Names are now case insensitive.

This should address issue #17. Names are stored in the server dict as lowercase and another user cannot take a different casing of that same name. However, a user may change their name to a different casing of their own name.
This commit is contained in:
empathetic-alligator 2014-12-14 21:44:56 -05:00
parent 9a00714632
commit 120cd8aae8

View File

@ -120,7 +120,7 @@ func (s *Server) Broadcast(msg string, except *Client) {
// Privmsg sends a message to a particular nick, if it exists // Privmsg sends a message to a particular nick, if it exists
func (s *Server) Privmsg(nick, message string, sender *Client) error { func (s *Server) Privmsg(nick, message string, sender *Client) error {
// Get the recipient // Get the recipient
target, ok := s.clients[nick] target, ok := s.clients[strings.ToLower(nick)]
if !ok { if !ok {
return fmt.Errorf("no client with that nick") return fmt.Errorf("no client with that nick")
} }
@ -165,7 +165,7 @@ func (s *Server) Add(client *Client) {
} }
client.Rename(newName) client.Rename(newName)
s.clients[client.Name] = client s.clients[strings.ToLower(client.Name)] = client
num := len(s.clients) num := len(s.clients)
s.Unlock() s.Unlock()
@ -175,7 +175,7 @@ func (s *Server) Add(client *Client) {
// Remove removes the given client from the list of clients // Remove removes the given client from the list of clients
func (s *Server) Remove(client *Client) { func (s *Server) Remove(client *Client) {
s.Lock() s.Lock()
delete(s.clients, client.Name) delete(s.clients, strings.ToLower(client.Name))
s.Unlock() s.Unlock()
s.SysMsg("%s left.", client.ColoredName()) s.SysMsg("%s left.", client.ColoredName())
@ -192,7 +192,7 @@ func (s *Server) proposeName(name string) (string, error) {
name = fmt.Sprintf("Guest%d", s.count) name = fmt.Sprintf("Guest%d", s.count)
} }
_, collision := s.clients[name] _, collision := s.clients[strings.ToLower(name)]
if collision { if collision {
err = fmt.Errorf("%s is not available", name) err = fmt.Errorf("%s is not available", name)
name = fmt.Sprintf("Guest%d", s.count) name = fmt.Sprintf("Guest%d", s.count)
@ -204,21 +204,25 @@ func (s *Server) proposeName(name string) (string, error) {
// Rename renames the given client (user) // Rename renames the given client (user)
func (s *Server) Rename(client *Client, newName string) { func (s *Server) Rename(client *Client, newName string) {
s.Lock() s.Lock()
var oldName string
if strings.ToLower(newName) == strings.ToLower(client.Name) {
oldName = client.Name
client.Rename(newName)
} else {
newName, err := s.proposeName(newName)
if err != nil {
client.SysMsg("%s", err)
s.Unlock()
return
}
newName, err := s.proposeName(newName) // TODO: Use a channel/goroutine for adding clients, rather than locks?
if err != nil { delete(s.clients, strings.ToLower(client.Name))
client.SysMsg("%s", err) oldName = client.Name
client.Rename(newName)
s.clients[strings.ToLower(client.Name)] = client
s.Unlock() s.Unlock()
return
} }
// TODO: Use a channel/goroutine for adding clients, rather than locks?
delete(s.clients, client.Name)
oldName := client.Name
client.Rename(newName)
s.clients[client.Name] = client
s.Unlock()
s.SysMsg("%s is now known as %s.", ColorString(client.Color, oldName), ColorString(client.Color, newName)) s.SysMsg("%s is now known as %s.", ColorString(client.Color, oldName), ColorString(client.Color, newName))
} }
@ -238,7 +242,7 @@ func (s *Server) List(prefix *string) []string {
// Who returns the client with a given name // Who returns the client with a given name
func (s *Server) Who(name string) *Client { func (s *Server) Who(name string) *Client {
return s.clients[name] return s.clients[strings.ToLower(name)]
} }
// Op adds the given fingerprint to the list of admins // Op adds the given fingerprint to the list of admins