// include/Spin.hh // This file is part of libpbe; see http://svn.chezphil.org/libpbe/ // (C) 2008 Philip Endecott // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef libpbe_Spin_hh #define libpbe_Spin_hh // The file implements a Futex-like class which simply spins. #include "compiler_magic.hh" #include namespace pbe { struct Spin { Spin(PBE_UNUSED_ARG(int& val)) {} ~Spin() {} void wait(PBE_UNUSED_ARG(int expected)) { } bool timed_wait(PBE_UNUSED_ARG(int expected), const timespec& timeout) { // TODO detect timeout return true; } bool timed_wait(PBE_UNUSED_ARG(int expected), float timeout) { // TODO detect timeout return true; } // Wake up to n waiters; returns the number woken. int wake(int n=1) { // Hmm, how much does the return value matter? return n; } }; }; #endif