// charset_names.hh // This file is part of libpbe; see http://anyterm.org/ // (C) 2008 Philip Endecott // Distributed under the Boost Software License, Version 1.0: // // Permission is hereby granted, free of charge, to any person or organization // obtaining a copy of the software and accompanying documentation covered by // this license (the "Software") to use, reproduce, display, distribute, // execute, and transmit the Software, and to prepare derivative works of the // Software, and to permit third-parties to whom the Software is furnished to // do so, all subject to the following: // // The copyright notices in the Software and this entire statement, including // the above license grant, this restriction and the following disclaimer, // must be included in all copies of the Software, in whole or in part, and // all derivative works of the Software, unless such copies or derivative // works are solely in the form of machine-executable object code generated by // a source language processor. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. #ifndef libpbe_charset_charset_names_hh #define libpbe_charset_charset_names_hh #include #include "charset_t.hh" namespace pbe { // Character Set Names // ------------------- // // This file provides functions for converting between character set names // in ASCII strings and charset_t values. // // Several names may be recorded for each character set. The primary // IANA-registered name is returned by charset_name(). charset_mime_name() // returns the same as charset_name(), unless a different name is preferred // for MIME purposes. (Typically the preferred MIME name is more concise, // while the primary name is less ambiguous.) lookup_charset() recognises // both of these names plus a large number of IANA-defined aliases and // many variations in case and punctuation. extern const char* const charset_iana_names[]; inline const char* charset_name(charset_t cs) { return charset_iana_names[cs]; } extern const char* const charset_mime_names[]; inline const char* charset_mime_name(charset_t cs) { return charset_mime_names[cs]; } struct NoSuchCharacterSet {}; // FIXME maybe we need a no-throw version too? charset_t lookup_charset(const char* name); charset_t lookup_charset(std::string name); }; #endif