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Formatted random_r.c
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@ -22,6 +22,10 @@
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* Rewritten to be reentrant by Ulrich Drepper, 1995
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* Rewritten to be reentrant by Ulrich Drepper, 1995
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*/
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*/
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/*
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* This file is part of pixiewps and was modified
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*/
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#include <limits.h>
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#include <limits.h>
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#include <stddef.h>
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#include <stddef.h>
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#include <stdlib.h>
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#include <stdlib.h>
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@ -82,65 +86,59 @@ struct m_random_data {
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dominant factor. With deg equal to seven, the period is actually much
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dominant factor. With deg equal to seven, the period is actually much
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longer than the 7*(2**7 - 1) predicted by this formula. */
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longer than the 7*(2**7 - 1) predicted by this formula. */
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/* For each of the currently supported random number generators, we have a
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/* For each of the currently supported random number generators, we have a
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break value on the amount of state information (you need at least this many
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break value on the amount of state information (you need at least this many
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bytes of state info to support this random number generator), a degree for
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bytes of state info to support this random number generator), a degree for
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the polynomial (actually a trinomial) that the R.N.G. is based on, and
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the polynomial (actually a trinomial) that the R.N.G. is based on, and
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separation between the two lower order coefficients of the trinomial. */
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separation between the two lower order coefficients of the trinomial. */
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/* Linear congruential. */
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/* Linear congruential */
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#define TYPE_0 0
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#define TYPE_0 0
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#define BREAK_0 8
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#define BREAK_0 8
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#define DEG_0 0
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#define DEG_0 0
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#define SEP_0 0
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#define SEP_0 0
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/* x**7 + x**3 + 1. */
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/* x**7 + x**3 + 1 */
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#define TYPE_1 1
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#define TYPE_1 1
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#define BREAK_1 32
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#define BREAK_1 32
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#define DEG_1 7
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#define DEG_1 7
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#define SEP_1 3
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#define SEP_1 3
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/* x**15 + x + 1. */
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/* x**15 + x + 1 */
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#define TYPE_2 2
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#define TYPE_2 2
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#define BREAK_2 64
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#define BREAK_2 64
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#define DEG_2 15
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#define DEG_2 15
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#define SEP_2 1
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#define SEP_2 1
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/* x**31 + x**3 + 1. */
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/* x**31 + x**3 + 1 */
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#define TYPE_3 3
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#define TYPE_3 3
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#define BREAK_3 128
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#define BREAK_3 128
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#define DEG_3 31
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#define DEG_3 31
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#define SEP_3 3
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#define SEP_3 3
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/* x**63 + x + 1. */
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/* x**63 + x + 1 */
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#define TYPE_4 4
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#define TYPE_4 4
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#define BREAK_4 256
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#define BREAK_4 256
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#define DEG_4 63
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#define DEG_4 63
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#define SEP_4 1
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#define SEP_4 1
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/* Array versions of the above information to make code run faster.
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/* Array versions of the above information to make code run faster.
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Relies on fact that TYPE_i == i. */
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Relies on fact that TYPE_i == i */
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#define MAX_TYPES 5 /* Max number of types above. */
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#define MAX_TYPES 5 /* Max number of types above */
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struct m_random_poly_info
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struct m_random_poly_info {
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{
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/* smallint seps[MAX_TYPES]; */
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/* smallint seps[MAX_TYPES]; */
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/* smallint degrees[MAX_TYPES]; */
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/* smallint degrees[MAX_TYPES]; */
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unsigned char seps[MAX_TYPES];
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unsigned char seps[MAX_TYPES];
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unsigned char degrees[MAX_TYPES];
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unsigned char degrees[MAX_TYPES];
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};
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};
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static const struct m_random_poly_info random_poly_info =
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static const struct m_random_poly_info random_poly_info = {
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{
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{SEP_0, SEP_1, SEP_2, SEP_3, SEP_4},
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{SEP_0, SEP_1, SEP_2, SEP_3, SEP_4},
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{DEG_0, DEG_1, DEG_2, DEG_3, DEG_4}
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{DEG_0, DEG_1, DEG_2, DEG_3, DEG_4}
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};
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};
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/* If we are using the trivial TYPE_0 R.N.G., just do the old linear
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/* If we are using the trivial TYPE_0 R.N.G., just do the old linear
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congruential bit. Otherwise, we do our fancy trinomial stuff, which is the
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congruential bit. Otherwise, we do our fancy trinomial stuff, which is the
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same in all the other cases due to all the global variables that have been
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same in all the other cases due to all the global variables that have been
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@ -161,31 +159,26 @@ void m_random_r(struct m_random_data *buf, int32_t *result)
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state = buf->state;
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state = buf->state;
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if (buf->rand_type == TYPE_0)
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if (buf->rand_type == TYPE_0) {
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{
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int32_t val = state[0];
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int32_t val = state[0];
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val = ((state[0] * 1103515245) + 12345) & 0x7fffffff;
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val = ((state[0] * 1103515245) + 12345) & 0x7fffffff;
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state[0] = val;
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state[0] = val;
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*result = val;
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*result = val;
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}
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} else {
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else
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{
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int32_t *fptr = buf->fptr;
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int32_t *fptr = buf->fptr;
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int32_t *rptr = buf->rptr;
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int32_t *rptr = buf->rptr;
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int32_t *end_ptr = buf->end_ptr;
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int32_t *end_ptr = buf->end_ptr;
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int32_t val;
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int32_t val;
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val = *fptr += *rptr;
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val = *fptr += *rptr;
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/* Chucking least random bit. */
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/* Chucking least random bit. */
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*result = (val >> 1) & 0x7fffffff;
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*result = (val >> 1) & 0x7fffffff;
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++fptr;
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++fptr;
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if (fptr >= end_ptr)
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if (fptr >= end_ptr) {
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{
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fptr = state;
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fptr = state;
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++rptr;
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++rptr;
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}
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} else {
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else
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{
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++rptr;
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++rptr;
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if (rptr >= end_ptr)
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if (rptr >= end_ptr)
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rptr = state;
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rptr = state;
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@ -201,7 +194,6 @@ void m_random_r(struct m_random_data *buf, int32_t *result)
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}
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}
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/* libc_hidden_def(random_r) */
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/* libc_hidden_def(random_r) */
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/* Initialize the random number generator based on the given seed. If the
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/* Initialize the random number generator based on the given seed. If the
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type is the trivial no-state-information type, just remember the seed.
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type is the trivial no-state-information type, just remember the seed.
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Otherwise, initializes state[] based on the given "seed" via a linear
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Otherwise, initializes state[] based on the given "seed" via a linear
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@ -221,14 +213,17 @@ int m_srandom_r (unsigned int seed, struct m_random_data *buf)
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if (buf == NULL)
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if (buf == NULL)
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goto fail;
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goto fail;
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type = buf->rand_type;
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type = buf->rand_type;
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if ((unsigned int)type >= MAX_TYPES)
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if ((unsigned int)type >= MAX_TYPES)
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goto fail;
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goto fail;
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state = buf->state;
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state = buf->state;
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/* We must make sure the seed is not 0. Take arbitrarily 1 in this case. */
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/* We must make sure the seed is not 0. Take arbitrarily 1 in this case. */
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if (seed == 0)
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if (seed == 0)
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seed = 1;
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seed = 1;
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state[0] = seed;
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state[0] = seed;
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if (type == TYPE_0)
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if (type == TYPE_0)
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goto done;
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goto done;
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@ -236,8 +231,7 @@ int m_srandom_r (unsigned int seed, struct m_random_data *buf)
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dst = state;
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dst = state;
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word = seed;
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word = seed;
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kc = buf->rand_deg;
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kc = buf->rand_deg;
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for (i = 1; i < kc; ++i)
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for (i = 1; i < kc; ++i) {
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{
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/* This does:
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/* This does:
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state[i] = (16807 * state[i - 1]) % 2147483647;
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state[i] = (16807 * state[i - 1]) % 2147483647;
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but avoids overflowing 31 bits. */
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but avoids overflowing 31 bits. */
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@ -252,8 +246,7 @@ int m_srandom_r (unsigned int seed, struct m_random_data *buf)
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buf->fptr = &state[buf->rand_sep];
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buf->fptr = &state[buf->rand_sep];
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buf->rptr = &state[0];
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buf->rptr = &state[0];
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kc *= 10;
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kc *= 10;
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while (--kc >= 0)
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while (--kc >= 0) {
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{
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int32_t discard;
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int32_t discard;
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(void)m_random_r(buf, &discard);
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(void)m_random_r(buf, &discard);
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}
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}
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@ -266,7 +259,6 @@ fail:
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}
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}
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/* libc_hidden_def(srandom_r) */
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/* libc_hidden_def(srandom_r) */
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/* Initialize the state information in the given array of N bytes for
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/* Initialize the state information in the given array of N bytes for
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future random number generation. Based on the number of bytes we
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future random number generation. Based on the number of bytes we
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are given, and the break values for the different R.N.G.'s, we choose
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are given, and the break values for the different R.N.G.'s, we choose
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if (n >= BREAK_3)
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if (n >= BREAK_3)
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type = n < BREAK_4 ? TYPE_3 : TYPE_4;
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type = n < BREAK_4 ? TYPE_3 : TYPE_4;
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else if (n < BREAK_1)
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else if (n < BREAK_1) {
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{
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if (n < BREAK_0) {
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if (n < BREAK_0)
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{
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/* __set_errno (EINVAL); */
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/* __set_errno (EINVAL); */
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goto fail;
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goto fail;
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}
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}
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@ -306,12 +296,13 @@ int m_initstate_r (unsigned int seed, char *arg_state, size_t n, struct m_random
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separation = random_poly_info.seps[type];
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separation = random_poly_info.seps[type];
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buf->rand_type = type;
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buf->rand_type = type;
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buf->rand_sep = separation;
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buf->rand_sep = separation;
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buf->rand_deg = degree;
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buf->rand_deg = degree;
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state = &((int32_t *)arg_state)[1]; /* First location. */
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state = &((int32_t *)arg_state)[1]; /* First location. */
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/* Must set END_PTR before srandom. */
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/* Must set END_PTR before srandom. */
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buf->end_ptr = &state[degree];
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buf->end_ptr = &state[degree];
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buf->state = state;
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buf->state = state;
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m_srandom_r(seed, buf);
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m_srandom_r(seed, buf);
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}
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}
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/* libc_hidden_def(initstate_r) */
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/* libc_hidden_def(initstate_r) */
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/* Restore the state from the given state array.
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/* Restore the state from the given state array.
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Note: It is important that we also remember the locations of the pointers
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Note: It is important that we also remember the locations of the pointers
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in the current state information, and restore the locations of the pointers
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in the current state information, and restore the locations of the pointers
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@ -364,13 +354,13 @@ int m_setstate_r (char *arg_state, struct m_random_data *buf)
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buf->rand_sep = separation = random_poly_info.seps[type];
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buf->rand_sep = separation = random_poly_info.seps[type];
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buf->rand_type = type;
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buf->rand_type = type;
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if (type != TYPE_0)
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if (type != TYPE_0) {
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{
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int rear = new_state[-1] / MAX_TYPES;
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int rear = new_state[-1] / MAX_TYPES;
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buf->rptr = &new_state[rear];
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buf->rptr = &new_state[rear];
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buf->fptr = &new_state[(rear + separation) % degree];
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buf->fptr = &new_state[(rear + separation) % degree];
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}
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}
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buf->state = new_state;
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buf->state = new_state;
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/* Set end_ptr too. */
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/* Set end_ptr too. */
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buf->end_ptr = &new_state[degree];
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buf->end_ptr = &new_state[degree];
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