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Merge pull request #55 from empathetic-alligator/name_case
Names are now case insensitive.
This commit is contained in:
commit
1e1e7b15bf
24
server.go
24
server.go
@ -120,7 +120,7 @@ func (s *Server) Broadcast(msg string, except *Client) {
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// Privmsg sends a message to a particular nick, if it exists
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// Privmsg sends a message to a particular nick, if it exists
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func (s *Server) Privmsg(nick, message string, sender *Client) error {
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func (s *Server) Privmsg(nick, message string, sender *Client) error {
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// Get the recipient
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// Get the recipient
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target, ok := s.clients[nick]
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target, ok := s.clients[strings.ToLower(nick)]
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if !ok {
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if !ok {
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return fmt.Errorf("no client with that nick")
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return fmt.Errorf("no client with that nick")
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}
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}
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@ -170,7 +170,7 @@ func (s *Server) Add(client *Client) {
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}
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}
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client.Rename(newName)
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client.Rename(newName)
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s.clients[client.Name] = client
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s.clients[strings.ToLower(client.Name)] = client
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num := len(s.clients)
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num := len(s.clients)
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s.Unlock()
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s.Unlock()
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@ -180,7 +180,7 @@ func (s *Server) Add(client *Client) {
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// Remove removes the given client from the list of clients
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// Remove removes the given client from the list of clients
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func (s *Server) Remove(client *Client) {
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func (s *Server) Remove(client *Client) {
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s.Lock()
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s.Lock()
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delete(s.clients, client.Name)
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delete(s.clients, strings.ToLower(client.Name))
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s.Unlock()
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s.Unlock()
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s.SysMsg("%s left.", client.ColoredName())
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s.SysMsg("%s left.", client.ColoredName())
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@ -197,7 +197,7 @@ func (s *Server) proposeName(name string) (string, error) {
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name = fmt.Sprintf("Guest%d", s.count)
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name = fmt.Sprintf("Guest%d", s.count)
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}
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}
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_, collision := s.clients[name]
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_, collision := s.clients[strings.ToLower(name)]
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if collision {
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if collision {
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err = fmt.Errorf("%s is not available", name)
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err = fmt.Errorf("%s is not available", name)
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name = fmt.Sprintf("Guest%d", s.count)
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name = fmt.Sprintf("Guest%d", s.count)
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@ -209,7 +209,11 @@ func (s *Server) proposeName(name string) (string, error) {
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// Rename renames the given client (user)
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// Rename renames the given client (user)
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func (s *Server) Rename(client *Client, newName string) {
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func (s *Server) Rename(client *Client, newName string) {
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s.Lock()
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s.Lock()
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var oldName string
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if strings.ToLower(newName) == strings.ToLower(client.Name) {
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oldName = client.Name
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client.Rename(newName)
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} else {
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newName, err := s.proposeName(newName)
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newName, err := s.proposeName(newName)
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if err != nil {
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if err != nil {
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client.SysMsg("%s", err)
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client.SysMsg("%s", err)
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@ -218,12 +222,12 @@ func (s *Server) Rename(client *Client, newName string) {
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}
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}
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// TODO: Use a channel/goroutine for adding clients, rather than locks?
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// TODO: Use a channel/goroutine for adding clients, rather than locks?
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delete(s.clients, client.Name)
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delete(s.clients, strings.ToLower(client.Name))
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oldName := client.Name
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oldName = client.Name
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client.Rename(newName)
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client.Rename(newName)
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s.clients[client.Name] = client
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s.clients[strings.ToLower(client.Name)] = client
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s.Unlock()
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s.Unlock()
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}
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s.SysMsg("%s is now known as %s.", ColorString(client.Color, oldName), ColorString(client.Color, newName))
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s.SysMsg("%s is now known as %s.", ColorString(client.Color, oldName), ColorString(client.Color, newName))
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}
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}
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@ -243,7 +247,7 @@ func (s *Server) List(prefix *string) []string {
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// Who returns the client with a given name
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// Who returns the client with a given name
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func (s *Server) Who(name string) *Client {
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func (s *Server) Who(name string) *Client {
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return s.clients[name]
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return s.clients[strings.ToLower(name)]
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}
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}
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// Op adds the given fingerprint to the list of admins
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// Op adds the given fingerprint to the list of admins
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