total = 2; // Node 1 of 2, change as appropriate
|
||
|
number = node - 1; // Speedup the filter a bit
|
||
|
}
|
||
|
|
||
|
void filter()
|
||
|
{
|
||
|
if (number++ % total) // Word for a different node?
|
||
|
word = 0; // Yes, skip it
|
||
|
}
|
||
|
|
||
|
# Interrupt the cracking session after "max" words tried
|
||
|
[List.External:AutoAbort]
|
||
|
int max; // Maximum number of words to try
|
||
|
int number; // Current word number
|
||
|
|
||
|
void init()
|
||
|
{
|
||
|
max = 1000;
|
||
|
number = 0;
|
||
|
}
|
||
|
|
||
|
void filter()
|
||
|
{
|
||
|
if (++number > max)
|
||
|
abort = 1; // Interrupt the cracking session
|
||
|
}
|
||
|
|
||
|
# Print the status line after every "interval" words tried
|
||
|
[List.External:AutoStatus]
|
||
|
int interval; // How often to print the status
|
||
|
int number; // Current word number
|
||
|
|
||
|
void init()
|
||
|
{
|
||
|
interval = 1000;
|
||
|
number = 0;
|
||
|
}
|
||
|
|
||
|
void filter()
|
||
|
{
|
||
|
if (number++ % interval)
|
||
|
return;
|
||
|
status = 1; // Print the status line
|
||
|
}
|
||
|
|
||
|
# End of john.conf file.
|
||
|
# Keep this comment, and blank line above it, to make sure a john.local.conf
|
||
|
# that does not end with \n is properly loaded.
|